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{{ | {{Era|RW}} | ||
{{disambig header|the level|the soundtrack|Tip of the Spear (music)}} | {{disambig header|the level|the [[Halo: Reach]] soundtrack|Tip of the Spear (music)}} | ||
{{Level | {{Level Infobox | ||
|prev = ''[[Nightfall]]'' | |||
|prev=''[[Nightfall]]'' | |next = ''[[Long Night of Solace (level)|Long Night of Solace]] | ||
|next=''[[Long Night of Solace (level)|Long Night of Solace]]'' | |game = ''[[Halo: Reach]]'' | ||
|name='''''Tip of the Spear''''' | |name = '''''Tip of the Spear''''' | ||
|image=[[File: | |image = [[File:Level - ToTS.jpg|300px]] | ||
|player = [[SPARTAN-B312]] | |||
|date = [[2552#August|August 12th, 2552]] | |||
|player=[[ | |place = [[Szurdok Ridge]], [[Ütközet]], [[Reach]] | ||
|date=[[2552#August|August | |objective = Neutralize [[Covenant]] [[Tyrant|AA cannons]] and disable [[Spire One]]'s [[Energy shielding|shield]]. | ||
|place=[[Szurdok Ridge]], [[Ütközet]], [[Reach]] | |||
|objective=Neutralize [[Covenant]] [[ | |||
}} | }} | ||
{{Article | {{Article Quote|Two massive armies clash! Time to go to war against the Covenant.}} | ||
"'''Tip of the Spear'''" is the fifth [[Campaign]] level in ''[[Halo: Reach]]''. | "'''Tip of the Spear'''" is the fifth [[Campaign]] level in ''[[Halo: Reach]]''.<ref>[http://xbox360.ign.com/articles/110/1109806p1.html '''IGN''': ''Deep Into the Halo: Reach Campaign'']</ref><ref>[http://www.gamespot.com/xbox360/action/haloreach/video/6272121/halo-reach-interview--campaign '''Gamespot''' - ''Halo: Reach'' Interview]</ref> | ||
Upon completing the level on [[Normal]] or higher, the player will unlock the [[Achievement|achievement]] "[[To War]]" and 10 [[Gamerpoint]]s. | |||
==Summary== | ==Summary== | ||
The level opens with [[Auntie Dot]] briefing [[Noble Team]] on the situation: A large Covenant invasion force has been discovered in the [[Viery Territory]], and a [[Order of battle (Viery, Reach)|joint UNSC military force]] has been mobilized to counter them across the continent. Noble Team's mission is to destroy [[Spire One]], one of many [[ | The level opens with [[Auntie Dot]] briefing [[Noble Team]] on the situation: A large Covenant invasion force has been discovered in the [[Viery Territory]], and a [[Order of battle (Viery, Reach)|joint UNSC military force]] has been mobilized to counter them across the continent. Noble Team's mission is to destroy [[Spire One]], one of many [[Covenant Spire|large towers]] the Covenant have placed around their landing zone. [[SPARTAN-B312|Noble Six]] and [[Kat-B320]] lead the charge at the Covenant positions, and destroy two [[Type-38 Anti-Aircraft Cannon|Covenant anti-air guns]]. Noble Six, manning a Falcon's gunner seat, then joins [[Jorge-052]] as they make their way to the Spire. As their Falcon passes through the Spire's [[Energy shielding|energy shield]], the craft is disabled by an [[Electromagnetic pulse|EMP]] which sends it crashing to the ground, killing the crew and forcing the Spartans to continue on foot. Jorge and Six eventually make their way to the Spire, where the installation is revealed to be a [[Slipspace translocation|teleportation terminal]], used by the Covenant to transport troops to the ground from a yet-unknown source. After deactivating Spire One's energy shield, Six leaves the area on a Falcon accompanied by [[Carter-A259]] and Jorge-052 as the {{UNSCShip|Grafton}} destroys the Spire. Immediately after the tower collapses, the ''Grafton'' is destroyed by the previously cloaked [[Covenant supercarrier]] ''[[Long Night of Solace]]''. | ||
==Transcript== | ==Transcript== | ||
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'''August 12, 2552 08:00 Hours''' | '''August 12, 2552 08:00 Hours''' | ||
''A convoy of more than thirty [[ | ''A convoy of more than thirty [[Warthog]]s, a [[Mongoose]], four [[Scorpion]]s, along with several [[Falcon]]s and two [[D77-TC Pelican Dropship|Pelicans]] advance across a bare plain.'' | ||
*'''[[Auntie Dot]]''': "It appears that Noble Team's discovery last night was not an anomaly. Large Covenant deployments have occurred undetected, and we are now under attack across the Viery territory, including orbital defenses. As per the Winter Contingency, we are countering on every front. Noble's reconnaissance has also identified sophisticated Covenant army hiding canopies, and has been pinpointed what's believed to be a landing zone for additional Covenant forces, the origin of which is yet to be determined." | *'''[[Auntie Dot]]''': "It appears that Noble Team's discovery last night was not an anomaly. Large Covenant deployments have occurred undetected, and we are now under attack across the Viery territory, including orbital defenses. As per the Winter Contingency, we are countering on every front. Noble's reconnaissance has also identified sophisticated Covenant army hiding canopies, and has been pinpointed what's believed to be a landing zone for additional Covenant forces, the origin of which is yet to be determined." | ||
''The Warthogs, led by Kat and Noble Six, charge towards the Covenant landing zone'', ''followed by a group of Falcons. Carter is revealed to be on board a Falcon overlooking the Warthog driven by Kat. Noble Six rides shotgun in Kat's Warthog.'' | |||
''The Warthogs, led by Kat and Noble Six, charge towards the Covenant landing zone, followed by a group of Falcons. Carter is revealed to be on board a Falcon overlooking the Warthog driven by Kat. Noble Six rides shotgun in Kat's Warthog.'' | |||
*'''[[Commander]] [[Carter-A259]] (COM)''': "That landing zone has been tagged by UNSC command as a Priority One target." | *'''[[Commander]] [[Carter-A259]] (COM)''': "That landing zone has been tagged by UNSC command as a Priority One target." | ||
*'''[[Warrant Officer]] [[Jun-A266]] (COM)''': "Det-charge link is loud and clear!" | *'''[[Warrant Officer]] [[Jun-A266]] (COM)''': "Det-charge link is loud and clear!" | ||
''At this point, the subtitles show Jun saying, "Time to bake that cake we made last night!" The dialogue was confirmed by Bungie to have been a last-minute change.<ref>[http://www.youtube.com/watch?v=FTQwXVgNHLo&feature=channel '''YouTube''': ''Halo: Reach Campaign Preview'']</ref>'' | |||
*'''[[Lieutenant Commander]] [[ | *'''[[Lieutenant Commander]] [[Kat-B320]]''': "Copy that. Acquiring signal lock on the [[Stealth pylon|pylon]]. Detonating in three, two..." | ||
''Kat detonates the [[Unidentified UNSC explosive|charge]] that was planted on the pylon in the previous mission by Jun, which is seen far to the right of the advancing Warthog strike force. The pylon is destroyed.'' | ''Kat detonates the [[Unidentified UNSC explosive|charge]] that was planted on the pylon in the previous mission by Jun, which is seen far to the right of the advancing Warthog strike force. The pylon is destroyed.'' | ||
''[[Banshees]] swoop down on the convoy and open fire, while Wraiths lob mortar rounds from a distance. The gunners on the Warthogs retaliate, firing at the Banshees. | ''[[Banshees]] swoop down on the convoy and open fire, while Wraiths lob mortar rounds from a distance. The gunners on the Warthogs retaliate, firing at the Banshees. [[Wraith]] mortar rounds tear into the convoy and destroy several of the advancing vehicles. Kat and Noble Six dodge the mortar fire, and turn towards a [[Bridge (structure)|bridge]] across a deep chasm, but as they prepare to cross, a plasma mortar destroys the bridge.'' | ||
*'''SPARTAN-B312''': "Incoming!" | *'''SPARTAN-B312''': "Incoming!" | ||
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''Fade to white.'' | ''Fade to white.'' | ||
''Fade back to Noble Six's point of view, which is hazy. The SPARTAN is lying facedown after the crash, with | ''Fade back to Noble Six's point of view, which is hazy. The SPARTAN is lying facedown after the crash, with a [[M319 Individual Grenade Launcher]] lying several feet away. Vision clears, and Six glances towards the destroyed bridge. A second Warthog attempts to clear the gap in the bridge but fails, and the troopers inside fall screaming into the canyon below.'' | ||
*'''Kat-B320''': "Six! Can you hear me? Six, you alright? I could use some help!" | *'''Kat-B320''': "Six! Can you hear me? Six, you alright? I could use some help!" | ||
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===Tempest Perimeter=== | ===Tempest Perimeter=== | ||
''Kat activates her [[Armor Lock]] as the Warthog she is using for cover explodes after being shot by two Banshees. A Spirit drops down troops and flies away. A Falcon flies overhead and engages a few Covenant troops before being shot down. On the adjacent plateau across the river, dozens of Warthogs and Ghosts are clashing.'' | ''Kat activates her [[Armor Lock]] as the Warthog she is using for cover explodes after being shot by two Banshees. A Spirit drops down troops and flies away. A Falcon flies overhead and engages a few Covenant troops before being shot down. On the adjacent plateau across the river, dozens of Warthogs and Ghosts are clashing.'' | ||
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''Kat and Six encounter heavy resistance as they move up the hill, including two Fuel Rod Shade variants. After eliminating the enemy forces in the area, a Pelican shows up with a [[M12R Light Anti-Armor Vehicle|Missile Warthog]].'' | ''Kat and Six encounter heavy resistance as they move up the hill, including two Fuel Rod Shade variants. After eliminating the enemy forces in the area, a Pelican shows up with a [[M12R Light Anti-Armor Vehicle|Missile Warthog]].'' | ||
*'''Carter-A259 (COM)''': "Kat, be advised: [[Office of Naval Intelligence|ONI]] has ID'd two hostile [[ | *'''Carter-A259 (COM)''': "Kat, be advised: [[Office of Naval Intelligence|ONI]] has ID'd two hostile [[Type-38 Anti-Aircraft Cannon|anti-aircraft guns]] southwest of your location." | ||
*'''Kat-B320''': "Copy, Commander. New targets, Six. Go shut down those AA guns." | *'''Kat-B320''': "Copy, Commander. New targets, Six. Go shut down those AA guns." | ||
*'''Kat-B320''': "Commandeer that Warthog, get us there in one piece." | *'''Kat-B320''': "Commandeer that Warthog, get us there in one piece." | ||
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*'''Carter-A259 (COM)''': "Six, AA gun should be in visual range." | *'''Carter-A259 (COM)''': "Six, AA gun should be in visual range." | ||
*'''[[2 Lima 4]] (COM)''': "2 Lima 4 to Noble One, those guns are pounding us with high-velocity plasma shells!" | *'''[[2 Lima 4]] (COM)''': "2 Lima 4 to Noble One, those guns are pounding us with high-velocity plasma shells!" | ||
*'''Auntie Dot (COM)''': "Which would mean a strike by the [[UNSC | *'''Auntie Dot (COM)''': "Which would mean a strike by the [[UNSC Frigate|frigate]] ''[[UNSC Grafton|Grafton]]'' is also out of the question." | ||
*'''Carter-A259 (COM)''': "Noble Six, all our birds are stuck out of range unless you can do something about those guns." | *'''Carter-A259 (COM)''': "Noble Six, all our birds are stuck out of range unless you can do something about those guns." | ||
''As they approach the gun, a furious battle can be seen in the valley below. Three [[ | ''As they approach the gun, a furious battle can be seen in the valley below. Three [[Type-47 Ultra Heavy Assault Platform|Scarab]]s and multiple [[Ghost]]s, Wraiths, and Banshees are exchanging fire with a large group of Warthogs, Scorpions, and Falcons.'' | ||
''Kat and Six proceed to the AA gun, encountering resistance along the way.'' | ''Kat and Six proceed to the AA gun, encountering resistance along the way.'' | ||
*'''Carter-A259 (COM)''': "New intel, Six. Looks like normal weapons won't | *'''Carter-A259 (COM)''': "New intel, Six. Looks like normal weapons won't det' those AA guns." | ||
*'''Auntie Dot (COM)''': "I would suggest neutralizing the internal fuel cells, [[Lieutenant]]." | *'''Auntie Dot (COM)''': "I would suggest neutralizing the internal fuel cells, [[Lieutenant]]." | ||
''Kat and Noble Six eliminate the Covenant troops in the area. Six then goes into the base of the AA gun and destroys its power core. He/she makes a quick exit as the gun begins to overload.'' | |||
''Kat and Noble Six eliminate the Covenant troops in the area. Six then goes into the base of the AA gun and destroys its power core. | |||
*'''2 Lima 4 (COM)''': "Control, 2 Lima 4: permission to commence bombing run, heading 224.6, over." | *'''2 Lima 4 (COM)''': "Control, 2 Lima 4: permission to commence bombing run, heading 224.6, over." | ||
''After the AA cannon explodes, three [[Longsword]]s and two heavy frigates, the {{ | ''After the AA cannon explodes, three [[Longsword]]s and two heavy frigates, the {{UNSCship|Grafton}} and the {{UNSCship|Saratoga}}, fly overhead. A Covenant Phantom arrives but is quickly annihilated by the frigates' guns.'' | ||
*'''Carter-A259 (COM)''': "Good work, Noble Six. UNSC air support: skies are clear." | *'''Carter-A259 (COM)''': "Good work, Noble Six. UNSC air support: skies are clear." | ||
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''They cross the bridge and continue down the valley, soon arriving at a mining facility that is across a canyon.'' | ''They cross the bridge and continue down the valley, soon arriving at a mining facility that is across a canyon.'' | ||
===Hand Over Fist=== | ==="Hand Over Fist"=== | ||
*'''Kat-A259 (COM)''': "Noble Six, there's a mining facility near your location. Covenant are using it as a command outpost. Troopers on site have already engaged." | |||
*''' | |||
''The Spartans arrive at a bridge over the canyon. Several Army troopers are under fire from Covenant troops and a [[Shade]] turret, which are soon neutralized. The Spartans and troopers advance on the [[BXR Mining]] facility.'' | ''The Spartans arrive at a bridge over the canyon. Several Army troopers are under fire from Covenant troops and a [[Shade]] turret, which are soon neutralized. The Spartans and troopers advance on the [[BXR Mining]] facility.'' | ||
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*'''Kat-B320''': "No visual on target." | *'''Kat-B320''': "No visual on target." | ||
''The Spartans move farther into the facility, eventually finding the Zealot | ''The Spartans move farther into the facility, eventually finding the Zealot.'' | ||
''If the player eliminates the Zealot:'' | ''If the player eliminates the Zealot:'' | ||
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*'''Kat-B320''': "Mining facility secured, Six. Move on at your discretion." | *'''Kat-B320''': "Mining facility secured, Six. Move on at your discretion." | ||
''Kat and Six move outside to find two [[Unggoy]], three Ghosts, and a [[ | ''Kat and Six move outside to find two [[Unggoy]], three Ghosts, and a [[Revenant]]. When Noble Six exits the mining facility, the two Grunts attempt to escape in the Ghosts but are quickly eliminated. Six and Kat commandeer the Revenant (or continue on foot) and proceed down the trail, encountering Covenant forces as they go.'' | ||
*'''Carter-A259 (COM)''': "Update, Six: scans show another Covenant AA gun ahead of your location. I want you to neutralize that gun, by any means necessary." | *'''Carter-A259 (COM)''': "Update, Six: scans show another Covenant AA gun ahead of your location. I want you to neutralize that gun, by any means necessary." | ||
''Kat and Six arrive at the second AA cannon and engage a large amount of Covenant forces, including two Wraiths, a [[Mgalekgolo]] pair, and a swarm of Drones. A Falcon flies overhead and assists in clearing the area before suffering the same consequence the previous Falcon did near the first AA cannon; shot down by the AA cannon.'' | |||
''Kat and Six arrive at the second AA cannon and engage a large amount of Covenant forces, including two Wraiths, a [[Mgalekgolo]] pair, and a swarm of | |||
''If the player takes too long to disable the AA cannon:'' | ''If the player takes too long to disable the AA cannon:'' | ||
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*'''[[Warrant Officer|Chief Warrant Officer]] [[Jorge-052]]''': "Need a lift, Spartan?" | *'''[[Warrant Officer|Chief Warrant Officer]] [[Jorge-052]]''': "Need a lift, Spartan?" | ||
''Noble Six mans one of the Falcon's [[M460 | ''Noble Six mans one of the Falcon's [[M460 Automatic Grenade Launcher]].'' | ||
*'''Jorge-052''': "Spotted some nasty business in the canyon on the way down." | *'''Jorge-052''': "Spotted some nasty business in the canyon on the way down." | ||
*'''Falcon Pilot (COM)''': "I'll call out targets as we go." | *'''Falcon Pilot (COM)''': "I'll call out targets as we go." | ||
===The Spire=== | ==="The Spire"=== | ||
''The Falcon flies along the river. It eventually reaches a bridge, with Covenant forces attempting to cross it.'' | ''The Falcon flies along the river. It eventually reaches a bridge, with Covenant forces attempting to cross it.'' | ||
*'''Falcon Pilot (COM)''': "Top of the canyon, dead ahead." | *'''Falcon Pilot (COM)''': "Top of the canyon, dead ahead." | ||
''Six eliminates the forces on the bridge. Jorge and Six encounter more resistance further down the canyon, but Six eliminates them as well.'' | ''Six eliminates the forces on the bridge. Jorge and Six encounter more resistance further down the canyon, but Six eliminates them as well.'' | ||
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*'''Jorge-052''': "Understood. Six, I'll hold these bastards off. You find a way to the top of the spire." | *'''Jorge-052''': "Understood. Six, I'll hold these bastards off. You find a way to the top of the spire." | ||
''Noble Six eventually makes it to one of the gravity lifts, sending him/her up to the top of the spire.'' | |||
''Noble Six eventually makes it to one of the gravity lifts, sending | |||
''Alternatively, Six can hijack a Banshee and fly it to the spire's top.'' | ''Alternatively, Six can hijack a Banshee and fly it to the spire's top.'' | ||
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*'''Auntie Dot (COM)''': "New contact. High-tonnage." | *'''Auntie Dot (COM)''': "New contact. High-tonnage." | ||
''The Spartans watch as the aft section of the ''Grafton'' explodes. The forward section crashes to the ground.'' | ''The Spartans watch as the aft section of the ''Grafton'' explodes. The forward section crashes to the ground.'' | ||
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*'''Carter-A259''': "''Grafton'' is dust! We need to get out of here, ''now!''" | *'''Carter-A259''': "''Grafton'' is dust! We need to get out of here, ''now!''" | ||
''The Falcon flees the scene. As the shattered UNSC ''Grafton'' falls to the ground, a [[Covenant supercarrier]], the ''[[Long Night of Solace]]'', is revealed | ''The Falcon flees the scene. As the shattered UNSC ''Grafton'' falls to the ground, a [[Covenant supercarrier]], the ''[[Long Night of Solace]]'', is revealed holding position over the destroyed Spire.'' | ||
''Fade to black.'' | ''Fade to black.'' | ||
''Level ends.'' | ''Level ends.'' | ||
==Trivia== | ==Trivia== | ||
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*Kat can sometimes be heard saying lines of dialogue out of sequence throughout the level. | *Kat can sometimes be heard saying lines of dialogue out of sequence throughout the level. | ||
*Sometimes a Banshee will randomly boost into the ground at the beginning of the level, destroying itself. | *Sometimes a Banshee will randomly boost into the ground at the beginning of the level, destroying itself. | ||
*It is possible for the player to kill himself/herself during the [[cutscene]] after the Falcon goes through the Spire by continuously firing the grenade launcher at the shield. When the player goes through the shield, | *It is possible for the player to kill himself/herself during the [[cutscene]] after the Falcon goes through the Spire by continuously firing the grenade launcher at the shield. When the player goes through the shield, he/she will hear his/her shields collapse and will be brought back to the previous checkpoint. In Co-op, the player who shot the shield will die instantly once the gameplay starts again in the crash site. | ||
*The "[[Tip of the Spear | *The "[[Tip of the Spear Vacation]]" can be done on this level. | ||
===Mistakes=== | ===Mistakes=== | ||
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*When the Falcon loses power after going through the shield, it spirals out of control before crashing, like a modern-day helicopter would. It would likely not spin after losing power, as the Falcon does not have a tail rotor as most modern VTOL craft do. During gameplay, Falcons that are affected by an electromagnetic pulse simply drop straight down. | *When the Falcon loses power after going through the shield, it spirals out of control before crashing, like a modern-day helicopter would. It would likely not spin after losing power, as the Falcon does not have a tail rotor as most modern VTOL craft do. During gameplay, Falcons that are affected by an electromagnetic pulse simply drop straight down. | ||
<!--As seen in the level Dome of Light in Halo Wars, Covenant aircraft are immune to the electromagnetic pulse produced by energy shield domes. Do not add this to the article, as it is not a mistake.--> | <!--As seen in the level Dome of Light in Halo Wars, Covenant aircraft are immune to the electromagnetic pulse produced by energy shield domes. Do not add this to the article, as it is not a mistake.--> | ||
*During the final chapter ''The Spire'', if the player wields the left grenade launcher of the Falcon (opposite of an army trooper), the cutscene following will still show Six on the right side of the Falcon (opposite of Jorge-052). | *During the final chapter ''The Spire'', if the player wields the left grenade launcher of the Falcon (opposite of an army trooper), the cutscene following will still show Six on on the right side of the Falcon (opposite of Jorge-052). | ||
*In the cutscene in which the Falcon crashed, Noble Six looks to | *In the cutscene in which the Falcon crashed, Noble Six looks to his/her left, and sees the damaged rotor of the second crashed Falcon over the small hill to his/her left. When gameplay starts however, it cannot be seen. In fact, the second Falcon's crash site is too far to be seen from the first Falcon's crash site. | ||
*After the Falcon crash, the player starts with two-thirds of their total health, reflecting injury from the crash. If the player had only one third of their health left before entering the Falcon, though, they will have two-thirds after the crash anyway, meaning the crash somehow increased their health. | *After the Falcon crash, the player starts with two-thirds of their total health, reflecting injury from the crash. If the player had only one third of their health left before entering the Falcon, though, they will have two-thirds after the crash anyway, meaning the crash somehow increased their health. | ||
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*The famous "[[Wikipedia:Wilhelm scream|Wilhelm Scream]]" is featured in the opening cinematic of this level on the Normal difficulty. The screams of the falling troopers vary on each difficulty. | *The famous "[[Wikipedia:Wilhelm scream|Wilhelm Scream]]" is featured in the opening cinematic of this level on the Normal difficulty. The screams of the falling troopers vary on each difficulty. | ||
*The mining facility in this level is run by the [[BXR Mining]] company, a reference to the [[BXR]] button combination. | *The mining facility in this level is run by the [[BXR Mining]] company, a reference to the [[BXR]] button combination. | ||
*The player must clear the top of the spire which is loaded with Grunts led by an Ultra Sangheili, resembling ''Halo 2''<nowiki>'s</nowiki> campaign level "[[Metropolis]]", where the inside of the Scarab is also led by an Ultra Sangheili. | *The player must clear the top of the spire which is loaded with Grunts led by an Ultra Sangheili, resembling that of ''Halo 2''<nowiki>'s</nowiki> campaign level "[[Metropolis]]", where the inside of the Scarab is also led by an Ultra Sangheili. | ||
===Tips=== | |||
*The Rocket Warthog can be brought past the concrete barriers at the mining facility, either by damaging them and then driving it over, using a grenade or Armor Lock (found in the balcony above) to flip it over, or merely driving it around the left barrier. Unlike [[ONI: Sword Base]], Kat and troopers will get back in the Hog with the player, though they may exit and refuse to enter once the player reaches the Revenant. This will also cause the Banshees that pass the mining facility to attack the player instead of flying past. | |||
*Plasma mortars from an unseen Wraith will rain down regularly around the first Tyrant gun and where the Zealot is fought. It is recommended the player remain aware so as to not accidentally run into them. | |||
*If the player brings down the Zealot's shields but doesn't kill it, it will retreat and [[Active camouflage|turn invisible]]. It will then flee to where the Revenant and Ghosts are and despawn. If the player is still nearby and injuring it, though, the Zealot will decloak and pull out an energy sword.<ref>[https://youtu.be/cENTLNAgj9I?t=2m44s '''YouTube.com''', ''Assassinating Sword Elites is Easy! (Guide)'']</ref> | |||
*The severely damaged Warthog on the destroyed bridge near the second AA cannon is driveable. The easiest way to get to it is to boost to it in a Revenant (press "jump" as one crosses the gap) or knock it down with a grenade or any other explosion. Another way is to drive the Revenant as close to the first broken pillar as possible, use it to get on the first pillar, then jump on the second and finally jump on to the piece of intact bridge the Warthog is on and simply drive it off on to the ground. | |||
*A [[Spade]] can be found nearby one of the Wraiths at the second Tyrant gun. | |||
*A [[Type-52 plasma launcher|plasma launcher]] with full charge is tagged by the game as Ordinance, just after the Zealot encounter. A second full charge launcher can be found in a [[Covenant supply case]] by one of the Wraith at the second Tyrant. A [[Bubble Shield]] is also found there. | |||
===Miscellaneous=== | ===Miscellaneous=== | ||
*''Tip of the Spear'' was alluded to in a [[Bungie Weekly Update]] before the release of ''Halo: Reach'' | *''Tip of the Spear'' was alluded to in a [[Bungie Weekly Update]] before the release of ''Halo: Reach'', which hinted at a level with the initials "TotS" becoming an instant favorite among fans. | ||
*This is the first level of ''Halo: Reach'' in which Yanme'e are encountered. They're found behind the second Tyrant gun. | *This is the first level of ''Halo: Reach'' in which Yanme'e are encountered. They're found behind the second Tyrant gun. | ||
*There was an early bug in development where the gunner of the Warthog that falls into the chasm in the beginning cutscene will fire at Kat's hips as the Warthogs crashes into the cliff. | *There was an early bug in development where the gunner of the Warthog that falls into the chasm in the beginning cutscene will fire at Kat's hips as the Warthogs crashes into the cliff.<ref name="CamPre"/> | ||
*This is the third of four levels (the others being "[[Winter Contingency]]", "[[ONI: Sword Base]]", and "[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]") where the [[MA37 Individual Combat Weapon System|assault rifle]] has more than the usual 288 rounds; in this case, it carries 568 rounds on both solo and [[Cooperative Play]]. | *This is the third of four levels (the others being "[[Winter Contingency (level)|Winter Contingency]]", "[[ONI: Sword Base]]", and "[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]") where the [[MA37 Individual Combat Weapon System|assault rifle]] has more than the usual 288 rounds; in this case, it carries 568 rounds on both solo and [[Cooperative Play]]. | ||
*It is possible to use the grenade launcher's secondary fire to disable a Banshee at the beginning of the level. However, these Banshees cannot be hijacked and it is possible that their momentum when EMPed will cause them to fall forward and ram into the player. | *It is possible to use the grenade launcher's secondary fire to disable a Banshee at the beginning of the level. However, these Banshees cannot be hijacked and it is possible that their momentum when EMPed will cause them to fall forward and ram into the player. | ||
*The musical track that plays when the player travels to the first Tyrant is not present in the [[Halo: Reach Original Soundtrack]]. The track itself has the same percussion beat as the [[Halo Theme]], and [[Martin O'Donnell]] humorously called it the "Halo Driving Music". | *The musical track that plays when the player travels to the first Tyrant is not present in the [[Halo: Reach Original Soundtrack]]. The track itself has the same percussion beat as the [[Halo Theme]], and [[Martin O'Donnell]] humorously called it the "Halo Driving Music".<ref name="CamPre">'''[[Halo: Reach]]''' - ''Campaign Preview with [[Bungie]]'s Audio Gurus'' </ref> | ||
*This level marks the first appearance of the [[ | *This level marks the first appearance of the [[Type-47 Ultra Heavy Assault Platform|Scarab]] in ''Halo: Reach'', although it is not fought by the player. The Scarabs in the distance have a single looping walking animation, but they do not move anywhere. When the Longswords bomb them, the Scarabs are destroyed but do not have a destruction animation. | ||
*Due to the range at which they are engaging Covenant forces, the Scorpions in the background battles fire their shells in an curved trajectory, indicating the shells are being affected by gravity. | *Due to the range at which they are engaging Covenant forces, the Scorpions in the background battles fire their shells in an curved trajectory, indicating the shells are being affected by gravity. | ||
*The Covenant Spire that Noble Six destroys is the central location for the multiplayer Invasion map ''[[ | *The Covenant Spire that Noble Six destroys is the central location for the multiplayer Invasion map ''[[Spire]]''. | ||
*The Spires in the distance are actually merged bitmaps and are only a quarter as tall as Spire One's in-game geometry. Similarly, a player that escapes the map can discover that they are not solid and the projected shields do not block any shots, inside or out. | *The Spires in the distance are actually merged bitmaps and are only a quarter as tall as Spire One's in-game geometry. Similarly, a player that escapes the map can discover that they are not solid and the projected shields do not block any shots, inside or out. | ||
*In the final cutscene, all of the Falcons, with exception of the one NOBLE Team is riding on, are used with the rough models used in background battles. | *In the final cutscene, all of the Falcons, with exception of the one NOBLE Team is riding on, are used with the rough models used in background battles. | ||
*No matter what weapons Noble Six carries before mounting the Falcon, their loadout will be changed to [[MA37 Individual Combat Weapon System|assault rifle]] and [[DMR]] after the Falcon crashes. | *No matter what weapons Noble Six carries before mounting the Falcon, their loadout will be changed to [[MA37 Individual Combat Weapon System|assault rifle]] and [[DMR]] after the Falcon crashes. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:SzurdokBattleConcept.jpg|Early concept art of the level's opening scene. | ||
File: | File:Tip of the Spear.jpg|Finalized concept art of the level's opening scene. | ||
File: | File:TotS concept art.jpg|Concept art of the level's first playable area. | ||
File:Reach-Concept-ToTS-Supercarrier.jpg|Concept art of the ''[[Long Night of Solace]]''. | File:Reach-Concept-ToTS-Supercarrier.jpg|Concept art of the ''[[Long Night of Solace]]''. | ||
File:Viery.jpg|[[Order of battle (Viery, Reach)]]. | |||
File:reach_5016792_Full.jpg|A large UNSC convoy, about to engage Covenant ground forces. | |||
File:tipofthespear2.JPG|UNSC Army infantrymen cornering an Elite. | |||
File:Halo Reach - TotS Pelican.jpg|An [[Sangheili Ultra|Elite Ultra]] and a [[D77-TC Pelican Dropship|Pelican]]. | |||
File: | |||
File: | |||
File: | |||
File:Reach | |||
File:HaloReach - Frigates.png|{{UNSCShip|Grafton}} and {{UNSCShip|Saratoga}} supporting UNSC ground forces. | File:HaloReach - Frigates.png|{{UNSCShip|Grafton}} and {{UNSCShip|Saratoga}} supporting UNSC ground forces. | ||
File:reach_5016777_Full.jpg|UNSC Warthogs and Scorpions fighting multiple Scarabs. | File:reach_5016777_Full.jpg|UNSC Warthogs and Scorpions fighting multiple Scarabs. | ||
File: | File:Halo Reach - ToTS gunner.jpg|A first-person view of the turret aboard the Falcon. | ||
File:reach_5016770_Full.jpg|{{UNSCShip|Grafton}} and {{UNSCShip|Saratoga}}. | |||
File:ToTS_Ending.jpg|The decloaked ''Long Night of Solace''. | |||
File: | |||
File:ToTS_Ending.jpg|The decloaked ''Long Night of Solace'' | |||
</gallery> | </gallery> | ||
{{clear}} | {{clear}} | ||
==Sources== | ==Sources== | ||
<references/> | |||
{{Succession box | {{Succession box | ||
Line 460: | Line 355: | ||
|title = ''Halo: Reach'' Campaign Missions | |title = ''Halo: Reach'' Campaign Missions | ||
|years = '''''Tip of the Spear''''' | |years = '''''Tip of the Spear''''' | ||
|after = ''[[Long Night of Solace (level)|Long Night of Solace]] | |after = ''[[Long Night of Solace (level)| Long Night of Solace]] | ||
}} | }} | ||
{{Levels|HR}} | {{Levels|HR}} |