Editing The Pillar of Autumn (Halo: Combat Evolved level)

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{{Era|RW}}
{{Title|The Pillar of Autumn}}
{{Title|The Pillar of Autumn}}
{{Status|Gameplay}}
{{Center|''For more articles of the same name, see [[The Pillar of Autumn|The Pillar of Autumn (disambiguation)]].''}}
{{Center|''For more articles of the same name, see [[The Pillar of Autumn|The Pillar of Autumn (disambiguation)]].''}}
{{Level infobox
{{Level infobox
|pagegamelabel=CE
|prev=''[[Lone Wolf]]'' {{C|Chronologically}}
|prev=''[[Lone Wolf]]'' {{C|''[[Halo: The Master Chief Collection|MCC]]''}}
|next=''[[Halo (Halo: Combat Evolved Level)|Halo]]''
|next=''[[Halo (Halo: Combat Evolved level)|Halo]]''
|name='''''The Pillar of Autumn'''''
|name='''''The Pillar of Autumn'''''
|image=[[File:HCEA PillarOfAutumn Loadscreen.png|300px]]
|image=[[File:Autumn_Arrival.png|375px]]
|game=''[[Halo: Combat Evolved]]'' {{C|''[[Halo: Combat Evolved Anniversary|Anniversary]]''}}
|game=''[[Halo: Combat Evolved]]'' (<small>''[[Halo: Combat Evolved Anniversary|Anniversary]]''</small>)
|devname=<code>a10</code>{{Ref/File|Id=HCEEK|HCEEK|HCEEK\tags\levels\a10\a10.scenario}}
|player=[[John-117]]
|player=[[Master_Chief_(gameplay)#Halo:_Combat_Evolved|Master Chief]]
|date=[[2552#September 19, 2552|September 19, 2552]]
|date=[[2552#September 19, 2552|September 19, 2552]]
|place=Aboard the {{UNSCShip|Pillar of Autumn}}, in orbit of [[Installation 04]] in [[Soell system]]
|place=Aboard the {{UNSCShip|Pillar of Autumn}}
|objective= Retrieve [[Cortana]] from the [[bridge]] and escape the ''Autumn''
|objective= Retrieve [[Cortana]] from the [[bridge]] and escape the ''Autumn''
|parscore=17,000 {{C|''Master Chief Collection''-only}}
|enemies=
|partime=00:15:00 {{C|''Master Chief Collection''-only}}
*[[Sangheili]]
**[[Sangheili Minor|Minor]]
**[[Sangheili Major|Major]]
*[[Unggoy]]
**[[Unggoy Minor|Minor]]
**[[Unggoy Major|Major]]
|weapons=
*Human
**[[MA5B Individual Combat Weapon System|MA5B Assault Rifle]]
**[[M6D Personal Defense Weapon System|M6D Pistol]]
**[[M9 High-Explosive Dual-Purpose Grenade|Frag Grenade]]
*Covenant
**[[Type-25 Directed Energy Pistol|Plasma Pistol]]
**[[Type-25 Directed Energy Rifle|Plasma Rifle]]
**[[Type-1 Antipersonnel Grenade|Plasma Grenade]]
|equipments= *[[Overshield]]
}}
}}
{{Article quote|Escape intact as Covenant forces board your ship.}}
{{Article Quote|Escape intact as Covenant forces board your ship.}}
'''''The Pillar of Autumn''''' is the first level in the [[campaign]] of ''[[Halo: Combat Evolved]]'' and the ''Halo'' game series overall. The {{UNSCShip|Pillar of Autumn}}, having escaped [[Fall of Reach|the destruction of Reach]], has arrived near a [[Installation 04|strange object]]. Unfortunately, the [[Covenant]], who are here as well, attack the ship. [[Master Chief Petty Officer]] [[SPARTAN-II program|SPARTAN]] [[John-117]] is awakened from his cryo-sleep and makes his way to the bridge of the titular ship to be debriefed by [[Captain (Navy)|Captain]] [[Jacob Keyes]] about their current situation. After the brief meeting, the Master Chief, with his [[Artificial Intelligence|AI]] companion [[Cortana]], makes his way off the ship via a [[Bumblebee]] escape pod.
'''''The Pillar of Autumn''''' is the first level in the [[campaign]] mode of ''[[Halo: Combat Evolved]]'' and the [[Halo Trilogy]]. The {{UNSCShip|Pillar of Autumn}}, having escaped [[Fall of Reach|the destruction of Reach]], has arrived near a [[Installation 04|strange object]]. Unfortunately, the [[Covenant]], who are here as well, attack the ship. [[Master Chief Petty Officer]] [[SPARTAN-II|SPARTAN]] [[John-117]] is awakened from his cryo-sleep and makes his way to the bridge of the titular ship to be debriefed by [[Captain (Navy)|Captain]] [[Jacob Keyes]] about their current situation. After the brief meeting, the Master Chief, with his [[Artificial Intelligence|AI]] companion [[Cortana]], makes his way off the ship via a [[Bumblebee]] escape pod.
 
In ''[[Halo: Combat Evolved Anniversary]]'', completing this level on any difficulty awards the player the "[[Pillar of Autumn (achievement)|Pillar of Autumn]]" [[achievement]] and 25 [[Gamerpoint|gamerscore points]]. On [[Legendary]], completing the level without using a [[health pack]] rewards the player the "[[Walk it Off]]" achievement for 25 gamerscore points. If the player completes the level on legendary difficulty without using an overshield, the player will earn the "[[Overshields are for Sissies]]" achievement for 10 gamerscore points.
 
In ''[[Halo: The Master Chief Collection]]'', completing the level on any difficulty unlocks the "[[Pillar of Autumn (achievement)|Pillar of Autumn]]" achievement worth 10 gamerpoints. "[[Walk it Off]]" and "[[Overshields are for Sissies]]" are unlockable with the same criteria and are each worth 10 gamerpoints. Beating the level's par time and par score will unlock the "[[Didn't Like This Ship Anyways]]" and "[[Pillar of Awesome]]" achievements, respectively, each worth 10 gamerpoints. Activating the [[Terminal/Halo: Combat Evolved Anniversary|Terminal]] found on the level will unlock the "[[Arrival (achievement)|Arrival]]" achievement worth 5 gamerpoints, while finding the [[Halo: Combat Evolved Anniversary Skulls#Iron|Iron Skull]] will unlock the "[[Skulltaker Halo: CE: Iron]]" achievement, also worth 5 gamerpoints.
 
==Description==
This level is set on board the ''Pillar of Autumn''. The main objective of the mission is escaping the ship.
This level is modified depending on the difficulty chosen in the following ways:
*[[Staff Sergeant|Sergeant]] [[Avery Junior Johnson|Johnson]] makes different speeches at the beginning of the level.
*On [[Easy]] and [[Normal]], the player goes through a testing diagnostic which acts as a tutorial for basic controls and the mechanics of health and shields. On Heroic and Legendary difficulty, this is automatically skipped and the player immediately heads out to find Captain Keyes.
*On Easy and Normal difficulty, the [[Motion tracker]] and grenades are disabled until certain moments in the level. On Heroic and Legendary, they can be used right from the start.
*On Easy and Normal, when you walk through a hallway, a [[Sangheili]] will appear to attack you. However, before he can do anything, a squad of marines will gun him down.


==Transcript==
==Transcript==
===The ''Pillar of Autumn''===
[http://www.youtube.com/watch?v=dMWrM0VWsv8 '''{''Original Cutscene''}''']
[http://www.youtube.com/watch?v=dMWrM0VWsv8 '''{''Original Cutscene''}''']
[http://www.youtube.com/watch?v=LKOZtWKAkPI '''{Anniversary ''Cutscene''}''']
[http://www.youtube.com/watch?v=LKOZtWKAkPI '''{Anniversary ''Cutscene''}''']


[[File:Autumn Arrival.png|thumb|300px|The UNSC ''Pillar of Autumn'' approaching Installation 04.]]
[[File:PoA Reach.jpg|thumb|right|300px|The {{UNSCShip|Pillar of Autumn}}.]]
 
''Fades into space. [[Installation 04]] is visible above [[Threshold]]. The ''Pillar of Autumn'' appears, moving slowly toward the ring. [[C709 Longsword-class Interceptor|Longsword]] escorts soar alongside. In ''Anniversary'', the camera fades into the ''Autumn'' and pans to show Installation 04 and Threshold as the ship moves.''
''Fades into space. [[Installation 04]] is visible above [[Threshold]]. The ''Pillar of Autumn'' appears, moving slowly toward the ring. [[C709 Longsword-class Interceptor|Longsword]] escorts soar alongside. In ''Anniversary'', the camera fades into the ''Autumn'' and pans to show Installation 04 and Threshold as the ship moves.''


''The camera slowly turns and zooms in on the ''Pillar of Autumn''.''
''The camera slowly turns and zooms in on the ''Pillar of Autumn''.''


*'''[[Captain (Navy)|Captain]] [[Jacob Keyes]]''': "Cortana, all I need to know is did we lose [[Covenant|them]]?"
*'''[[Captain (Navy)|Captain]] [[Jacob Keyes]]''': "Cortana, all I need to know is did we lose [[Covenant Empire|them]]?"


*'''[[Cortana]]''': "I think we both know the answer to that."
*'''[[Cortana]]''': "I think we both know the answer to that."
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''Keyes examines the main screen, pulls his pipe out of his mouth and shakes some ash off it. He closes his eyes wearily.''
''Keyes examines the main screen, pulls his pipe out of his mouth and shakes some ash off it. He closes his eyes wearily.''


*'''Cortana''': "But I've isolated approach signatures from multiple [[Ket-pattern battlecruiser|CCS-class]] battle groups, make it three capital ships per group. And in about 90 seconds they'll be all over us."
*'''Cortana''': "But I've isolated approach signatures from multiple [[CCS-class Battlecruiser|CCS-class]] battle groups, make it three capital ships per group. And in about 90 seconds they'll be all over us."


*'''Keyes''': "Well, that's it then. Bring the ship back up to Combat Alert Alpha. I want everyone at their stations."
*'''Keyes''': "Well, that's it then. Bring the ship back up to Combat Alert Alpha. I want everyone at their stations."
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*'''Johnson''': ''([[Normal]])'' "Once again, it is our job to finish what the flyboys started. We are leaving this ship, platoon, and engaging the [[Covenant]] on solid ground. When we meet the enemy, we will rip their skulls from their spines, and toss 'em away, laughin'!" ''(turns around)'' "''Am I right, Marines?''"
*'''Johnson''': ''([[Normal]])'' "Once again, it is our job to finish what the flyboys started. We are leaving this ship, platoon, and engaging the [[Covenant]] on solid ground. When we meet the enemy, we will rip their skulls from their spines, and toss 'em away, laughin'!" ''(turns around)'' "''Am I right, Marines?''"


[[File:HCEA Johnson&Marines.jpg|thumb|300px|Johnson giving his speech]]
[[File:Johnson&marines.jpg|thumb|right|300px|Johnson giving his speech]]


*'''Johnson''': ''([[Heroic]])'' "Men, here is where we show those [[Sangheili|split-chin squid-head sons-of-bitches]] that they could not have picked a worse enemy than the [[human]] race! We are going to blow the hell out of those dumb bugs, until we don't have anything left to shoot 'em with! And then we are going to strangle them with their ''own-living-guts!''" ''(turns around)'' "''Am I right, Marines?''"
*'''Johnson''': ''([[Heroic]])'' "Men, here is where we show those [[Sangheili|split-chin squid-head sons-of-bitches]] that they could not have picked a worse enemy than the [[human]] race! We are going to blow the hell out of those dumb bugs, until we don't have anything left to shoot 'em with! And then we are going to strangle them with their ''own-living-guts!''" ''(turns around)'' "''Am I right, Marines?''"


*'''Johnson''': ''([[Legendary]])'': "Men, we led those dumb bugs out to the middle of nowhere to keep 'em from gettin' their ''filthy'' claws on [[Earth]], but we stumbled onto somethin' they're so hot for that they're scramblin' over each other to get it. Well, I don't care if it's [[Forerunner|God]]'s own anti-[[Flood|son-of-a-bitch]] machine or a giant hula hoop, we're not gonna let 'em have it! What we ''will'' let 'em have...is a belly full of lead and a pool of their own blood to drown in!" ''(turns around)'' "''Am I right, Marines?''"
*'''Johnson''': ''([[Legendary]])'': "Men, we led those dumb bugs out to the middle of nowhere to keep 'em from gettin' their ''filthy'' claws on [[Earth]]. But we stumbled onto somethin' they're so hot for, that they're scramblin' over each other to get it. Well, I don't care if it's God's own anti-son-of-a-bitch machine, or a giant hula hoop, we're not gonna let 'em have it! What we ''will'' let 'em have...is a belly full of lead, and a pool of their own blood to drown in!" ''(turns around)'' "''Am I right, Marines?''"


*'''Marines:''' "Sir, yes sir!"
*'''Marines:''' "Sir, yes sir!"
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*'''Johnson''': "All you greenhorns who wanted to see Covenant up close...this is gonna be your lucky day."
*'''Johnson''': "All you greenhorns who wanted to see Covenant up close...this is gonna be your lucky day."


[[File:ChiefThawing.png|thumb|300px|Technicians awakening the Master Chief.]]
[[File:ChiefThawing.png|thumb|right|300px|Technicians awakening the Master Chief.]]


''Cut to a computer screen.''
''Cut to a computer screen.''
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===Reveille===
===Reveille===
[[File:MasterChiefExitCryoPod.jpg|thumb|300px|The Master Chief exits his cryo pod.]]
[[File:MasterChiefExitCryoPod.jpg|thumb|right|300px|The Master Chief exits his cryo pod.]]
''Note: Testing only happens in single-player, on Easy and Normal difficulties.''
''Note: Testing only happens in single-player, on Easy and Normal difficulties.''


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'''{''Gameplay''}'''
'''{''Gameplay''}'''


*'''Shephard''': "I gave you a double dose of the [[Stim-pack|wake-up stim]]. Take a quick walk around the cryo bay and join me at the optical diagnostics station when you're ready."
*'''Shephard''': "I gave you a double dose of the wake-up stim. Take a quick walk around the cryo bay and join me at the optical diagnostics station when you're ready."


''Shephard walks over, soon Master Chief follows him and stands on a red square.''
''Shephard walks over, soon Master Chief follows him and stands on a red square.''


''If Chief does not face Shephard or begins to wander:''
''If the player does not face Shephard or begins to wander:''


*'''Shephard''': "Stand on the red square please."
*'''Shephard''': "Stand on the red square please."
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''When the Chief faces Shephard and stands on the square:''
''When the Chief faces Shephard and stands on the square:''


[[File:HCEA Targeting test.png|thumb|300px|The targeting test.]]
[[File:HCEA Targeting test.png|thumb|right|300px|The targeting test.]]


*'''Shephard''': "I know the ordnance techs usually take care of your targeting sensors, but we're short of time, Chief. Just look at each of the flashing panels to target them. When you lock on, it'll change color."
*'''Shephard''': "I know the ordnance techs usually take care of your targeting sensors, but we're short of time, Chief. Just look at each of the flashing panels to target them. When you lock on, it'll change color."
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''If Chief does not look at Shepard.''
''If Chief does not look at Shepard.''


*'''Shephard''': "Sir, I need you to look at me to begin."
*'''Shephard''': "Sir I need you to look at me to begin."


''If Chief does not stand on the square''
''If Chief does not stand on the square''


*'''Shephard''': "Stand on the yellow square. This'll just take a second."
*'''Shepard''':"Stand on the yellow square. This'll just take a second."


''The Chief steps into the square.''
''The Chief steps into the square.''
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*'''Marcus (PA)''': "Recharging normal. Showing green across the board."
*'''Marcus (PA)''': "Recharging normal. Showing green across the board."
[[File:HCE TPOA Sam killed.png|thumb|right|Sam Marcus is shot and killed by a Sangheili.]]


*'''Captain Keyes (PA):''' "Bridge to Cryo Two, this is Captain Keyes. Send the Master Chief to the bridge immediately."
*'''Captain Keyes (PA):''' "Bridge to Cryo Two, this is Captain Keyes. Send the Master Chief to the bridge immediately."
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''Shephard leads Master Chief out of Cryo Two and down a corridor. Shephard tries to open the second door, which explodes, killing him. The Master Chief leaves the area and sees crewmen battling the Covenant while another crewman is killed by an explosion.''
''Shephard leads Master Chief out of Cryo Two and down a corridor. Shephard tries to open the second door, which explodes, killing him. The Master Chief leaves the area and sees crewmen battling the Covenant while another crewman is killed by an explosion.''
[[File:PoA Crewmen.jpg|thumb|Crewmen attempt to fight off alien boarders.]]


*'''[[Crewman 1|Crewman #1]]''': "Behind us! They're right behind us!"
*'''[[Crewman 1|Crewman #1]]''': "Behind us! They're right behind us!"
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''The crewman is killed by an explosion just as he reaches the blast doors, which shut slowly.''
''The crewman is killed by an explosion just as he reaches the blast doors, which shut slowly.''


''If Chief lingers around the area:''
''If the player lingers around the area:''
*'''Crewman''': "Master Chief, sir, the situation's secure here. You're probably needed somewhere else!"
*'''Crewman''': "Master Chief, sir, the situation's secure here. You're probably needed somewhere else!"


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*'''PFC Chips Dubbo''': "Sir! The Captain needs you on the bridge, ASAP! You better follow me."
*'''PFC Chips Dubbo''': "Sir! The Captain needs you on the bridge, ASAP! You better follow me."
[[File:Wounded Marine.png|thumb|A Marine wounded by the Covenant.]]


''The Chief follows Dubbo through an emptied armory with a few dead or wounded Marines. Outside there's another fight between the crew and the Covenant.  The Chief arrives just in time to witness a crewman being killed in an explosion.''
''The Chief follows Dubbo through an emptied armory with a few dead or wounded Marines. Outside there's another fight between the crew and the Covenant.  The Chief arrives just in time to witness a crewman being killed in an explosion.''
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''The Chief approaches Keyes.''
''The Chief approaches Keyes.''


[[File:2817468-gallery.jpg|thumb|300px|The Chief and Captain Keyes, discussing the situation.]]
[[File:2817468-gallery.jpg|thumb|right|300px|The Chief and Captain Keyes, discussing the situation.]]


[http://www.youtube.com/watch?v=v3HHf3TQw3E '''{''Original Cutscene''}''']
[http://www.youtube.com/watch?v=v3HHf3TQw3E '''{''Original Cutscene''}''']
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''Cortana's avatar appears on the holotank.''
''Cortana's avatar appears on the holotank.''


*'''Cortana''': "A dozen Covenant superior battleships against a single [[Halcyon-class light cruiser|''Halcyon''-class cruiser]]. With those odds, I'm content with three - make that ''four'' kills." ''(to the Chief)'' "Sleep well?"
*'''Cortana''': "A dozen Covenant superior battleships against a single {{Class|Halcyon|Cruiser}}. With those odds, I'm content with three - make that ''four'' kills." ''(to the Chief)'' "Sleep well?"


*'''John-117''': "No thanks to your driving, yes."
*'''John-117''': "No thanks to your driving, yes."
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*'''Cortana''': "Captain, the cannon was my last offensive option."
*'''Cortana''': "Captain, the cannon was my last offensive option."


*'''Keyes''': "Alright then. I'm initiating [[Cole Protocol#Article 2|Cole Protocol, Article 2]]. We're abandoning the ''Autumn''. That means you too, Cortana."
*'''Keyes''': "Alright then. I'm initiating [[United Nations Space Command Emergency Priority Order 098831A-1#Article 2|Cole Protocol, Article 2]]. We're abandoning the ''Autumn''. That means you too, Cortana."


*'''Cortana''': "While you do what, go down with the ship?"
*'''Cortana''': "While you do what, go down with the ship?"
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*'''Keyes''': "In a manner of speaking. The [[Installation 04|object]] we found, I'm going to try and land the ''Autumn'' on it."
*'''Keyes''': "In a manner of speaking. The [[Installation 04|object]] we found, I'm going to try and land the ''Autumn'' on it."


*'''Cortana''': "With all due respect, sir, this [[Human-Covenant War|war]] has ''enough dead heroes''."
*'''Cortana''': "With all due respect, sir, this war has ''enough dead heroes''."


*'''Keyes''': "I appreciate your concern, Cortana, but it's not up to me. Protocol is clear. Destruction or capture of a shipboard AI is absolutely unacceptable, that means you're leaving the ship. Lock in a selection of emergency landing zones, upload them to my neural lace, and then sort yourself for a hard transfer."
*'''Keyes''': "I appreciate your concern, Cortana, but it's not up to me. Protocol is clear. Destruction or capture of a shipboard AI is absolutely unacceptable, that means you're leaving the ship. Lock in a selection of emergency landing zones, upload them to my neural lace, and then sort yourself for a hard transfer."
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''Cortana's avatar disappears.''
''Cortana's avatar disappears.''


*'''Keyes''': "...which is where you come in, Chief. Get Cortana off this ship. Keep her safe from the enemy. If they capture her, they'll learn everything. Force deployment, weapons research...''[[Earth]]''."
*'''Keyes''': "...which is where you come in, Chief. Get Cortana off this ship. Keep her safe from the enemy. If they capture her, they'll learn everything. Force deployment, weapons research... ''[[Earth]]''."


*'''John-117''': "I understand."  
*'''John-117''': "I understand."  
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''Cortana looks around the bridge for one last time, then sighs.''
''Cortana looks around the bridge for one last time, then sighs.''


[[File:KeyesChipCEA.png|thumb|300px|Captain Keyes gives Cortana's data chip to the Chief.]]
[[File:KeyesChipCEA.png|thumb|right|300px|Captain Keyes gives Cortana's data chip to the Chief.]]


*'''Cortana''': "Yank me."
*'''Cortana''': "Yank me."
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===AI Constructs and Cyborgs First!===
===AI Constructs and Cyborgs First!===
''Keyes hands his [[M6D magnum|pistol]] to the Chief.''
 
''Keyes hands his [[M6D Personal Defense Weapon System|pistol]] to the Chief.''


*'''Keyes''': "I don't keep it loaded, son. You'll have to find ammo as you go."
*'''Keyes''': "I don't keep it loaded, son. You'll have to find ammo as you go."


''If Chief lingers next to Captain Keyes:''
''If the player lingers next to Captain Keyes:''


*'''Keyes''': "Get moving, Master Chief. There's nothing you can do here."
*'''Keyes''': "Get moving, Master Chief. There's nothing you can do here."
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*'''Keyes''': ''(angrily)'' "I gave you an order, soldier. Get off this ship!"
*'''Keyes''': ''(angrily)'' "I gave you an order, soldier. Get off this ship!"


''If Chief stays on the bridge but not next to Captain Keyes:''
''If the player stays on the bridge but not next to Captain Keyes:''


*'''Cortana''': "We need to get off this ship, Chief, before we're completely overrun by Covenant."
*'''Cortana''': "We need to get off this ship, Chief, before we're completely overrun by Covenant."
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----
----


''If Chief uses the pistol to kill Captain Keyes or any crewmen:''
''If player uses the Pistol to kill Captain Keyes or any crewmen:''


*'''Cortana''': ''(shocked and infuriated)'' "What the hell are you doing?!"
*'''Cortana''': ''(shocked and infuriated)'' "What the hell are you doing?!"
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----
----


''When Chief moves away from Keyes, the PA announcements Cortana was doing is replaced by PA announcements by Keyes. These loop till the end of the mission.''
''When the player moves away from Keyes, the PA announcements Cortana was doing is replaced by PA announcements by Keyes. These loop till the end of the mission.''


*'''Keyes (PA)''': "Combat Teams on decks Seven and Eight, fall back to secondary defensive positions."
*'''Keyes (PA)''': "Combat Teams on decks Seven and Eight, fall back to secondary defensive positions."
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*'''Cortana''': "Those Marines could use some help, Chief! Do what you do best!"
*'''Cortana''': "Those Marines could use some help, Chief! Do what you do best!"


''The Chief steps over a body of a dead Marine and picks up an [[MA5B assault rifle|Assault Rifle]].''
''The Chief steps over a body of a dead Marine and picks up an [[MA5B Individual Combat Weapon System|Assault Rifle]].''


''From here to the end of the level, if Chief takes a hit with his shields down:''
''From here to the end of the level, if the player takes a hit with his shields down:''


*'''Cortana''': ''(urgently)'' "Keep your head down! There's two of us in here now, remember?"
*'''Cortana''': ''(urgently)'' "Keep your head down! There's two of us in here now, remember?"
Line 482: Line 517:
*'''Marine #3''': "Move it! Back to the airlock!"
*'''Marine #3''': "Move it! Back to the airlock!"


''An explosion comes from the airlock, caused by a [[Brhi Xur-pattern Leech|Covenant boarding vessel]] crashing into the ship, killing the two Marines standing guard next to it. Covenant troops pour into the corridor.  The Chief and the Marines eliminate them. If John-117 enters the Covenant boarding craft:''
''An explosion comes from the airlock, caused by a [[Covenant boarding craft|Covenant boarding vessel]] crashing into the ship, killing the two Marines standing guard next to it. Covenant troops pour into the corridor.  The Chief and the Marines eliminate them.''


*'''Cortana''': "They're using ''our'' lifeboat airlocks to attach their boarding craft! We go out and they come in! Clever bastards..."
''If John-117 enters the Covenant boarding craft:''
 
*'''Cortana''': "They're using ''our'' lifeboat airlocks to attach their boarding craft. We go out and they come in! Clever bastards..."


''The Chief leaves the airlock area.''
''The Chief leaves the airlock area.''
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*'''Marine #3''': "Go on ahead, Chief. We'll secure this airlock."
*'''Marine #3''': "Go on ahead, Chief. We'll secure this airlock."


[[File:ChiefEliteCEA.jpg|thumb|300px|The Chief engages a [[Sangheili Minor]].]]
[[File:ChiefEliteCEA.jpg|thumb|right|300px|The Chief engages a [[Sangheili Minor]].]]


''The Chief finds a trio of Marines fighting Covenant while taking cover behind [[Combat Barriers]].''
''The Chief finds a trio of Marines fighting Covenant while taking cover behind [[Combat Barriers]].''
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*'''Cortana''': "Covenant! On the landing above us!"
*'''Cortana''': "Covenant! On the landing above us!"


''After the battle on the ledges, the Chief climbs the staircase to the second floor. The Chief sees a [[lifepod]] launching with pulse lasers bursting all around the airlocks.''
''After the battle on the ledges, the Chief climbs the staircase to the second floor.''
 
''The Chief sees a [[lifepod]] launching with pulse lasers bursting all around the airlocks.''


*'''Cortana''': "The lifepods are launching! We should hurry."
*'''Cortana''': "The lifepods are launching! We should hurry."
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[http://www.youtube.com/watch?v=t628k8Bqv44 '''{Anniversary ''Cutscene''}''']
[http://www.youtube.com/watch?v=t628k8Bqv44 '''{Anniversary ''Cutscene''}''']


[[File:AutumnDamagedCEA.png|thumb|300px|[[Bumblebee]] lifeboat [[Lima Foxtrot Alpha 43|LFA-43]] speeds away as the ''Autumn'' burns.]]
[[File:AutumnDamagedCEA.png|thumb|right|300px|[[Bumblebee]] lifeboat [[Lima Foxtrot Alpha 43|LFA-43]] speeds away as the ''Autumn'' burns.]]


''A Marine heads for the airlock, but is thrown to the ground by an explosion.''
''A Marine heads for the airlock, but is thrown to the ground by an explosion.''
Line 582: Line 621:
*'''Marine #6''': "We're gonna make it, aren't we, sir? I don't wanna die out here!"
*'''Marine #6''': "We're gonna make it, aren't we, sir? I don't wanna die out here!"


[[File:LFA-43 Halo.png|thumb|300px|John-117's lifeboat approaches [[Installation 04]].]]
[[File:LFA-43 Halo.png|thumb|right|300px|John-117's lifeboat approaches [[Installation 04]].]]


''The Chief pats him on the shoulder.''
''The Chief pats him on the shoulder.''
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''The Chief dashes to the back of the lifeboat, and watches the ''Autumn''.''
''The Chief dashes to the back of the lifeboat, and watches the ''Autumn''.''


*'''Cortana''': "I knew it! The ''Autumn's'' accelerating. Keyes is going in manually!"
*'''Cortana''': "I knew it! The ''Autumn''<nowiki>'</nowiki>s accelerating. Keyes is going in manually!"


''The ''Autumn'' accelerates and flies over the lifepod (past the pod's starboard side in ''Anniversary''). It is struck by multiple [[plasma torpedo]]es.''
''The ''Autumn'' accelerates and flies over the life pod (past the pod's starboard side in ''Anniversary''). It is struck by multiple [[plasma torpedo]]es.''


[[File:BumblebeeAnniversary.png|thumb|300px|The Bumblebee enters Installation 04's atmosphere.]]
[[File:BumblebeeAnniversary.png|thumb|right|300px|The Bumblebee lifeboat hits Installation 04's atmosphere.]]


*'''Bumblebee Pilot''': "Heads up, everyone, this is it! We're entering the ring's atmosphere in five!"
*'''Bumblebee Pilot''': "Heads up, everyone, this is it! We're entering the ring's atmosphere in five!"
Line 619: Line 658:


''Level ends.''
''Level ends.''
==Achievements==
The following [[achievement]]s can be unlocked on ''The Pillar of Autumn'' across the [[Xbox 360]] and ''[[Halo: The Master Chief Collection]]'' editions of ''Halo: Combat Evolved Anniversary''. The original [[Xbox]] and [[Halo: Combat Evolved (PC port)|PC]] and [[Halo: Combat Evolved for Macintosh|Macintosh]] releases of ''Halo: Combat Evolved'' did not contain achievement unlocks.
{| class="wikitable"
|-
! scope="col" style="width:135px;text-align:center;" |'''''Halo: Combat Evolved Anniversary'' (Xbox 360)'''
! scope="col" style="width:135px;text-align:center;" |'''''Halo: MCC'' (Xbox One, Xbox Series X|S)'''
! scope="col" style="width:135px;text-align:center;" |'''''Halo: MCC'' (Steam)'''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games'''
|-
|[[File:HCEA Achievement Pillar of Autumn.png|center|64px]]
|[[File:HTMCC HCEA Achievement PillarOfAutumn.png|center|114px]]
|[[File:HTMCC HCEA Achievement Steam PillarOfAutumn.jpg|center|64px]]
|<center>'''[[Pillar of Autumn (achievement)|Pillar of Autumn]]'''</center>
|Beat The Pillar of Autumn on any difficulty.
|<center>''[[Halo: Combat Evolved Anniversary]]''<br/>''[[Halo: The Master Chief Collection]]''</center>
|-
|[[File:HR Achievement Overshields are for Sissies.png|center|64px]]
|[[File:HTMCC HCEA Achievement OvershieldsareforSissies.png|center|114px]]
|[[File:HTMCC Achievement OvershieldsAreForSissies Steam.jpg|center|64px]]
|<center>'''[[Overshields are for Sissies]]'''</center>
|Beat The Pillar of Autumn on Legendary difficulty without picking up an [[Overshield]].
|<center>''[[Halo: Combat Evolved Anniversary]]''<br/>''[[Halo: The Master Chief Collection]]''</center>
|-
|[[File:HR Achievement Walk it Off.png|center|64px]]
|[[File:HTMCC HCEA Achievement WalkItOff.png|center|114px]]
|[[File:HTMCC Achievement WalkItOff Steam.jpg|center|64px]]
|<center>'''[[Walk it Off]]'''</center>
|Beat The Pillar of Autumn on Legendary difficulty without picking up a health pack.
|<center>''[[Halo: Combat Evolved Anniversary]]''<br/>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HCEA Achievement Didn'tLikeThisShipAnyways.png|center|114px]]
|[[File:HTMCC HCEA Achievement Steam DLTSA.jpg|center|64px]]
|<center>'''[[Didn't Like This Ship Anyways]]'''</center>
|Beat the par time on The Pillar of Autumn.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HCEA Achievement PillarofAwesome.png|center|114px]]
|[[File:HTMCC HCEA Achievement Steam PillarOfAwesome.jpg|center|64px]]
|<center>'''[[Pillar of Awesome]]'''</center>
|Beat the par score on The Pillar of Autumn.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HCEA Achievement Arrival.png|center|114px]]
|[[File:HTMCC HCEA Achievement Steam Arrival.jpg|center|64px]]
|<center>'''[[Arrival (achievement)|Arrival]]'''</center>
|Find the [[Terminal (Halo: Combat Evolved Anniversary)|Terminal]] on The Pillar of Autumn.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HCEA Achievement SkulltakerIron.png|center|114px]]
|[[File:HTMCC HCEA Achievement Steam SkulltakerIron.jpg|center|64px]]
|<center>'''[[Skulltaker Halo: CE: Iron]]'''</center>
|Find the [[Halo: Combat Evolved Anniversary skulls#Iron|Iron Skull]] on The Pillar of Autumn.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HCEA Achievement Megg.png|center|114px]]
|[[File:HTMCC HCEA Achievement Steam Megg.jpg|center|64px]]
|<center>'''[[Megg (achievement)|Megg]]'''</center>
|It's a sign.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|}
==Production notes==
{{Main|Development of Halo: Combat Evolved}}
Bungie designer [[Jaime Griesemer]] led the gameplay design of ''The Pillar of Autumn'',{{Ref/YouTube|Id=IGN|9ndZbg8Mr-Q|IGN|Halo: Combat Evolved Devs React to Speedrun (Martin O’Donnell, Marcus Lehto)}}  while artist [[Paul Russel]] was led the design for the level environment.{{Ref/Book|AoH|Page=75}} Russel's art design for the interiors was inspired by the work of artist [[Wikipedia:Ron Cobb|Ron Cobb]] on the films ''[[Wikipedia:Star Wars (film)|Star Wars]]'' and ''[[Wikipedia:Alien (film)|Alien]]''.{{Ref/Reuse|IGN}}
In both the opening and ending cinematics, the ''Pillar of Autumn'' model remains static. Instead, the movement of surrounding objects and background matte painting forged an illusion that the ship was moving in space.{{Ref/Film|Id=Commentary|[[Halo 3 Legendary Edition|''Halo 3'' Legendary Edition]], Halo: Combat Evolved developer commentary}}
The events of this level occurs concurrently with the ''[[Halo: Fireteam Raven]]'' level ''[[Escape (Halo: Fireteam Raven level)|Escape]]'', which takes place on the same ship. John-117 makes a brief cameo on ''Escape'' in a re-interpretation of his actions in the final cinematic of this level. Like in the cinematic, the Spartan throws a Marine into the Bumblebee pod, but, with Covenant still in the hallway on ''Escape'', he fires his M6D pistol at the boarders before running into the escape pod.


==Trivia==
==Trivia==
===Glitches===
===Glitches===
{{Main|Glitches}}
{{Main|Glitches}}
*It's possible to save Thom (the crewman who runs the diagnostics tests) from being killed by the malfunctioning door down the hall, just after exiting the first room. It requires the player to stand in front of the door and absorb the damage. If Thom survives, his character model will freeze.
*There is a glitch which allows the player to get back into the cryo chamber. The player must jump inside the tube and crouch before the cover closes. Once inside, the player will be able to see [[Headless Master Chief|an apparently decapitated copy of the Master Chief]], but once the cover closes, the player will be trapped inside and must load the last checkpoint or restart the level.
*There is a glitch which allows the player to get back into the cryo chamber. The player must jump inside the tube and crouch before the cover closes. Once inside, the player will be able to see [[Headless Master Chief|an apparently decapitated copy of the Master Chief]], but once the cover closes, the player will be trapped inside and must load the last checkpoint or restart the level.
*It's possible to stand outside of the energy shield test station while the test is running. Just move carefully into the square and when it starts, the machine will push the player out, freezing the player in place until the process is done.
*It's possible to stand outside of the energy shield test station while the test is running. Just move carefully into the square and when it starts, the machine will push the player out, freezing the player in place until the process is done.
*There is a glitch in the level that allows the player to [[Three weapons glitch|carry three weapons]] instead of only two. Get off the bridge very fast after Keyes gives the player the pistol.
*There is a glitch in the level that allows the player to [[Three Weapons Glitch|carry three weapons]] instead of only two. Get off the bridge very fast after Keyes gives the player the pistol.
*There is also another glitch that allows the player to exit the ''Pillar of Autumn''. If the player goes to the spot where 3 Unggoy stand near the 3 launched lifepod stations, the player can crouch on the window looking out into space and, still crouching, slowly move out of the ship.
*There is also another glitch that allows the player to exit the ''Pillar of Autumn''. If the player goes to the spot where 3 Unggoy stand near the 3 launched lifepod stations, the player can crouch on the window looking out into space and, still crouching, slowly move out of the ship.


Line 711: Line 672:
*Captain Keyes wears the insignia of a [[Unified Ground Command|UNICOM]] [[Captain (ground forces)|captain]] when he should wear those of a [[Captain (Navy)|Navy captain]].
*Captain Keyes wears the insignia of a [[Unified Ground Command|UNICOM]] [[Captain (ground forces)|captain]] when he should wear those of a [[Captain (Navy)|Navy captain]].
*If the one listens closely when Johnson and his Marines break formation and move out in the launch bay during the beginning cutscene, the sound of a Warthog crashing into a wall can be heard in the background.
*If the one listens closely when Johnson and his Marines break formation and move out in the launch bay during the beginning cutscene, the sound of a Warthog crashing into a wall can be heard in the background.
*In the cinematic when the player goes to the bridge for the first time, the ''Pillar of Autumn'' is hit by an antimatter charge, and the bridge will shake. Captain Keyes and Master Chief will fall on the bridge, but the crewmen behind them are not affected in any way.
*In the cinematic when the player goes to the bridge for the first time, the ''Pillar of Autumn'' is hit by an antimatter charge, and the bridge will shake. Captain Keyes and Master Chief will fall on the bridge, but the crewman behind them are not affected in any way.
*After Keyes puts his cigar in his mouth, his lip becomes permanently tilted as if the cigar was there, even when it has been removed.
*The ''Autumn''<nowiki/>'s main view screen has a diagram on it, with an annotation displaying, 'Trajectory FD: Halo,' yet nobody on board the ''Autumn'' knows the ring's name. It isn't found out by any of the human characters until Captain Keyes overhears the guards on the ''[[Truth and Reconciliation]]'' talking about it.
*Sometimes, in the cafeteria area, there are two Johnsons among the Marines. One of them comes out of the door where the Sangheili Minor is as normal. The other one is where the rest of the Covenant forces come out of the two doors at the other side of the cafeteria. The second Johnson is pointing his weapon at a pillar that's next to a table. He doesn't attack the Covenant or the player when the rest of the marines think of the player as a [[Treason|traitor]]. He won't budge unless the player or the Covenant kill him. He'll still do his speeches as normal.
*If one strafes right-to-left on the ''Autumn's'' bridge, one can see that [[Installation 04]] only has a diameter of about 50 meters with a width of only a couple feet, while in reality the ring is approximately 10,000 kilometers in diameter and quite a few kilometers in width.
*If one looks closely, the Master Chief's escape pod still has its rear hatch open when it launches.
*When given the pistol from Captain Keyes, he is talking with the side of his mouth open as if he was smoking his pipe.
*Sometimes, in the cafeteria area, there are two Johnsons among the Marines. One of them comes out of the door where the Sangheili Minor is as normal. The other one is where the rest of the Covenant forces come out of the two doors at the other side of the cafeteria. The second Johnson is pointing his weapon at a pillar that's next to a table. He doesn't attack the Covenant or the player when the rest of the marines think of the player as a traitor. He won't budge unless the player or the Covenant kill him. He'll still do his speeches as normal.
*If the one looks closely, the Master Chief's escape pod launches, it still has its rear hatch open.


===Easter eggs===
===Easter Eggs===
{{Main|Easter eggs}}
{{Main|Easter Eggs}}
*In ''Anniversary'', the introductory cutscene is more faithful to the original version on [[Legendary]] difficulty: camera angles for the ''Autumn''{{'}}s arrival, Johnson's speech, and the cryo tube's unsealing, as well as the music, are nearly identical to the original ''Halo''.
*In ''Anniversary'', the introductory cutscene is more faithful to the original version on [[Legendary]] difficulty: camera angles for the ''Autumn'''s arrival, Johnson's speech, and the cryo tube's unsealing, as well as the music, is nearly identical to the original ''Halo''.
*"Keyes" on Captain Keyes' uniform says "[[Hellomyname Keyes|Hello my name]]" above it. The "is" is missing. This is probably due to the fact that it wouldn't fit.
*"Keyes" on Captain Keyes' uniform says "[[Hellomyname Keyes|Hello my name]]" above it. The "is" is missing. This is probably due to the fact that it wouldn't fit.
*In ''Anniversary'', the [[Halo: Combat Evolved Anniversary skulls#Iron Skull|Iron Skull]] can be found in the cryo bay, behind a stack of crates that are at the left of the targeting lights.
*In ''Anniversary'', the [[Halo: Combat Evolved Anniversary Skulls#Blind Skull|Blind Skull]] can be found in the cryo bay, behind a stack of crates that are at the left of the targeting lights.
*In ''Anniversary'', the [[Terminal (Halo: Combat Evolved Anniversary)#The Terminals|first terminal]] is one of the computer consoles located on the left side of the Autumn's bridge. All of the console's screens flash "INCOMING MESSAGE" in red, and a crewman is standing beside it instead of manning the console.
*In ''Anniversary'', the [[Terminal/Halo: Combat Evolved Anniversary#The Terminals|first terminal]] is one of the computer consoles located on the left side of the Autumn's bridge. All of the console's screens flash "INCOMING MESSAGE" in red, and a crewman is standing beside it instead of manning the console.
*The bulletin board located near the entrance to the bridge has many fliers that can be read, including the flier for the missing cat, [[Jonesy]].
*The bulletin board located near the entrance to the bridge has many fliers that can be read, including the flier for the missing cat, [[Jonesy]].
**In the remastered version of the billboard on the ship's bridge, there is a movie poster titled ''Dark Planetoid Rising'' with an image of the [[Requiem|planet that appeared in the Legendary ending of ''Halo 3'']] - a reference to [http://web.archive.org/web/20160409095813/https://www.neogaf.com/forum/showpost.php?p=9274467&postcount=33832 a 2008 NeoGAF meme]. In addition, in the lower left corner there is an image of the "Troll Face" easter egg, which is a widely known internet meme.
**In the remastered version of the billboard on the ship's bridge, there is a movie poster titled ''Dark Planetoid Rising'' with an image of the [[Requiem|planet the appeared in the Legendary ending of ''Halo 3'']] - a reference to [http://www.neogaf.com/forum/showpost.php?p=9274467&postcount=33832 a 2008 NeoGAF meme]. In addition, in the lower left corner there is an image of the "Troll Face" easter egg, which is a widely known internet meme.
**Also, in the location of the ''missing cat'' ad in the remastered version, there is an ad for a missing goose that lays golden eggs.
**Also, in the location of the ''missing cat'' ad in the remastered version, there is an ad for a missing goose that lays golden eggs.
*There is "The [[Megg]]" which is the letter "M" made from blood and bullets.
*There is "The [[Megg]]" which is the letter "M" made from blood and bullets.
*In the remastered version of the monitors in the cryo chamber control room, it is shown in a schematic that [[Linda-058]] is present.
*In the remastered version of the monitors in the cryo chamber control room, in is shown in a schematic that [[Linda-058]] is present.


===References===
===References===
*"Reveille" is French for "waking up", referring to John's cryonic sleep. It is also the name of the bugle call commonly heard in the United States military that is played at sunrise each day.
*"Reveille" is French for "waking up", referring to John's cryonic sleep. It is also the name of the bugle call commonly heard in the United States military that is played at sunrise each day.
*The phrase ''"Unseal the Hushed Casket"'' is a reference to the last line of John Keat's sonnet 'To Sleep'.
*The phrase ''"Unseal the Hushed Casket"'' is a reference to the last line of John Keat's sonnet 'To Sleep'.
*In ''Halo: Combat Evolved'', the Navy crewmembers' uniforms are very similar to those of the [[marathongame:BOB|BOBs]] from the ''[[Marathon]]'' series. However, in ''Halo: Combat Evolved Anniversary'', their uniforms are much more reserved, resembling the gray Navy service uniforms seen in ''[[Halo Wars]]'', ''[[Halo: Reach]]'', ''[[Halo Legends]]'', and other more recent media.
*In ''Halo: Combat Evolved'', the Navy crewmembers' uniforms are very similar to those of the [[w:c:marathongame:BOB|BOBs]] from the ''[[Marathon]]'' series. However, in ''Halo: Combat Evolved Anniversary'', their uniforms are much more reserved, resembling the gray Navy service uniforms seen in ''[[Halo Wars]]'', ''[[Halo: Reach]]'', ''[[Halo Legends]]'', and other more recent media.
* In ''[[wikipedia:Forza Horizon 4|Forza Horizon 4]]'', the Autumn Showcase Remix version of ''[[The Halo Experience Showcase]]'' is named ''Pillar of Autumn''.


===Miscellaneous===
===Miscellaneous===
*The ''Autumn''{{'}}s main view screen has a diagram on it, with an annotation displaying, 'Trajectory FD: Halo,' despite the ring's name being unknown until Captain Keyes overhears the guards on the ''[[Truth and Reconciliation]]'' talking about it.
*Sergeant Johnson appears a few times in this level. Firstly, when he is giving his speech to the line of Marines and also appears as the driver of the Warthog in the background at times. He is always in the mess hall fighting Covenant. He then sometimes appears guarding a lifeboat airlock, and then is killed in an explosion, and finally appears in the battle with the Covenant on the landing.
*Sergeant Johnson appears a few times in this level. Firstly, when he is giving his speech to the line of Marines and also as the driver of the Warthog in the background of the same cutscene. He is always in the mess hall fighting Covenant. He then sometimes appears guarding a lifeboat airlock, and then is killed in an explosion, and finally appears in the battle with the Covenant on the landing.
*If the player shoots the bridge console crewmen in the head, they will not die, but the reticule will change from blue to red when the player targets them.
*If the player shoots the bridge console crewmen in the head, they will not die, but the reticule will change from blue to red when the player targets them.
*Sometimes the player has to kill bridge crewmen to trigger the invincible Marines, and sometimes the player only has to injure one.
*Sometimes the player has to kill bridge crewmen to trigger the invincible Marines, and sometimes the player only has to injure one.
*If the player kills an ally from outside the bridge, they will be teleported to the bridge. This is a programmatic measure to prevent the player from escaping the horde of invincible Marines that try to kill them; it stops the player from rushing out of the bridge after killing an ally. However, the player could climb down a ladder near the pilots' chair and recover there.
*If the player kills an ally from outside the bridge, they will be teleported to the bridge. This is a programmatic measure to prevent the player from escaping the horde of invincible Marines that try to kill them; it stops the player from rushing out of the bridge after killing an ally. However, the player could climb down a ladder near the pilots' chair and recover there.
*In the novel ''[[Halo: The Fall of Reach]]'' there is a command chair on the bridge, but there isn't one in this level.
*In the novel ''[[Halo: The Fall of Reach]]'' there is a command chair on the bridge, but there isn't one in this level.
*Markings seen on the monitors at the front of the bridge and the tactical monitors at the center of the bridge bear strong resemblance to the [[reticule]] for the [[Vostu-pattern carbine|Covenant Carbine]] in ''Halo 2'' and ''Halo 3''.
*Markings seen on the monitors at the front of the bridge and the tactical monitors at the center of the bridge bear strong resemblance to the [[reticule]] for the [[Type-51 Carbine|Covenant Carbine]] in ''Halo 2'' and ''Halo 3''.
*Strangely enough, all the Covenant and Marines the player finds on his way to the bridge are invincible. This could be so that players cannot take weapons of fallen enemies or allies.
*Strangely enough, all the Covenant and Marines the player finds on his way to the bridge are invincible. This could be so that players cannot take weapons of fallen enemies or allies.
*The Covenant encountered on the way to the bridge will mostly ignore the player. Sometimes they will shoot at you, but inflict very little damage.
*The Covenant encountered on the way to the bridge will mostly ignore the player. Sometimes they will shoot at you, but inflict very little damage.
*The three Unggoy encountered outside the bridge will not drop their plasma pistols when the player kills them.
*The three Unggoy encountered outside the bridge will not drop their plasma pistols when the player kills them.
*[[Zuka 'Zamamee]] was an enemy in this level, but with a different Sangheili model (Usually a Sangheili Major). By hints from ''Halo: The Flood'', Zuka 'Zamamee is probably the Sangheili guarding the last escape pod, as that is the setting that the book best describes his presence.
*[[Zuka 'Zamamee]] was an enemy in this level, but with a different Sangheili model (Usually a Sangheili Major). By hints from ''Halo: The Flood'', Zuka 'Zamamee is probably the Sangheili guarding the last escape pod, as that is the setting that the book best describes his presence.
*In the ''Anniversary'' version of this level, the Bumblebee pilot is a female Marine model from ''Halo 3'', as opposed to a repurposed UNSC Army Trooper model from ''Halo Reach.''
*The soundtracks played in this level include [[Brothers in Arms]], [[Enough Dead Heroes]], [[Perilous Journey]], and a small section from [[Suite Autumn]].
*The soundtracks played in this level include [[Brothers in Arms]], [[Enough Dead Heroes]], [[Perilous Journey]], and a small section from [[Suite Autumn]].
*The opening cutscene with the ''Pillar of Autumn'' approaching Installation 04 resembles the shot of the USS ''Sulaco'' approaching LV-426 in the film [[Wikipedia:Aliens|''Aliens'']].
*The opening cutscene with the ''Pillar of Autumn'' approaching Installation 04 resembles the shot of the USS ''Sulaco'' approaching LV-426 in the film [[Wikipedia:Aliens|''Aliens'']].
*This level is modified depending on the difficulty chosen in the following ways:
**[[Staff Sergeant|Sergeant]] [[Avery Junior Johnson|Johnson]] makes different speeches at the beginning of the level.
**On [[Easy]] and [[Normal]], the player goes through a testing diagnostic which acts as a tutorial for basic controls and the mechanics of health and shields. On Heroic and Legendary difficulty, this is automatically skipped and the player immediately heads out to find Captain Keyes.
**On Easy and Normal difficulty, the [[Motion tracker]] and grenades are disabled until certain moments in the level. On Heroic and Legendary, they can be used right from the start.
**On Easy and Normal, when the player walks through a darkened hallway on the way to the bridge, a [[Sangheili]] will appear to attack Chief only for a squad of marines to chase him off.
**On Easy and Normal, there is a stuck door that the player must use a melee attack on to open, which Cortana will point out.
**On Easy and Normal, there is an [[Unggoy]] with its back to the player that serves as a tutorial for the stealth melee attack mechanic.
*The crewman who screams "Wait for me!" at the start of the level is voiced by [[Martin O'Donnell]].{{Ref/Twitter|Id=MT|MartyTheElder|1318351385738371073|Marty O'Donnell|Quote=I really appreciate Alan Tudyk's homage to my acting eight years later.|Y=2021|M=2|D=28}}


==Gallery==
==Gallery==
===''Halo: Combat Evolved''===
<gallery>
<gallery>
File:HCE PillarOfAutumn Bridge Concept.jpg|''Halo: Combat Evolved'' concept art of the bridge.
File:HCEA-Concept-PoA-Chief-Profile.jpg|Concept art of [[John-117]] aboard the ''Autumn'' in ''[[Halo: Combat Evolved Anniversary]]''.
File:HCE PillarOfAutumn Corridor Concept.jpg|''Halo: Combat Evolved'' concept art of a corridor on the ship.
File:AnniversaryCoop.png|The second cutscene during cooperative play, as shown in ''Anniversary''.
File:HCE_PillarOfAutumn_Storyboard.jpg|A storyboard for the level.
File:2817467-gallery.jpg|The Master Chief charging through the ''Autumn'''s corridors in ''Anniversary''.
File:HCE Menu 01 The Pillar of Autumn.png|Preview of the level in ''Halo: Combat Evolved'' menu.
File:2817470-gallery.jpg|Two Unggoy near a set of blast doors in ''Anniversary''.
File:The Pillar of Autumn.jpg|The UNSC ''Pillar of Autumn'' escorted by Longswords.
File:Longsword Fighter.jpg|C709 Longswords in space.
File:HCE Fireteam Charlie 2.jpg|Sergeant Johnson rouses his men.
File:HCE Coop Cryo.jpg|Two Spartans exiting cryo tubes on cooperative play.
File:HCE ShieldTest.jpg|The crewmen charge up MJOLNIR's energy shielding.
File:HCE TPOA Sam killed.png|Sam Marcus is shot and killed by a Sangheili.
File:PoA Crewmen.jpg|Crewmen attempt to fight off Covenant boarders.
File:Wounded Marine.png|A Marine wounded by the Covenant.
File:Cortana on Autumn.jpg|Cortana on a holotank in the bridge.
File:HCE Bumblebee Launch.jpg|A Bumblebee launching from the ''Autumn''.
File:Siege.jpg|Marines repelling Covenant boarders.
File:HTMCC-HCE BumblebeeMarines.png|Marines onboard a Bumblebee.
File:HaloCE-PoA-Damaged.jpg|The ''Autumn'' taking heavy fire in battle.
File:HTMCC-HCE BumblebeeAtmosphere.png|The Bumblebee enters Installation 04's atmosphere.
</gallery>
 
===''Halo: Combat Evolved Anniversary''===
<gallery>
File:HCEA - Shield Test Station.jpg|Concept art of the energy shield test station in ''Anniversary''.
File:HCEA_PillarOfAutumn_Props_Concept.jpg|Concept art of various props on the level.
File:HCEA_PillarOfAutumn_CorridorBattle_Concept.jpg|Concept art of the battle on the ship.
File:HCEA-Concept-PoA-Chief-Profile.jpg|Concept art of John-117 aboard the ''Autumn''.
File:HCEA AutumnInterior Concept 1.jpg|Concept art of the ship's interior.
File:HCEA AutumnInterior Concept 2.jpg|Concept art of the ship's interior.
File:HCEA Menu 01 PoA.png|Preview of the level in ''Halo: Combat Evolved Anniversary'' menu.
File:AnniversaryCoop.png|Two Spartans exiting cryo tubes on cooperative play.
File:HCEA-EnergyShieldTestStation-Screen.jpg|The crewmen charge up MJOLNIR's energy shielding.
File:CEA BridgeChat1.png|The Master Chief, Cortana, and Captain Keyes meeting on the bridge.
File:HCEA MarinesVsCoviesCafeteria.png|Marines fighting the Covenant in the mess hall.
File:HCEA CoviesAttackingCrewmen.png|Covenant boarders attacking crewmen.
File:2817467-gallery.jpg|The Master Chief charging through the ''Autumn''{{'}}s corridors.
File:2817470-gallery.jpg|Two Unggoy near a set of blast doors.
File:2817466-gallery.jpg|The Chief and a Marine engaging Sangheili Minors in ''Anniversary''.
File:2817466-gallery.jpg|The Chief and a Marine engaging Sangheili Minors in ''Anniversary''.
File:HCEA CoviesBoardingAutumn.png|Covenant troops exiting their boarding craft.
File:HTMCC-HCEA BumblebeeEjecting.png|A Bumblebee launching from the ''Autumn''.
File:HCEA PillarOfAutumn Bumblebee Destroyed.png|A Bumblebee destroyed mid-flight by the Covenant.
</gallery>
</gallery>


==Sources==
{{succession box | before = ''[[Lone Wolf]] <br />| title = [[Halo: Combat Evolved#Campaign|''Halo'' Campaign Missions]] | years = '''''The Pillar of Autumn''''' |after = ''[[Halo (Halo: Combat Evolved Level)|Halo]]''}}
{{Ref/Sources}}
 
{{succession box | before = ''[[Lone Wolf]] {{C|''[[Halo: The Master Chief Collection|MCC]]''}} <br />| title = [[Halo: Combat Evolved#Campaign|''Halo CE'' Campaign Missions]] | years = '''''The Pillar of Autumn''''' |after = ''[[Halo (Halo: Combat Evolved Level)|Halo]]''}}


{{Levels|H1}}
{{Levels|H1}}

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