Editing The Silent Cartographer

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* At the flipped Warthog at the interior path there are four dead Marines, one more than the Hog can carry. This may have occurred through a similar circumstance to when [[Corporal Harland]] had [[Cochran|one of]] his soldiers lie under the LAAG during the [[Battle of Sigma Octanus IV]].{{Ref/Novel|Halo: The Fall of Reach|Page=165}}
* At the flipped Warthog at the interior path there are four dead Marines, one more than the Hog can carry. This may have occurred through a similar circumstance to when [[Corporal Harland]] had [[Cochran|one of]] his soldiers lie under the LAAG during the [[Battle of Sigma Octanus IV]].{{Ref/Novel|Halo: The Fall of Reach|Page=165}}
* On Easy and Normal difficulties, in the initial Pelican ride, the Chief sits next to Sergeant Waller on ''Echo 419''; however, on Heroic and Legendary difficulties, the Chief sits next to an Asian Marine.
* On Easy and Normal difficulties, in the initial Pelican ride, the Chief sits next to Sergeant Waller on ''Echo 419''; however, on Heroic and Legendary difficulties, the Chief sits next to an Asian Marine.
* This level is the most popular to perform [[Warthog jumping]] on, due to the large number of Marines, Warthogs, and the presence of rocket launchers. Its popularity lead to the creation of the flash game called Warthog Launch.{{citation needed}}
* This level is the most popular to perform [[Warthog jumping]] on, due to the large number of Marines, Warthogs, and the presence of rocket launchers. Its popularity lead to the creation of the flash game called Pelican.{{citation needed}}
* If the player returns to the circular open area where the pair Hunters are confronted before boarding ''[[Echo 419]]'', there will be a landed Spirit dropship with a lance of Grunts and Jackals guarding it. These lances were probably part of the forces that overwhelmed the Marines guarding the beach.
* If the player returns to the circular open area where the pair Hunters are confronted before boarding ''[[Echo 419]]'', there will be a landed Spirit dropship with a lance of Grunts and Jackals guarding it. These lances were probably part of the forces that overwhelmed the Marines guarding the beach.
* When entering the chamber of the unlocked door in the Cartographer building, there is a large locked vent-like installation in the wall of the first room with sleeping Grunts. This vent-like component may be some sort of inactive [[Sentinel launcher]].
* When entering the chamber of the unlocked door in the Cartographer building, there is a large locked vent-like installation in the wall of the first room with sleeping Grunts. This vent-like component may be some sort of inactive [[Sentinel launcher]].

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