Editing Two Spartan Lasers on Halo
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{{ | {{Era|H3}} | ||
{{Ratings}} | |||
On the ''[[Halo 3]]'' [[Campaign]] level ''[[Halo (Halo 3 Level)|Halo]]'', a [[glitch]] makes it possible to carry two [[Spartan Lasers]] at once (not to be confused with [[dual wielding]]). | |||
== | == Traits == | ||
The second Spartan Laser, used by [[Sergeant]] [[Avery Junior Johnson|Johnson]], is programmed as a completely different [[weapon]], which is why a player can carry it along with another, normal, Spartan Laser. The second Spartan Laser is equipped with infinite charge. The reasons for these traits are unknown -- NPCs never run out of ammunition regardless of what weapon they use, so it is unclear why a special variant of the weapon with infinite charge would even be necessary. | |||
At this point, kill Johnson again. When he gets up, he will inexplicably carry a new Spartan Laser. Kill him a third time, by [[melee]]ing him to death. Then trade your | == Instructions == | ||
=== Outdoor Laser === | |||
First, proceed up the tower with a [[Rocket Launcher]]. When you reach the top, do not kill all of the [[Flood]] forces, or Johnson will come down and the glitch will not work. Instead, run to his position and blast him off the cliff with the Rocket Launcher or a [[Plasma Grenade]]. Once he falls off the cliff, take his dropped Spartan Laser. When he gets back up, he will grab the [[weapon]] you exchanged for the laser. | |||
At this point, kill Johnson again. When he gets up, he will inexplicably carry a new Spartan Laser. Kill him a third time, by [[melee]]ing him to death. Then, trade your non-laser weapon for his dropped Spartan Laser. It is this laser that possesses infinite charge. | |||
To check if you've done it properly, repeatedly press the '''Y''' button to check your weapons. | To check if you've done it properly, repeatedly press the '''Y''' button to check your weapons. | ||
===Cortana Laser=== | === Cortana Laser === | ||
Start | Start [[Cortana (Level)|Cortana]] from the beginning, on [[Normal]] or higher. Find [[Cortana]], and leave that room. Then, while in the room where you destroy the generators, try to jump on a ledge jutting out that is about middle height. After a few tries, ([[grenade jump]]ing and the [[Halo 3 Skulls#Cowbell|Cowbell]] [[Halo 3 Skulls|Skull]] may be necessary) you should be on the slanted ledge. When you're done, look around the slanted ledge, and eventually you should find a pile of bones near the edge. Among those bones is the Unknown Skull. Take that skull with you until the end of the level, and in the next level, you should have a Spartan Laser as a starting weapon. You can kill Johnson, or you could just take the Spartan Laser he gives you in the battle against [[343 Guilty Spark (Monitor)|343 Guilty Spark]]. | ||
===Control Room Laser=== | === Control Room Laser === | ||
Another method involves killing Johnson before he gets to the door of the [[Control Room]]; melee him three times to do so. Take his Laser. During the battle in the Control Room against 343 Guilty Spark, at the part when he gives you his Spartan Laser, simply swap your | Another method involves killing Johnson before he gets to the door of the [[Control Room]]; melee him three times to do so. Take his Laser. During the battle in the [[Control Room]] against 343 Guilty Spark, at the part when he gives you his Spartan Laser, simply swap your non-Laser for it. However, be careful; the second Spartan Laser does not have infinite [[ammo]] and usually has only a few ammo points remaining. If you kill Johnson in the corridor leading up to the Control Room, it is possible to get him to fall down a crack in the floor. If you do this just before the cutscene you can get a laser with more ammo in it. | ||
==Trivia== | ==Trivia== | ||
*Interestingly, due to the fact that weapons left outside the Control Room's first entrance door remain there, it is possible to leave a Spartan Laser behind to collect after the battle with 343 Guilty Spark and use it during the latter part of ''Halo''. | *Interestingly, due to the fact that weapons left outside the Control Room's first entrance door remain there, it is possible to leave a Spartan Laser behind to collect after the battle with 343 Guilty Spark and use it during the latter part of ''Halo''. | ||
*The first Laser that Johnson drops generally has an odd amount of charge | *The first Laser that Johnson drops generally has an odd amount of charge; this is true of many NPC-carried items, including the [[Thel 'Vadam|Arbiter]]'s [[Energy Sword]]. It is Johnson's second laser that has infinite charge. | ||
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