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A common misconception with the various iterations—or "Marks"—of MJOLNIR armor is that the physical architecture of the suit separates each stage into visibly distinctive groups. But this is not the case. MJOLNIR successive iterations are largely defined by its internal components and the software suit housed within its framework, elements which are somewhat irrelevant to the physical shape it takes. This can be seen in the Mark V and [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] versions deployed in the fall of 2552, as various simultaneous projects required different customizations. While all had widely unique purposes, each remained faithful to MJOLNIR's core technology and goals. On [[Earth]], several UNSC testing facilities generated a variation of the Mark VI, which was codenamed [[CQB-class Mjolnir|CQB]]—Close Quarters Battle armor—and was intended to improve the user's ability to survive and react in close quarters combat scenarios. At the other end of the spectrum was [[EVA-class Mjolnir|EVA]], Extra-Vehicular Activity armor. Tested in the classified military facility on [[Ganymede]], it was specifically crafted for space operations and combat engagements [[Extra-vehicular activity|within a vacuum]]. The [[GRENADIER-class Mjolnir|Grenadier]] prototype was based on a Mark IV design, upgraded for the role of heavy weapon specialist. And when [[Project GUNGNIR]] was developing the [[M6 Spartan Laser|M6 Grindell/Galilean Nonlinear Rifle]], [[GUNGNIR-class Mjolnir|a companion MJOLNIR-based armor system]] was developed alongside it. Hence the name Spartan Laser. After the activation of the MJOLNIR Mark IV, the [[Damascus Materials Testing Facility]] began crafting an armor specifically suited for improving the likelihood of survival within proximity to a deadly explosion, something they referred to as [[EOD-class Mjolnir|EOD]], or Explosive Ordnance Disposal armor. Some have speculated that this effort was in response to [[Battle of Chi Ceti|an incident]] which occurred immediately after the Mark IV went live in 2525, when [[Blue Team|newly clad Spartans]] fended off a [[Unrelenting|Covenant ship]] preparing to attack [[Chi Ceti IV]], destroying the vessel at the cost of [[Samuel-034|one]] of their own. Whatever the reason, both EOD and the alternate [[HAZOP-class Mjolnir|Hazard Op suit]] would present a solution for missions of extreme environmental risk and danger. At a top secret testing facility in [[Swanbourne]], two unique armor types were commissioned by the [[Office of Naval Intelligence]] with the Mark VI's framework: [[SCOUT-class Mjolnir|Scout]] and [[RECON-class Mjolnir|Recon]]. ONI's intent was to create a significantly specialized version, better suited for infiltration deep into enemy territory. These alongside the highly classified [[OPERATOR-class Mjolnir|Operator]] model would afford [[Beta-5 Division|Beta-5]] commissioned Spartans all the tools they'd need in the field. The UNSC would leverage MJOLNIR's immense power on the ground with variants like [[COMMANDO-class Mjolnir|Commando]], [[JFO-class Mjolnir|JFO]], and [[SECURITY-class Mjolnir|Security]]. And in the sky, with both [[PILOT-class Mjolnir|Pilot]] and [[AIR ASSAULT-class Mjolnir|Air Assault]] models, all versatile and all fully equipped to engage the enemy in battle, wherever that enemy might be... While these and other variations provided a massive platform for the MJOLNIR technology across various theaters of war, ironically the most critical suit was the [[John-117|Master Chief]]'s. A standard version of Mark VI armor which protected him until the very end as he brought the bitter conflict with the Covenant [[Battle of Installation 00|to a close]]. | A common misconception with the various iterations—or "Marks"—of MJOLNIR armor is that the physical architecture of the suit separates each stage into visibly distinctive groups. But this is not the case. MJOLNIR successive iterations are largely defined by its internal components and the software suit housed within its framework, elements which are somewhat irrelevant to the physical shape it takes. This can be seen in the Mark V and [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] versions deployed in the fall of 2552, as various simultaneous projects required different customizations. While all had widely unique purposes, each remained faithful to MJOLNIR's core technology and goals. On [[Earth]], several UNSC testing facilities generated a variation of the Mark VI, which was codenamed [[CQB-class Mjolnir|CQB]]—Close Quarters Battle armor—and was intended to improve the user's ability to survive and react in close quarters combat scenarios. At the other end of the spectrum was [[EVA-class Mjolnir|EVA]], Extra-Vehicular Activity armor. Tested in the classified military facility on [[Ganymede]], it was specifically crafted for space operations and combat engagements [[Extra-vehicular activity|within a vacuum]]. The [[GRENADIER-class Mjolnir|Grenadier]] prototype was based on a Mark IV design, upgraded for the role of heavy weapon specialist. And when [[Project GUNGNIR]] was developing the [[M6 Spartan Laser|M6 Grindell/Galilean Nonlinear Rifle]], [[GUNGNIR-class Mjolnir|a companion MJOLNIR-based armor system]] was developed alongside it. Hence the name Spartan Laser. After the activation of the MJOLNIR Mark IV, the [[Damascus Materials Testing Facility]] began crafting an armor specifically suited for improving the likelihood of survival within proximity to a deadly explosion, something they referred to as [[EOD-class Mjolnir|EOD]], or Explosive Ordnance Disposal armor. Some have speculated that this effort was in response to [[Battle of Chi Ceti|an incident]] which occurred immediately after the Mark IV went live in 2525, when [[Blue Team|newly clad Spartans]] fended off a [[Unrelenting|Covenant ship]] preparing to attack [[Chi Ceti IV]], destroying the vessel at the cost of [[Samuel-034|one]] of their own. Whatever the reason, both EOD and the alternate [[HAZOP-class Mjolnir|Hazard Op suit]] would present a solution for missions of extreme environmental risk and danger. At a top secret testing facility in [[Swanbourne]], two unique armor types were commissioned by the [[Office of Naval Intelligence]] with the Mark VI's framework: [[SCOUT-class Mjolnir|Scout]] and [[RECON-class Mjolnir|Recon]]. ONI's intent was to create a significantly specialized version, better suited for infiltration deep into enemy territory. These alongside the highly classified [[OPERATOR-class Mjolnir|Operator]] model would afford [[Beta-5 Division|Beta-5]] commissioned Spartans all the tools they'd need in the field. The UNSC would leverage MJOLNIR's immense power on the ground with variants like [[COMMANDO-class Mjolnir|Commando]], [[JFO-class Mjolnir|JFO]], and [[SECURITY-class Mjolnir|Security]]. And in the sky, with both [[PILOT-class Mjolnir|Pilot]] and [[AIR ASSAULT-class Mjolnir|Air Assault]] models, all versatile and all fully equipped to engage the enemy in battle, wherever that enemy might be... While these and other variations provided a massive platform for the MJOLNIR technology across various theaters of war, ironically the most critical suit was the [[John-117|Master Chief]]'s. A standard version of Mark VI armor which protected him until the very end as he brought the bitter conflict with the Covenant [[Battle of Installation 00|to a close]]. | ||
[[Category:Halo Waypoint universe documentaries]] | [[Category:Halo Waypoint universe documentaries]] |