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| {{Status|Gameplay}} | | {{Era|Post}} |
| {{disambig header|the in-universe location|multiplayer map set in this location|Ragnarok}} | | {{Callsign}} |
| {{Multiplayer map infobox
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| |pagelabel=Spartan Ops map
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| |pagegamelabel=H4
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| |name=Two Giants
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| |image=[[File:Two Giants.png|300px]]
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| |game=''[[Halo 4]]''
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| |devname=<code>ff92_valhalla</code>{{Ref/File|Id=H4EK|H4EK|H4EK\tags\levels\firefight\ff92_valhalla\ff92_valhalla.scenario}}
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| |location=[[Requiem]]
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| |terrain=
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| |playernumber=1-4
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| |gametypes=[[Spartan Ops]]
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| }}
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| '''Two Giants''' is the codename for a canyon on the [[Forerunner]] [[shield world]] [[Requiem]], named for a pair of pulse-emitting towers on either side of the canyon. It saw occupation by both the [[Jul 'Mdama's Covenant faction|Covenant]] and the [[United Nations Space Command]] during the [[Requiem Campaign]].
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| ==Purpose==
| | '''Two Giants''' is the codename for a canyon on the [[Forerunner]] [[shield world]] [[Requiem]]. It has seen occupation by [[Covenant remnant]] forces in the [[Requiem campaign]]. |
| Enigmatic and multi-purposed, spire beacons similar to these apparently frequent a number of Forerunner sites, including [[Halo Array|Halo]] and [[Shield world|Shield installations]], as well as the [[Installation 00|Ark]] megastructure. Buried within deep canyons, these towers are not only sheltered from off-world debris, but their positions allowed them to leverage the steep environment’s natural harmonics to amplify their signals when firing deep into space. Most scientists believe the spires - at their base function - act as communication channels, sending specific commands to other remote locations. The full operation and over-arching purpose of these mysterious objects, however, remains a source of speculation.<ref name="HU">[https://www.halowaypoint.com/en-us/universe/locations/requiem '''Halo Waypoint''': ''Requiem'']</ref> Canyons like these were often reused based on the specific tastes of the [[pattern-weaver]] responsible for the creation of the [[design seed]] used in the region's construction, their function and as the result of other semi-random variables in the chosen design template.<ref>[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/how-did-valhalla-get-to-requiem/8cff90a9-7d22-413e-aebf-e35800653cc6/posts?page=1#post15 '''Halo Waypoint forums''': ''Catalog's response''] - ''[Serendipitous] or [pleasing] patterns are often represented at different scales and locales, based on the tastes of the [pattern weaver] or as a result of [semi-stochastic] initial conditions inherent in the chosen template.''</ref>
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| ==History== | | ==History== |
| ===UNSC investigation and Covenant counterattack===
| | [[File:H4 Ragnarok-1.jpg|300px|thumb|The Two Giants location on Requiem]] |
| In [[2558|February 2558]], the area known as Two Giants was under Covenant control. [[Mountain Squad]], a joint [[Spartan Operations|Spartan]]/[[UNSC Marine Corps|Marine]] unit, was deployed to the area to investigate a mysterious signal received at [[Galileo Base]]. Their [[D79-TC Pelican]] crashed behind enemy lines and the survivors came under fire. In response, [[Commander]] [[Sarah Palmer]] deployed Spartan [[Fireteam Crimson]] to the area, where they engaged and linked up with Mountain Squad's surviving Spartans. Though the Spartans of Mountain Squad were killed, Crimson investigated the southern tower, which Dr. [[Catherine Halsey]] surmised to be the origin of the signal; at this time, the tower emitted a pulse into the sky, which alerted nearby Covenant forces.<ref>'''Spartan Ops''', [[Catherine/Spartan Mountain|S1E3 ''Spartan Mountain'']]</ref> | | In early [[2558]], the area known as Two Giants was behind Covenant enemy lines. [[Mountain Squad]], a [[UNSC Marine Corps]] squadron crashed their [[D79-TC Pelican|Pelican]] behind enemy lines. In response [[Commander]] [[Sarah Palmer]] deployed [[Fireteam Crimson]] to the area, where they combated a steady battlegroup of some Covenant and [[Promethean]] forces. Though they rescued Mountain Squad, Crimson was sent to investigate one of the [[Beam emitter]]s and activate it to Dr.[[Catherine Halsey]] could analyze it. The emitter sent out a pulse and triggered a Covenant response. <ref>'''[[Spartan Ops]]''', ''Episode 3, Chapter 3: "Spartan Mountain"''</ref> A [[CCS-class battlecruiser]] was attracted and sent in waves of [[Type-44 Troop Carrier|Phantoms]] to Crimson's position. Crimson was beating them off, but needed equipment help, prompting [[Robert Dalton]] to drop in [[HRUNTING/YGGDRASIL Mark IX Armor Defense System|Mantis]] mech suits for the team. The Spartans utilized them and defeated the Covenant battlegroup, while [[Cyrus Shaw]]'s [[Charon-class light frigate]] destroyed the battle cruiser. Crimson then left the location. <ref>'''[[Spartan Ops]]''', ''Episode 3, Chapter 4: "Shootout in Valhalla"''</ref> However the area was re-taken by [[Jul 'Mdama]], and Crimson located him at Two Giants. Defeating minimal Covenant forces, Crimson found that 'Mdama had escaped using [[Slipspace translocation]]. Crimson was able to open a portal of their own, and left Two Giants, getting teleported to the [[Fortress (location)|Fortress]]. <ref>'''[[Spartan Ops]]''', ''Episode 4, Chapter 2: "Rally Point"''</ref> |
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| Responding to the pulse emitted by the tower, a {{Pattern|Zanar|light cruiser}} arrived near Two Giants and deployed waves of {{Pattern|Ru'swum|Phantom}}s to Crimson's position. Spartan [[Robert Dalton]] requested several [[HRUNTING/YGGDRASIL Mark IX Mantis|Mantis assault mechs]] for the team, which they used to thwart the Covenant's reprisal. Eventually, the {{UNSCShip|Infinity}}'s ''[[Infinity Sub-Vessel 3|Sub-Vessel 3]]'' destroyed the cruiser and Crimson was redeployed.<ref>'''Spartan Ops''', [[Catherine/Shootout In Valhalla|S1E4 ''Shootout In Valhalla'']]</ref>
| | ==Trivia== |
| | | *The [[Multiplayer]] map [[Ragnarok]] is the Two Giants location. |
| ===Later conflict=== | | *Considering that the Two Giants area and thereby Ragnarok are solidified canon on Requiem through [[Spartan Ops]], it makes them a canon location just as the [[Valhalla]] map was from ''[[Halo 3]]''. As Ragnarok is a re-make of Valhalla, it shows that there is in the [[Halo Universe]] an eerie coincidence between Mountain Squad's crashing of their Pelican, and the crashing of [[Victor 398]], despite the events happening during the Requiem campaign and the [[Battle of Installation 00]]. Quite possibly this Forerunner canyon structure appears often on Forerunner installations due to the massive areas the Forerunners terraformed. However, the coincidence of the two events still remains. |
| The UNSC soon established a base at the inland tower. After Covenant [[Supreme Commander]] [[Jul 'Mdama]] was reported to be present at the other tower, Fireteam Crimson was sent back to Two Giants. On their arrival, however, the Spartans encountered only [[Promethean]] constructs, which were soon reinforced by the Shipmaster's forces. 'Mdama had used the tower to [[Slipspace translocation|teleport]] himself to the [[Fortress (location)|Fortress]], a structure elsewhere on Requiem. After clearing the area, Fireteam Crimson entered a portal inside the tower, translocating them to the Fortress in pursuit of their target.<ref>'''Spartan Ops''', [[Didact's Hand/Rally Point|S1E4 ''Rally Point'']]</ref> | |
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| The location would later be used as the basis of a [[War Games]] simulation nicknamed "[[Ragnarok]]", with the designation WAR GAMES MAP_SET/: 733-4.{{Ref/Reuse|HU}}
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| ==Production notes==
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| {{Linkbox|gallery=yes|gallerypage=Images of Ragnarok}}
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| Two Giants is the location of the ''Halo 4'' multiplayer map ''[[Ragnarok]]''; in-universe, the map is based on the conflict depicted in ''Spartan Ops'', as evidenced by the presence of Mountain Squad's crashed Pelican. In the real world, the map is a remake of the ''[[Halo 3]]'' map ''[[Valhalla]]'', which in turn is a spiritual successor to ''[[Halo: Combat Evolved]]''<nowiki>'</nowiki>s ''Blood Gulch'' and ''[[Halo 2]]''<nowiki>'</nowiki>s ''[[Coagulation]]''. ''Valhalla'' and ''Ragnarok'' are both named for elements of Norse mythology.
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| The map is an almost exact recreation of ''Valhalla'', which is canonically set in a nearly identical canyon on [[Installation 00]]. It is thus interesting to note that Pelican ''[[Victor 398]]'' and Mountain Squad's Pelican crashed in the [[:File:V-398.jpg|same manner]] in the same approximate locations in their respective canyons. From a production standpoint, of course, this is due to ''Ragnarok'' being a remake of ''Valhalla''.
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| ==Gallery==
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| <gallery>
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| File:H4-MP-Ragnarok-Aerial.jpg|Aerial view of the area called "Two Giants".
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| File:H4 Ragnarok-1.jpg|A Forerunner spire viewed from afar on "Two Giants".
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| File:H4 Ragnarok-2.jpg|A Forerunner spire on "Two Giants".
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| File:H4 Ragnarok-3.jpg|Two [[man cannon]]s located on a Forerunner structure.
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| </gallery>
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| ==List of appearances== | | ==List of appearances== |
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| ==Sources== | | ==Sources== |
| {{Ref/Sources}}
| | <references/> |
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| [[Category:Requiem locations]]
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