Editing UNSC Field Armory
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{{Status|Canon}} | {{Status|Canon}} | ||
[[File:HW FieldArmory.jpg|thumb|250px|The UNSC Field Armory in ''Halo Wars''.]] | [[File:HW FieldArmory.jpg|thumb|250px|The UNSC Field Armory in ''Halo Wars''.]] | ||
The '''Field Armory''' is a [[United Nations Space Command|UNSC]] military building produced off of a prefabricated [[Firebase]].{{Ref/Site|Id=hwsite|URL=http://www.halowars.com/GameInfo/firebase.aspx#armory|Site=Official Halo Wars Community Site|Page=Field Armory|D=20|M=03|Y=2011|LocalArchive=Archive:Halowars.com/UNSC#Field Armory}} | The '''Field Armory''' is a [[United Nations Space Command|UNSC]] military building produced off of a prefabricated [[Firebase]].{{Ref/Site|Id=hwsite|URL=http://www.halowars.com/GameInfo/firebase.aspx#armory|Site=Official Halo Wars Community Site|Page=Field Armory|D=20|M=03|Y=2011|LocalArchive=Archive:Halowars.com/UNSC#Field Armory}} The [[Covenant]] equivalent to the Field Armory is the [[Covenant Temple|Temple]], which also fulfils the role of the [[UNSC Reactor]] by increasing players' Tech level. | ||
== Overview == | == Overview == | ||
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==In-game information== | ==In-game information== | ||
===''Halo Wars''=== | ===''Halo Wars''=== | ||
[[File:HW UNSCFieldArmory Screenshot.png|thumb|250px| | [[File:HW UNSCFieldArmory Screenshot.png|thumb|250px|Another view of the Field Armory.]] | ||
{{Quote|The UNSC Field Armory is a combination machine shop and high-tech laboratory. Many advanced technology upgrades can be found here.|In-game description}} | {{Quote|The UNSC Field Armory is a combination machine shop and high-tech laboratory. Many advanced technology upgrades can be found here.|In-game description}} | ||
In ''[[Halo Wars]]'', the Field Armory costs {{HWTech|1}} and {{HWResources|150}} to be built. | In ''[[Halo Wars]]'', the Field Armory costs {{HWTech|1}} and {{HWResources|150}} to be built. It allows the player to purchase upgrades in five areas. One upgrade reduces the amount of time needed to requisition combat units. Another increases the actual population capacity by 10 units. Two turret upgrades, available sequentially, replace the standard [[M202 XP machine gun|M202]] [[M5 Talos|turret]] with larger multi-barrel configurations, visually similar to twin- or quad-.50s. A fourth upgrade gives a significant boost to all infantry types' running speeds. The last upgrades available for purchase are three sequential improvements to the selected hero unit's leader power: adding up to three additional [[Magnetic Accelerator Cannon|MAC]] gun shots for Captain [[James Cutter|Cutter]], nearly quadrupling the number of bombs and target area of Sergeant [[John Forge|Forge's]] [[Carpet bombing|Carpet Bomb]], and improving Professor [[Ellen Anders|Anders']] [[GBU-1105 bomb|Cryo Bomb]], significantly lengthening its effect, and knocking more aircraft out of the sky during the initial freeze. | ||
{| class="wikitable" style="width: 75%;" | {| class="wikitable" style="width: 75%;" | ||
! rowspan="2" style="width: 20%" | Name !! rowspan="2" style="width: 10%" | Type !! colspan="3" style="width: 30%" | Cost !! rowspan="2" style="width: 40%" | Description | ! rowspan="2" style="width: 20%" | Name !! rowspan="2" style="width: 10%" | Type !! colspan="3" style="width: 30%" | Cost !! rowspan="2" style="width: 40%" | Description | ||
|- | |- | ||
| style="width: 5%" | '''Population''' || style="width: 5%" | '''Tech''' || style="width: 20%" | '''Resources''' | | style="width: 5%" | '''Population''' || style="width: 5%" | '''Tech''' || style="width: 20%" | '''Resources''' | ||
|- style="height: 40px" | |- style="height: 40px" | ||
| Adrenaline || Upgrade || N/A || {{HWTech|1}} || {{HWResources|250}} {{C|125 for Professor Anders}}{{Ref/Note|Id=anders|Anders' economic boost halves the cost of all upgrades.}} || Booster shots enable all infantry units to run at significantly increased speeds. | | Adrenaline || Upgrade || N/A || {{HWTech|1}} || {{HWResources|250}} {{C|125 for Professor Anders}}{{Ref/Note|Id=anders|Anders' economic boost halves the cost of all upgrades.}} || Booster shots enable all infantry units to run at significantly increased speeds. | ||
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|- style="height: 40px" | |- style="height: 40px" | ||
| Large Turret || Upgrade || N/A || {{HWTech|3}} || {{HWResources|800}} {{C|400 for Professor Anders}}{{Ref/NoteReuse|anders}}|| Upgrades all Turrets to Large Turrets, increasing their hitpoints and damage. | | Large Turret || Upgrade || N/A || {{HWTech|3}} || {{HWResources|800}} {{C|400 for Professor Anders}}{{Ref/NoteReuse|anders}}|| Upgrades all Turrets to Large Turrets, increasing their hitpoints and damage. | ||
|- style="height: 40px" | |- style="height: 40px" | ||
| Medium MAC Blast || Upgrade || N/A || {{HWTech|2}} || {{HWResources|700}} || MAC Blast ammo capacity upgraded to provide two shots. | | Medium MAC Blast {{C|[[Captain]] [[James Cutter|Cutter]]}} || Upgrade || N/A || {{HWTech|2}} || {{HWResources|700}} || MAC Blast ammo capacity upgraded to provide two shots. | ||
|- style="height: 40px" | |- style="height: 40px" | ||
| Large MAC Blast || Upgrade || N/A || {{HWTech|3}} || {{HWResources|1,000}} || MAC Blast ammo capacity upgraded to provide three shots. | | Large MAC Blast {{C|Captain Cutter}} || Upgrade || N/A || {{HWTech|3}} || {{HWResources|1,000}} || MAC Blast ammo capacity upgraded to provide three shots. | ||
|- style="height: 40px" | |- style="height: 40px" | ||
| Super MAC Blast || Upgrade || N/A || {{HWTech|4}} || {{HWResources|1,400}} || MAC Blast ammo capacity upgraded to provide four shots. | | Super MAC Blast {{C|Captain Cutter}} || Upgrade || N/A || {{HWTech|4}} || {{HWResources|1,400}} || MAC Blast ammo capacity upgraded to provide four shots. | ||
|- style="height: 40px" | |- style="height: 40px" | ||
| Medium Carpet Bomb || Upgrade || N/A || {{HWTech|2}} || {{HWResources|700}} || Carpet Bomb strafe distance and damage increased. | | Medium Carpet Bomb {{C|[[Sergeant]] [[John Forge|Forge]]}} || Upgrade || N/A || {{HWTech|2}} || {{HWResources|700}} || Carpet Bomb strafe distance and damage increased. | ||
|- style="height: 40px" | |- style="height: 40px" | ||
| Large Carpet Bomb || Upgrade || N/A || {{HWTech|3}} || {{HWResources|1,000}} || Carpet Bomb strafe distance and damage increased. | | Large Carpet Bomb {{C|Sergeant Forge}} || Upgrade || N/A || {{HWTech|3}} || {{HWResources|1,000}} || Carpet Bomb strafe distance and damage increased. | ||
|- style="height: 40px" | |- style="height: 40px" | ||
| Super Carpet Bomb || Upgrade || N/A || {{HWTech|4}} || {{HWResources|1,400}} || Carpet Bomb strafe distance and damage increased. | | Super Carpet Bomb {{C|Sergeant Forge}} || Upgrade || N/A || {{HWTech|4}} || {{HWResources|1,400}} || Carpet Bomb strafe distance and damage increased. | ||
|- style="height: 40px" | |- style="height: 40px" | ||
| Medium Cryo Bomb || Upgrade || N/A || {{HWTech|2}} || {{HWResources|525}}{{Ref/NoteReuse|anders}} || Increases the duration of the freeze effect and instantly kills more units. | | Medium Cryo Bomb {{C|[[Ellen Anders|Professor Anders]]}} || Upgrade || N/A || {{HWTech|2}} || {{HWResources|525}}{{Ref/NoteReuse|anders}} || Increases the duration of the freeze effect and instantly kills more units. | ||
|- style="height: 40px" | |- style="height: 40px" | ||
| Large Cryo Bomb || Upgrade || N/A || {{HWTech|3}} || {{HWResources|750}}{{Ref/NoteReuse|anders}} || Increases the duration of the freeze effect and instantly kills more units. | | Large Cryo Bomb {{C|Professor Anders}} || Upgrade || N/A || {{HWTech|3}} || {{HWResources|750}}{{Ref/NoteReuse|anders}} || Increases the duration of the freeze effect and instantly kills more units. | ||
|- style="height: 40px" | |- style="height: 40px" | ||
| Super Cryo Bomb || Upgrade || N/A || {{HWTech|4}} || {{HWResources|1050}}{{Ref/NoteReuse|anders}} || Increases the duration of the freeze effect and instantly kills more units. | | Super Cryo Bomb {{C|Professor Anders}} || Upgrade || N/A || {{HWTech|4}} || {{HWResources|1050}}{{Ref/NoteReuse|anders}} || Increases the duration of the freeze effect and instantly kills more units. | ||
|} | |} | ||