Editing The Package/Walkthrough
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*'''Halsey (COM)''': "I need more time. Whatever you have to do, do it." | *'''Halsey (COM)''': "I need more time. Whatever you have to do, do it." | ||
The first wave is | The first wave is Jackalsm Grunts, and Brutes. The minor infantry will come first, and you should be an expert in killing them by now. Most of them will be distracted by the turret, but it will quickly shut down under their fire. The Jackals will cost you the most DMR ammo, and though you have a lot it becomes scarce as time goes on, so it pays to conserve. | ||
Brutes will come shortly behind them. All the Brutes are Captains, wielding plasma repeaters or spikers. Since their helmets are so durable on Legendary, use the needle rifle to explode them. Be careful with your ammo, as you won't get any more during this entire battle. The best time to shoot them is when they're about to go berserk or throwing a grenade, since they'll be stuck in an animation and unable to dodge or use Armor Lock. If they berserk, they'll come past the sandbags. Fall back so they focus on your teammates, and stick them with a plasma grenade. | Brutes will come shortly behind them. All the Brutes are Captains, wielding plasma repeaters or spikers. Since their helmets are so durable on Legendary, use the needle rifle to explode them. Be careful with your ammo, as you won't get any more during this entire battle. The best time to shoot them is when they're about to go berserk or throwing a grenade, since they'll be stuck in an animation and unable to dodge or use Armor Lock. If they berserk, they'll come past the sandbags. Fall back so they focus on your teammates, and stick them with a plasma grenade. |