Editing UNSC Army
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==Trivia== | ==Trivia== | ||
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*The UNSC Army makes its in-game debut in ''Halo: Reach'', in which UNSC Army troopers, Marines, and ODSTs have their own service tags showing their name and rank as part of the [[Fireteam (gameplay mechanic)|fireteam]] gameplay mechanic. Most of them are named after [[Bungie]] and [[Rooster Teeth Productions|Rooster Teeth]] employees.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_070210 '''Bungie.net''': ''Bungie Weekly Update: 07.02.10'']</ref> | *The UNSC Army makes its in-game debut in ''Halo: Reach'', in which UNSC Army troopers, Marines, and ODSTs have their own service tags showing their name and rank as part of the [[Fireteam (gameplay mechanic)|fireteam]] gameplay mechanic. Most of them are named after [[Bungie]] and [[Rooster Teeth Productions|Rooster Teeth]] employees.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_070210 '''Bungie.net''': ''Bungie Weekly Update: 07.02.10'']</ref> | ||
*Bungie concept artist [[Isaac Hannaford]] was largely responsible for designing the look of the UNSC Army troopers in ''Halo: Reach''. When first starting to design the troopers, he drew them as all-female, as he was looking to do something different after drawing the [[John-117|Master Chief]] for three years during the development of ''[[Halo 3]]''.<ref>[http://www.isaachannaford.com/2011/01/halo-reach-army-trooper-development.html '''Isaac Hannaford''': ''Halo Reach Army trooper development'']</ref> | *Bungie concept artist [[Isaac Hannaford]] was largely responsible for designing the look of the UNSC Army troopers in ''Halo: Reach''. When first starting to design the troopers, he drew them as all-female, as he was looking to do something different after drawing the [[John-117|Master Chief]] for three years during the development of ''[[Halo 3]]''.<ref>[http://www.isaachannaford.com/2011/01/halo-reach-army-trooper-development.html '''Isaac Hannaford''': ''Halo Reach Army trooper development'']</ref> |