Editing UA attachments
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{{ | {{Era|HCW|Post}} | ||
'''UA''', short for '''up-armored''', is a series of supplemental armor attachments and accessories compatible with the [[MJOLNIR Powered Assault Armor]] and battle dress uniforms worn by UNSC infantry.{{Ref/Game|Id=Campaign|HR|Campaign|Campaign models}} | '''UA''', short for '''up-armored''', is a series of supplemental armor attachments and accessories compatible with the [[MJOLNIR Powered Assault Armor]] and battle dress uniforms worn by UNSC infantry.{{Ref/Game|Id=Campaign|HR|Campaign|Campaign models}} | ||
==Overview== | ==Overview== | ||
=== | ===Specifications=== | ||
The UA category encompasses various attachments that are compatible with the helmet, shoulders, chest, wrist and thigh components of the [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] and [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR <nowiki>[GEN3]</nowiki>]] armors.{{Ref/Game|Id=HR|HR|Armor customization (Halo: Reach)|Armory}}{{Ref/Game|Id=HI|HI|Armor customization (Halo Infinite)|Armor Hall}} The UA series are typically armor reinforcements with different purposes depending on the modules. They can either come as a singular module or as a kit. | The UA category encompasses various attachments that are compatible with the helmet, shoulders, chest, wrist and thigh components of the [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] and [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR <nowiki>[GEN3]</nowiki>]] armors.{{Ref/Game|Id=HR|HR|Armor customization (Halo: Reach)|Armory}}{{Ref/Game|Id=HI|HI|Armor customization (Halo Infinite)|Armor Hall}} The UA series are typically armor reinforcements with different purposes depending on the modules. They can either come as a singular module or as a kit. | ||
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*[[PILOT-class Mjolnir|Pilot]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Pilot - UA/HUL[3] Helmet Description|Quote=Up-armored variant with hardened 3rd-generation uplink module.}} | *[[PILOT-class Mjolnir|Pilot]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Pilot - UA/HUL[3] Helmet Description|Quote=Up-armored variant with hardened 3rd-generation uplink module.}} | ||
*[[SECURITY-class Mjolnir|Security]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Security- UA/HUL Helmet Description|Quote=Up-armored variant with hardened uplink module for MILINT acquisition.}} | *[[SECURITY-class Mjolnir|Security]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Security- UA/HUL Helmet Description|Quote=Up-armored variant with hardened uplink module for MILINT acquisition.}} | ||
{{clear}} | {{clear}} | ||
[[File:HINF UA TYPE C1 Helmet Attachment Icon.png|thumb|150px|The Type C1 on a Mark V [B] helmet.]] | [[File:HINF UA TYPE C1 Helmet Attachment Icon.png|thumb|150px|The Type C1 on a Mark V [B] helmet.]] | ||
====Type C1==== | ====Type C1==== | ||
The Type C1 is a module manufactured by Materials Group for enhancing helmet armor.{{Ref/Game|Id=c1|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Type C1 - Helmet Attachment Description|Quote=Enhanced helmet armor.}} | The Type C1 is a module manufactured by Materials Group for enhancing helmet armor.{{Ref/Game|Id=c1|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Type C1 - Helmet Attachment Description|Quote=Enhanced helmet armor.}} | ||
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*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Mark VI - UA/HUL-I Helmet Description|Quote=Up-armored variant with hardened 3rd-generation uplink module for MILINT acquisition.}} | *[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Mark VI - UA/HUL-I Helmet Description|Quote=Up-armored variant with hardened 3rd-generation uplink module for MILINT acquisition.}} | ||
*[[SCOUT-class Mjolnir|Scout]]{{Ref/Reuse|e3}} | *[[SCOUT-class Mjolnir|Scout]]{{Ref/Reuse|e3}} | ||
{{clear}} | {{clear}} | ||
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The O5 module has been observed to be compatible with the following helmets: | The O5 module has been observed to be compatible with the following helmets: | ||
*[[ODST armor (MJOLNIR)|ODST (MJOLNIR)]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=ODST - UA/CNM Helmet Description|Quote=Up-armored variant with Command network module.}} | *[[ODST armor (MJOLNIR)|ODST (MJOLNIR)]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=ODST - UA/CNM Helmet Description|Quote=Up-armored variant with Command network module.}} | ||
**[[ODST armor/HVY]]{{Ref/Game|Id=mcc|HTMCC|Detail=ODST/HVY in-game model}} | **[[ODST armor/HVY|ODST armor/HVY]]{{Ref/Game|Id=mcc|HTMCC|Detail=ODST/HVY in-game model}} | ||
*[[OPERATOR-class Mjolnir|Operator]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Operator - UA/HUL Helmet Description|Quote=Up-armored varient with hardened uplink module for MILINT acquisition.}} | *[[OPERATOR-class Mjolnir|Operator]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Operator - UA/HUL Helmet Description|Quote=Up-armored varient with hardened uplink module for MILINT acquisition.}} | ||
*[[JFO-class Mjolnir|JFO]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=JFO - UA Helmet Description|Quote=Up-armored variant of the base Mk.V[J] pattern helmet.}} | *[[JFO-class Mjolnir|JFO]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=JFO - UA Helmet Description|Quote=Up-armored variant of the base Mk.V[J] pattern helmet.}} | ||
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*[[RECON-class Mjolnir|Recon]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Recon - UA/HUL[3] Helmet Description|Quote=Up-armored variant with hardened 3rd-generation uplink module for MILINT acquisition.}} | *[[RECON-class Mjolnir|Recon]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Recon - UA/HUL[3] Helmet Description|Quote=Up-armored variant with hardened 3rd-generation uplink module for MILINT acquisition.}} | ||
{{clear}} | {{clear}} | ||
===Chest attachments=== | ===Chest attachments=== | ||
[[File:HINF UAD0-01-CCR Breaching Kit Chest Icon.png|thumb|150px|The D0-01-CCR Breaching Kit on the Mark V [B] armor.]] | |||
[[File:HINF UAD0-01-CCR Breaching Kit Chest Icon.png|thumb|150px|The D0-01-CCR Breaching Kit on the Mark V[B] armor.]] | |||
====D0-01-CCR Breaching Kit==== | ====D0-01-CCR Breaching Kit==== | ||
Manufactured by [[Beweglichkeitsrüstungsysteme]], the D0-01-CCR Breaching Kit (also designated as “[[Collar attachments|Collar]]/Breacher”) is an armored yoke which doubles as a carrier for additional shotgun shells.{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Collar/Breacher - Chest Description|Quote=Kick it in; section it off; lay them out.}}{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/D0-01-CCR Breaching Kit - Chest Description|Quote=An armored yoke and carrier for additional shotgun shells.}} | Manufactured by [[Beweglichkeitsrüstungsysteme]], the D0-01-CCR Breaching Kit (also designated as “[[Collar attachments|Collar]]/Breacher”) is an armored yoke which doubles as a carrier for additional shotgun shells.{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Collar/Breacher - Chest Description|Quote=Kick it in; section it off; lay them out.}}{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/D0-01-CCR Breaching Kit - Chest Description|Quote=An armored yoke and carrier for additional shotgun shells.}} | ||
{{clear}} | {{clear}} | ||
[[File:HINF UADO-06-FGM Tactical Kit Chest Icon.png|thumb|150px|D0-06-FGM Tactical Kit on the Mark V[B] armor.]] | [[File:HINF UADO-06-FGM Tactical Kit Chest Icon.png|thumb|150px|D0-06-FGM Tactical Kit on the Mark V [B] armor.]] | ||
====D0-06-FGM Tactical Kit==== | ====D0-06-FGM Tactical Kit==== | ||
Manufactured by Beweglichkeitsrüstungsysteme, the D0-06-FGM Tactical Kit (also designated as “UA/Multi-Threat”) is a multi-threat up-armor module kit that adds a supplemental torso armor. It is compatible with most MJOLNIR models and variants.{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=UA/Multi-Threat - Chest Description|Quote=Supplemental Armor, Torso, MJOLNIR Mk. V.}}{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/D0-06-FGM Tactical Kit - Chest Description|Quote=A multi-threat up-armor module kit compatible with most MJOLNIR models and variants.}} | Manufactured by Beweglichkeitsrüstungsysteme, the D0-06-FGM Tactical Kit (also designated as “UA/Multi-Threat”) is a multi-threat up-armor module kit that adds a supplemental torso armor. It is compatible with most MJOLNIR models and variants.{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=UA/Multi-Threat - Chest Description|Quote=Supplemental Armor, Torso, MJOLNIR Mk. V.}}{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/D0-06-FGM Tactical Kit - Chest Description|Quote=A multi-threat up-armor module kit compatible with most MJOLNIR models and variants.}} | ||
{{clear}} | {{clear}} | ||
[[File:HINF UA M550D Halfplate Chest Icon.png|thumb|150px|M550D Halfplate on the Mark VII armor.]] | [[File:HINF UA M550D Halfplate Chest Icon.png|thumb|150px|M550D Halfplate on the Mark VII armor.]] | ||
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{{clear}} | {{clear}} | ||
[[File:HINF UA | [[File:HINF UA Malachit Plate Chest Icon.png|thumb|150px|Malachit Plate on the Mark VII armor.]] | ||
====Malachit Plate==== | ====Malachit Plate==== | ||
Manufactured by Beweglichkeitsrüstungsysteme, the Malachit Plate is an up-armored plating considered the defining standard for assault roles.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Malachit Plate - Chest Description|Quote=The defining standard in assault- up-armor plating.}} | Manufactured by Beweglichkeitsrüstungsysteme, the Malachit Plate is an up-armored plating considered the defining standard for assault roles.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Malachit Plate - Chest Description|Quote=The defining standard in assault- up-armor plating.}} | ||
{{clear}} | {{clear}} | ||
[[File:HINF UA Relikt Cuirass Chest Icon.png|thumb|150px|Relikt Cuirass on the Mark VII armor.]] | [[File:HINF UA Relikt Cuirass Chest Icon.png|thumb|150px|Relikt Cuirass on the Mark VII armor.]] | ||
====Relikt Cuirass==== | ====Relikt Cuirass==== | ||
Manufactured by [[Vakara GesmbH]], the Relikt Cuirass is a set of armor reinforcements created to meet the requirements of Spartan containment teams.{{Ref/Game|Id=relikt|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Relikt Cuirass - Chest Description|Quote=Armor reinforcement set made to the specific requirements of Spartan containment teams | Manufactured by [[Vakara GesmbH]], the Relikt Cuirass is a set of armor reinforcements created to meet the requirements of Spartan containment teams.{{Ref/Game|Id=relikt|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Relikt Cuirass - Chest Description|Quote=Armor reinforcement set made to the specific requirements of Spartan containment teams.}} | ||
{{clear}} | {{clear}} | ||
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====TAAP==== | ====TAAP==== | ||
Manufactured by [[SinoViet Heavy Machinery]], the TAAP module (also designated as "HP/HALO") is a supplemental yoke that provides an extra layer of collar protection constructed from warship-grade Titanium-A.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/TAAP - Chest Description|Quote=This yoke provides an extra layer of collar protection constructed from warship-grade Titanium-A.}} The module features hard points for [[Wikipedia:High-altitude military parachuting#High Altitude Low Opening – HALO|High-Altitude Low-Opening]] gear.{{Ref/Game|HR|Armor customization (Halo: Reach)|Armor Hall|Detail=HP/HALO - Chest Description|Quote=Supplemental armor with hard points for High-Altitude Low-Opening gear.}} | Manufactured by [[SinoViet Heavy Machinery]], the TAAP module (also designated as "HP/HALO") is a supplemental yoke that provides an extra layer of collar protection constructed from warship-grade Titanium-A.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/TAAP - Chest Description|Quote=This yoke provides an extra layer of collar protection constructed from warship-grade Titanium-A.}} The module features hard points for [[Wikipedia:High-altitude military parachuting#High Altitude Low Opening – HALO|High-Altitude Low-Opening]] gear.{{Ref/Game|HR|Armor customization (Halo: Reach)|Armor Hall|Detail=HP/HALO - Chest Description|Quote=Supplemental armor with hard points for High-Altitude Low-Opening gear.}} | ||
{{clear}} | {{clear}} | ||
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{{clear}} | {{clear}} | ||
[[File:HINF UA VAUNTLOCK Chest Icon.png|thumb|150px|VAUNTLOCK on the Mark V[B] armor.]] | [[File:HINF UA VAUNTLOCK Chest Icon.png|thumb|150px|VAUNTLOCK on the Mark V [B] armor.]] | ||
====VAUNTLOCK==== | ====VAUNTLOCK==== | ||
Manufactured by Materials Group, the VAUNTLOCK ensemble is an armored yoke which adds an early-model VAUNTLOCK power pack, which can temporarily power Mjolnir shields if the suit's fusion power plant fails.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/VAUNTLOCK - Chest Description|Quote=An addition to an armored yoke, this ensemble includes an early-model VAUNTLOCK power pack, which can temporarily power Mjolnir shields if the suit's fusion power plant fails.}} It is integrated into the [[INDOMITABLE-class Mjolnir]].{{Ref/Reuse|indom}} | Manufactured by Materials Group, the VAUNTLOCK ensemble is an armored yoke which adds an early-model VAUNTLOCK power pack, which can temporarily power Mjolnir shields if the suit's fusion power plant fails.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/VAUNTLOCK - Chest Description|Quote=An addition to an armored yoke, this ensemble includes an early-model VAUNTLOCK power pack, which can temporarily power Mjolnir shields if the suit's fusion power plant fails.}} It is integrated into the [[INDOMITABLE-class Mjolnir]].{{Ref/Reuse|indom}} | ||
{{clear}} | {{clear}} | ||
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{{clear}} | {{clear}} | ||
[[File:HINF UAP1DA Bracer Wrist Icon.png|thumb|150px|P1DA Bracer on the Mark V [B] armor.]] | [[File:HINF UAP1DA Bracer Wrist Icon.png|thumb|150px|P1DA Bracer on the Mark V [B] armor.]] | ||
====P1DA Bracer==== | ====P1DA Bracer==== | ||
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{{clear}} | {{clear}} | ||
[[File:HINF UA Type II-A1 Buckler Wrist Icon.png|thumb|150px|P1DA Bracer on the Mark VII armor.]] | |||
[[File:HINF UA Type II-A1 Buckler Wrist Icon.png|thumb|150px| | |||
====Type II-A1 Buckler==== | ====Type II-A1 Buckler==== | ||
The Type II-A1 Buckler adds a supplementary armor for protection, though there are false rumors that it contains an energy shield generator. It is manufactured by Materials Group.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Type II-A1 Buckler - Wrist Description|Quote=Despite rumors to the contrary, this buckler does not have an energy shield generator.}} | The Type II-A1 Buckler adds a supplementary armor for protection, though there are false rumors that it contains an energy shield generator. It is manufactured by Materials Group.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Type II-A1 Buckler - Wrist Description|Quote=Despite rumors to the contrary, this buckler does not have an energy shield generator.}} | ||
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===Thigh attachments=== | ===Thigh attachments=== | ||
[[File:HINF UA TYPE CHOBHAM Utility Icon.png|thumb|150px|TYPE CHOBHAM on the Mark V [B] armor.]] | [[File:HINF UA TYPE CHOBHAM Utility Icon.png|thumb|150px|TYPE CHOBHAM on the Mark V [B] armor.]] | ||
====TYPE CHOBHAM==== | ====TYPE CHOBHAM==== | ||
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==In-game information== | ==In-game information== | ||
===''Halo 3 MCC''=== | ===''Halo 3 MCC''=== | ||
The UA attachment is built into the [[ODST armor/HVY]] armor, unlockable in [[Armor customization (Halo 3)|armor customization]] in the [[ | The UA attachment is built into the [[ODST armor/HVY]] armor, unlockable in [[Armor customization (Halo 3)|armor customization]] in the [[Season 6: Raven]] progression system. | ||
===''Halo: Reach''=== | ===''Halo: Reach''=== | ||
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|align="left"|A trade-off between increased protection and additional mass. | |align="left"|A trade-off between increased protection and additional mass. | ||
|{{Rank/HR|cpl|link=yes}}, 2,000 cR | |{{Rank/HR|cpl|link=yes}}, 2,000 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 23 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR BaseSecurity LShoulder Icon.png|75px]][[File:HR BaseSecurity RShoulder Icon.png|75px]]<br/>UA/Base Security | |[[File:HR BaseSecurity LShoulder Icon.png|75px]][[File:HR BaseSecurity RShoulder Icon.png|75px]]<br/>UA/Base Security | ||
|align="left"|Lightweight supplemental shoulder armor. | |align="left"|Lightweight supplemental shoulder armor. | ||
|{{Rank/HR|majr|link=yes}}, 2,000 cR | |{{Rank/HR|majr|link=yes}}, 2,000 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 53 ({{SeasonPoint|1}}) | ||
|} | |} | ||
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|align="left"|Supplemental Armor, Torso, MJOLNIR Mk. V; with increased storage capacity. | |align="left"|Supplemental Armor, Torso, MJOLNIR Mk. V; with increased storage capacity. | ||
|{{Rank/HR|recruit|link=yes}}, 600 cR | |{{Rank/HR|recruit|link=yes}}, 600 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 14 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR CounterassaultR Chest Icon.png|75px]]<br/>UA/Counterassault [R] | |[[File:HR CounterassaultR Chest Icon.png|75px]]<br/>UA/Counterassault [R] | ||
|align="left"|The enemy paid a higher price. | |align="left"|The enemy paid a higher price. | ||
|N/A | |N/A | ||
|[[ | |[[Season 5: Anvil|Season 5]], Tier 90 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR ODST Chest Icon.png|75px]]<br/>UA/[[ODST armor (MJOLNIR)|ODST]] | |[[File:HR ODST Chest Icon.png|75px]]<br/>UA/[[ODST armor (MJOLNIR)|ODST]] | ||
|align="left"|Many technologies initially developed for MJOLNIR have seen widespread adoption. | |align="left"|Many technologies initially developed for MJOLNIR have seen widespread adoption. | ||
|{{Rank/HR|wo|link=yes}}, 750 cR | |{{Rank/HR|wo|link=yes}}, 750 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 41 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR BaseSecurity Chest Icon.png|75px]]<br/>UA/Base Security | |[[File:HR BaseSecurity Chest Icon.png|75px]]<br/>UA/Base Security | ||
|align="left"|Keep it simple; leave everything you don't absolutely need at the CP. | |align="left"|Keep it simple; leave everything you don't absolutely need at the CP. | ||
|N/A {{C|Unused}} | |N/A {{C|Unused}} | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 17 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR BaseSecurityW Chest Icon.png|75px]]<br/>UA/Base Security [W] | |[[File:HR BaseSecurityW Chest Icon.png|75px]]<br/>UA/Base Security [W] | ||
|align="left"|Bringing grenades to a gunfight. | |align="left"|Bringing grenades to a gunfight. | ||
|''[[Halo Waypoint]]'' exclusive:<br/>reach Waypoint [[Career milestones|Career Milestone 30]] and unlock the [[Yes, Sensei]] [[Achievements (Halo: Reach)|achievement]]. | |''[[Halo Waypoint]]'' exclusive:<br/>reach Waypoint [[Career milestones|Career Milestone 30]] and unlock the [[Yes, Sensei]] [[Achievements (Halo: Reach)|achievement]]. | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 31 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR MultiThreat Chest Icon.png|75px]]<br/>UA/Multi-Threat | |[[File:HR MultiThreat Chest Icon.png|75px]]<br/>UA/Multi-Threat | ||
|align="left"|Supplemental Armor, Torso, MJOLNIR Mk. V. | |align="left"|Supplemental Armor, Torso, MJOLNIR Mk. V. | ||
|N/A {{C|Unused}} | |N/A {{C|Unused}} | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 18 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR MultiThreatW Chest Icon.png|75px]]<br/>UA/Multi-Threat [W] | |[[File:HR MultiThreatW Chest Icon.png|75px]]<br/>UA/Multi-Threat [W] | ||
|align="left"|Let's blow some stuff up. | |align="left"|Let's blow some stuff up. | ||
|''Halo: Reach'' pre-order bonus.{{Ref/Site|D=01|M=6|Y=2020|URL=http://www.gamestop.com/Catalog/ProductDetails.aspx?Product_ID=77711|Site=Gamestop|Page=Halo Reach Legendary Edition - with Bonus!|Detail=(defunct, [https://web.archive.org/web/20100722100537/http://www.gamestop.com/Catalog/ProductDetails.aspx?Product_ID=77711 Archive])}}{{Ref/Site|D=01|M=6|Y=2020|URL=https://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_070910|Site=Bungie.net|Page=Bungie Weekly Update: 07/09/10}} | |''Halo: Reach'' pre-order bonus.{{Ref/Site|D=01|M=6|Y=2020|URL=http://www.gamestop.com/Catalog/ProductDetails.aspx?Product_ID=77711|Site=Gamestop|Page=Halo Reach Legendary Edition - with Bonus!|Detail=(defunct, [https://web.archive.org/web/20100722100537/http://www.gamestop.com/Catalog/ProductDetails.aspx?Product_ID=77711 Archive])}}{{Ref/Site|D=01|M=6|Y=2020|URL=https://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_070910|Site=Bungie.net|Page=Bungie Weekly Update: 07/09/10}} | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 32 ({{SeasonPoint|1}}) | ||
|} | |} | ||
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|align="left"|Supplementary wrist protection. | |align="left"|Supplementary wrist protection. | ||
|{{Rank/HR|recruit|link=yes}}, 5,00 cR | |{{Rank/HR|recruit|link=yes}}, 5,00 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 32 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR Bracer Wrist Icon.png|75px]]<br/>UA/Bracer | |[[File:HR Bracer Wrist Icon.png|75px]]<br/>UA/Bracer | ||
|align="left"|Supplementary forearm protection. | |align="left"|Supplementary forearm protection. | ||
|{{Rank/HR|recruit|link=yes}}, 10,000 cR | |{{Rank/HR|recruit|link=yes}}, 10,000 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 42 ({{SeasonPoint|1}}) | ||
|} | |} | ||
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|align="left"|Supplemental armor, composite. | |align="left"|Supplemental armor, composite. | ||
|{{Rank/HR|recruit|link=yes}}, 30,000 cR<br/>([[Armor accessories/Tactical|Tactical/Hard Case]] must be purchased) | |{{Rank/HR|recruit|link=yes}}, 30,000 cR<br/>([[Armor accessories/Tactical|Tactical/Hard Case]] must be purchased) | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 51 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File: | |[[File:HR_NxRA_Utility_Icon.png|75px]]<br/>UA/NxRA | ||
|align="left"|Supplemental armor, reactive, non-explosive. | |align="left"|Supplemental armor, reactive, non-explosive. | ||
|{{Rank/HR|majr|link=yes}}, 40,000 cR<br/>(Tactical/Hard Case must be purchased) | |{{Rank/HR|majr|link=yes}}, 40,000 cR<br/>(Tactical/Hard Case must be purchased) | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 57 ({{SeasonPoint|1}}) | ||
|} | |} | ||
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*Mark V Zeta | *Mark V Zeta | ||
|Legendary | |Legendary | ||
| | |TBD | ||
|} | |} | ||
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=====Shoulders===== | =====Shoulders===== | ||
{ | {{:Armor customization (Halo Infinite)/Mark VII/Shoulder}} | ||
=====Wrist===== | =====Wrist===== | ||
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| | | | ||
*Mark V [B] | *Mark V [B] | ||
|Rare | |Rare | ||
| | |TBD | ||
|- | |- | ||
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|The Shield Improvement Module - Alpha was an upgrade that never quite reached successful deployment, but the armored housings quickly found a new use with the Spartan-IIIs. | |The Shield Improvement Module - Alpha was an upgrade that never quite reached successful deployment, but the armored housings quickly found a new use with the Spartan-IIIs. | ||
|Rare | |Rare | ||
| | |TBD | ||
|- | |- | ||
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|This yoke provides an extra layer of collar protection constructed from warship-grade Titanium-A. | |This yoke provides an extra layer of collar protection constructed from warship-grade Titanium-A. | ||
|Rare | |Rare | ||
| | |TBD | ||
|- | |- | ||
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==Trivia== | ==Trivia== | ||
*The UA/Multi-Threat appeared in [[Halo: Reach Multiplayer Beta|the | *The UA/Multi-Threat appeared in [[Halo: Reach Multiplayer Beta|the Beta]] as the ASSAULT/SCOUT, this version did not include a belt. Likewise the UA/Base Security [W] appeared as the MP/BASE SECURITY which also did not include a belt. The belt-less versions remained in the files of ''Halo: Reach'', but went unused. | ||
**It was not until the release of [[Season 1: Noble]] in ''[[Halo: The Master Chief Collection]]'' that the belt-less versions returned. | **It was not until the release of [[Season 1: Noble]] in ''[[Halo: The Master Chief Collection]]'' that the belt-less versions returned. | ||
*The UA/BUCKLER is named after a small hand-held shield from the middle ages of [[Wikipedia:Buckler|the same name]]. | *The UA/BUCKLER is named after a small hand-held shield from the middle ages of [[Wikipedia:Buckler|the same name]]. | ||
*The UA/CHOBHAM is named after the composite tank armor of [[wikipedia:Chobham armour|the same name]]. | *The UA/CHOBHAM is named after the composite tank armor of [[wikipedia:Chobham armour|the same name]]. | ||
==Gallery== | ==Gallery== | ||
<gallery widths="170"> | |||
< | |||
= | |||
File:HTMCC H3 ODSTHVY Helmet Icon.png|UA attachment on the [[ODST armor/HVY]] helmet in the ''Halo: The Master Chief Collection'' version of ''Halo 3''. | File:HTMCC H3 ODSTHVY Helmet Icon.png|UA attachment on the [[ODST armor/HVY]] helmet in the ''Halo: The Master Chief Collection'' version of ''Halo 3''. | ||
File:cqc.png|The MP/BASE SECURITY chest from the ''Halo: Reach Beta''. | File:cqc.png|The MP/BASE SECURITY chest from the ''Halo: Reach Beta''. | ||
File:ASSAULT.png|The ASSAULT/SCOUT chest from the beta. | File:ASSAULT.png|The ASSAULT/SCOUT chest from the beta. | ||
File:HR Marine UABaseSecurity Shoulder.jpg|A Marine wearing UA/Base Security shoulder pauldron in ''Halo Reach''. | |||
File:HTMCC HR UABaseSecurity Crop.png|A Mark V[B]-clad Spartan employing the UA/Base Security and UA/Base Security [W] shoulders and chest. | File:HTMCC HR UABaseSecurity Crop.png|A Mark V[B]-clad Spartan employing the UA/Base Security and UA/Base Security [W] shoulders and chest. | ||
File:HTMCC HR UAMultiThreat Crop.png|A Mark V[B]-clad Spartan employing the UA/Multi Threat and UA/Multi Threat [W] shoulders and chest. | File:HTMCC HR UAMultiThreat Crop.png|A Mark V[B]-clad Spartan employing the UA/Multi Threat and UA/Multi Threat [W] shoulders and chest. | ||
File:H5G-Indomitablerender.png|UA attachments on the Indomitable helmet and forearms in ''Halo 5: Guardians''. | File:H5G-Indomitablerender.png|UA attachments on the Indomitable helmet and forearms in ''Halo 5: Guardians''. | ||
File:HINF-Concept-UNSCVariousItems.jpg|Concept art of the UA/Type II-A1 Buckler wrist attachment (left) for ''Halo Infinite''. | |||
File:HINF - Mark VII - Red Shift armor coating.png|A Spartan wearing UA/Agathius shoulders in ''Halo Infinite''. | File:HINF - Mark VII - Red Shift armor coating.png|A Spartan wearing UA/Agathius shoulders in ''Halo Infinite''. | ||
File:HINF New Generation Pulse Carbine.png|A Spartan wearing the UA/Viator shoulder pad on their right arm. | |||
File:HINF UA Type SA Kneepad.png|Close up of the UA/Type SA | File:HINF UA Type SA Kneepad.png|Close up of the UA/Type SA | ||
</gallery> | </gallery> | ||
==List of | ==List of Appearances== | ||
*''[[Halo 3]]'' {{MCCo}} | *''[[Halo 3]]'' {{MCCo}} | ||
*''[[Remember Reach]]'' | *''[[Remember Reach]]'' | ||
**''[[Deliver Hope]]'' {{1st}} | **''[[Deliver Hope]]'' {{1st}} | ||
*''[[Halo Reach]]'' | *''[[Halo Reach]]'' | ||
*''[[Halo 5: Guardians]]'' | *''[[Halo 5: Guardians]]'' | ||
*''[[Halo Infinite]]'' | *''[[Halo Infinite]]'' | ||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
{{Armor/Permutation|HR | {{Armor/Permutation|HR|HI}} | ||
{{Armor|Human}} | {{Armor|Human}} | ||
{{ | {{Mjolnir|V|GEN3}} | ||
[[Category:MJOLNIR armor]] | [[Category:MJOLNIR armor]] | ||
[[Category:Armor accessories]] | [[Category:Armor accessories]] | ||
[[Category:Halo: Reach multiplayer armor permutations]] | [[Category:Halo: Reach multiplayer armor permutations]] | ||
[[Category:Halo Infinite multiplayer armor permutations]] | [[Category:Halo Infinite multiplayer armor permutations]] |