Editing The Halo Experience Showcase/Walkthrough
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{{Walkthrough Infobox | |||
{{Walkthrough | |era = [[File:FH4-KeyArt-Vertical.jpg|40px|link=wikipedia:Forza Horizon 4]] | ||
|prev = The Horizon Motocross Showcase | |prev = The Horizon Motocross Showcase | ||
|next = The Delta-Wing Showcase | |next = The Delta-Wing Showcase | ||
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|starting weapons = None | |starting weapons = None | ||
|enemies = None | |enemies = None | ||
}} | }} | ||
This is a walkthrough for ''[[The Halo Experience Showcase]]'' event in ''[[wikipedia:Forza Horizon 4|Forza Horizon 4]]''. It is written for play with the following settings: | This is a walkthrough for ''[[The Halo Experience Showcase]]'' event in ''[[wikipedia:Forza Horizon 4|Forza Horizon 4]]''. It is written for play with the following settings: | ||
* Drivatar Difficulty: | * Drivatar Difficulty: Expert, Pro, or Unbeatable | ||
* Braking: ABS On | * Braking: ABS On | ||
* Steering: Normal | * Steering: Normal | ||
* Traction Control: Off | * Traction Control: Off | ||
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* This event counts towards the Cross Country Series. | * This event counts towards the Cross Country Series. | ||
* Unlike the [[M12 Warthog]]s of ''Halo'', the [[M12S Warthog CST]] operates differently: | * Unlike the [[M12 Warthog]]s of ''Halo'', the [[M12S Warthog CST]] operates differently: | ||
** It is not controlled simply with the left stick | ** It is not controlled simply with the left stick; right trigger (RT) must be held down to actually use the throttle. Left trigger (LT) activates the brakes and A activates the handbrake. | ||
*** If the Braking setting is set to ABS Off, the brakes will lock if they are pressed too hard | *** If the Braking setting is set to ABS Off, the brakes will lock if they are pressed too hard. | ||
** It is much faster, with a maximum speed of {{convert|192|km/h|mph|sp=us}}. In addition, it is more stable due to the lack of four-wheel steering | ** It is much faster, with a maximum speed of {{convert|192|km/h|mph|sp=us}}. In addition, it is more stable due to the lack of four-wheel steering. | ||
** The camera view can actually be changed by pressing right bumper (RB). There are six available camera views: Chase Near, Chase Far, Cockpit, Driver, Hood, and Bumper | ** The camera view can actually be changed by pressing right bumper (RB). There are six available camera views: Chase Near, Chase Far, Cockpit, Driver, Hood, and Bumper. | ||
** Depending on the Damage & Tire Wear setting, the Warthog will either not take any damage at all, take only cosmetic damage, or risk having its mechanical parts take damage, which results in the vehicle's condition being downgraded. | |||
** Depending on the Damage & Tire Wear setting, the Warthog will either not take any damage at all | ** Automatic shifting allows the player to view their minimap with the View button. With Manual shifting, the player must press X to shift down and B to shift up. The Manual w/ Clutch setting has the added requirement of pressing the clutch, mapped to left bumper (LB) by default, either at the same time as or immediately before pressing X or B. Note that this works best with a properly set up and calibrated steering wheel controller. | ||
** Automatic shifting allows the player to view their minimap with the View button. With Manual shifting, the player must press X to shift down and B to shift up. The Manual w/ Clutch setting has the added requirement of pressing the clutch, mapped to left bumper (LB) by default, either at the same time as or immediately before pressing X or B. | |||
* As a departure from other Showcase Events in the ''Forza Horizon'' series, the player can never finish in any position lower than first in this event. This only applies when the event is played solo. | * As a departure from other Showcase Events in the ''Forza Horizon'' series, the player can never finish in any position lower than first in this event. This only applies when the event is played solo. | ||
* As with every other race event in the ''Forza Horizon'' series, when played in Co-Op, the first player to | * As with every other race event in the ''Forza Horizon'' series, when played in Co-Op, the first player to finish starts a 30 second countdown as a warning to the remaining players to finish the event as quickly as possible or risk getting a DNF. | ||
* | * This event defaults to the Timeless FM radio station with "[[The Trials]]" as the set song, although the player can change radio stations by pressing right on the D-pad. | ||
* Any Car Mastery perks the player has applied onto their own M12S Warthog CST do not apply to this event. | |||
* Any Car Mastery perks the player has applied onto their own M12S Warthog CST | |||
== Bamburgh Castle == | == Bamburgh Castle == | ||
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* '''Cortana''': "Cortana to Kilo Actual. Perfect timing! We are all done here and ready for dust-off." | * '''Cortana''': "Cortana to Kilo Actual. Perfect timing! We are all done here and ready for dust-off." | ||
For this Showcase Event, you will be driving | For this Showcase Event, you will be driving the M12S Warthog CST and following a [[D79-TC Pelican]] to a landing zone. As soon as the Showcase Event starts, you will immediately be driving and following the Pelican, which is chased by [[Type-54 Banshee|Banshees]]. Unlike in ''Halo'', the Banshees never attack and only act as moving props. Checkpoint 1 is {{convert|480|ft|m|sigfig=3}} ahead. Make a right and immediately turn back to the left, but make sure to watch out for [[Covenant]] scenery props ([[Covenant supply case|supply cases]] and [[Covenant portable shield|stationary shield generators]]), as well as the race barriers. Unlike the race barriers used in other events, these race barriers are actually indestructible solid objects and made out of [[hard light]]. Checkpoint 2 is immediately ahead. Feel free to take in the beautiful scenery (including the [[Halo Array|Halo ring]] in the background), but focus on reaching the checkpoint up ahead, which leads to a ramp that will lead you to Bamburgh Castle. Make sure to have at least {{convert|140|km/h|mph|sp=us}} of speed upon approaching it to clear the gap. | ||
Upon landing, you will notice that the race barriers converge closer together. Follow the path through the archway and out of the Bamburgh Castle. Here, you will notice [[United Nations Space Command|UNSC]] military scenery props that are indestructible and other normal scenery objects that are destructible. For extra Skill Score, smash the trash cans for "Binman" skills. | Upon landing, you will notice that the race barriers converge closer together. Follow the path through the archway and out of the Bamburgh Castle. Here, you will notice [[United Nations Space Command|UNSC]] military scenery props that are indestructible and other normal scenery objects that are destructible. For extra Skill Score, smash the trash cans for "Binman" skills. | ||
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* '''[[Banks]]''': "Roger that, Cortana. Hoo-rah!" | * '''[[Banks]]''': "Roger that, Cortana. Hoo-rah!" | ||
Once you reach the south end of the castle, you will exit it and encounter a [[UNSC Marine Corps|Marine]] in another Warthog. He is actually controlled by Drivatar AI, meaning you can pass him for "Pass" skills or get behind him for "Drafting" skills, but you don't actually race against him or the other Marines in the event. However, the Marines can often get in your way | Once you reach the south end of the castle, you will exit it and encounter a [[UNSC Marine Corps|Marine]] in another Warthog. He is actually controlled by Drivatar AI, meaning you can pass him for "Pass" skills or get behind him for "Drafting" skills, but you don't actually race against him or the other Marines in the event. However, the Marines can often get in your way, so try to outmaneuver them. | ||
Entering and exiting the Bamburgh Castle parking lot, make a hard right followed by another hard right, but always make sure to avoid contact with the Covenant scenery and hard light race barriers. Checkpoint 3 is just ahead. Drive through it and then prepare to hit the brakes hard as Checkpoint 4, which is located directly in a residential area near Bamburgh Castle, is followed by a sharp left. After clearing this checkpoint, follow the path for a sweeping left turn that takes you back onto asphalt roads, passing through the fifth checkpoint. | Entering and exiting the Bamburgh Castle parking lot, make a hard right followed by another hard right, but always make sure to avoid contact with the Covenant scenery and hard light race barriers. Checkpoint 3 is just ahead. Drive through it and then prepare to hit the brakes hard as Checkpoint 4, which is located directly in a residential area near Bamburgh Castle, is followed by a sharp left. After clearing this checkpoint, follow the path for a sweeping left turn that takes you back onto asphalt roads, passing through the fifth checkpoint. | ||
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* '''Cortana''': "Good to see you again, Pilot! I do not want to reach that LZ without you!" | * '''Cortana''': "Good to see you again, Pilot! I do not want to reach that LZ without you!" | ||
Exit off of the M68 and make a left to reach Checkpoint 13. You can shortcut the next few curves by braking and making a sharp left and gunning straight for Checkpoint 14, but once again, steer clear of Covenant scenery. Continue following the path to Checkpoint 15, which is just ahead, placed right before the final ramp. At this point, you will actually max out the Warthog's speed at {{convert| | Exit off of the M68 and make a left to reach Checkpoint 13. You can shortcut the next few curves by braking and making a sharp left and gunning straight for Checkpoint 14, but once again, steer clear of Covenant scenery. Continue following the path to Checkpoint 15, which is just ahead, placed right before the final ramp. At this point, you will actually max out the Warthog's speed at {{convert|192|km/h|mph|sp=us}} or slightly higher. | ||
== This Would Be a Very Good Time to Leave == | == This Would Be a Very Good Time to Leave == | ||
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* '''Cortana''': "Five, four, three, two, one... We're not gonna make it!" | * '''Cortana''': "Five, four, three, two, one... We're not gonna make it!" | ||
* '''Cortana''': "Pilot, this would be a very good time to leave." | * '''Cortana''': "Pilot, this would be a very good time to leave." | ||
Jump the ramp to trigger the last slow-motion cutscene in which two Banshees fly through. At this point, you | Jump the ramp to trigger the last slow-motion cutscene in which two Banshees fly through. At this point, you are actually jumping over the Pelican, but only for a very brief period of time. Once you land, you will get an "Ultimate Air" skill with a trade off of a loss of speed, which should be more than enough for you to avoid immediately crashing into the hard light barriers in front of you. Note that the Pelican can be touched, like with all other opponent vehicles featured in the other Showcase Events, so try not to touch it or you will lose too much speed. Continue following the path until you reach a small valley of rocks that leads to the beach south of Elmsdon-on-Sea. | ||
Steer to the left to reach Checkpoint 16, and immediately use full throttle to reach the finish line, which is at the landing zone just ahead. There are three pairs of | Steer to the left to reach Checkpoint 16, and immediately use full throttle to reach the finish line, which is at the landing zone just ahead. There are three pairs of checkpoint flares just ahead, but the last one is where the finish line actually is. Drive through the finish line to finish the event. | ||
You should get an average race time of 03:15.000. | You should get an average race time of 03:15.000. | ||