Editing The Maw
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The Warthogs in the Warthog Run have modified gameplay traits, resembling the Warthogs from an earlier build of ''Halo: Combat Evolved''. This was the result of designer [[Jaime Griesemer]] rebalancing the Warthog after the level geometry was already completed, which made it impossible for Warthogs to climb the steep ramps. Subsequently, the Warthogs in the Warthog Run were granted higher acceleration and speed to make it possible to complete the run.{{Ref/Reuse|IGN}} | The Warthogs in the Warthog Run have modified gameplay traits, resembling the Warthogs from an earlier build of ''Halo: Combat Evolved''. This was the result of designer [[Jaime Griesemer]] rebalancing the Warthog after the level geometry was already completed, which made it impossible for Warthogs to climb the steep ramps. Subsequently, the Warthogs in the Warthog Run were granted higher acceleration and speed to make it possible to complete the run.{{Ref/Reuse|IGN}} | ||
Artist [[Paul Russel]] described the Warthog Run as the "''Pillar of Autumn'' Conundrum. | Artist [[Paul Russel]] described the Warthog Run as the "''Pillar of Autumn'' Conundrum".{{Ref/Reuse|IGN}} The ''Pillar of Autumn'' has been established as approximately 1.17 km long. This, however, contradicts this level where the player must drive along a 3.5 km long service corridor that supposedly runs the length of the ship. | ||
Cinematic Artists Steve Abeyta animated John-117 stumbling on the Longsword.{{Ref/Film|Id=Commentary|[[Halo 3 Legendary Edition|''Halo 3'' Legendary Edition]], Halo: Combat Evolved developer commentary}} Art Director [[Marcus Lehto]] animated Installation 04's destruction,{{Ref/Reuse|IGN}} supposedly over the course of one night.{{Ref/Reuse|Commentary}} The scene was recreated during a flashback scene in the ''[[Halo 2]]'' campaign level ''[[The Heretic]]''. | Cinematic Artists Steve Abeyta animated John-117 stumbling on the Longsword.{{Ref/Film|Id=Commentary|[[Halo 3 Legendary Edition|''Halo 3'' Legendary Edition]], Halo: Combat Evolved developer commentary}} Art Director [[Marcus Lehto]] animated Installation 04's destruction,{{Ref/Reuse|IGN}} supposedly over the course of one night.{{Ref/Reuse|Commentary}} The scene was recreated during a flashback scene in the ''[[Halo 2]]'' campaign level ''[[The Heretic]]''. | ||
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===References=== | ===References=== | ||
*The definition of a "maw" is "the throat, jaws, and gullet of a flesh-eating animal. | *The definition of a "maw" is "the throat, jaws, and gullet of a flesh-eating animal". This is a possible reference to either the Flood or the adage: "Victory from the jaws of defeat." | ||
*In the beginning cutscene, Master Chief crashes his Banshee into the wall and climbs up into the ship. This was referenced in a scene in the ''[[Halo 2]]'' level ''[[The Oracle]]'', where the [[Thel 'Vadam|Arbiter]] crashes a [[Heretic Banshee]] into the wall before climbing it and re-entering the [[Gas Mine]]. | *In the beginning cutscene, Master Chief crashes his Banshee into the wall and climbs up into the ship. This was referenced in a scene in the ''[[Halo 2]]'' level ''[[The Oracle]]'', where the [[Thel 'Vadam|Arbiter]] crashes a [[Heretic Banshee]] into the wall before climbing it and re-entering the [[Gas Mine]]. | ||
*Part of the opening dialog in which Cortana says "We're not going to make it!" which the Chief replies with "We'll make it" is repeated in the end cutscene of the level ''[[Halo (Halo 3 level)|Halo]]'' in ''[[Halo 3]]''. | *Part of the opening dialog in which Cortana says "We're not going to make it!" which the Chief replies with "We'll make it" is repeated in the end cutscene of the level ''[[Halo (Halo 3 level)|Halo]]'' in ''[[Halo 3]]''. | ||
*When the player has destroyed the engines, Cortana will say, "it leads to a class '''[[Seven|7]]'''-service corridor that runs along the ship's dorsal structure." | *When the player has destroyed the engines, Cortana will say, "it leads to a class '''[[Seven|7]]'''-service corridor that runs along the ship's dorsal structure." | ||
*Foe Hammer responds to Cortana's transmission with "Roger, Cortana. I read you, 5 by 5." Five by Five is one of 25 military responses, indicating that radio communications are the best possible. Five by Five in mathematical terms is 5 x 5 which is 25, and 2+5='''7'''. | *Foe Hammer responds to Cortana's transmission with "Roger, Cortana. I read you, 5 by 5.". Five by Five is one of 25 military responses, indicating that radio communications are the best possible. Five by Five in mathematical terms is 5 x 5 which is 25, and 2+5='''7'''. | ||
*During the elevator ride, just before the Warthog run, Cortana instructs Foe Hammer to pick the Chief up at "External Access Junction 4-C. | *During the elevator ride, just before the Warthog run, Cortana instructs Foe Hammer to pick the Chief up at "External Access Junction 4-C". Considering that C is the third letter of the alphabet, 4C is another reference to '''7'''. | ||
*The final chapter of the level, "Warning: Hitchhikers May Be Escaping Convicts", is referenced in the ''Halo 3'' level ''[[Tsavo Highway]]'' as "Warning: Hitchhikers May Have Jetpacks. | *The final chapter of the level, "Warning: Hitchhikers May Be Escaping Convicts", is referenced in the ''Halo 3'' level ''[[Tsavo Highway]]'' as "Warning: Hitchhikers May Have Jetpacks". It's also referenced by [[Vergil]], who repeats the line as "Warning: Hitchhikers may be escaped convicts" in the ''[[Halo 3: ODST]]'' level ''[[Data Hive]]''. | ||
*The dialogue of Cortana where she warns the player about the gap in the trench starts when the player is exactly [[Seven|700]] meters away from [[Launch Bay 7]]. | *The dialogue of Cortana where she warns the player about the gap in the trench starts when the player is exactly [[Seven|700]] meters away from [[Launch Bay 7]]. | ||
*This is the only level that has a time limit in the ''[[Halo]]'' first-person games, although when the Warthog Run was remade in ''Halo 3'', the player will die if they linger for too long in an area. | *This is the only level that has a time limit in the ''[[Halo]]'' first-person games, although when the Warthog Run was remade in ''Halo 3'', the player will die if they linger for too long in an area. |