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{{ | {{Era|RW}} | ||
{{Level infobox | {{Level infobox | ||
|pagegamelabel=H3 | |pagegamelabel=H3 | ||
|image=[[File:H3 TheStorm Loadscreen.png|300px]] | |||
|prev=''[[Tsavo Highway]]'' | |prev=''[[Tsavo Highway]]'' | ||
|next=''[[Floodgate]]'' | |next=''[[Floodgate]]'' | ||
|game=''[[Halo 3]]'' | |||
|devname=<code>040_voi</code> | |||
|name='''''The Storm''''' | |name='''''The Storm''''' | ||
|player=[[John-117]] | |||
|player= | |||
|date=[[2552#November|November 17, 2552]]<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=16989 '''Bungie.net''': ''Bungie Weekly Update: 01/23/09 - Timeline'']</ref> | |date=[[2552#November|November 17, 2552]]<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=16989 '''Bungie.net''': ''Bungie Weekly Update: 01/23/09 - Timeline'']</ref> | ||
|place=[[Voi]], near [[Portal at Voi]], [[Republic of Kenya|Kenya]] | |place=[[Voi]], near [[Portal at Voi]], [[Republic of Kenya|Kenya]] | ||
|objective=Destroy all Covenant anti-air threats | |objective= Destroy all Covenant anti-air threats | ||
|partime=00:15:00 {{C|''Master Chief Collection''}} | |partime=00:15:00 {{C|''Master Chief Collection''}} | ||
|parscore=15,000 {{C|''Master Chief Collection'' and ''Halo 3''}} | |parscore=15,000 {{C|''Master Chief Collection'' and ''Halo 3''}} | ||
}} | }} | ||
{{Article | {{Article Quote|Reclaim the [[Voi|city]]. Make a hole.}} | ||
'''The Storm'''<ref>EGM Magazine, August 2007, page 62</ref> is the fifth [[campaign]] level of ''[[Halo 3]]''. | '''The Storm'''<ref>EGM Magazine, August 2007, page 62</ref> is the fifth [[campaign]] level of ''[[Halo 3]]''. | ||
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==Background== | ==Background== | ||
It begins with a [[UNSC]] [[Warthog]] convoy moving to [[Voi]], its objective to punch through the [[Covenant]] [[ | It begins with a [[UNSC]] [[Warthog]] convoy moving to [[Voi]], its objective to punch through the [[Covenant]] [[Type-27 Mantis|anti-aircraft defenses]] that surround the supposed [[Portal at Voi|Ark]] and allow [[Lord Hood]]'s small fleet to launch a direct strike against the [[Prophet of Truth]]'s [[Anodyne Spirit|Dreadnought]] in hopes of killing Truth and stopping the firing of the [[Halo Array|Halo rings]]. [[UNSC Marine]] forces, led by [[John-117]], fight through several pitched skirmishes through the industrial zone of Voi. | ||
After breaking through the industrial area, John meets up with a group of approximately five [[M274 Mongoose|Mongoose]] ATVs and commandeers one with a [[Marine]] riding 'pillion' using | After breaking through the industrial area, John meets up with a group of approximately five [[M274 Mongoose|Mongoose]] ATVs and commandeers one with a [[Marine]] riding 'pillion' using an [[M41 SPNKR|rocket launcher]]. They immediately engage a squadron of [[Type-52 Anti-Aircraft Wraith|Anti-Air Wraith]] tanks to secure a landing zone as [[Type-25 Chopper|Brute Choppers]] and [[Type-32 Ghost|Ghosts]] attack. The Covenant are being continually reinforced by [[Type-52 Phantom|Phantoms]]. [[AV-14 Hornet|Hornets]] and [[Type-26 Banshee|Banshees]] fly above, vying for control of the skies. Although they manage to take the landing zone, the victory ends up being short-lived as a [[Type-47B Scarab|Scarab]] arrives to crush the UNSC forces. After John destroys the massive walker, remaining UNSC forces prepare to push into a [[Jiralhanae]]-controlled warehouse. | ||
With reinforcements led by [[Thel 'Vadam]] along with the [[civilian|Voi Factory Workers]], the Chief and his allies push onwards, engaging nearly a dozen [[Jiralhanae]] armed with [[ | With reinforcements led by [[Thel 'Vadam]] along with the [[civilian|Voi Factory Workers]], the Chief and his allies push onwards, engaging nearly a dozen [[Jiralhanae]] armed with [[Type-25 Spiker|spiker]]s and [[Type-25 Brute Shot|brute shot]]s, a pair of [[Mgalekgolo]], and a [[Jiralhanae Chieftain]] wielding a [[Type-2 gravity hammer|Gravity Hammer]]. They finally press on to the anti-aircraft battery, engaging a small Covenant force defending it, including a [[Jiralhanae War Chieftain]]. Eventually, they succeeded in destroying the gun, enabling three [[UNSC frigate]]s to attack [[Anodyne Spirit|Truth's ship]]. Unfortunately, the assault fails to damage Truth's ship. The artifact opens and activates a massive portal, which Truth and the rest of the Covenant fleet use to escape. Before the UNSC can figure out what to do next, [[Indulgence of Conviction|a badly damaged Covenant cruiser]] enters Earth's orbit and crashes into a nearby factory. An [[Flood|even deadlier enemy]] has arrived... | ||
==Transcript== | ==Transcript== | ||
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'''{''Gameplay''}''' | '''{''Gameplay''}''' | ||
[[File:Voi 1.jpg|300px|thumb|The Warthog convoy arriving at Voi.]] | [[File:Voi 1.jpg|300px|thumb|right|The Warthog convoy arriving at Voi.]] | ||
''A convoy of three [[M12 Warthog|Warthog]]s: two [[M831 TT Warthog]]s and one [[M12 Chaingun Warthog]] roll down a tunnel of [[Tsavo highway (location)|Tsavo Highway]], with the [[John-117|Chief]] riding shotgun in the LRV. (On co-op, [[Thel 'Vadam]] and [[N'tho 'Sraom]] ride shotgun on the TTs, but Usze 'Taham uses the [[M41 Vulcan|turret]] of the Warthog the Master Chief is riding on).'' | ''A convoy of three [[M12 Warthog|Warthog]]s: two [[M831 TT Warthog]]s and one [[M12 Chaingun Warthog]] roll down a tunnel of [[Tsavo highway (location)|Tsavo Highway]], with the [[John-117|Chief]] riding shotgun in the LRV. (On co-op, [[Thel 'Vadam]] and [[N'tho 'Sraom]] ride shotgun on the TTs, but Usze 'Taham uses the [[M41 Vulcan|turret]] of the Warthog the Master Chief is riding on).'' | ||
*'''[[Commander]] [[Miranda Keyes]] (COM)''': "Chief, the [[Prophet of Truth]] has found the [[Portal | *'''[[Commander]] [[Miranda Keyes]] (COM)''': "Chief, the [[Prophet of Truth]] has found the [[The Portal|Ark]]. Our only chance of stopping him is a surprise aerial assault. Clear this sector of Covenant [[Type-27 Mantis|anti-air defenses]]. Make a hole for the [[Terrence Hood|Admiral]]’s ships. Good hunting. Keyes out." | ||
''The Warthogs emerge from the tunnel in a parking lot scattered with destroyed Warthog chassis and Marine and [[Unggoy]] corpses. The Warthogs roll to a halt as the Marines and Master Chief walk out, and the Marines form a perimeter outside the locked door. (On co-op, Thel 'Vadam and N'tho 'Sraom will also get off their | ''The Warthogs emerge from the tunnel in a parking lot scattered with destroyed Warthog chassis and Marine and [[Unggoy]] corpses. The Warthogs roll to a halt as the Marines and Master Chief walk out, and the Marines form a perimeter outside the locked door. (On co-op, Thel 'Vadam and N'tho 'Sraom will also get off their warthogs, but Usze 'Taham will remain unless he chooses to get off.)'' | ||
*'''[[Gunnery Sergeant]] [[Reynolds]]''': "Ready when you are, Chief. Open the door and take point. We’ll cover you with the .50." | *'''[[Gunnery Sergeant]] [[Reynolds]]''': "Ready when you are, Chief. Open the door and take point. We’ll cover you with the .50." | ||
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*'''Marine''': "Open her up, sir. We've got your six." | *'''Marine''': "Open her up, sir. We've got your six." | ||
''The Chief heads back down to the ground floor, and opens a second set of doors, leading to a factory tunnel full of [[Jiralhanae]], Kig-Yar, Unggoy and even a pair of [[ | ''The Chief heads back down to the ground floor, and opens a second set of doors, leading to a factory tunnel full of [[Jiralhanae]], Kig-Yar, Unggoy and even a pair of [[Type-32 Ghost|Ghosts]]. Beyond that is another door leading outside to Lake Bed A. After cleaning out resistance in the tunnel, the [[UNSC]] forces open the next door, revealing a massive expanse with cruising Ghosts and a heavy Covenant garrison, along with an [[Type-52 Anti-Aircraft Wraith|Anti-Air Wraith]] which fires at [[AV-14 Hornet|Hornet]]s overhead.'' | ||
''The Chief can take a Ghost, the Warthog, or proceed outside on foot.'' | ''The Chief can take a Ghost, the Warthog, or proceed outside on foot.'' | ||
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[[File:Voi 3.jpg|thumb|300px|Marines observing the AA Wraith at the first lake bed.]] | [[File:Voi 3.jpg|thumb|300px|Marines observing the AA Wraith at the first lake bed.]] | ||
''A team of Marines are forced to retreat from a small dock office in the center of the lake bed as a [[ | ''A team of Marines are forced to retreat from a small dock office in the center of the lake bed as a [[Type-52 Phantom|Phantom]] dropship drops Covenant troops directly on top of the structure. The Master Chief and accompanying Marines rendezvous with the displaced team and together they assault the dock office, clearing it of Covenant. The Ghosts attack the UNSC force, but are repelled. A Phantom drops extra Ghost reinforcements, but the Chief and company destroy these too. Another Phantom deploys a [[Type-26 Wraith|standard Wraith]] at the opposite end of the lake bed.'' | ||
''With most of the opposition destroyed, the Chief destroys the Anti-Aircraft Wraith.'' | ''With most of the opposition destroyed, the Chief destroys the Anti-Aircraft Wraith.'' | ||
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*'''Female Marine 2''': "We gotta move fast, and punch hard!" | *'''Female Marine 2''': "We gotta move fast, and punch hard!" | ||
''The Chief takes a Mongoose (or any other vehicle of choice) and heads outside with other ATVs. A small squad of Marines has taken refuge on the boardwalk on the northern side of the lake bed. They are shortly engaged by a Covenant lance. Multiple Jiralhanae [[ | ''The Chief takes a Mongoose (or any other vehicle of choice) and heads outside with other ATVs. A small squad of Marines has taken refuge on the boardwalk on the northern side of the lake bed. They are shortly engaged by a Covenant lance. Multiple Jiralhanae [[Type-25 Chopper|Choppers]] and Ghosts mill about in the center, guarding two more Anti-Air Wraiths. In the sky above, Banshees and Hornets are engaged in a fierce dogfight.'' | ||
*'''Johnson (COM)''': "We’ve got Anti-Air Wraiths in the next lake bed, Chief!" | *'''Johnson (COM)''': "We’ve got Anti-Air Wraiths in the next lake bed, Chief!" | ||
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*'''Marine''': "One down, one to go!" | *'''Marine''': "One down, one to go!" | ||
''Enemy Phantoms deploy additional Ghosts onto the battlefield. The Marines on the northern boardwalk use a pair of [[LAU-65D/SGM-151|mounted Missile Pods]] to support the Chief from a distance.'' | ''Enemy Phantoms deploy additional Ghosts onto the battlefield. The Marines on the northern boardwalk use a pair of [[LAU-65D/SGM-151|mounted Missile Pods]] to support the Chief from a distance.'' | ||
''The Chief takes out the second Anti-Air Wraith. The ATVs, Hornets, and Missile Pods eventually clear the lake bed of remaining Covenant resistance. Pelicans arrive to deliver reinforcements.'' | ''The Chief takes out the second Anti-Air Wraith. The ATVs, Hornets, and Missile Pods eventually clear the lake bed of remaining Covenant resistance. Pelicans arrive to deliver reinforcements.'' | ||
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*'''Johnson (COM)''': "Both AA Wraiths have been neutralized...standby. Something big, ''closing'' in on your location." | *'''Johnson (COM)''': "Both AA Wraiths have been neutralized...standby. Something big, ''closing'' in on your location." | ||
=== | ===Judgment=== | ||
'''''Scarab. BFG. End of World.''''' | '''''Scarab. BFG. End of World.''''' | ||
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*'''Marine (COM)''': "Oh, this can't be good man..." | *'''Marine (COM)''': "Oh, this can't be good man..." | ||
*'''Johnson (COM)''': "[[ | *'''Johnson (COM)''': "[[Type-47B Scarab|Scarab]]! Find some cover. Now!" | ||
''A massive Scarab walker lumbers down from the roof of the factory onto the lake bed, and dust rises as its legs slam into the ground, destroying a Troop Transport Warthog in the process.'' | ''A massive Scarab walker lumbers down from the roof of the factory onto the lake bed, and dust rises as its legs slam into the ground, destroying a Troop Transport Warthog in the process.'' | ||
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*'''Keyes (COM)''': "Well done, Chief! I’m sending in a few [[D77H-TCI Pelican Dropship|Pelicans]]." | *'''Keyes (COM)''': "Well done, Chief! I’m sending in a few [[D77H-TCI Pelican Dropship|Pelicans]]." | ||
*'''Johnson (COM)''': "One more target, Chief. There’s a [[ | *'''Johnson (COM)''': "One more target, Chief. There’s a [[Type-27 Mantis|Covenant AA gun]] in the next area. Take it down and Lord Hood can start his attack run." | ||
''A Pelican lands and drops off [[Thel 'Vadam]]. A fresh squad of Marines lead 'Vadam and Master Chief to a locked door leading to the factory's warehouse.'' | ''A Pelican lands and drops off [[Thel 'Vadam]]. A fresh squad of Marines lead 'Vadam and Master Chief to a locked door leading to the factory's warehouse.'' | ||
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''Voices begin to play through the radio and are attentively monitored by a pair of Marines operating it.'' | ''Voices begin to play through the radio and are attentively monitored by a pair of Marines operating it.'' | ||
*'''Naval Officer (COM)''': "All Brute [[ | *'''Naval Officer (COM)''': "All Brute [[CCS-class Battlecruiser|cruisers]] are pulling back to [[Prophet of Truth|Truth's]] ship. Winds inside the storm just hit 200 kilometers per hour. Energy cascades all over the artifact!" | ||
''There is a moderate pause within the radio conversation, before another starts between Commander Keyes and Lord Hood. This conversation foreshadows the very end of the level.'' | ''There is a moderate pause within the radio conversation, before another starts between Commander Keyes and Lord Hood. This conversation foreshadows the very end of the level.'' | ||
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*'''Keyes (COM)''': "Sir. Yes, sir." | *'''Keyes (COM)''': "Sir. Yes, sir." | ||
''The Master Chief and Thel 'Vadam pass through a stained area of bolted tin plates until they reach the periphery of the warehouse, where a trio of Marines are pinned down under sandbags as [[ | ''The Master Chief and Thel 'Vadam pass through a stained area of bolted tin plates until they reach the periphery of the warehouse, where a trio of Marines are pinned down under sandbags as [[Type-25 Carbine|spiker]] projectiles fly through the air. Farther forward is a steel bridge where a pair of Marines frantically open fire on Jiralhanae all around them with a [[AIE-486H Heavy Machine Gun|mounted machine gun]].'' | ||
*'''Marine''': "We’ve got company!" | *'''Marine''': "We’ve got company!" | ||
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*'''Marine''': "Hold the line! Enemy charging!" | *'''Marine''': "Hold the line! Enemy charging!" | ||
''After the last wave of charging Jiralhanae is killed, the Master Chief, 'Vadam, and the surviving Marines make their way into the next section, where behind a mass of stacked crates a Jiralhanae violently throttles a construction worker. Three other workers armed with [[M6G magnum| | ''After the last wave of charging Jiralhanae is killed, the Master Chief, 'Vadam, and the surviving Marines make their way into the next section, where behind a mass of stacked crates a Jiralhanae violently throttles a construction worker. Three other workers armed with [[M6G magnum|Pistols]] flee from the Jiralhanae and his [[pack]]. The throttling Jiralhanae roars out.'' | ||
*'''Jiralhanae''': "Kill them for honor!" | *'''Jiralhanae''': "Kill them for honor!" | ||
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*'''Thel 'Vadam''': ''(upon seeing Truth's hologram)'' "I will not be [[Mark of Shame|shamed]]. [[The Heretic|Not]] [[Cairo Station|again]]! Not by you!" | *'''Thel 'Vadam''': ''(upon seeing Truth's hologram)'' "I will not be [[Mark of Shame|shamed]]. [[The Heretic|Not]] [[Cairo Station|again]]! Not by you!" | ||
''The Chief, 'Vadam, and the surviving Marines and civilians move around the remaining buildings and reach the hill where the massive [[ | ''The Chief, 'Vadam, and the surviving Marines and civilians move around the remaining buildings and reach the hill where the massive [[Type-27 Mantis|anti-aircraft emplacement]] stands. Weapons can be found among the Marine corpses lying behind sandbags at the base of the hill. The Covenant AA gun opens fire on a surging UNSC [[GA-TL1 Longsword|Longsword]] and scores a direct hit on its engines. The damaged craft plunges into the cliffs below.'' | ||
*'''Keyes (COM)''': "Chief! Hood's ships are closing fast! Destroy that gun; we're out of time." | *'''Keyes (COM)''': "Chief! Hood's ships are closing fast! Destroy that gun; we're out of time." | ||
''The Chief, 'Vadam, and the remaining Marines and civilians push up the hill. Unggoy tentatively run down the slope to face the onrushing UNSC forces. The Chief eliminates them and presses forward. Mid-way up the hill, he encounters a [[Jiralhanae War Chieftain]] wielding a [[ | ''The Chief, 'Vadam, and the remaining Marines and civilians push up the hill. Unggoy tentatively run down the slope to face the onrushing UNSC forces. The Chief eliminates them and presses forward. Mid-way up the hill, he encounters a [[Jiralhanae War Chieftain]] wielding a [[Type-33 fuel rod gun|fuel rod gun]]. The War Chieftain is backed up by his [[Jiralhanae Captain]]s and Bodyguards, as well as an [[Unggoy Heavy]] manning a [[Type-52 plasma cannon|plasma turret]], and Unggoy and Kig-Yar infantry. Numerous [[Type-26 Banshee|Banshees]] patrol the sky above (on higher difficulties, they will occasionally swoop down and strafe the player).'' | ||
''Eventually, the Chief and his allies take down all the Covenant ground defenders.'' | ''Eventually, the Chief and his allies take down all the Covenant ground defenders.'' | ||
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''Level ends.'' | ''Level ends.'' | ||
==Trivia== | ==Trivia== | ||
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{{Main|Glitches}} | {{Main|Glitches}} | ||
*If the player takes a few of the Marines from the first lake bed to the second factory complex using a Troop Warthog, then a couple of the Marines will disappear after the Cortana Moment, right before the player regroups with Mongooses. | *If the player takes a few of the Marines from the first lake bed to the second factory complex using a Troop Warthog, then a couple of the Marines will disappear after the Cortana Moment, right before the player regroups with Mongooses. | ||
*It is possible to [[Flying | *It is possible to [[Flying Dumpster Glitch|fly a dumpster]] on this mission by getting a second player and have them both jump rapidly to make the dumpster ascend. It is possible to steer if both players jump in the same direction. | ||
*If one uses a [[Power Drain]] or an over-charged [[Plasma Pistol]] shot, one can take down a [[Hornet]] but the player can not fly it or use the passenger seats. If the player do this while fighting the [[ | *If one uses a [[Power Drain]] or an over-charged [[Plasma Pistol]] shot, one can take down a [[Hornet]] but the player can not fly it or use the passenger seats. If the player do this while fighting the [[Type-47B Scarab|Scarab]] the player can stand on top of the [[Hornet]] and jump on to the Scarab after the [[Hornet]] can fly again and gets close enough to the Scarab. | ||
*The [[Banshees]] at the anti-air defense gun fly around for no reason. They can be shot down for some points. But sometimes one or two will shoot at the player for a second. If one manages to catch one in a Power Drain, or use a [[Plasma Pistol]] on one of them, they can be boarded and the player can fly around the place. The player will, however, die if they pass beyond the map borders. | *The [[Banshees]] at the anti-air defense gun fly around for no reason. They can be shot down for some points. But sometimes one or two will shoot at the player for a second. If one manages to catch one in a Power Drain, or use a [[Plasma Pistol]] on one of them, they can be boarded and the player can fly around the place. The player will, however, die if they pass beyond the map borders. | ||
*When one first sees the Anti Aircraft Battery's "legs" keep going straight, then left onto a small cliff. One can jump onto the other side of the big crack in the earth and go on the other side. Doing this one can walk through some buildings and some of the trees to the right of the road do not have bottoms (assuming Bungie did not plan this) | *When one first sees the Anti Aircraft Battery's "legs" keep going straight, then left onto a small cliff. One can jump onto the other side of the big crack in the earth and go on the other side. Doing this one can walk through some buildings and some of the trees to the right of the road do not have bottoms (assuming Bungie did not plan this) | ||
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*If one looks at the name of the UNSC frigates firing on the [[Anodyne Spirit|Forerunner Dreadnought]], they all say {{UNSCShip|Forward Unto Dawn}} and the ships' numbers are the same as well. Furthermore, on close observation of the cutscene, one can see that one Frigate actually fires its MAC gun twice, however, this frigate may be similar to the {{UNSCShip|Pillar of Autumn}} with a MAC gun capable of multiple firings per charge. | *If one looks at the name of the UNSC frigates firing on the [[Anodyne Spirit|Forerunner Dreadnought]], they all say {{UNSCShip|Forward Unto Dawn}} and the ships' numbers are the same as well. Furthermore, on close observation of the cutscene, one can see that one Frigate actually fires its MAC gun twice, however, this frigate may be similar to the {{UNSCShip|Pillar of Autumn}} with a MAC gun capable of multiple firings per charge. | ||
*When the player leaves Lake Bed A and enter the area with the marines on the machine gun, the female Marine cries "We'll nail them with the .50". However, the gun that the marine is using is the [[AIE-486H Heavy Machine Gun]], which, in fact, uses 7.62×51mm [[wikipedia:Saboted light armor penetrator|SLAP]] ammunition. | *When the player leaves Lake Bed A and enter the area with the marines on the machine gun, the female Marine cries "We'll nail them with the .50". However, the gun that the marine is using is the [[AIE-486H Heavy Machine Gun]], which, in fact, uses 7.62×51mm [[wikipedia:Saboted light armor penetrator|SLAP]] ammunition. | ||
*The | *The Halo 3 official game guide doesn't show a [[gravity lift]] being on this level, however there is one in a dark area near the [[marine]]s manning [[LAU-65D/SGM-151|missile pods]]. | ||
===Easter | ===Easter Eggs=== | ||
[[File:boat.jpg|thumb|225px|The boat that resembles Master Chief's Helmet. One can see it better if one looks at the bottom upside down.]] | [[File:boat.jpg|thumb|225px|The boat that resembles Master Chief's Helmet. One can see it better if one looks at the bottom upside down.]] | ||
{{Main|Easter | {{Main|Easter Eggs}} | ||
* The boat at the second lakebed resembles the MJOLNIR Mark VI helmet. | * The boat at the second lakebed resembles the MJOLNIR Mark VI helmet. | ||
* If one manages to get into the boat either in Theater or somehow in actual gameplay, there is a blurry picture of a pirate with writing under it in Swahili that says "Pimps at Sea", a reference to [[Bungie's April Fools Jokes|Bungie's April Fool's joke]] about the made-up game. | * If one manages to get into the boat either in Theater or somehow in actual gameplay, there is a blurry picture of a pirate with writing under it in Swahili that says "Pimps at Sea", a reference to [[Bungie's April Fools Jokes|Bungie's April Fool's joke]] about the made-up game. | ||
* The [[Halo 3 | * The [[Halo 3 Skulls#Catch|Catch Skull]] can be found on this level. | ||
*After taking out the Scarab and heading indoors, the Master Chief encounters Traxus workers and Marines, some of whom are injured or frightened. By walking up and touching a frightened (but not wounded) worker or soldier, they will go through an animation where they'll shake off their fright, slowly stand up, grab a pistol, and will then follow the Chief into the remainder of the level. | *After taking out the Scarab and heading indoors, the Master Chief encounters Traxus workers and Marines, some of whom are injured or frightened. By walking up and touching a frightened (but not wounded) worker or soldier, they will go through an animation where they'll shake off their fright, slowly stand up, grab a pistol, and will then follow the Chief into the remainder of the level. | ||
===References=== | ===References=== | ||
*The construction workers may occasionally say, ''"I'm a cowardly fool!"'' during combat. This line was originally said by the ''Pillar of Autumn's'' crewmen in the level ''[[Halo (Halo: Combat Evolved level)|Halo]]'' from ''Halo: Combat Evolved''. | *The construction workers may occasionally say, ''"I'm a cowardly fool!"'' during combat. This line was originally said by the ''Pillar of Autumn's'' crewmen in the level ''[[Halo (Halo: Combat Evolved level)|Halo]]'' from ''Halo: Combat Evolved''. | ||
*The last portion of the level is called ''"Scarab. BFG. End of World"'' on the level selection menu. The [http://doomwiki.org/wiki/BFG9000 BFG] is a weapon in the ''[http://doomwiki.org/wiki/Doom Doom]'' and ''[[quake:|Quake]]'' games whose name is short for ''"Big Fucking Gun"''. | *The last portion of the level is called ''"Scarab. BFG. End of World"'' on the level selection menu. The [http://doomwiki.org/wiki/BFG9000 BFG] is a weapon in the ''[http://doomwiki.org/wiki/Doom Doom]'' and ''[[quake:|Quake]]'' games whose name is short for ''"Big Fucking Gun"''. | ||
*The last cutscene of the level has clear resemblance to the [[Halo 3 Announcement Trailer]], including the music. | *The last cutscene of the level has clear resemblance to the [[Halo 3 Announcement Trailer]], including the music. | ||
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==Gallery== | ==Gallery== | ||
===Concept art=== | ===Concept art=== | ||
<gallery> | <gallery> | ||
File: | File:H3_TheStorm_Napkin_Concept.jpg|Initial concept of the level layout. | ||
File:H3_TheStorm_Concept_Sheet.jpg|Various concepts for the level. | |||
File:H3_TheStorm_Lakebed_Concept.jpg|Concept art of the lakebeds. | File:H3_TheStorm_Lakebed_Concept.jpg|Concept art of the lakebeds. | ||
File:H3_TheStorm_Factory_Concept_1.jpg|Concept art of the factory. | File:H3_TheStorm_Factory_Concept_1.jpg|Concept art of the factory. | ||
File:H3_TheStorm_Factory_Concept_2.jpg|Concept art of the factory. | File:H3_TheStorm_Factory_Concept_2.jpg|Concept art of the factory. | ||
File:H3_TheStorm_ColourStudy_Concept.jpg|Colour study for the level. | File:H3_TheStorm_ColourStudy_Concept.jpg|Colour study for the level. | ||
File:H3_TheStorm_WorkerTown_Concept.jpg|Concept art of a small market town, which was later cut from the level. | File:H3_TheStorm_WorkerTown_Concept.jpg|Concept art of a small market town, which was later cut from the level. | ||
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File:H3_Voi_DesignSheet_Concept_2.jpg|Voi design sheet 2. | File:H3_Voi_DesignSheet_Concept_2.jpg|Voi design sheet 2. | ||
File:H3_TheStorm_SouthEntrance_Concept.jpg|Concept art of the facility's south entrance. | File:H3_TheStorm_SouthEntrance_Concept.jpg|Concept art of the facility's south entrance. | ||
File: | File:H3_TheStorm_Lakebed_Concept_1.jpg|Concept art of the waterfront of Factory Complex 09. | ||
File:H3_TheStorm_Lakebed_Concept_2.jpg|A near-final concept of the docks. | |||
File:H3_TheStorm_Lakebed_Concept_2.jpg| | |||
</gallery> | </gallery> | ||
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{{succession box | before = ''[[Tsavo Highway]]'' <br />| title = ''Halo 3'' Campaign Missions | years = '''''The Storm''''' |after = ''[[Floodgate]]''}} | {{succession box | before = ''[[Tsavo Highway]]'' <br />| title = ''Halo 3'' Campaign Missions | years = '''''The Storm''''' |after = ''[[Floodgate]]''}} | ||
{{ | {{Level|H3}} | ||
[[Category:Halo 3 | [[Category:Halo 3 Campaign]] |