Editing Tsavo Highway

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*'''[[Prophet of Truth]] (Hologram)''': "The gods will not begrudge our excavation. By uncovering this relic, we pay homage to their glory. When the dust settles, we will all see what I already know: here lies the Path, the start of our [[Great Journey]]."
*'''[[Prophet of Truth]] (Hologram)''': "The gods will not begrudge our excavation. By uncovering this relic, we pay homage to their glory. When the dust settles, we will all see what I already know: here lies the Path, the start of our [[Great Journey]]."


''The Warthogs continue along the Tsavo Highway through the tunnel. When they get out and reach a bridge, a {{Pattern|Ket|battlecruiser}} soars ahead.''
''The Warthogs continue along the Tsavo Highway through the tunnel. When they get out and reach a bridge, a {{Class|CCS|battlecruiser}} soars ahead.''


*'''[[ONI Recon 111]] (COM)''': "Commander. This is ONI Recon One-Eleven. The cruisers above-''(static)''. They found-''(static)''"
*'''[[ONI Recon 111]] (COM)''': "Commander. This is ONI Recon One-Eleven. The cruisers above-''(static)''. They found-''(static)''"
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*In the beginning of level, if the player goes to where the Marine is turning on the power, there is a switch. When approached, [http://www.youtube.com/watch?v=0xdvi8SgcPk the switch will move down]. However, when the player moves away, it will go back up. The switch does not appear to do anything.
*In the beginning of level, if the player goes to where the Marine is turning on the power, there is a switch. When approached, [http://www.youtube.com/watch?v=0xdvi8SgcPk the switch will move down]. However, when the player moves away, it will go back up. The switch does not appear to do anything.
*On the stretch of road with the Pipe running adjacent to it, if you are in a Warthog and you stop at a certain place so that a metal, curled post is above you, your Warthog will turn black.
*On the stretch of road with the Pipe running adjacent to it, if you are in a Warthog and you stop at a certain place so that a metal, curled post is above you, your Warthog will turn black.
*If you look at where the {{Pattern|Ket|battlecruiser}} appears from the cliff after the Drone ambush, a glitch will happen where you will see the side of the cruiser before the ship actually appears.
*If you look at where the {{Class|CCS|battlecruiser}} appears from the cliff after the Drone ambush, a glitch will happen where you will see the side of the cruiser before the ship actually appears.
*Sometimes, Sergeant Stacker's character model will appear instead of Sergeant Reynolds, however all scripted dialogue will remain unchanged. Oddly, even after both Sergeants are together, Reynold's voice will still come from Stacker's model, and vice-versa. However. if Stacker was killed before the players sees Stacker himself, the actual Stacker will have Stacker's character model.
*Sometimes, Sergeant Stacker's character model will appear instead of Sergeant Reynolds, however all scripted dialogue will remain unchanged. Oddly, even after both Sergeants are together, Reynold's voice will still come from Stacker's model, and vice-versa. However. if Stacker was killed before the players sees Stacker himself, the actual Stacker will have Stacker's character model.
*It is possible to jump the gap in the bridge with a vehicle if you have a [[Gravity Lift]] handy. However, if said vehicle is a Warthog, marines will not mount it, most likely because they were programmed to leaving it once they reached the gap. This can also be done by knocking down a barrier and pushing it around with a Warthog until it turns into a makeshift ramp, although this is slightly time consuming. An easier way to cross the gap is by bringing your Chopper as far forward as you can without falling off and then boosting.
*It is possible to jump the gap in the bridge with a vehicle if you have a [[Gravity Lift]] handy. However, if said vehicle is a Warthog, marines will not mount it, most likely because they were programmed to leaving it once they reached the gap. This can also be done by knocking down a barrier and pushing it around with a Warthog until it turns into a makeshift ramp, although this is slightly time consuming. An easier way to cross the gap is by bringing your Chopper as far forward as you can without falling off and then boosting.
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*The [[Halo 3 skulls#Tough Luck|Tough Luck Skull]] is found on this level.
*The [[Halo 3 skulls#Tough Luck|Tough Luck Skull]] is found on this level.
*The two cave doors in the beginning of the level are both door number [[Seven|7]].
*The two cave doors in the beginning of the level are both door number [[Seven|7]].
*The ''Marathon'' logo is visible on the hangar doors of the Covenant ''Ket''-pattern cruiser that passes overhead.
*The ''Marathon'' logo is visible on the hangar doors of the Covenant CCS-class cruiser that passes overhead.
*In the [[Campaign]] lobby, Mission Start is labeled as "Warning: Hitchhikers may have jet packs". However, no [[Jump Pack Brute]]s appear before Rally Point Alpha. This is also a reference to the last chapter name in the ''Halo: Combat Evolved'' level ''[[The Maw]]'': "Warning: Hitchhikers May Be Escaping Convicts."
*In the [[Campaign]] lobby, Mission Start is labeled as "Warning: Hitchhikers may have jet packs". However, no [[Jump Pack Brute]]s appear before Rally Point Alpha. This is also a reference to the last chapter name in the ''Halo: Combat Evolved'' level ''[[The Maw]]'': "Warning: Hitchhikers May Be Escaping Convicts."
*[[Admiral Hood]] says at the end of the level that, "one final effort is all that remains." The [[Prophet of Truth]] says this on the speakers in the ''[[Halo 2]]'' level ''[[High Charity (Level)|High Charity]]''. This is also the name of a song in the [[Halo 3 Original Soundtrack]].
*[[Admiral Hood]] says at the end of the level that, "one final effort is all that remains." The [[Prophet of Truth]] says this on the speakers in the ''[[Halo 2]]'' level ''[[High Charity (Level)|High Charity]]''. This is also the name of a song in the [[Halo 3 Original Soundtrack]].

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