Editing Tombstone

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|image=[[File:H2 Tombstone 1.jpg|300px]]
|image=[[File:H2 Tombstone 1.jpg|300px]]
|game=''[[Halo 2]]''
|game=''[[Halo 2]]''
|devname=<code>highplains</code>{{Ref/File|Id=H2EK|H2EK|H2EK\tags\scenarios\multi\halo\highplains\highplains.scenario}}
|devname=<code>highplains2</code>
|map=
|map=
|location=[[Unnamed UNSC munitions testing complex|UNSC munitions testing complex]], [[New Mombasa]]<ref name="bnetart">[http://halo.bungie.net/News/content.aspx?type=topnews&cid=12358 '''Bungie.net''': An Affinity for Art] - ''The moody lighting is dictated by the idea of an industrial waste on the outskirts of a ruined New Mombasa.''</ref>
|location=[[Unnamed UNSC munitions testing complex|UNSC munitions testing complex]], [[New Mombasa]]<ref name="bnetart">[http://halo.bungie.net/News/content.aspx?type=topnews&cid=12358 '''Bungie.net''': An Affinity for Art] - ''The moody lighting is dictated by the idea of an industrial waste on the outskirts of a ruined New Mombasa.''</ref>
|terrain= Decommissioned [[UNSC]] munitions facility
|terrain= Decommissioned [[UNSC]] munitions facility
|symmetry=Asymmetrical
|symmetry=Semi-symmetrical
|playernumber=4-16
|playernumber=4-16
|gametypes=*[[Slayer]]
|gametypes=*[[Slayer]]
*[[Team Slayer]]
*[[Team Slayer]]
*[[Rockets]]
*[[Slayer|Rockets]]
*[[Oddball]]
*[[Oddball]]
*[[CTF]]
*[[Capture the Flag]]
*[[Assault]]<ref name="bnetCA">[http://halo.bungie.net/News/content.aspx?cid=12337 '''Bungie.net''': A Certain Affinity: Mapmakers to the Stars]</ref>
*[[Assault]]<ref name="bnetCA">[http://halo.bungie.net/News/content.aspx?cid=12337 '''Bungie.net''': A Certain Affinity: Mapmakers to the Stars]</ref>
|pagegamelabel=H2
|pagegamelabel=H2
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*''Tombstone'' is the only map in ''Halo 2'' to have 8 territories, which is the game's limit. This includes Sword spawn, blue base, red base, red bunker, blue bunker, center, command center and the section of blue base that includes a ramp with a large piece of sheet metal covering it.
*''Tombstone'' is the only map in ''Halo 2'' to have 8 territories, which is the game's limit. This includes Sword spawn, blue base, red base, red bunker, blue bunker, center, command center and the section of blue base that includes a ramp with a large piece of sheet metal covering it.
*''Tombstone'' is exclusive to the [[Xbox]] version of ''Halo 2'' which is backwards compatible on [[Xbox 360]]. It was not officially available for [[Halo 2 (Windows Vista)|''Halo 2'' for Windows Vista]], but modders were able to port [http://www.monstrmoose.com/maps/Released/Tombstone_V2_(Dec_18_2011).exe Tombstone] to Halo 2 Vista. The map, like all ''Halo 2'' maps, is included in the port for ''[[Halo: The Master Chief Collection]]''.
*''Tombstone'' is exclusive to the [[Xbox]] version of ''Halo 2'' which is backwards compatible on [[Xbox 360]]. It was not officially available for [[Halo 2 (Windows Vista)|''Halo 2'' for Windows Vista]], but modders were able to port [http://www.monstrmoose.com/maps/Released/Tombstone_V2_(Dec_18_2011).exe Tombstone] to Halo 2 Vista. The map, like all ''Halo 2'' maps, is included in the port for ''[[Halo: The Master Chief Collection]]''.
*''Hang 'Em High'' was originally a [[Forerunner]] burial site, which matches up with the name ''Tombstone'', which also references ''Hang 'Em High''{{'}}s description "Tombstones For Everybody". Like ''Hang 'em High'', which was the name of [[Wikipedia:Hang 'Em High|a Western film]], Tombstone is named after [[Wikipedia:Tombstone (film)|a Western film]]. Tombstone’s map file name, "highplains", may be a reference to a third Western film, [[Wikipedia:High Plains Drifter|''High Plains Drifter'']].
*''Hang 'Em High'' was originally a [[Forerunner]] burial site, which matches up with the name ''Tombstone'', which also references ''Hang 'Em High''{{'}}s description "Tombstones For Everybody". Like ''Hang 'em High'', which was the name of [[Wikipedia:Hang 'Em High|a Western film]], Tombstone is named after [[Wikipedia:Tombstone (film)|a Western film]].
*Subtle hints of the howling ambient sound effects from ''Hang 'em High'' can be heard on this map, alongside the creaking of the cranes.
*Subtle hints of the howling ambient sound effects from ''Hang 'em High'' can be heard on this map, alongside the creaking of the cranes.


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