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{{ | {{Ratings}} | ||
{{ | {{Era|RW}} | ||
<center>''Looking for [[Truth and Reconciliation]], the [[CCS-class Battlecruiser]]?''</center> | |||
{{Article Quote|Board a Covenant ship in an attempt to rescue Captain Keyes.}} | |||
{{Level infobox | {{Level infobox | ||
|prev=''[[Halo (Halo: Combat Evolved Level)|Halo]]'' | |||
|prev=''[[Halo (Halo: Combat Evolved | |game=[[Halo: Combat Evolved]] | ||
|next=''[[The Silent Cartographer]]'' | |next=''[[The Silent Cartographer]]'' | ||
|name='''''The Truth and Reconciliation''''' | |name='''''The Truth and Reconciliation''''' | ||
|image=[[File: | |image=[[File:Truth & Reconciliation.jpg|300px]] | ||
|player=[[John-117]] | |||
|date= [[2552#September 19, 2552|September 19, 2552]] | |||
|player=[[ | |||
|date= [[2552#September|September 19, 2552]] | |||
|place= In the canyon below and aboard the ''[[Truth and Reconciliation]]'' | |place= In the canyon below and aboard the ''[[Truth and Reconciliation]]'' | ||
| | |Objective='''Part 01: Truth and Reconciliation''' | ||
| | *Board the Covenant Battle Cruiser | ||
| | '''Part 02: Into the Belly of the Beast''' | ||
*Find the ship's brig and rescue [[Captain Keyes]] | |||
'''Part 03: Shut up and get behind me...Sir''' | |||
*Return to Shuttle Bay for Extraction | |||
|enemies= | |||
*[[Elites]] | |||
**[[Minor Elite|Minor]] | |||
**[[Major Elite|Major]] | |||
**[[Zealot]] | |||
**[[Stealth Elite|Stealth]] | |||
*[[Grunts]] | |||
**[[Minor Grunt|Minor]] | |||
**[[Major Grunt|Major]] | |||
*[[Jackals]] | |||
**[[Minor Jackal|Minor]] | |||
**[[Major Jackal|Major]] | |||
*[[Hunters]] | |||
}} | }} | ||
'''The Truth and Reconciliation''' is the third campaign level in ''[[Halo: Combat Evolved]]''. The Master Chief and a team of [[Orbital Drop Shock Troopers]] must rescue [[Captain (Navy)|Captain]] [[Jacob Keyes|Keyes]], who is being held prisoner aboard the [[Covenant Empire|Covenant]] ship, the ''[[Truth and Reconciliation]]''. After boarding the ship by using its [[Gravity Lift]], the Master Chief fights his way through the interior of the Covenant battlecruiser to rescue Captain Keyes and several other prisoners from the ship's brig. This is the first level in which [[Hunters]], [[Zealot]] Elites, and [[Stealth Elites]] are encountered. | |||
'''The Truth and Reconciliation''' is the third | |||
==Transcript== | ==Transcript== | ||
=== | ===Truth and Reconciliation=== | ||
[ | [http://www.youtube.com/watch?v=FQKazYDB3Vw '''{''Cutscene''}'''] | ||
''The view pans across a plateau with a Covenant | ''The view pans across a plateau with a Covenant [[CCS-Class Battlecruiser]] above it.'' | ||
*'''[[Cortana]]''': "The enemy has captured Captain Keyes, and are holding him aboard one of their cruisers, the ''[[Truth and Reconciliation]]''. The ship is currently holding position approximately three hundred meters above the other end of this plateau." | *'''[[Cortana]]''': "The enemy has captured [[Captain (Navy)|Captain]] [[Jacob Keyes|Keyes]], and are holding him aboard one of their cruisers, the ''[[Truth and Reconciliation]]''. The ship is currently holding position approximately three hundred meters above the other end of this plateau." | ||
''[[D77-TC Pelican|Pelican]] | ''[[D77-TC Pelican|Pelican]] [[Echo 419]] comes into view, it starts to land.'' | ||
*'''[[ | *'''[[ODST]]''': "So how do we get inside the ship if it's in the air? The Corps issued me a rifle, not wings." | ||
*'''[[Staff Sergeant]] [[Parker]]:''' | *'''[[Staff Sergeant]] [[Parker]]:'''<!--Johnson never appears here in canon--> "There's a [[Gravity Lift]] that ferries troops and supplies between the ship and the surface. That's our ticket in." | ||
'' | ''As the Pelican lands:'' | ||
'''{''Gameplay''}''' | '''{''Gameplay''}''' | ||
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*'''Cortana''': "Once we get inside the ship, I should be able to lock on to the tracking signal from Captain Keyes' neural implants." | *'''Cortana''': "Once we get inside the ship, I should be able to lock on to the tracking signal from Captain Keyes' neural implants." | ||
*''' | *'''ODST''': "Everybody out!" | ||
''[[ | *'''Sergeant Parker''': "Hit it [[UNSC Marine Corps|Marines]], go go go! The Corps ain't payin' us by the hour!" | ||
''The ODSTs and the Chief head forward.'' | |||
*'''Cortana | *'''Cortana''': "Stick to the higher ground on the right. We should be able to recon the Covenant position without being spotted. I'm detecting Covenant [[Type-26 Anti-Infantry Stationary Gun|Stationary Guns]] near the next pass. I recommend using your [[SRS99C-S2 AM Sniper Rifle|Sniper Rifle]] to take out the gunners while I call for Marine support. ''(over radio)'' Get ready to move in to support us, Sergeant. The [[John-117|Master Chief]] is going to covertly take out as many of the Covenant as he can. Don't open fire until you hear the enemy return fire on us. That should let us keep the element of surprise." | ||
'' | ''Once the Covenant spots the Chief.'' | ||
*'''Parker''': "Let 'em have it!" | *'''[[Sergeant (UNSC)|Sergeant]] [[Parker]]''': "Let 'em have it!" | ||
''The Marines open fire.'' | ''The Marines open fire.'' | ||
'' | ''If all the Covenant soldiers are not taken out yet, a [[Grunt]] will run towards a Shade turret.'' | ||
*'''Cortana''': "Alert! A Covenant is making a run for that stationary gun. ''( | *'''Cortana''': "Alert! A Covenant is making a run for that stationary gun. ''(Drops NAV point on Grunt)'' Take him out!" | ||
'' | ''Once the area is secure:'' | ||
*'''ODST | *'''ODST''': "Hey, we did it! We're right behind you, Chief!" | ||
''The Chief starts to move up the slope.'' | ''The Chief starts to move up the slope.'' | ||
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*'''Cortana''': "Stop. Motion tracker shows movement around the next bend." | *'''Cortana''': "Stop. Motion tracker shows movement around the next bend." | ||
*'''Parker''': "We're ready to advance as soon as you call for us, Cortana." | *'''Sergeant Parker''': "We're ready to advance as soon as you call for us, Cortana." | ||
''As Fire Team Charlie move further up the plateau.'' | ''As [[Fire Team Charlie]] move further up the plateau.'' | ||
*'''Cortana''': "Covenant forces detected up ahead. The path up on the left should let us sneak up around them." | *'''Cortana''': "Covenant forces detected up ahead. The path up on the left should let us sneak up around them." | ||
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*'''Cortana''': "Cortana to Fire Team Charlie. The Chief has secured the middle. Get ready to move up the left, you should be able to flank the enemy." | *'''Cortana''': "Cortana to Fire Team Charlie. The Chief has secured the middle. Get ready to move up the left, you should be able to flank the enemy." | ||
*'''ODST | *'''ODST''': "Roger that." | ||
'' | ''After the Chief takes out the last of the Covenant infantry:'' | ||
*'''Cortana''': "Alert! Covenant | *'''Cortana''': "Alert! Covenant [[Spirit|Dropships]] are inbound!" | ||
''After | ''After area is secure:'' | ||
*'''Cortana''': "We're directly under the ship now." | *'''Cortana''': "We're directly under the ship now." | ||
*'''ODST''': "Alright! Are we bad or what?" | |||
*'''ODST | |||
*'''ODST | *'''ODST 2''': "Mother of God...I'd never thought I'd get close to one of these things. How the hell are we suppose to get inside that monster?" | ||
''or'' | ''or'' | ||
*'''ODST | *'''ODST''' '''2''': "If we're gonna board that thing, we need a plan." | ||
*'''Cortana''': "The Covenant use a Gravity Lift to ferry troops and supplies between the ship and the surface. We need to ambush them at the Grav Lift's loading zone, and use the lift to enter the ship." | *'''Cortana''': "The Covenant use a Gravity Lift to ferry troops and supplies between the ship and the surface. We need to ambush them at the Grav Lift's loading zone, and use the lift to enter the ship." | ||
*'''ODST | *'''ODST''': "Oh, is that all! Thats's us, the few, the proud, the expendable." | ||
''If three or more | ''If three or more Marines from the team are killed:'' | ||
*'''Cortana | *'''Cortana''': "Cortana to Echo 419, requesting reinforcements from our position." | ||
*''' | *'''[[Foe Hammer]] (COM)''': "Roger, Cortana, Echo 419 on approach." | ||
'' | ''Covenant troops soon drop from the cruiser's Gravity Lift, engaging the team.'' | ||
*'''ODST | *'''ODST''': "Contact, enemy in sight!" | ||
''or'' | ''or'' | ||
*''' | *'''Sergeant Parker''': "Covenant forces sighted! Let's hit 'em, Charlie Team!" | ||
'' | *'''ODST''': "Crap, those stationary guns are gonna tear us to pieces!" | ||
''or'' | |||
*''' | *'''ODST''': "Sir, those freakin' guns have us pinned down!" | ||
''As another Spirit approaches:'' | |||
'' | *'''Cortana''': "Alert! Covenant Dropships are inbound!" | ||
*'''ODST | *'''ODST''': "Man, there's always something..." | ||
'' | ''After the team kills everything, including a pair of [[Hunters]]:'' | ||
*''' | *'''Sergeant Parker''': "We've secured the area. Let's square away the grav lift. Marines! Prepare for boarding action." | ||
''or'' | ''or'' | ||
*'''Parker''': "This area's clear. No hostiles present. Marines, secure the grav lift and prepare for boarding!" | *'''Sergeant Parker''': "This area's clear. No hostiles present. Marines, secure the grav lift and prepare for boarding!" | ||
*''' | *'''ODST''': "Yes, sir!" | ||
''ODSTs gather under the grav lift'' | |||
''If any of the Marines are KIA:'' | ''If any of the Marines are KIA:'' | ||
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*'''Cortana (COM)''': "Cortana to Echo 419. We've reached the Gravity Lift and are ready for reinforcements." | *'''Cortana (COM)''': "Cortana to Echo 419. We've reached the Gravity Lift and are ready for reinforcements." | ||
*''' | *'''Foe Hammer (COM)''': "Copy that, Cortana. Hang tight, gentlemen. Foe Hammer out." | ||
*'''Cortana''': "Once we're inside the ship, I can home in on the Captain's command-neural interface. He'll probably be in or near the ship's brig, which should narrow our search." | *'''Cortana''': "Once we're inside the ship, I can home in on the Captain's command-neural interface. He'll probably be in or near the ship's brig, which should narrow our search." | ||
'' | *'''Foe Hammer (COM)''': "Echo 419 inbound, clear the drop zone." | ||
*'''Staff Sergeant Johnson''': "Go, go, go!" | |||
''or'' | |||
*''' | *'''Staff Sergeant Stacker''': "Everybody out!" | ||
''Marines exiting the Pelican greet the Chief before taking position around the lift.'' | ''Marines exiting the Pelican greet the Chief before taking position around the lift.'' | ||
===Into the Belly of the Beast=== | ===Into the Belly of the Beast=== | ||
[ | [http://www.youtube.com/watch?v=hukPUWSQKfk '''{''Cutscene''}'''] | ||
*''' | *'''Marine 1''': "Whoa!" | ||
''The | ''The Marine begins to float into the air.'' | ||
*''' | *'''Marine 2''': "Yee-haw!" | ||
'' | ''Chief begins to float upwards.'' | ||
'' | ''Once the team gets inside:'' | ||
'''{''Gameplay''}''' | '''{''Gameplay''}''' | ||
'' | *'''Cortana''': "We're in. I've got a good lock on the Captain's [[Command Neural Interface|CNI transponder]]. No Covenant defenses detected." | ||
*''' | *'''Marine 1''': "What, there's no Covenant here? Maybe nobody's home..." | ||
''The bay doors open and Covenant troops begin to attack the squad.'' | |||
'' | *'''Marine 2''': "Contacts! Lots of contacts!" | ||
*''' | *'''Marine 3''': ''(sarcastically)'' "No Covenant! Ya had to open your mouth!" | ||
''The Chief and the Marines fight off multiple waves of Covenant reinforcements attacking from all sides. After the last wave has been defeated, a pair of massive blast doors open to reveal a Hunter pair.'' | |||
'' | ''Once the Hunters are killed:'' | ||
*''' | *'''Marine 2''': "Area secure, Sir. We'd better keep moving. How about that door?" | ||
''The team exits the cargo bay through the open doors the | ''The team exits the cargo bay through the open doors the Hunters came through. They head down the corridor but are stopped by a second set of blast doors:'' | ||
*''' | *'''Marine 2''': "The door's locked, sir. I can't bypass it. We can't get through here." | ||
or | |||
*''' | *'''Marine 3''': "The door's locked, sir. No way through." | ||
*'''Cortana (COM)''': "We can use the side passages to find a way around." | *'''Cortana (COM)''': "We can use the side passages to find a way around." | ||
*'''Parker''': "We'd be sitting ducks in that narrow space. We can hold this position if you can find your way around and open the door from the other side, Chief." | *'''Sergeant Parker''': "We'd be sitting ducks in that narrow space. We can hold this position if you can find your way around and open the door from the other side, Chief." | ||
*'''Cortana''': "Chief, let's see if we can find a way to open this door." | *'''Cortana''': "Chief, let's see if we can find a way to open this door." | ||
'' | ''As the Chief goes alone and makes his way to a balcony overlooking another cargo bay:'' | ||
*'''Cortana''': "Wait. That's the locked door down there. The Marines are waiting on the other side. The controls to open it must be somewhere in this room." | *'''Cortana''': "Wait. That's the locked door down there. The Marines are waiting on the other side. The controls to open it must be somewhere in this room." | ||
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''The Chief makes it to the ground level and opens the door, letting the rest of the team inside.'' | ''The Chief makes it to the ground level and opens the door, letting the rest of the team inside.'' | ||
'' | ''After the cargo bay has been secured:'' | ||
*''' | *'''Marine 3''': "All clear, sir!" | ||
*'''Cortana''': "We should get moving." | *'''Cortana''': "We should get moving." | ||
*''' | *'''Marine 1''': "Alright, everybody stay cool. Yell if you see anything." | ||
''The team soon enters a large docking bay just in time to witness a | ''The team soon enters a large docking bay just in time to witness a Covenant dropship taking off.'' | ||
''If three or more Marines are dead:'' | ''If three or more Marines are dead:'' | ||
*'''Cortana | *'''Cortana''': "Cortana to Echo 419, requesting reinforcements at our position." | ||
*''' | *'''Foe Hammer (COM)''': "Foe Hammer here, Cortana... I read you, but you're ''inside'' the Covenant ship. I'm not sure I can — " | ||
*'''Cortana (COM)''': "Lock onto my signal and approach fast and low. There's a shuttle bay on the ship's starboard side." | *'''Cortana (COM)''': "Lock onto my signal and approach fast and low. There's a shuttle bay on the ship's starboard side." | ||
*''' | *'''Foe Hammer (COM)''': "Roger, Cortana - Echo 419 on approach." | ||
''The Chief and the rest of the team go around the docking bay | ''The Chief and the rest of the team go around the docking bay battling multiple waves of Covenant.'' | ||
'' | ''When the team reaches the door on the other side:'' | ||
*''' | *'''Marine 3''': "Hey, which way should we go now? All the doors on this level are locked!" | ||
*'''Cortana (COM)''' | *'''Cortana (COM):''' "Wait a moment. I'm going to access the [[Covenant Battle Network|Covenant Battlenet]] and locate an override code to open a door." | ||
*''' | *'''Marine 2''': "You'd better hurry Cortana, we can't hold them off all day." | ||
*'''Cortana (COM)''': "Working on it." ''(To the Master Chief)'' "I'd like to see ''you'' crack a 128,000-bit modulating encryption key." | *'''Cortana (COM)''': "Working on it." ''(To the Master Chief)'' "I'd like to see ''you'' crack a 128,000-bit modulating encryption key." | ||
'' | ''Once you kill the pair of Hunters:'' | ||
*'''Cortana''': "Got it. The door is open. Everyone should move through now. I can't guarantee that it won't lock again when it closes." | *'''Cortana''': "Got it. The door is open. Everyone should move through now. I can't guarantee that it won't lock again when it closes." | ||
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''The Chief leads the team up to the second level.'' | ''The Chief leads the team up to the second level.'' | ||
''If every Marine | ''If every Marine in the team is dead, as the Chief approaches the second level of the docking bay:'' | ||
*'''Cortana''': "I'm going to call for reinforcements. There's no sense going in with anything less than full strength." | *'''Cortana''': "I'm going to call for reinforcements. There's no sense going in with anything less than full strength." | ||
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*'''Cortana (COM)''': "Cortana to Foe Hammer. We need additional support troops. We're going to open the shuttle bay door again. Move in and drop off reserve troops on my signal." | *'''Cortana (COM)''': "Cortana to Foe Hammer. We need additional support troops. We're going to open the shuttle bay door again. Move in and drop off reserve troops on my signal." | ||
*''' | *'''Foe Hammer (COM)''': "I copy, Cortana. Echo 419 standing by for your signal." | ||
'' | ''As the Chief disengages the energy shield over the bay doors:'' | ||
*'''Cortana (COM)''': "Cortana to | *'''Cortana (COM)''': "Cortana to Echo 419. The shuttle bay door is open. You can start your approach." | ||
*''' | *'''Foe Hammer (COM):''' "Roger. Echo 419 inbound." | ||
''The Chief leads the Marines up to the third level. | ''The Chief leads the Marines up to the third level.'' | ||
''Once the team reaches the ship's bridge and kills all the Covenant forces inside including the [[Zealot]] [[Shipmaster]]:'' | |||
*'''Cortana''': "This looks like the ship's command center. The Captain's transponder signal is strong, he must be close." | *'''Cortana''': "This looks like the ship's command center. The Captain's transponder signal is strong, he must be close." | ||
*''' | *'''Marine 1''': "This is a good spot, Chief. We'll mind the store here while you go find the Captain. Good luck, sir." | ||
or | |||
*'''Sergeant Parker''': "This looks like a good spot. We'll mind the store here while you go after the Captain. Good luck." | *'''Sergeant Parker''': "This looks like a good spot. We'll mind the store here while you go after the Captain. Good luck." | ||
''The Chief heads off | ''The Chief heads off to rescue the Captain.'' | ||
''When the Chief come across an empty brig:'' | |||
'' | *'''Cortana ''': "We must be in the brig. These look like holding cells. There are probably multiple detention stations. The Captain must be in one of them. We need to keep looking for him." | ||
''When the Chief comes across an occupied detention center:'' | |||
*'''Marine POW | *'''Marine [[Prisoner of War|POW]] 1:''' "It's the Chief!" | ||
*''' | *'''Marine POW 2''': "Chief! Chief! Let me out, man!" | ||
'' | *'''Captain Keyes''': "Watch out Chief, the Covenant guards are using some sort of stealth armor." | ||
''When the Chief kills all the Covenant guards including two [[Stealth Elites]] and another Zealot:'' | |||
*'''Marine POW | *'''Captain Keyes''': "Good work, Chief." | ||
*'''Marine [[Corporal (UNSC)|Corporal]] (POW):''' "That was amazing, sir, you really kicked the shi—" | |||
*'''Captain Keyes''': "Stow it, Corporal! Chief, open these cells, and let's get the hell out of here. The power control's along the back wall." | *'''Captain Keyes''': "Stow it, Corporal! Chief, open these cells, and let's get the hell out of here. The power control's along the back wall." | ||
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''The Chief opens all the cells.'' | ''The Chief opens all the cells.'' | ||
[http://www.youtube.com/watch?v=vf6VzCDNDT8 '''{'' | [http://www.youtube.com/watch?v=vf6VzCDNDT8 '''{''Cutscene''}'''] | ||
''The Chief helps Keyes to his feet | ''The Chief helps Keyes to his feet'' | ||
*'''Keyes''': "Coming here was reckless. You two know better than this... | *'''Captain Keyes''': "Coming here was reckless. You two know better than this....thanks." | ||
''Keyes and the Chief leave the cell. Keyes addresses the freed Marines.'' | ''Keyes and the Chief leave the cell. Keyes addresses the freed Marines.'' | ||
*'''Keyes''': "Marines! Lock and load your weapons, let's be ready to move." | *'''Captain Keyes''': "Marines! Lock and load your weapons, let's be ready to move." | ||
*'''Marine | *'''Marine 1''': "Okay, Sir." | ||
*'''Marine | *'''Marine 2''': "Yes, Sir." | ||
''The three freed Marines, each armed with a | ''The three freed Marines, each armed with a [[Plasma Rifle]], assemble in front of the Captain.'' | ||
*'''Keyes''': "While the Covenant had us locked up in here, I overheard the guards talking about this ring world. They call it... "'''[[Installation 04|Halo]]'''"." | *'''Captain Keyes''': "While the Covenant had us locked up in here, I overheard the guards talking about this ring world. They call it... "'''[[Installation 04|Halo]]'''"." | ||
*'''Cortana (COM)''': "One moment, sir. Accessing the Covenant Battlenet. ''(Pause)'' According to the data in their networks, the ring has some kind of deep religious significance. If I'm analyzing this correctly, they believe that | *'''Cortana (COM)''': "One moment, sir. Accessing the Covenant Battlenet. ''(Pause)'' According to the data in their networks, the ring has some kind of deep religious significance. If I'm analyzing this correctly, they believe that Halo is some kind of weapon. One with vast, unimaginable power." | ||
*'''Keyes''': " | *'''Captain Keyes''': "And it's true... The Covenant kept saying that whoever controls Halo controls the fate of the universe." | ||
*'''Cortana (COM)''': "Now I see... I have intercepted a number of messages about a Covenant search team, scouting for a " | *'''Cortana (COM)''': "Now I see... I have intercepted a number of messages about a Covenant search team, scouting for a "control room". I thought they were looking for the bridge of a cruiser that I damaged during the battle above the ring. But they must be looking for Halo's control room." | ||
*'''Keyes''': "That's bad news. If Halo is a weapon, and the Covenant gain control of it, they'll use it against us and wipe out the entire human race." ''(Pause)'' "Chief, Cortana. I have a new mission for you. We need to beat the Covenant to Halo's control room. Marines! | *'''Captain Keyes''': "That's bad news. If Halo ''is'' a weapon, and the Covenant gain control of it, they'll use it against us and wipe out the entire human race." ''(Pause)'' "Chief, Cortana. I have a new mission for you. We need to beat the Covenant to Halo's control room. Marines! Let's move!" | ||
*'''Marine | *'''Marine 1''': "Yes, Sir." | ||
*'''Marine | *'''Marine 2''': "Okay, Sir." | ||
''The Captain picks up a fallen [[ | ''The Captain picks up a fallen [[Needler]].'' | ||
*'''Keyes''': "Chief, you have the point." | *'''Captain Keyes''': "Chief, you have the point." | ||
===Shut Up and Get Behind me... Sir=== | ===Shut Up and Get Behind me... Sir=== | ||
'''{''Gameplay''}''' | '''{''Gameplay''}''' | ||
*'''Cortana''': "We should head back to the shuttle bay and call for evac." | *'''Cortana''': "We should head back to the shuttle bay and call for evac." | ||
''A pair of Stealth | ''A pair of Stealth Elites armed with Plasma Rifles charge into the brig and the fighting resumes.'' | ||
''If Captain Keyes dies at some point:'' | |||
''If Keyes dies at some point | |||
*'''Cortana''': "No! Without the Captain... ''(sad and slow)'' the Covenant have already won..." | *'''Cortana''': "No! Without the Captain... ''(sad and slow)'' the Covenant have already won..." | ||
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''The game then reverts to the last checkpoint.'' | ''The game then reverts to the last checkpoint.'' | ||
''After fighting their way back to the bridge, the Chief and the others discover that Sergeant Parker and his squad have been killed by two Stealth | ''After fighting their way back to the bridge, the Chief and the others discover that Sergeant Parker and his squad have been killed by two Stealth Elites with Energy Swords.'' | ||
''After the Stealth Elites have been killed:'' | |||
*'''Cortana | *'''Cortana''': "We made it! | ||
*''' | *'''Cortana (COM)''': Cortana to Echo 419 - We have the Captain and need extraction on the double." | ||
*''' | *'''Foe Hammer (COM)''': "Negative, Cortana. I've been engaged by Covenant air patrols, and I'm havin' a tough time shakin' 'em. You'll be better off findin' your own ride... sorry." | ||
*'''Cortana''': " | *'''Cortana (COM)''': "Acknowledged, Foe Hammer. Cortana out. | ||
*'''Marine POW | *'''Cortana''': Air support is cut off, Captain. We need to hold here until she can move in." | ||
*'''Marine POW 1''': "Aw, man! We're trapped in here! We're screwed! We're screwed, man!" | |||
''or'' | ''or'' | ||
*'''Marine POW | *'''Marine POW 2''': "Oh great! Now we're trapped here. We're screwed!" | ||
*'''Keyes''' | *'''Captain Keyes''' "Stow the bellyaching, soldier. Remember you're a leatherneck. Cortana, if you and the Chief can get us into one of those Covenant dropships I can fly us outta here." | ||
*'''Cortana (COM)''': "Yes, Captain. There's a Covenant dropship still docked." | *'''Cortana (COM)''': "Yes, Captain. There's a Covenant dropship still docked." | ||
''The doors to the bridge open and a horde of | ''The doors to the bridge open and a horde of Grunts attack from all sides. The Chief and the others repel the attackers. The Chief then takes the Captain and the Marines back to the hangar.'' | ||
'' | ''Once you release the dropship from the clamps (or open the shuttle bay doors on the floor below:)'' | ||
[http://www.youtube.com/watch?v=jksrvIxsU3o '''{'' | [http://www.youtube.com/watch?v=jksrvIxsU3o '''{''Cutscene''}'''] | ||
*'''Cortana''': "That's it. The dropship is loose." | *'''Cortana''': "That's it. The dropship is loose." | ||
*'''Captain Keyes''': "Everybody, mount up. Let's get onboard." | |||
*'''Keyes''': "Everybody, mount up | |||
*'''Cortana (COM)''': "Give me a minute to interface with the ship's controls." | *'''Cortana (COM)''': "Give me a minute to interface with the ship's controls." | ||
*'''Keyes''': "No, no need. I'll take this bird out myself." | *'''Captain Keyes''': "No, no need. I'll take this bird out myself." | ||
''A pair of | ''A pair of Hunters appear and start firing on the dropship'' | ||
*'''Cortana (COM)''': "Captain! Hunters!" | *'''Cortana (COM)''': "Captain! Hunters!" | ||
*'''Keyes''' | *'''Captain Keyes:''' "Hang on!" | ||
'' | ''He rams the two Hunters with the dropship'' | ||
*'''Marine POW | *'''Marine POW 3''': "Nice one, sir!" | ||
*'''Keyes''': "Time for a little payback." | *'''Captain Keyes''': "Time for a little payback." | ||
''The Spirit flies out of the hangar. Fade to black.'' | ''The Spirit flies out of the hangar. Fade to black.'' | ||
Line 421: | Line 422: | ||
''Level ends.'' | ''Level ends.'' | ||
==Trivia== | ==Trivia== | ||
===Glitches=== | ===Glitches=== | ||
*Right before the player goes into the valley where the Gravity Lift is, if the player moves fast enough the checkpoint will be reached before any of the Marines, Cortana will call for more men to be dropped while the player's Marines will follow up behind. If careful, there will be ten Marines to fight against the reaction force that is sent to battle. The same glitch can be performed when the player first enters the hangar, meaning Echo 419 can say (scripted) “Roger Cortana, Echo 419 inbound” three times. | *Right before the player goes into the valley where the Gravity Lift is, if the player moves fast enough the checkpoint will be reached before any of the Marines, Cortana will call for more men to be dropped while the player's Marines will follow up behind. If careful, there will be ten Marines to fight against the reaction force that is sent to battle. The same glitch can be performed when the player first enters the hangar, meaning Echo 419 can say (scripted) “Roger Cortana, Echo 419 inbound” three times. | ||
*In the brig where Captain Keyes is being held, the player can actually kill him and the three Marines while the Energy Shields are still up just by aiming in a precise location while standing up against the shields. If the player kills Keyes and the Marines and then activates the cutscene where Master Chief rescues them, Keyes and the Marines will be there and turn against the player and open fire. | |||
*In the brig where Captain Keyes is being held, the player can actually kill him and the three Marines while the | *Before reaching the second level of the shuttle bay, there is a dead Grunt lying on the ground with a fully charged weapon and two grenades. If the player walks out the door and walks back in, he will disappear. | ||
*It is possible to keep | *It is possible to keep Sergeant Parker and his men alive by getting them stuck outside the bridge. | ||
===Mistakes=== | ===Mistakes=== | ||
* | *There was a bug earlier in the development of the game in which Keyes had AI behavior which was "taunt enemy corpse" and when he picked up a Needler, he would fire it into a dead Covenant soldier, which would explode and kill himself. This bug was described by [[Joseph Staten]] on the ''[[Halo 3]]'' Legendary Edition Bonus Disc. | ||
*Somewhere within the hallways of the vessel, there is a small patch of [[Flood]] blood on the ground. This is odd as the Flood were not released until later in the game. There is only one patch, and it is the same sickly green as the player encounters from | *Somewhere within the hallways of the vessel, there is a small patch of [[Flood]] blood on the ground. This is odd as the Flood were not released until later in the game. There is only one patch, and it is the same sickly green as the player encounters from [[343 Guilty Spark (level)|343 Guilty Spark]] onward. | ||
===References=== | ===References=== | ||
*There was a level cut from the final game that necessitated the cutscene in which the Master Chief frees Captain Keyes and the marines. The level; in a more elegant way, described the theory about Halo. Joseph Staten also explained this on the Halo 3 Legendary Edition Bonus Disc. | |||
*The Gravity Lift was created after the idea of a huge ramp leading into the ship was scrapped, again stated in the ''Halo 3'' Legendary Edition Bonus Disc. | |||
*Keyes called a Marine a ''"leatherneck"''. The term, ''"leatherneck"'' is a slang referring to a U.S. Marine during the 20th century. | *Keyes called a Marine a ''"leatherneck"''. The term, ''"leatherneck"'' is a slang referring to a U.S. Marine during the 20th century. | ||
* | *The Zealot Elite guarding the bridge is presumably [[Orna 'Fulsamee]], the Ship Master of the ''Truth and Reconciliation''. | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
*This level may include the largest grenade jump possible. The jump includes four grenades and will skip the second floor completely. A video is here: [http://www.highspeedhalo.net/?time&id=9]; the jump occurs after about 13 minutes. A video is also available on youtube: [http://youtube.com/watch?v=gpnDWLe-vG4]; the jump is at around 2:47. This jump includes 3 plasma grenades and 1 frag. Three [[plasma grenades]] are thrown near the Overshield, each one is lower than the other. Then, a frag is thrown at the ground. Grab the Overshield before jumping, so no damage occurs. | |||
*This | |||
*If the player pays attention while searching for Captain Keyes throughout the level, the player will find random groups of marines lying dead in the hallways of the ''Truth and Reconciliation''. This is odd considering that all the marines that were with Captain Keyes went to the brig with him and the only other marines to enter the ship were with the Master Chief. It is also possible that they were a reconnaissance force sent in before the strike team. It is reinforced by the fact that in ''[[Halo: The Flood]]'', it says that reconnaissance had confirmed Keyes was captured and there are also dead Elites below the ship and in the launch bay. However, it was also mentioned that Chief past several groups of dead marines when traveling through the ships corridors. It may also be that these Marines were captured along with Keyes and killed on the way to their holding cells, perhaps for trying to escape. | |||
*If the player pays attention while searching for Captain Keyes throughout the level, the player will find random groups of marines lying dead in the hallways of the ''Truth and Reconciliation''. This is odd considering that all the marines that were with Captain Keyes went to the brig with him and the only other marines to enter the ship were with the Master Chief. It is also possible that they were a reconnaissance force sent in before the strike team. It is reinforced by the fact that in ''[[Halo: The Flood]]'', it says that reconnaissance had confirmed Keyes was captured and there are also dead | |||
*When the player is just outside the bridge after rescuing Captain Keyes, it is possible that the player can sometimes hear the Stealth | *This is the only level in the entire game/trilogy that the player starts with a Sniper Rifle with a total of 68 rounds. When the player's ammo is less than 28 rounds and the player collects ammo, you can only get up to 28 rounds like a normal sniper rifle. When modding the game it is found that replacing the starting pistol with another weapon leaves the weapon with the same amount of rounds the pistol would have had. This may have been a late development glitch and Bungie may have decided to not fix it and instead use the glitch to their advantage as this would leave the sniper with a higher initial capacity without creating new scripts. | ||
*After clearing the entire area outside the ship, if one returns to the entrance of the second area, there is a small alcove where | |||
*When the player is just outside the bridge after rescuing Captain Keyes, it is possible that the player can sometimes hear the Stealth Elites attacking and killing Sergeant Parker's squad. | |||
*The Marines that help the player find Captain Keyes on this level are "standard-programmed", which means they fire weapons in semi-automatic bursts; only shoot in short to medium range, and climb onto a Warthog's gunner seat first rather than passenger seat, if both are empty. However, the Marines the player rescues from the brig are "sniper-programmed", which means they fire weapons in full burst, fire at long-range targets (even if they're holding a short-range weapon like a Shotgun), and climb onto a Warthog's passenger seat first rather than gunner seat, if both are empty. There are also two other Marines that are sniper-programmed on the level [[Assault on the Control Room]] (the Marine Sergeants with the Sniper Rifles). Although this level has no drivable vehicles and has a lot of close-quarters combat, the Marines were most likely given this feature to protect Captain Keyes more easily (Keyes also has the sniper-programmed feature).<!--I found this out after quite a while of experimenting with various weapons and bump-possession on custom-made multiplayer maps containing AIs.--> | |||
*After clearing the entire area outside the ship, if one returns to the entrance of the second area, there is a small alcove where an elite was hiding. It is covered by two thin rocks forming a ceiling. If one turns their volume up and walks in and out of the cave lightly, several different "ghost" noises can be heard including hissing, distant "birds" and wolve sounds. The bird sounds seem very similar to the ones from Halo 2 on [[High Charity]]. | |||
==Gallery== | ==Gallery== | ||
== | <gallery widths="150" orientation="landscape"> | ||
File:Scrn 002.jpg|[[Orna 'Fulsamee]], the [[Ship Master]], guarding the bridge. | |||
File: | |||
File:Marines in ship.JPG|Marines securing the hallways of the ship. | File:Marines in ship.JPG|Marines securing the hallways of the ship. | ||
File:Scrn 026.jpg|John-117 leads | File:Scrn 026.jpg|John-117 leads [[UNSC Marine Corps|Marines]] through the [[Truth and Reconciliation]]'s interior. | ||
File:'s Rescue.jpg|The [[Master Chief]] takes point. | |||
File: | |||
</gallery> | </gallery> | ||
== | ==Related Pages== | ||
===Internal=== | |||
*''[[Truth and Reconciliation]]'' | |||
== | ===External Links=== | ||
*[http://halopedia.porplemontage.com/index.php/Truth_and_Reconciliation_%28Level%29 Truth and Reconciliation (Level)] | |||
*A walkthrough on Youtube: [http://www.youtube.com/watch?v=1o4CfZvvSbw&feature=related Part 1], [http://www.youtube.com/watch?v=0J5NaYCfT-o&feature=related Part 2], and [http://www.youtube.com/watch?v=xWlR1ip0wLs&feature=related Part 3]. | |||
{{succession box | {{succession box | ||
| before = ''[[Halo (Halo: Combat Evolved Level)|Halo]]'' | | before = ''[[Halo (Halo: Combat Evolved Level)|Halo]]'' | ||
| title = [[Halo | | title = [[Halo Campaign|''Halo'' Campaign Missions]] | ||
| years = '''''The Truth and Reconciliation''''' | | years = '''''The Truth and Reconciliation''''' | ||
| after = ''[[The Silent Cartographer]]'' | | after = ''[[The Silent Cartographer]]'' | ||
}} | }} | ||
{{Levels | {{Levels}} | ||
[[Category:Halo: Combat Evolved Campaign]] | |||
[[Category:Levels]] |