Editing Two Arbiters glitch
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When you have de-activated the third tower, get in the [[M808B Main Battle Tank|scorpion]] tank before the Arbiter gets in the [[Phantom]] and blow it up while he's in it. The Arbiter won't leave the level like he's scripted to, and after the second comes down from the Phantom, it won't have a waypoint above his head. The second one may be teleported when you get to certain parts in the [[Citadel (Forerunner)|Citadel]]. | When you have de-activated the third tower, get in the [[M808B Main Battle Tank|scorpion]] tank before the Arbiter gets in the [[Phantom]] and blow it up while he's in it. The Arbiter won't leave the level like he's scripted to, and after the second comes down from the Phantom, it won't have a waypoint above his head. The second one may be teleported when you get to certain parts in the [[Citadel (Forerunner)|Citadel]]. | ||
Another method simply requires that you kill the Arbiter just as Truth starts speaking, immediately before the cutscene when you enter the Citadel after defeating the two [[ | Another method simply requires that you kill the Arbiter just as Truth starts speaking, immediately before the cutscene when you enter the Citadel after defeating the two [[Type-47B Scarab|Scarab]]s | ||
==== Four Arbiters Glitch on The Covenant==== | ==== Four Arbiters Glitch on The Covenant==== |