Editing Torque
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|devname=<code>ng25_ss_pistons</code> | |devname=<code>ng25_ss_pistons</code> | ||
|location=[[Auriga Station]]<ref name="Waypoint">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-storm-surge '''Halo Waypoint''': ''Hammer Storm'']</ref> | |location=[[Auriga Station]]<ref name="Waypoint">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-storm-surge '''Halo Waypoint''': ''Hammer Storm'']</ref> | ||
|terrain= | |terrain=Habitat ring | ||
|playernumber= | |playernumber= | ||
|gametypes=[[Assault]] | |gametypes=[[Assault]] | ||
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==Overview== | ==Overview== | ||
The setting of the map is very unique in that the entire playspace takes place on a rotating ring section of a space station. As the ring rotates, the playspace travels through Auriga Station's main section, and the lighting of the map constantly changes due to the | The setting of the map is very unique in that the entire playspace takes place on a rotating ring section of a space station. As the ring rotates, the playspace travels through Auriga Station's main section, and the lighting of the map constantly changes due to the positioning of the sun. | ||
''Torque'' is symmetrical and built with the game modes [[Assault]] and [[Capture the Flag]] in mind. The flow of gameplay is centered around controlling the middle of the map, which contains the [[M57 Pilum|Rocket Launcher]], and provides an excellent vantage point into the enemy base. Two [[Gravity hammer (fiction)|Gravity Hammers]] also spawn in the outer corridors of the map. There are several moving pistons on the map that periodically extend and retract, to which the player is alerted by flashing lights and alarms. These pistons dynamically alter the gameplay by opening up shortcuts or providing cover. | ''Torque'' is symmetrical and built with the game modes [[Assault]] and [[Capture the Flag]] in mind. The flow of gameplay is centered around controlling the middle of the map, which contains the [[M57 Pilum|Rocket Launcher]], and provides an excellent vantage point into the enemy base. Two [[Gravity hammer (fiction)|Gravity Hammers]] also spawn in the outer corridors of the map. There are several moving pistons on the map that periodically extend and retract, to which the player is alerted by flashing lights and alarms. These pistons dynamically alter the gameplay by opening up shortcuts or providing cover. |