Editing The Maw
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*The Banshees that attack and follow ''Echo 419'' have open cockpits so they look like no one is piloting them. The Banshees do not actually fire shots that destroy ''Echo 419''. If the player fires at the Banshees, they will not receive any damage and cannot be destroyed until after ''Echo 419'' has passed over the extraction point. | *The Banshees that attack and follow ''Echo 419'' have open cockpits so they look like no one is piloting them. The Banshees do not actually fire shots that destroy ''Echo 419''. If the player fires at the Banshees, they will not receive any damage and cannot be destroyed until after ''Echo 419'' has passed over the extraction point. | ||
*In ''Halo: The Master Chief Collection'', after completing the level the carnage report will show that 4 Brutes were killed. This is because the engines that the player destroys are actually invisible AI that can only be "killed" by explosives. This is how the game detects that an explosive was used and triggers the resulting explosion. The game doesn't know what to classify the AI as in the carnage report, so Brutes are chosen. This may be due to the fact that Brutes are first in an alphabetical list of enemies, so they are chosen by default. | *In ''Halo: The Master Chief Collection'', after completing the level the carnage report will show that 4 Brutes were killed. This is because the engines that the player destroys are actually invisible AI that can only be "killed" by explosives. This is how the game detects that an explosive was used and triggers the resulting explosion. The game doesn't know what to classify the AI as in the carnage report, so Brutes are chosen. This may be due to the fact that Brutes are first in an alphabetical list of enemies, so they are chosen by default. | ||
*The warthog run is far longer than the actual ship, stretching nearly | *The warthog run is far longer than the actual ship, stretching nearly 3km as opposed to the Autumn's canonical 1.17km | ||
===Easter eggs=== | ===Easter eggs=== | ||
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*Apart from the Legendary ending, the only way one can actually see the ''Pillar of Autumn'' explode is to let the timer run down to zero. A cutscene will show it exploding. | *Apart from the Legendary ending, the only way one can actually see the ''Pillar of Autumn'' explode is to let the timer run down to zero. A cutscene will show it exploding. | ||
*Aggressor Sentinels will start coming through Bumblebee airlocks if the player hangs around the airlocks long enough at the beginning of the level. | *Aggressor Sentinels will start coming through Bumblebee airlocks if the player hangs around the airlocks long enough at the beginning of the level. | ||
*The bridge at '''External Access Junction 4C''' has long been a point of contention among Halo fans due to its perceived role of holding the front and back of the ship. | |||
==Gallery== | ==Gallery== | ||
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File:HCEA-Concept-Maw-WarthogRun.jpg|Concept art of the Warthog Run. | File:HCEA-Concept-Maw-WarthogRun.jpg|Concept art of the Warthog Run. | ||
File:HCEA LegendaryEnding.jpg|Johnson prepares to hug the Zealot in the Legendary ending. | File:HCEA LegendaryEnding.jpg|Johnson prepares to hug the Zealot in the Legendary ending. | ||
File:HCEA Disputed Bridge.jpg|The "bridge" at the warthog run. | |||
</gallery> | </gallery> | ||