Editing The Office of Naval Intelligence (music)

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Status|RealWorld}}
{{Era|H3R|RW}}
{{Title|The Office of Naval Intelligence}}
{{Ratings}}
{{disambig header|the soundtrack|the intelligence branch of the UNSC|Office of Naval Intelligence}}
{{Infobox song
{{Music infobox
  | name      = The Office of Naval Intelligence
  | name      = The Office of Naval Intelligence
  | yt     =sACUOl0ilWU
  | video     = <youtube width="200" height="25">GL3UmzvmL2E</youtube>
  | album      = ''[[Halo 3: ODST Original Soundtrack]]''
  | album      = [[Halo 3: ODST Original Soundtrack]]
  | composer  =  
  | composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
*[[Martin O'Donnell]] and [[Michael Salvatori]]
*Martin O'Donnell, Michael Salvatori, and [[C. Paul Johnson]] {{C|''Uphill Both Ways'' & ''Infestation''}}
  | length    = 8:48
  | length    = 8:48
  | producer  =
  | producer  =
  | last      = [[Neon Night]]
  | last      = [[Neon Night (Song)|Neon Night]]
  | next      = [[Bits and Pieces]]
  | next      = [[Bits and Pieces (Song)|Bits and Pieces]]
}}
}}
'''The Office of Naval Intelligence''' is the ninth track (Disc 1 Track 9) in ''[[Halo 3: ODST Original Soundtrack]]'', and plays in the ''[[Halo 3: ODST]]'' campaign level ''[[ONI Alpha Site]]''. It is composed of ''A Heavy Toil'' (0:00-1:04), ''Strong Medicine'' (1:04-2:31), ''Uphill Both Ways'' (2:31-4:07), ''Access Denied'' (4:07-6:15), ''Infestation'' (6:15-7:17), and ''Clear the Air'' (7:17-8:48).
'''The Office of Naval Intelligence''' is the ninth track from the first CD included in the [[Halo 3: ODST Original Soundtrack]].<ref>[http://www.amazon.com/Original-Soundtrack-Martin-Michael-Salvatori/dp/B002LBGBOK/ Amazon.com]</ref> It contains the tracks ''A Heavy Toil'', ''Strong Medicine'', ''Uphill Both Ways'', ''Access Denied'', ''Infestation'', and ''Clear the Air''. It is the music for the [[ONI Alpha Site (level)|ONI Alpha Site]].


==Overview==
The song starts out much like Roll Call/Duty Bound/Price Paid from the [[Halo 3: Original Soundtrack]], but more urgent, as if enemies are nearby. Around 1:10, the song changes to slow strings. At 2:33, action reenters the song again, in an original combination of drums, cymbals, and bass. At 4:12 we are treated to a section of the song that sounds unnervingly like the beginning of Gravemind from the Halo 3 soundtrack. This goes on until 6:17, where we only hear an eerie synthesized rattling noise over a looping, fluctuating "whorl" sound. At 7:17, a much lighter tribal beat takes over; this continues until the end of the song, where it fades out.
===A Heavy Toil===
==Trivia==
''A Heavy Toil'' (1:04) open with a cymbal clash, following by heavy percussive beats. The volume and intensity swells until finish. The piece plays in the opening cinematic, when [[Taylor Miles|Taylor "Dutch" Miles]] and [[Michael Crespo|Michael "Mickey" Crespo]] are arming explosives on the bridge leading into [[ONI Alpha Site (location)|ONI Alpha Site]], then continues into the opening gameplay sequence on the bridge. It also plays during the final wave of each round in [[Firefight (Halo 3: ODST)|Firefight]].
*The song used in the [[Halo: Reach]] Multiplayer Trailer was a remix of ''Uphill Both Ways''.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=Reach_MPTrailer Bungie.net: Halo: Reach Multiplayer Trailer]</ref>
 
===Strong Medicine===
''Strong Medicine'' (1:27) features the strings and brass, featuring a reprise of the low strings melody from the first section of ''Strong Silent Type'' (from the earlier track ''[[The Rookie (music)|The Rookie]]''). The piece plays when Dutch and Mickey make their way into the inner courtyard of ONI Alpha Site.
 
===Uphill, Both Ways===
''Uphill, Both Ways'' (1:36) cuts in with heavy synth beats. The synth notes ramps up into a complex rhythm. It slows down in the middle before repeating its opening rhythm, followed by a reprise of the complex rhythm. Low strings enter and the piece ends. The piece plays when Dutch and Mickey are defending the inner courtyard of ONI Alpha Site.
 
===Access Denied===
''Access Denied'' (2:08) features eerie ambiance paired with muted percussion, which uses the same rhythm as ''Proceed with Caution'' (from  ''The Rookie''). The piece plays when Dutch and Mickey are defending ONI Alpha Site.
 
===Infestation===
''Infestation'' (1:02) is ambiance with synth effects.  The piece plays when Dutch and Mickey are taking the elevator to the roof while under attack by a swarm of [[Yanme'e]]. The piece also plays in ''[[Mombasa Streets]]'' when the [[Rookie]] is approaching any beacon other than Dare's helmet, which leads into the level ''[[Tayari Plaza]]''.
 
===Clear the Air===
''Clear the Air'' (1:31) fades in with the percussion melody from ''Trailhead '' (from the earlier track ''[[Deference for Darkness]]'') without the digital notes. The beats get louder before being joined by low strings, then high strings, at the end. The piece plays when Dutch and Mickey fight off the Covenant on the roof of ONI Alpha Site, and the strings enter in the ending cinematic, when Mickey activates the explosives in the building.
 
==Production note==
* The name ''Uphill, Both Ways'' refers to the design of the inner courtyard of ONI Alpha Site, which is the setting of where the piece plays in-game.
* The name ''Access Denied'' alludes to NMPD officers, Dutch and Mickey defending the atrium of Alpha Site to deny Covenant access to the ONI building. It also references screens found in various locations in-game which says the same phrase.
* The name ''Infestation'' refers to the Yanme'e building a hive under New Mombasa, akin to a bug infestation.
* The soundtrack used in the ''[[Halo: Reach]]'' Multiplayer Trailer is a remix of ''Uphill, Both Ways''.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=Reach_MPTrailer '''Bungie.net''': ''Halo: Reach Multiplayer Trailer'']</ref> The track was later included in ''[[Halo: Reach Original Soundtrack]]'' as [[Both Ways (remix)|Both Ways Remix]], which never plays in the game itself.


==Sources==
==Sources==
{{Ref/Sources}}
<references/>


{{Soundtrack|ODST}}
{{Halo Music}}
[[Category:Halo 3: ODST OST]]

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.