Editing The Storm/Walkthrough
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===Factory B=== | ===Factory B=== | ||
There will be several Grunts and [[ | There will be several Grunts and [[Jackals]] in the room beyond the gate. Use the Ghost's plasma cannons to neutralize them. Attempting to splatter them could end in your vehicle being stuck by a Plasma Grenade. Jump out and grab the turret outside. The Brutes upstairs are in possession of Power Drains, so its unwise to engage them in a vehicle. And in a fight like this, being paralyzed is the last thing you'd want to happen. | ||
The [[Chieftain]] generally won't come downstairs to attack you, but you can lure other Brutes to your location. Try lobbing grenades upstairs if you've got a good supply. Pick off any wandering Brutes with your [[Pek-pattern plasma cannon|Plasma Turret]], but be careful to dodge the Chieftain's shots. This one also wields a Plasma Turret, so you'll have to be quick. Once the bodyguards are dead, switch to your [[Battle Rifle]] and wear the Chieftain down with several headshots. Be patient, as this process might take some time. Use any Sniper Rifle bullets if you still have some. Collect the Chieftain's turret and make your way to open the gate. | The [[Chieftain]] generally won't come downstairs to attack you, but you can lure other Brutes to your location. Try lobbing grenades upstairs if you've got a good supply. Pick off any wandering Brutes with your [[Pek-pattern plasma cannon|Plasma Turret]], but be careful to dodge the Chieftain's shots. This one also wields a Plasma Turret, so you'll have to be quick. Once the bodyguards are dead, switch to your [[Battle Rifle]] and wear the Chieftain down with several headshots. Be patient, as this process might take some time. Use any Sniper Rifle bullets if you still have some. Collect the Chieftain's turret and make your way to open the gate. |