Editing The Cartographer
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{{ | {{Era|RW}} | ||
{{disambig header|the Halo Wars 2 campaign level|other uses of "Cartographer"|Cartographer (disambiguation)}} | {{disambig header|the Halo Wars 2 campaign level|other uses of "Cartographer"|Cartographer (disambiguation)}} | ||
{{Level infobox | {{Level infobox | ||
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*Kill 30 enemy air units using Wolverines (30) | *Kill 30 enemy air units using Wolverines (30) | ||
}} | }} | ||
{{Article | {{Article Quote|Professor Anders and Jerome arrive at the Cartographer to discover the secret of Atriox's command over the Ark.}} | ||
'''The Cartographer''' is the fifth [[campaign]] level in ''[[Halo Wars 2]]''. | '''The Cartographer''' is the fifth [[campaign]] level in ''[[Halo Wars 2]]''. | ||
==Transcript== | ==Transcript== | ||
'''SOUTH SPIRE / THE CARTOGRAPHER''' | '''SOUTH SPIRE / THE CARTOGRAPHER''' | ||
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*'''Anders''': "Oh, great. That's our way in." | *'''Anders''': "Oh, great. That's our way in." | ||
*'''Jerome-092''': "''Spirit of Fire'' Actual, we've got a problem. The route through to the Map Room is blocked by some kind of energy shield." | *'''Jerome-092''': "''Spirit of Fire'' Actual, we've got a problem. The route through to the Map Room is blocked by some kind of energy shield." | ||
''A Pelican arrives, dropping the Garage for construction on the Combat Station.'' | ''A Pelican arrives, dropping the Garage for construction on the Combat Station.'' | ||
*'''Captain Cutter''': "Can you open it, Professor?" | *'''Captain Cutter''': "Can you open it, Professor?" | ||
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*'''Anders''': "That's the Conduit for the energy shields, but the Banished have locked it down. As much as I'd like a more scientific solution, I think you're just going to have to destroy it to force it to shut down." | *'''Anders''': "That's the Conduit for the energy shields, but the Banished have locked it down. As much as I'd like a more scientific solution, I think you're just going to have to destroy it to force it to shut down." | ||
*'''Jerome-092''': "Only one way to find out. Weapons free, team. Target that conduit." | *'''Jerome-092''': "Only one way to find out. Weapons free, team. Target that conduit." | ||
''After clearing the Conduit | ''After clearing the Conduit form the Banished, the UNSC forces start open fire on the Conduit but when the Conduit's health reaches 75% the shield rises and the UNSC forces heard something.'' | ||
*'''Jerome-092''': "Did you feel that, Professor?" | *'''Jerome-092''': "Did you feel that, Professor?" | ||
*'''Anders''': "The Cartographer's sending in Sentinels to protect itself! We can't take on those Sentinels, fall back!" | *'''Anders''': "The Cartographer's sending in Sentinels to protect itself! We can't take on those Sentinels, fall back!" | ||
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''Soon, another EMP MAC is fired into the Conduit, disabling the defenses and the Sentinels dispersed once more and the UNSC finally shut it down.'' | ''Soon, another EMP MAC is fired into the Conduit, disabling the defenses and the Sentinels dispersed once more and the UNSC finally shut it down.'' | ||
'''''{In-game Cutscene}''''' | '''''{In-game Cutscene}''''' | ||
*'''Jerome-092''': "That did it, we've opened the energy shield to the central chamber. Professor, what happens now?" | *'''Jerome-092''': "That did it, we've opened the energy shield to the central chamber. Professor, what happens now?" | ||
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''The second barrier is disabled once UNSC destroys the West Conduit.'' | ''The second barrier is disabled once UNSC destroys the West Conduit.'' | ||
*'''Anders''': "We're nearly there, Jerome. One more and we'll be through the shield!" | *'''Anders''': "We're nearly there, Jerome. One more and we'll be through the shield!" | ||
''The UNSC start assembling forces again and this time they have to go through Banished base to reach the North Conduit but they lack the manpower to breach it.'' | ''The UNSC start assembling forces again and this time they have to go through Banished base to reach the North Conduit but they lack the manpower to breach it.'' | ||
*'''Captain Cutter''': "You're going to need more support, Jerome. I've managed to free up a few more fresh recruits for you." | *'''Captain Cutter''': "You're going to need more support, Jerome. I've managed to free up a few more fresh recruits for you." | ||
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==Leader powers== | ==Leader powers== | ||
*Restoration Drones I and II | *Restoration Drones I and II | ||
*Archer Missiles I | *Archer Missiles I | ||
*Battle Hardened I | *Battle Hardened I | ||
*Lotus Mine I and II | *Lotus Mine I and II | ||
*MAC blast EMP I | *MAC blast EMP I | ||
==Initial Structures and Units== | ==Initial Structures and Units== | ||
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**1 Garage | **1 Garage | ||
== | ===Strategy=== | ||
===General=== | ===General=== | ||
*Make sure you have proper firepower to assault the Banished's base. The base is typically defended by Elite Rangers, Hunters, and Banshees. | *Make sure you have proper firepower to assault the Banished's base. The base is typically defended by Elite Rangers, Hunters, and Banshees. | ||
*Keep Wolverines at the base and upgrade all base turrets with anti-air additions, as | *Keep Wolverines at the base and upgrade all base turrets with anti-air additions, as Wolverines and Protector Sentinels are both aircraft units. | ||
*Jerome can attack conduits from outside the Sentinel's swarm radius. | *Jerome can attack conduits from outside the Sentinel's swarm radius. | ||
===Bonus and Optional Objectives=== | ===Bonus and Optional Objectives=== | ||
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*Have 3 Wolverines guard the base at all times, because Banshees will frequently attack the base. After all three conduits are destroyed, Protector Sentinels will also attack the base. These two units can contribute to the 30 kills on air units using Wolverines. | *Have 3 Wolverines guard the base at all times, because Banshees will frequently attack the base. After all three conduits are destroyed, Protector Sentinels will also attack the base. These two units can contribute to the 30 kills on air units using Wolverines. | ||
**Wolverines can also join the main attack force as the Banished may also send Banshees to the conduits. | **Wolverines can also join the main attack force as the Banished may also send Banshees to the conduits. | ||
==Trivia== | ==Trivia== | ||
*The [[Halo Wars 2 skulls#Emperor|Emperor skull]] is awarded for destroying both minibases in the central chamber. | *The [[Halo Wars 2 skulls#Emperor|Emperor skull]] is awarded for destroying both minibases in the central chamber. | ||
*This is the only level in which the MAC blast EMP leader power can be used. The EMP MAC only becomes available when the Sentinels are swarming the Conduits. It cannot be used in other cases. | *This is the only level in which the MAC blast EMP leader power can be used. The EMP MAC only becomes available when the Sentinels are swarming the Conduits. It cannot be used in other cases. | ||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
{{succession box | before = ''[[One Three Zero]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''The Cartographer''''' |after = ''[[Lights Out]]''}} | {{succession box | before = ''[[One Three Zero]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''The Cartographer''''' |after = ''[[Lights Out]]''}} | ||
{{Levels|HW2}} | {{Levels|HW2}} |