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{{ | {{Era|RW}} | ||
{{Multiplayer | {{Multiplayer Map Infobox | ||
|name=Tombstone | |name=Tombstone | ||
|image=[[File: | |image=[[File:Tombstone1.jpeg|300px]] | ||
|game=''[[Halo 2]]'' | |game=''[[Halo 2]]'' | ||
|map= | |map= | ||
|location= | |location= Unknown (likely around [[New Mombassa]]) | ||
|terrain= Decommissioned [[UNSC]] munitions facility | |terrain= Decommissioned [[UNSC]] munitions facility | ||
|symmetry= | |symmetry= | ||
|playernumber=4-16 | |playernumber=4-16 | ||
|gametypes=*[[Slayer]] | |gametypes=*[[Slayer]] | ||
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*[[Rockets]] | *[[Rockets]] | ||
*[[Oddball]] | *[[Oddball]] | ||
*[[CTF | *[[1 Flag CTF]]<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=certainaffinityinterview Bungie Top Story - Certain Affinity Interview]</ref> | ||
}} | }} | ||
{{Center|{{Article | {{Center|{{Article Quote|The [[UNSC]] decommissioned this munitions testing complex after safety concerns came to light.}}}} | ||
'''Tombstone''' is a multiplayer map in ''[[Halo 2]]''. It is a remake of the map ''[[Hang 'Em High]]'' from ''[[Halo: Combat Evolved]]''. The map was | '''Tombstone''' is a multiplayer map in ''[[Halo 2]]''. It is a remake of the map ''[[Hang 'Em High]]'' from ''[[Halo: Combat Evolved]]''. The map was designed by video game company [[Certain Affinity]]. | ||
== | ==Description== | ||
'Tombstone' has numerous significant changes between itself and the ''Halo: Combat Evolved'' [[Multiplayer]] map, ''Hang 'Em High''. This map also has the same overall concept as ''[[Ghost Town]] ''and ''[[Foundry (level)|Foundry]] ''in ''[[Halo 3]]'' . The place is an abandoned Earth territory (similar to ''Ghost Town'') and has many cranes and such scattered about (like ''Foundry''). Differences include [[Fusion Coils]], the inclusion of background objects such as street lamps and soda machines, a new and more specific level aesthetic (a destroyed city, which may be [[New Mombassa]]), certain tweaks to account for ''Halo 2'''s jump height, and of course a major graphical and aesthetic overhaul. | |||
Tombstone | |||
===Overview=== | |||
Tombstone features a similar weapon set as ''Hang 'Em High''. Tombstone spawning [[weapons]] are unique in two ways; It is the only map where the primary spawning weapon is the [[BR55 battle rifle]], and it is the only map to have two starting weapons, the battle rifle and the [[M7 SMG]]. The map features two [[overshield]]s, both of which are located on adjacent locales on the map, one in the canal at the bottom of the map, and the other across the map from the first, inside the control room. An [[M41 SPNKR]] lies in the canal, opposite of the overshield. | Tombstone features a similar weapon set as ''Hang 'Em High''. Tombstone spawning [[weapons]] are unique in two ways; It is the only map where the primary spawning weapon is the [[BR55 battle rifle]], and it is the only map to have two starting weapons, the battle rifle and the [[M7 SMG]]. The map features two [[overshield]]s, both of which are located on adjacent locales on the map, one in the canal at the bottom of the map, and the other across the map from the first, inside the control room. An [[M41 SPNKR]] lies in the canal, opposite of the overshield. | ||
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The large crane in the middle and center of the map sports an [[SRS99C-S2 AM sniper rifle]] on top of it. Also, very clever players will get the sniper rifle and the energy sword, making them even tougher. There are also far more [[M90 shotgun|shotguns]] scattered across the map than there are in ''Hang 'Em High''. | The large crane in the middle and center of the map sports an [[SRS99C-S2 AM sniper rifle]] on top of it. Also, very clever players will get the sniper rifle and the energy sword, making them even tougher. There are also far more [[M90 shotgun|shotguns]] scattered across the map than there are in ''Hang 'Em High''. | ||
==Trivia== | ==Trivia== | ||
*There is a soda machine that has [[BLAST]] soda inside. | *There is a soda machine that has [[BLAST]] soda inside. | ||
*A picture of the original ''Hang 'Em High'' is seen on the main screen in the control room. | *A picture of the original ''Hang 'Em High'' is seen on the main screen in the control room. | ||
*A box with a picture of the [[M6D magnum]] can be seen on a crate that's behind the right side of the fence, stretched over the water trench in the middle of the map. There is also an M6D pistol out of the box, but it cannot be used as it is out of the playable area and it is a model without proper weapon settings.<ref>[https://www.youtube.com/watch?v=F6o2Q9bx7BY Youtube - Halo 1 M6D Pistol in Tombstone halo 2]</ref> | *A box with a picture of the [[M6D magnum]] can be seen on a crate that's behind the right side of the fence, stretched over the water trench in the middle of the map. There is also an M6D pistol out of the box, but it cannot be used as it is out of the playable area and it is a model without proper weapon settings.<ref>[https://www.youtube.com/watch?v=F6o2Q9bx7BY Youtube - Halo 1 M6D Pistol in Tombstone halo 2]</ref> | ||
*The destroyed city of [[Mombasa]] can be seen in the distance, and the map itself feels similar to the area of [[Voi]]. Thus, this map seems to be set in the time period of ''[[Halo 3: ODST]]''. | |||
*''Tombstone'' is the only map in ''Halo 2'' to have 8 territories, which is the game's limit. This includes Sword spawn, blue base, red base, red bunker, blue bunker, center, command center and the section of blue base that includes a ramp with a large piece of sheet metal covering it. | *''Tombstone'' is the only map in ''Halo 2'' to have 8 territories, which is the game's limit. This includes Sword spawn, blue base, red base, red bunker, blue bunker, center, command center and the section of blue base that includes a ramp with a large piece of sheet metal covering it. | ||
*''Tombstone'' is exclusive to the [[Xbox]] version of ''Halo 2'' which is backwards compatible on [[Xbox 360]]. It was not officially available for [[Halo 2 | *''Tombstone'' is exclusive to the [[Xbox]] version of ''Halo 2'' which is backwards compatible on [[Xbox 360]]. It was not officially available for ''[[Halo 2 Vista]]'', but modders were able to port [http://www.monstrmoose.com/maps/Released/Tombstone_V2_(Dec_18_2011).exe Tombstone] to Halo 2 Vista. | ||
*''Hang 'Em High'' was originally a [[Forerunner]] burial site, which matches up with the name ''Tombstone'', which also references ''Hang 'Em High'' | *This map was used to represent Caboose's mind in episode 100 of the popular machinima series [[Red vs Blue]] (Caboose's mind had previously been depicted as ''Hang 'Em High'' in earlier seasons). Church commented that "Man, this place has REALLY gone to hell..." and it also reappears in Reconstruction chapter 11 where Church meets Agent Washington and a message from Delta. | ||
* | *''Hang 'Em High'' was originally a [[Forerunner]] burial site, which matches up with the name ''Tombstone'', which also references ''Hang 'Em High'''s description "Tombstones For Everybody". | ||
*It is possible that ''Tombstone'' was named after the Arizona city of Tombstone, where in 1881 Wyatt Earp, his brothers, and Doc Holliday participated in the most infamous shootout of the North America's Wild West, the Gunfight at the [[O.K. Corral]]. This would also keep with the western theme of the name of ''Tombstone'''s predecessor, ''Hang 'Em High''. | |||
**Another possibility is that Certain Affinity saw that ''Hang 'em High'' was the name of a western film, and chose another western film as the remake's name. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:HMCC Tombstone.PNG|Map of the map in ''[[Halo: The Master Chief Collection]]''. | File:HMCC Tombstone.PNG|Map of the map in ''[[Halo: The Master Chief Collection]]''. | ||
File:H2 | File:H2 Tombstone02sm.jpg|Tombstone | ||
File: | File:CTFTombstone.jpg|A CTF game on Tombstone. | ||
File: | File:Slayertombstone.PNG|A Slayer game on Tombstone. | ||
File: | File:M6D_Halo_2.png|The M6D easter-egg on this map | ||
File: | File:M6D Halo 2 Box.png|The M6D storage crate | ||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
<references/> | |||
{{Levels|H2|mode=yes}} | {{Levels|H2|mode=yes}} | ||