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| {{Status|Gameplay}} | | {{Era|HW}} |
| {{Disambig header|the gametype|the short story|Tug o' War}} | | {{Ratings}} |
| [[File:HWDE PirthOutskirts TugOfWar.jpg|thumb|300px|A Tug of War match on [[Pirth Outskirts]].]]
| | {{stub}} |
| '''Tug of War''' is a game mode in ''[[Halo Wars]]'', obtained by purchasing the [[Strategic Options Pack]]. It was later included in the ''[[Halo Wars: Definitive Edition]]'' re-release.
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| ==Gametype==
| | '''Tug of War''' is a game mode in [[Halo Wars]] won by having a stronger army than your opponent. Defeating enemies is essential, but success is determined by a combination of the army, buildings, and resources left standing in the end. |
| Tug of War is a unique gametype, as the mode is won by having a stronger army than your opponent. Defeating enemies is essential, but success is determined by a combination of the army, buildings, and resources left standing in the end. Each unit, resource and building is assigned a numerical value represented by a bar at the top of the screen - the numerical total of a team determines how far in which direction a marker is pulled - the team with the stronger army pulls the marker further toward their side. When one side of the bar hits zero, the match ends. | |
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| ==Gallery== | | ==references== |
| <gallery> | | <references/> |
| File:HWDE PirthOutskirts TugOfWar Battle.jpg|A battle on Pirth Outskirts; the score meter on the top-left shows a large difference in power between the two players.
| | [[Category:Halo Wars]] |
| </gallery>
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| {{Gametype}}
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| [[Category:Skirmish gametypes]]
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| [[Category:Halo Wars gametypes]] | |
| [[Category:Strategic Opions Pack]]
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