Editing The Armory
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|next=''[[Cairo Station]]'' | |next=''[[Cairo Station]]'' | ||
|name='''''The Armory''''' | |name='''''The Armory''''' | ||
|devname=<code>01a_tutorial</code> | |devname=<code>01a_tutorial</code> | ||
|image=[[File:H2A TheArmory Loadscreen.png|300px]] | |image=[[File:H2A TheArmory Loadscreen.png|300px]] | ||
|player=[[ | |player=[[John-117]] | ||
|date= [[2552#October 20, 2552|October 20, 2552]] | |date= [[2552#October 20, 2552|October 20, 2552]] | ||
|place=Aboard ''[[Cairo Station (station)|Cairo Station]]'' | |place=Aboard ''[[Cairo Station (station)|Cairo Station]]'' | ||
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''Several UNSC ships drift past the station.'' | ''Several UNSC ships drift past the station.'' | ||
*'''Sergeant Johnson''': "Ships have been arriving all morning. Nobody's saying much, but I think [[Battle | *'''Sergeant Johnson''': "Ships have been arriving all morning. Nobody's saying much, but I think [[Battle of Earth|something ''big''<nowiki>'</nowiki>s]] about to happen." | ||
''The tram stops, and they walk out to join a crowd of cheering [[Marines]].'' | ''The tram stops, and they walk out to join a crowd of cheering [[Marines]].'' | ||
''Level ends.'' | ''Level ends.'' | ||
==Trivia== | ==Trivia== | ||
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*[[Avery Junior Johnson|Johnson]]'s line, "That, or he can hide behind me", is possibly an allusion to the fact that he cannot be killed at any point in the game. However, as he only appears in-game in the first section and near the first airlock in ''[[Cairo Station]]'', the first part of ''[[Outskirts]]'', and the last section of ''[[The Great Journey]]'', it is more likely to be a testament to Johnson's overwhelming sense of self confidence. | *[[Avery Junior Johnson|Johnson]]'s line, "That, or he can hide behind me", is possibly an allusion to the fact that he cannot be killed at any point in the game. However, as he only appears in-game in the first section and near the first airlock in ''[[Cairo Station]]'', the first part of ''[[Outskirts]]'', and the last section of ''[[The Great Journey]]'', it is more likely to be a testament to Johnson's overwhelming sense of self confidence. | ||
*This is one of ten levels in the entire ''[[Halo]]'' series where you don't face any enemies. The other nine are ''[[The Heretic]]'', ''[[Arrival]]'', ''[[Prepare To Drop]]'', ''[[Noble Actual]]'', ''[[Prologue]]'', ''[[Epilogue (Halo 4 level)|Epilogue]]'', ''[[Meridian Station (level)|Meridian Station]]'', ''[[Alliance]]'' and ''[[Before the Storm]]''. | *This is one of ten levels in the entire ''[[Halo]]'' series where you don't face any enemies. The other nine are ''[[The Heretic]]'', ''[[Arrival]]'', ''[[Prepare To Drop]]'', ''[[Noble Actual]]'', ''[[Prologue]]'', ''[[Epilogue (Halo 4 level)|Epilogue]]'', ''[[Meridian Station (level)|Meridian Station]]'', ''[[Alliance]]'' and ''[[Before the Storm]]''. | ||
*Out of all three games, this is the only one not accompanied by a supporting cutscene at either the start or the end.{{Verify_source}} | |||
*Although the [[MJOLNIR Powered Assault Armor|Mark VI armor]] has a [[Heads Up Display|HUD]] zoom for when the user is using a non-scoped weapon, it does not work in this level when the [[John-117|Master Chief]] is unarmed. This only happens in ''The Armory''. | *Although the [[MJOLNIR Powered Assault Armor|Mark VI armor]] has a [[Heads Up Display|HUD]] zoom for when the user is using a non-scoped weapon, it does not work in this level when the [[John-117|Master Chief]] is unarmed. This only happens in ''The Armory''. | ||
*During the development of ''Halo 2'', the origin of the MJOLNIR armor was to be affected by the game's difficulty which could either be Songnam, Pittsburgh, Shanghai or Essen.<ref>'''[[Halo Graphic Novel]]''', ''page 56''</ref> This concept was cut from the final build. | *During the development of ''Halo 2'', the origin of the MJOLNIR armor was to be affected by the game's difficulty which could either be Songnam, Pittsburgh, Shanghai or Essen.<ref>'''[[Halo Graphic Novel]]''', ''page 56''</ref> This concept was cut from the final build. |