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{{Era|RW}} | |||
{{Title|The Ark}} | {{Title|The Ark}} | ||
<center>''Looking for the [[Forerunner]] structure [[Installation 00]]?''</center> | |||
{{Level infobox | {{Level infobox | ||
|prev = ''[[Floodgate]]'' | |||
|prev=''[[Floodgate]]'' | |next = ''[[The Covenant (level)|The Covenant]]'' | ||
|next=''[[The Covenant (level)|The Covenant]]'' | |game = ''[[Halo 3]]'' | ||
|name='''''The Ark''''' | |name = '''''The Ark''''' | ||
|image=[[File: | |image = [[File:Ark.JPG|300px]] | ||
|player = [[John-117]] | |||
|date = [[2552#December|December 11, 2552]]<ref>[http://halo.xbox.com/en-us/intel/featured/video/herofortitude/bfe5038b-314a-4f17-a6be-f7613e0e3788 '''Halo Waypoint''': ''Hero-Fortitude'']</ref> | |||
|player= | |place = [[Installation 00]] | ||
|objective= *Find and clear a landing zone for ''Forward Unto Dawn'' | |||
*Find the [[Cartographer]] | |||
|date=[[2552#December|December 11, 2552]]<ref>[http://halo.xbox.com/en-us/intel/featured/video/herofortitude/bfe5038b-314a-4f17-a6be-f7613e0e3788 '''Halo Waypoint''': ''Hero-Fortitude'']</ref> | |||
|place=[[Installation 00 | |||
|objective=*Find and clear a landing zone for ''Forward Unto Dawn'' | |||
*Find the Cartographer | |||
}} | }} | ||
{{Article Quote|Search the waste for the Cartographer.}} | |||
'''The Ark''' is the seventh [[campaign]] level of ''[[Halo 3]]''. | '''The Ark''' is the seventh [[campaign]] level of ''[[Halo 3]]''. | ||
It takes place in a desert that comprises one of the center-most regions of the Ark, located 2<sup>18</sup> light-years outside the [[Milky Way]] galaxy's center. In this level, the [[ | It takes place in a desert that comprises one of the center-most regions of the Ark, located 2<sup>18</sup> light-years outside the [[Milky Way]] galaxy's center. In this level, the [[Covenant]] [[Covenant separatists|separatists]] and the [[human]]s side with [[343 Guilty Spark]] and his [[Sentinel]] allies to access the [[Cartographer]] and find The [[Prophet of Truth]]. Beating this mission on [[Heroic]] unlocks the shoulder pauldrons to the Elite [[Flight Harness]] [[Armor permutations (Halo 3)|armor permutation]]. Beating this level on [[Normal]] unlocks the [[Mark VI MJOLNIR Powered Assault Armor/V variant|EVA]] shoulder pads. Beating this level on [[Legendary]] gets you the [[EOD|EOD]] shoulder pads. Getting more than 50,000 Meta Game points will unlock the [[Ranger (achievement)|Ranger]] achievement, worth 10 [[Gamerpoint]]s. | ||
==Transcript== | ==Transcript== | ||
[http://www.youtube.com/watch?v=x89jHCVmkzE ''' | [http://www.youtube.com/watch?v=x89jHCVmkzE '''(''Cutscene'')'''] | ||
[[File:H3 - Shadow of Intent Bridge.png|thumb|300px|The Major and 'Vadum | [[File:H3 - Shadow of Intent Bridge.png|thumb|300px|The Major and 'Vadum in the ''Shadow of Intent'''s bridge.]] | ||
''The [[ | ''The separatist [[CCS-class battlecruiser|cruisers]] and [[CAS-class assault carrier|assault carrier]] arrive at the other side of the [[slipspace portal]]. A colossal structure is below them, and a Covenant fleet straight ahead.'' | ||
''Cut to the bridge of the ''[[Shadow of Intent]]''.'' | ''Cut to the bridge of the ''[[Shadow of Intent]]''.'' | ||
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*'''[[Sangheili Major]]''': "Brute ships. Staggered line! Shipmaster, they outnumber us, three-to-one!" | *'''[[Sangheili Major]]''': "Brute ships. Staggered line! Shipmaster, they outnumber us, three-to-one!" | ||
*'''[[Shipmaster]] [[Rtas 'Vadum]]''': "Then it is an even fight. ''(COM)'' All | *'''[[Shipmaster]] [[Rtas 'Vadum]]''': "Then it is an even fight. ''(COM)'' All Cruisers, fire at will! ''Burn'' their mongrel hides!" | ||
''[[ODST]]s and [[Marines]] board a [[D77H-TCI Pelican|Pelican]] with [[John-117]]. Cuts to the cockpit of the same Pelican | ''[[ODST]]s and [[Marines]] board a [[D77H-TCI Pelican|Pelican]] with [[John-117]]. Cuts to the cockpit of the same Pelican'' | ||
*'''[[Commander]] [[Miranda Keyes]] (COM)''': "[[ | *'''[[Commander]] [[Miranda Keyes]] (COM)''': "[[Dreadnought|Truth's ship]] isn't taking part in the attack. He must've gone to ground!" | ||
*'''[[Sergeant Major]] [[Avery Junior Johnson]]''': "Roger that, Ma'am! We're on him! (''to [[Hocus]]'') Kick the door." | *'''[[Sergeant Major]] [[Avery Junior Johnson]]''': "Roger that, Ma'am! We're on him! (''to [[Hocus]]'') Kick the door." | ||
''Hocus nods, and presses a button | ''Hocus nods, and presses a button in the controls. The Pelican drops out of the ''[[Forward Unto Dawn]]'' with two other Pelicans while the rest of three are dispatched from ''[[Shadow of Intent]]''. The massive underside of the ''Shadow of Intent'' can be seen flying on top of the ''Dawn'', which is seen leaving the ''Shadow of Intent'''s underside. As they breach through the loyalist fleet, one of the Pelicans is shot and destroyed by [[Seraph]] fighter-interceptors, but the rest make it unscathed. During the descent, the two fleets begin to engage each other. As they enter the atmosphere, the Chief checks on Johnson and Hocus in the cockpit, then returns to the back, where several Marines and ODSTs sit, readying themselves for battle.'' | ||
*'''Johnson (COM)''': "We good, Hocus?" | *'''Johnson (COM)''': "We good, Hocus?" | ||
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*'''Hocus (COM)''': "She's a little cooked, Sergeant Major... But she'll hold." | *'''Hocus (COM)''': "She's a little cooked, Sergeant Major... But she'll hold." | ||
''The Master Chief picks up a [[SRS99D| | ''The Master Chief picks up a [[SRS99D|Sniper Rifle]] holstered in the troop bay.'' | ||
*'''Johnson (COM)''': "Alright. Pop the hatch!" | *'''Johnson (COM)''': "Alright. Pop the hatch!" | ||
''The Master Chief slams a magazine into his rifle. The troop bay hatch opens, revealing a massive desert (In Co-op, [[Thel 'Vadam|the Arbiter]], with a [[ | ''The Master Chief slams a magazine into his rifle. The troop bay hatch opens, revealing a massive desert (In Co-op, [[Thel 'Vadam|the Arbiter]], with a [[Particle Beam Rifle]], stands up from the right side of the troop bay and moves to sit on the left side). The Chief walks to the right side and sits down.'' | ||
'''{''Gameplay''}''' | '''{''Gameplay''}''' | ||
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*'''ODST #1''': "That's some view." | *'''ODST #1''': "That's some view." | ||
*'''Johnson (COM)''': "Enjoy it while you can, Marines. Soon as we land, we're right back to it. Priority one: | *'''Johnson (COM)''': "Enjoy it while you can, Marines. Soon as we land, we're right back to it. Priority one: Secure a Landing Zone for the Commander's Frigate. Keep your eyes and ears open. We need all the Intel we can get... on wherever the hell we are." | ||
''The Pelicans touch down on a cliff side.'' | ''The Pelicans touch down on a cliff side.'' | ||
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'''''Sharpshooter.''''' | '''''Sharpshooter.''''' | ||
''The Master Chief (and the Arbiter, in co-op) and two ODSTs jump out of the Pelican. The Marines remain on-board. Another Pelican lands, dropping off two more troopers (In 3-4 player Co-op, [[N'tho 'Sraom]] and [[Usze 'Taham]] will come from the second Pelican). As the team moves on, one spots what looks like a galaxy in the sky.'' | ''The Master Chief (and the Arbiter, in co-op) and two ODSTs jump out of the Pelican. The Marines remain on-board. Another Pelican lands, dropping off two more troopers (In 3-4 player Co-op, [[N'tho 'Sraom]] and [[Usze 'Taham]] will come from the second Pelican). As the team moves on, one spots what looks like a galaxy in the sky.'' | ||
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*'''ODST leader''': "You take the first shot." | *'''ODST leader''': "You take the first shot." | ||
*'''[[Prophet of Truth]] (Hologram)''': "My Dreadnought cannot rise. Even now it is engaged, turns deftly in the wards of this new world. Do not relent until the [[ | *'''[[Prophet of Truth]] (Hologram)''': "My Dreadnought cannot rise. Even now it is engaged, turns deftly in the wards of this new world. Do not relent until the [[Covenant separatists|heretic]] ships are smashed!" | ||
''The Chief fires, and the rest of the team opens fire. Through tactical advantage and sniper fire, the enemy soldiers are wiped out. The team continues on.'' | ''The Chief fires, and the rest of the team opens fire. Through tactical advantage and sniper fire, the enemy soldiers are wiped out. The team continues on.'' | ||
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*'''ODST #1''': "We got more enemy contacts ahead, move out!" | *'''ODST #1''': "We got more enemy contacts ahead, move out!" | ||
''The team goes through a cave. A [[Phantom]] is assembling an [[Anti-Aircraft Battery]] on the other end.'' | |||
''The team goes through a cave. A [[ | |||
*'''ODST leader''': "They're setting up an AA battery. That thing'll tear the ''Dawn'' apart... We'll wait for you to take the shot." | *'''ODST leader''': "They're setting up an AA battery. That thing'll tear the ''Dawn'' apart... We'll wait for you to take the shot." | ||
''The team engages the enemy. The Phantom abandons a piece of the battery and flees. Having the lower ground, the Covenant soldiers start to retreat. Another Phantom drops off a [[ | ''The team engages the enemy. The Phantom abandons a piece of the battery and flees. Having the lower ground, the Covenant soldiers start to retreat. Another Phantom drops off a [[Hunter]] pair. The Master Chief finally takes them down, and the team continues up the hill.'' | ||
*'''Keyes (COM)''': "Chief, I'm giving the | *'''Keyes (COM)''': "Chief, I'm giving the [[Brute]]s all I've got...but this is a heavy-weight fight! The ''Dawn''<nowiki>'</nowiki>s only got the tonnage to last a few rounds. Find me a place to set her down. Over!" | ||
''If the player stalls:'' | ''If the player stalls:'' | ||
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*'''Johnson (COM)''': "Come on Chief, move ahead. Go, go, go!" | *'''Johnson (COM)''': "Come on Chief, move ahead. Go, go, go!" | ||
''The Master Chief and the team head through the structure at the top of the hill. Coming out on the other side of the structure, they see a | ''The Master Chief and the team head through the structure at the top of the hill. Coming out on the other side of the structure, they see a burning [[Longsword]] roar through the canyon.'' | ||
*'''Longsword Pilot (COM)''': "Thrusters are gone, I can't control it!" | *'''Longsword Pilot (COM)''': "Thrusters are gone, I can't control it!" | ||
''A muffled | ''A muffled rumble is heard a few seconds later.'' | ||
''A | ''A few Marines reveal themselves.'' | ||
*'''[[Private First Class]] [[Chips Dubbo]]''': ''(whispering)'' "Flak got our Pelican too, sir. But before we went down, we spotted a good LZ. If we can get to our vehicles, we'll lead you to it." | *'''[[Private First Class]] [[Chips Dubbo]]''': ''(whispering)'' "Flak got our Pelican too, sir. But before we went down, we spotted a good LZ. If we can get to our vehicles, we'll lead you to it." | ||
''The Chief and the others look at an area at the bottom of the ledge they are standing on. Several [[Unggoy]] and | ''The Chief and the others look at an area at the bottom of the ledge they are standing on. Several [[Unggoy]] and Jiralhanae are guarding a crashed Pelican and [[Mongoose]]s which presumably fell out when the Pelican was shot down. If players stay by the downed Pelican they can pick up radio transmissions of the ongoing space battles above them.'' | ||
*'''Rtas 'Vadum (COM)''': "Hit them again! And again! And again!" | *'''Rtas 'Vadum (COM)''': "Hit them again! And again! And again!" | ||
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*'''Keyes (COM)''': "Fire pods one through twelve. [[Archer]]s away." | *'''Keyes (COM)''': "Fire pods one through twelve. [[Archer]]s away." | ||
*'''Keyes (COM)''': " | *'''Keyes (COM)''': "Two contacts at point two-three-eight!" | ||
*'''Unknown Longsword Pilot (COM)''': "Affirmative. I see it...." | *'''Unknown Longsword Pilot (COM)''': "Affirmative. I see it...." | ||
*'''Rtas 'Vadum (COM)''': "No | *'''Rtas 'Vadum (COM)''': "No, I will handle those myself." | ||
*'''Unknown Longsword Pilot (COM)''': "Seraphs, on my six!" | *'''Unknown Longsword Pilot (COM)''': "Seraphs, on my six!" | ||
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*'''Keyes (COM)''': "Watch your fire, watch your fire!" | *'''Keyes (COM)''': "Watch your fire, watch your fire!" | ||
*'''Unknown Longsword Pilot (COM)''': " | *'''Unknown Longsword Pilot (COM)''': "No sign of the Elites, moving to the carrier. Goodbye, guys." | ||
*'''Unknown Longsword Pilot (COM)''': "All squadrons, form up! Form up!" | *'''Unknown Longsword Pilot (COM)''': "All squadrons, form up! Form up!" | ||
*'''Rtas 'Vadum (COM)''': " | *'''Rtas 'Vadum (COM)''': "I give an honor for that kill." | ||
*'''Rtas 'Vadum (COM)''': "Suppress with | *'''Rtas 'Vadum (COM)''': "Suppress with me, point laser batteries." | ||
*'''Rtas 'Vadum (COM)''': "Forward | *'''Rtas 'Vadum (COM)''': "Forward lasers, draw their fire." | ||
*'''Rtas 'Vadum (COM)''': "...burn." | *'''Rtas 'Vadum (COM)''': "...burn." | ||
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*'''Keyes (COM)''': "Charge the MAC. Give me a firing solution." | *'''Keyes (COM)''': "Charge the MAC. Give me a firing solution." | ||
''Two [[Brute Prowler]]s show up. Once the Jiralhanae are all killed, the Marines mount up on the Prowlers and working Mongooses''. | |||
''Two [[ | |||
*'''Dubbo''': "Mount up. Let's find that LZ. Follow us | *'''Dubbo''': "Mount up. Let's find that LZ. Follow us sir, all the way down this canyon." | ||
''The team mounts up and moves on through the canyon, clearing [[Covenant]] patrols and passing the Longsword's wreckage. | ''The team mounts up and moves on through the canyon, clearing [[Covenant]] patrols and passing the Longsword's wreckage. Transmissions from Jiralhanae warships can be heard from a crashed Phantom.'' | ||
'' | *'''Brute Commander (COM)''': "Nooooo! Hit the Carrier! Kill the [[Rtas 'Vadum|Half Jaw]] and his crew!" | ||
*''' | *'''Brute Commander (COM)''': "Keep their backs at fraud. Drive the heretic ships back to the Portal!" | ||
*''' | *'''Brute Commander (COM)''': "Their cruisers mixed with ours! Watch your fire!" | ||
*''' | *'''Brute Commander (COM)''': "Do not fear the [[San 'Shyuum|Prophet]]s' wrath, because if you fail I will have your hide!" | ||
''The team heads into another canyon with a large [[Forerunner]] wall built in between the cliffs. Fighting their way through a large enemy force, the Prowlers make it to the higher level, where Covenant troops are engaged with [[Sentinels]].'' | |||
''The | |||
*'''ODST #2''': "Careful, sir! Brutes must've tripped a defense system." | *'''ODST #2''': "Careful, sir! Brutes must've tripped a defense system." | ||
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''The UNSC forces and the Sentinels clear the top floor. The Sentinels don't open fire on the humans. Johnson's Pelican flies over the wall and hovers.'' | ''The UNSC forces and the Sentinels clear the top floor. The Sentinels don't open fire on the humans. Johnson's Pelican flies over the wall and hovers.'' | ||
*'''Johnson (COM)''': "Ma'am, Hocus almost got her wing shot off. But we spotted a structure on the other side of this wall. It matches [[Cortana]]'s description of the [[Cartographer | *'''Johnson (COM)''': "Ma'am, Hocus almost got her wing shot off. But we spotted a structure on the other side of this wall. It matches [[Cortana]]'s description of the [[Silent Cartographer|map room]] on the [[Installation 04|first Halo ring]]." | ||
*'''Keyes (COM)''': " | *'''Keyes (COM)''': "A Cartographer. Good. Should help us fix Truth's location. Secure the LZ, then we'll push through that wall." | ||
*'''Johnson (COM)''': "Roger that. Follow my Pelican, Chief! The LZ's this way." | *'''Johnson (COM)''': "Roger that. Follow my Pelican, Chief! The LZ's this way." | ||
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''The Sentinels follow Hocus' Pelican. The Marines are nervous about their presence.'' | ''The Sentinels follow Hocus' Pelican. The Marines are nervous about their presence.'' | ||
*'''ODST #1''': "Tidy | *'''ODST #1''': "Tidy bastards. Hope they never decide to clean us up." | ||
*'''Marine #1''': "It's like they don't even | *'''Marine #1''': "It's like they don't even see us." | ||
*'''ODST #1''': "Oh, they see us | *'''ODST #1''': "Oh, they see us. They just haven't decided what to do with us yet." | ||
''The team and the Sentinels continue along the other canyon, towards the LZ | ''The team and the Sentinels continue along the other canyon, towards the LZ. Near a cave, they find two Marines pinned down by a large assault group of Covenant. The Sentinels and the Prowlers clear the area. The UNSC forces meet up with the two Marines.'' | ||
*'''ODST #1''': "The LZ's through this cave, sir. Watch yourself; got Covenant heavy armor!" | *'''ODST #1 ''': "The LZ's through this cave, sir. Watch yourself; they've got Covenant heavy armor!" | ||
''The team heads through the cave | ''The team heads through the cave and engages the armor, eventually prevailing. Out on a sandy plateau, two [[Anti-Air Wraith]]s are filling the sky with fuel rod fire. The team takes out the Anti-Air Wraiths and any remaining Covenant.'' | ||
*'''Johnson (COM)''': "That did it. LZ's clear." | *'''Johnson (COM)''': "That did it. LZ's clear." | ||
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*'''ODST #2 or Dubbo''': "Guess we're gonna find out...hey! ''Take cover''!" | *'''ODST #2 or Dubbo''': "Guess we're gonna find out...hey! ''Take cover''!" | ||
''The {{ | ''The {{UNSCship|Forward Unto Dawn}} swoops in dramatically, kicking up dust and sending the vehicles and debris from the previous battle tumbling and flying across the plateau.'' | ||
===Forward Unto Dawn=== | ===Forward Unto Dawn=== | ||
'''''Armor up.''''' | '''''Armor up.''''' | ||
[[File: | [[File:Forward into dawn.jpg|thumb|right|300px|The ''Dawn'' lands at the LZ.]] | ||
*'''Keyes (COM)''': "Thanks, Chief. I wouldn't have lasted much longer up there. Come to the back of the frigate." | *'''Keyes (COM)''': "Thanks, Chief. I wouldn't have lasted much longer up there. Come to the back of the frigate." | ||
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''If the player is away from the back:'' | ''If the player is away from the back:'' | ||
*'''Johnson | *'''Johnson''': "C'mon, Chief! Let's see what the Commander has in her arsenal..." | ||
''The '' | ''The ''Dawn'''s hangar lowers, revealing three [[Scorpion]] tanks and a [[M12 Force Application Vehicle|Warthog]]. [[343 Guilty Spark]] descends as well.'' | ||
*'''Keyes (COM)''': "Did the Elites get a fix on the Cartographer?" | *'''Keyes (COM)''': "Did the Elites get a fix on the Cartographer?" | ||
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*'''Keyes (COM)''': "Don't worry; I've got a plan. If we can't fly over the wall, we'll go right through it. Chief, take one of the tanks, lead the way. If you find any locked doors, Spark will be happy to pry them open." | *'''Keyes (COM)''': "Don't worry; I've got a plan. If we can't fly over the wall, we'll go right through it. Chief, take one of the tanks, lead the way. If you find any locked doors, Spark will be happy to pry them open." | ||
''The Tanks and Warthogs leave the Hangar Bay, and Johnson's Pelican drops off [[Sergeant Stacker|Gunnery Sergeant Stacker]] and a few of his Marines to commandeer the vehicles.'' | |||
*'''343 Guilty Spark (COM)''': "I will certainly try my best, though I am unfamiliar with this facility." | *'''343 Guilty Spark (COM)''': "I will certainly try my best, though I am unfamiliar with this facility." | ||
*'''Johnson (COM)''': "Alright then, you heard the lady." | *'''Johnson (COM)''': "Alright then, you heard the lady." | ||
''The Monitor hovers near one of the Scorpions.'' | ''The Monitor hovers near one of the Scorpions.'' | ||
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*'''Johnson (COM)''': "A tank's a tank, light-bulb. Pick one, Chief. Get back to the wall. I'll help the Commander secure the ''Dawn''. Then we'll meet you at the Cartographer." | *'''Johnson (COM)''': "A tank's a tank, light-bulb. Pick one, Chief. Get back to the wall. I'll help the Commander secure the ''Dawn''. Then we'll meet you at the Cartographer." | ||
''The player chooses a vehicle while the rest of the Marines mount up.'' | ''The player chooses a vehicle while the rest of the Marines and ODSTs mount up.'' | ||
*'''Johnson (COM)''': "Mount up - let's roll!" | *'''Johnson (COM)''': "Mount up - let's roll!" | ||
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*'''Marines''': "Oo-rah!" | *'''Marines''': "Oo-rah!" | ||
''The | ''[[Type-32 Rapid Attack Vehicle|Ghosts]] and a Prowler pour in through the cave in the cliff. The Scorpions immediately fire back.'' | ||
''After the vehicular force strikes a kill:'' | |||
''After the | |||
*'''[[Gunnery Sergeant]] [[Stacker]] (COM)''': "Hey, how does 90 millimeters of tungsten strike you?" | *'''[[Gunnery Sergeant]] [[Stacker]] (COM)''': "Hey, how does 90 millimeters of tungsten strike you?" | ||
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*'''Marine #2 (COM)''': "Tank beats Ghost!" | *'''Marine #2 (COM)''': "Tank beats Ghost!" | ||
''A | ''A Hunter pair pops out from the cave. The Scorpion takes them out with no trouble.'' | ||
*'''Marine #2 (COM)''': "Tank beats Hunter!" | *'''Marine #2 (COM)''': "Tank beats Hunter!" | ||
'' | ''While in a cave, a Phantom sets up a Support Tower. If the Chief shoots it down and destroys the tower:'' | ||
*'''Marine #2 (COM)''': "Tank beats ''everything''! Oh, ''man!'' I could do this all day!" | *'''Marine #2 (COM)''': "Tank beats ''everything''! Oh, ''man!'' I could do this all day!" | ||
''The Tanks make their way back to the wall where a locked door prevents any entry into the [[Forerunner]] facility. Armor resistance in the form of [[Wraiths]], [[Chopper]]s, and Ghosts along with various Covenant infantry defend it.'' | |||
''The | |||
*'''Stacker (COM)''': "All armor, form up on the lower doorway. Chief, get upstairs; have your robot pick that lock!" | *'''Stacker (COM)''': "All armor, form up on the lower doorway. Chief, get upstairs; have your robot pick that lock!" | ||
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*'''343 Guilty Spark (COM)''': "Reclaimer, come to the upper doorway, the others can take the lower one." | *'''343 Guilty Spark (COM)''': "Reclaimer, come to the upper doorway, the others can take the lower one." | ||
''If the player waits | ''If the player waits'': | ||
*'''Stacker (COM)''': "We'll go along, Chief, you check the upper floor. Make sure we have a path through the wall!" | *'''Stacker (COM)''': "We'll go along, Chief, you check the upper floor. Make sure we have a path through the wall!" | ||
''If the player still doesn't follow 343 Guilty Spark | ''If the player still doesn't follow 343 Guilty Spark'': | ||
*'''Johnson (COM)''': "Armor's gotta go along, Chief, you take the upper floor, make sure they have a path through the wall!" | *'''Johnson (COM)''': "Armor's gotta go along, Chief, you take the upper floor, make sure they have a path through the wall!" | ||
''While the Master Chief storms the upper level, the other two tanks and other vehicles meet up at the lower door, clearing | ''While the Master Chief storms the upper level, the other two tanks and other vehicles meet up at the lower door, clearing resistance along the way. The Chief secures the top floor. He disembarks and goes inside alone.'' | ||
*'''343 Guilty Spark''': "Please, use caution; avoid collateral damage! While this facility looks quite hardy on the surface, there are undoubtedly delicate structures below the | *'''343 Guilty Spark''': "Please, use caution; avoid collateral damage! While this facility looks quite hardy on the surface, there are undoubtedly delicate structures below the facade. ''(pause)'' Odd, for a door to require such robust security protocols. One moment, Reclaimer." | ||
'' | ''Guilty Spark opens the door.'' | ||
*'''343 Guilty Spark''': "There we are. Please, follow me." | *'''343 Guilty Spark''': "There we are. Please, follow me." | ||
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*'''Johnson (COM)''': "Chief! Get back up there and make sure we have a clear path through the wall." | *'''Johnson (COM)''': "Chief! Get back up there and make sure we have a clear path through the wall." | ||
''The Chief hops out of the Scorpion and follows Guilty Spark into the Security Wall. The Marines take the Scorpion down to the lower doorway.'' | ''The Chief hops out of the Scorpion and follows Guilty Spark into the Security Wall. The Marines take the Scorpion down to the lower doorway. Sentinels stare at him as he passes by. The Monitor opens another door, the escorting Sentinel follows.'' | ||
'' | *'''343 Guilty Spark''': "Here, this panel will activate a bridge. Allow your companions to cross below." | ||
''If the player waits:'' | |||
''If the player | |||
*'''343 Guilty Spark''': "Place your hand on the pad, Reclaimer." | *'''343 Guilty Spark''': "Place your hand on the pad, Reclaimer." | ||
''The Master Chief activates the panel. The bridge immediately lights up. The tanks and Warthogs move across; Guilty Spark | ''The Master Chief activates the panel. The bridge immediately lights up. The tanks and Warthogs move across; Guilty Spark has another door opened. The Terminal is now accessible behind him.'' | ||
*'''343 Guilty Spark''': "Excellent. This way!" | *'''343 Guilty Spark''': "Excellent. This way!" | ||
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*'''Keyes (COM)''': "Good work, Chief. Link up with our armor on the far side of the wall. Make your way down to the Cartographer." | *'''Keyes (COM)''': "Good work, Chief. Link up with our armor on the far side of the wall. Make your way down to the Cartographer." | ||
''As the Chief continues on, the building shakes violently. Guilty Spark opens | ''As the Chief continues on, the building shakes and trembles violently. Guilty Spark opens the door.'' | ||
*'''343 Guilty Spark''': "Hurry! To the Cartographer!" | *'''343 Guilty Spark''': "Hurry! To the Cartographer!" | ||
''As the Chief walks out, a massive leg slams down as a [[ | ''As the Chief walks out, a massive leg slams down, as a [[Type-47 Ultra Heavy Assault Platform|Scarab]] walks right over him.'' | ||
*'''Johnson (COM)''': "Heads up, Marines! We got trouble." | *'''Johnson (COM)''': "Heads up, Marines! We got trouble." | ||
''A Warthog with an [[M68 Gauss Cannon]] appears from the rocky area. | ''A Warthog with an [[M68 Gauss Cannon]] appears from the rocky area. Ghosts are trailing and kills the Gunner. The Warthog driver finds the Chief and pulls over.'' | ||
*'''Marine #3 or Dubbo''': "Sir, Hog's all yours! Let's hit that hostile armor!" | *'''Marine #3 or Dubbo''': "Sir, Hog's all yours! Let's hit that hostile armor!" | ||
''The Master Chief mounts up. The Warthog heads back down through the rocky area, encountering | ''The Master Chief mounts up. The Warthog heads back down through the rocky area, encountering vehicular and gun emplacements. They break through and the Scorpions begin their assault.'' | ||
''The Scorpions emerge from the wall.'' | ''The Scorpions and Warthogs emerge from the wall.'' | ||
*'''Stacker (COM)''': "All armor, form up! Hit 'em where it hurts!" | *'''Stacker (COM)''': "All armor, form up! Hit 'em where it hurts!" | ||
''The UNSC | ''The UNSC force pushes down the hill. Hostile Wraiths, Choppers, Ghosts and a Phantom engage the Platoon.'' | ||
*'''Female Marine (COM)''': "Target those Wraiths!" | *'''Female Marine (COM)''': "Target those Wraiths!" | ||
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*'''Stacker (COM)''': "First line, clear! Move up!" | *'''Stacker (COM)''': "First line, clear! Move up!" | ||
''The tanks move on to the next line of Wraiths, | ''The tanks move on to the next line of Wraiths, assisted by Ghosts and other heavy Weapons.'' | ||
*'''Stacker (COM)''': "Second line, clear! Push forward!" | *'''Stacker (COM)''': "Second line, clear! Push forward!" | ||
''The Scarab crawls down the side of the Cartographer building and onto the battlefield.'' | ''The Scarab crawls down the side of the Cartographer building and onto the battlefield.'' | ||
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*'''Stacker (COM)''': "The back plating looks vulnerable, light that sucker up!" | *'''Stacker (COM)''': "The back plating looks vulnerable, light that sucker up!" | ||
'' | ''Or'' | ||
*'''Johnson (COM)''': "Back plating looks vulnerable; light it up!" | *'''Johnson (COM)''': "Back plating looks vulnerable; light it up!" | ||
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*'''Stacker or Johnson (COM)''': "Hit it in the ''knees'', Chief!" | *'''Stacker or Johnson (COM)''': "Hit it in the ''knees'', Chief!" | ||
''The Chief moves in on the Scarab. The tanks provide long range | ''The Chief moves in on the Scarab. The tanks provide long range fire. Choppers try to assist the Scarab, but the tanks have superior firepower. The Chief can either jump onto it using one of the many natural jumps in the canyon, or damage a leg until the Scarab needs to repair itself.'' | ||
*'''Johnson (COM)''': "Find that power core, Chief." | *'''Johnson (COM)''': "Find that power core, Chief." | ||
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''A sermon broadcast by Truth can be heard inside the Scarab:'' | ''A sermon broadcast by Truth can be heard inside the Scarab:'' | ||
*'''Prophet of Truth (COM)''': "I opened the | *'''Prophet of Truth (COM)''': "I opened the portal to this hallowed place, this shelter from Halo's fire, in the hopes that more of our Covenant would follow us. Alas, save for a rabble of Heretics and their ''Demon'' allies, we are all that made the passage. Thus we must temper joy with sorrow in our hearts, for those who were left behind." | ||
'' | ''When the Chief is aboard, he goes to the back of the Scarab and destroys its core, then flees before the Scarab detonates with a deafening explosion. The ''[[Shadow of Intent]]'' can be seen entering the atmosphere at extreme distance.'' | ||
*'''Rtas 'Vadum (COM)''': "Not bad, Spartan. I saw ''that'' explosion from orbit. Truth's fleet lies in ruin. Find where the liar hides...so I may place my boot between his gums!" | *'''Rtas 'Vadum (COM)''': "Not bad, Spartan. I saw ''that'' explosion from orbit. Truth's fleet lies in ruin. Find where the liar hides...so I may place my boot between his gums!" | ||
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''If the player stalls:'' | ''If the player stalls:'' | ||
*'''Johnson (COM)''': "Chief, Spark's found an entrance inside. | *'''Johnson (COM)''': "Chief, Spark's found an entrance inside. Meet him up top." | ||
''The Chief makes it to the top, where Pelican [[Kilo 023]] arrives with the Arbiter and two Marines | ''The Chief makes it to the top, where Pelican [[Kilo 023]] arrives with the Arbiter and two Marines.'' | ||
*'''Thel 'Vadam''': "Well done, Spartan." | *'''Thel 'Vadam''': "Well done, Spartan." | ||
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===Real Men Don't Read Maps=== | ===Real Men Don't Read Maps=== | ||
'''''Bang and clear.''''' | '''''Bang and clear.''''' | ||
'' | ''343 Guilty Spark starts to open the next door, but has trouble unlocking it.'' | ||
*'''Marine #5''': "Hey, what gives?" | *'''Marine #5''': "Hey, what gives?" | ||
*'''343 Guilty Spark''': "It seems I've crossed a circuit." | *'''343 Guilty Spark''': "It seems I've...crossed a circuit." | ||
*'''Marine #5''': "Well, let me have a look." | *'''Marine #5''': "Well, let me have a look." | ||
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*'''Thel 'Vadam''': ''(alarmed)'' "Oracle!" | *'''Thel 'Vadam''': ''(alarmed)'' "Oracle!" | ||
'''Vadam raises his weapon and walks around Guilty Spark cautiously just in case Spark becomes [[rampant]].'' | '''Vadam raises his weapon and walks around Guilty Spark cautiously, just in case Spark becomes [[rampant]].'' | ||
*'''Marine #5''': "Little bastard stung me!" | *'''Marine #5''': "Little bastard stung me!" | ||
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*'''343 Guilty Spark''': "Excellent! This way." | *'''343 Guilty Spark''': "Excellent! This way." | ||
'' | ''Grunts are sleeping while a [[urinating Brute|Brute Captain is urinating]] in a corner of the room. The team decides to take a stealthy approach.'' | ||
*'''Thel 'Vadam''' | *'''Thel 'Vadam:''' "Slothful runts. Kill them as they sleep." | ||
*'''Marine #5''': ''(whisper)'' "Chief, tap 'em out." | *'''Marine #5''': ''(whisper)'' "Chief, tap 'em out." | ||
''They stealthily take out the sleeping | ''They stealthily take out the sleeping Grunt patrol and the Brute urinating against the wall. They may also just fire normally.'' | ||
*'''343 Guilty Spark''': "Come, Reclaimer. All you seek is close at hand." | *'''343 Guilty Spark''': "Come, Reclaimer. All you seek is close at hand." | ||
''The team quietly makes their way down to the second part of the facility; the Chief encounters an Unggoy patrolling next to a stack of plasma batteries. The Chief goes into the next room where a group of Unggoy are sleeping and a Jiralhanae is patrolling on a ramp on the top of the room. The team kills the Covenant troops, quietly or not.'' | |||
''The team quietly makes their way down to the second part of the facility; the Chief encounters an Unggoy patrolling next to a stack of plasma batteries. | |||
*'''343 Guilty Spark''': ''(happily)'' "Your goal is just below!" | *'''343 Guilty Spark''': ''(happily)'' "Your goal is just below!" | ||
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*'''343 Guilty Spark''': "Reclaimer, continue downward." | *'''343 Guilty Spark''': "Reclaimer, continue downward." | ||
''On the third level down, a Jiralhanae spots them and the team is forced to engage. | ''On the third level down, a Jiralhanae spots them and the team is forced to engage. Clearing the room, they head outside to a large platform in front of a waterfall. A terminal to the Cartographer sits at the ledge.'' | ||
*'''343 Guilty Spark''': "The Cartographer! Come, it awaits your approval." | *'''343 Guilty Spark''': "The Cartographer! Come, it awaits your approval." | ||
''The Arbiter keeps watch, while the Master Chief activates the Cartographer.'' | |||
''The Arbiter | |||
[http://www.youtube.com/watch?v=kzqe1sNBtV4 '''{''Cutscene''}'''] | [http://www.youtube.com/watch?v=kzqe1sNBtV4 '''{''Cutscene''}'''] | ||
''Upon activating the Cartographer, a holographic projection of the [[Milky Way]] appears. A small dot outside the Milky Way is labelled.'' | |||
''Upon activating the Cartographer, | |||
*'''[[Master Chief Petty Officer]] John-117''': ''(surprised)'' "That's...our galaxy. We're beyond the rim." | *'''[[Master Chief Petty Officer]] John-117''': ''(surprised)'' "That's...our galaxy. We're beyond the rim." | ||
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''Spark flies away from the console, to the top of the holographic map.'' | ''Spark flies away from the console, to the top of the holographic map.'' | ||
*'''343 Guilty Spark''': "I always assumed it was part of a... [[ | *'''343 Guilty Spark''': "I always assumed it was part of a... ''[[Shield World|Shield]]'' installation, but it seems I was mistaken." | ||
*'''John-117''': ''(sarcastically)'' "That's a first." | *'''John-117''': ''(sarcastically)'' "That's a first." | ||
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''Guilty Spark turns around and looks at the Master Chief.'' | ''Guilty Spark turns around and looks at the Master Chief.'' | ||
*'''343 Guilty Spark''': " | *'''343 Guilty Spark''': "Not at all. While I had a complete understanding of Installation 04, my makers wisely limited my knowledge of all other strategic facilities. Compartmentalization - in case I was ever captured by [[the Flood]]." | ||
*'''John-117''': "Can you tell me where we are | *'''John-117''': "Can you tell me where we are, exactly?" | ||
*'''343 Guilty Spark''': "Here | *'''343 Guilty Spark''': "Here!" | ||
''A specific area on the hologram is highlighted.'' | ''A specific area on the hologram is highlighted.'' | ||
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*'''343 Guilty Spark''': "Near one of the Ark's superluminal communication arrays, I'm afraid. Unfortunate. The Meddler has triggered a barrier; a defensive perimeter around the Ark's core." | *'''343 Guilty Spark''': "Near one of the Ark's superluminal communication arrays, I'm afraid. Unfortunate. The Meddler has triggered a barrier; a defensive perimeter around the Ark's core." | ||
''In the distance, two Covenant [[Banshee]]s can be seen flying by the Cartographer. 'Vadam gives the Chief a concerned glance. The Master Chief walks further around.'' | |||
''In the distance, two Covenant [[ | |||
*'''343 Guilty Spark''': "The barrier | *'''343 Guilty Spark''': "The barrier will be difficult to disable... how odd that my makers would place such a comprehensive defense around a single - ''(shocked)'' Oh my." | ||
''Guilty Spark notices the [[Installation | ''Guilty Spark notices the [[Installation 04B|enormous ring]], highlighted in purple, surrounding the Ark's core.'' | ||
*'''John-117''': "What is it?" | *'''John-117''': "What is it?" | ||
''Before Spark can answer, a | ''Before Spark can answer, a loyalist Phantom approaches.'' | ||
*'''Thel 'Vadam''' | *'''Thel 'Vadam:''' "Phantom!" | ||
''The Arbiter and the Chief get into position to engage the approaching Covenant ship as 343 Guilty Spark continues to hover over the map, deep in thought.'' | ''The Arbiter and the Chief get into position to engage the approaching Covenant ship, as 343 Guilty Spark continues to hover over the map, deep in thought.'' | ||
*'''John-117''': " | *'''John-117''': "Spark! Move!" | ||
''The Monitor finally notices the Phantom and flies towards the Chief as 'Vadam engages the Covenant ship from the ground. The Phantom's side gunner returns fire.'' | ''The Monitor finally notices the Phantom, and flies towards the Chief as 'Vadam engages the Covenant ship from the ground. The Phantom's side gunner returns fire.'' | ||
*'''343 Guilty Spark''': "We | *'''343 Guilty Spark''': "We must get past that barrier! Or the Meddler will destroy it all!" | ||
'''{''Gameplay''}''' | '''{''Gameplay''}''' | ||
*'''Johnson (COM)''': "Chief, you got a whole mess of hostile air inbound | *'''Johnson (COM)''': "Chief, you got a whole mess of hostile air inbound. Get back inside while we take 'em out." | ||
''A | ''A Banshee makes a slow attack run on 'Vadam.'' | ||
*'''Thel 'Vadam (COM)''': "Follow the Oracle, Spartan." | *'''Thel 'Vadam (COM)''': "Follow the Oracle, Spartan." | ||
''The Arbiter [[Boarding (gameplay mechanic)|boards]] the Banshee, kills the | ''The Arbiter [[Boarding (gameplay mechanic)|boards]] the Banshee, kills the Brute pilot and takes control.'' | ||
*'''Thel 'Vadam (COM)''': "I will help your Sergeant clear the sky." | *'''Thel 'Vadam (COM)''': "I will help your Sergeant clear the sky." | ||
'''Vadam intercepts the Phantom (if not destroyed by the Chief), which breaks off and retreats. The Arbiter gives chase | '''Vadam intercepts the Phantom (if not destroyed by the Chief), which breaks off and retreats. The Arbiter gives chase. The Chief returns to the entrance to the room, and a Marine approaches him.'' | ||
*'''Dubbo''': "Sir, Pelicans are gonna land... one level down!" | *'''Dubbo''': "Sir, Pelicans are gonna land... one level down!" | ||
''As the Chief heads back into the room, there is a possibility that the | ''As the Chief heads back into the room, there is a possibility that the Marine guarding the door will get killed by a [[Plasma Grenade]]. Covenant reinforcements, led by a Brute War Chieftain, enter the room. While the Chief and the others fight, 343 Guilty Spark talks to himself about [[Installation 04|the original Halo]].'' | ||
*'''343 Guilty Spark''': "Protocol dictates action. The | *'''343 Guilty Spark''': "Protocol dictates action. The Installation was my responsibility, [[Installation 04B|if my suspicions are correct...]] no! I must not jump to conclusions." | ||
''The Chief and | ''The Chief and the marines clear out the Covenant attackers. They head downward. A [[Jiralhanae Chieftain]] with a [[Gravity Hammer|Hammer]] is waiting for them on the bottom floor of the lower level.'' | ||
*''' | *'''Jiralhanae Chieftain''': "The pack will ''feast'' on you!" | ||
''The Chieftain runs off outside, leaving a pack of [[Jiralhanae Stalker]]s to deal with | ''The Chieftain runs off outside, leaving a pack of [[Jiralhanae Stalker]]s to deal with the Chief, but he eliminates them all. A pair of Kig-Yar enter the room, and the Chief quickly kills them too.'' | ||
*'''Johnson (COM)''': "Hang tight, Chief! We're on our way!" | *'''Johnson (COM)''': "Hang tight, Chief! We're on our way!" | ||
''The Chief goes outside, where he finds the Brute Chieftain conferring with the Prophet of Truth via a holo-pedestal. Jump Pack Jiralhanae gather around the Chieftain. Truth orders the Jiralhanae Chieftain alone to take out the Chief.'' | |||
''The Chief goes outside, where he finds | |||
*''' | *'''Jiralhanae Chieftain''': "Fight me, I'm right here!" | ||
*'''[[Prophet of Truth]] (hologram)''': "You must win this fight on your own. Failure will bring a fate worse than death - abandonment, as we step forward | *'''[[Prophet of Truth]] (hologram)''': "You must win this fight on your own. Failure will bring a fate worse than death - abandonment, as we step forward. Out." | ||
''Truth terminates communications. | ''Truth terminates communications. The Chieftain charges the Master Chief.'' | ||
''The Chief eliminates | ''The Chief eliminates the Jiralhanae Chieftain. The Jump Pack Jiralhanae and two Jackal sharpshooters spring into action. The Chief takes them down while the Marines provide distant fire.'' | ||
''Once all hostiles are neutralized:'' | ''Once all hostiles are neutralized:'' | ||
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[http://www.youtube.com/watch?v=0WgmY6A2ruU '''{''Cutscene''}'''] | [http://www.youtube.com/watch?v=0WgmY6A2ruU '''{''Cutscene''}'''] | ||
'' | ''Upon meeting at the extraction point with Johnson, waiting in a Pelican, a massive flock of Sentinels rise up. Alarmed, the Chief raises his weapon.'' | ||
*'''John-117''': "Commander!" | *'''John-117''': "Commander!" | ||
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*'''343 Guilty Spark (COM)''': "I really can't say... not for sure. But if you allow me to find a terminal closer to the Core-" | *'''343 Guilty Spark (COM)''': "I really can't say... not for sure. But if you allow me to find a terminal closer to the Core-" | ||
''A Sentinel comes up to the Chief and inspects him. The Arbiter interrupts Guilty Spark.'' | ''A Sentinel comes up to the Chief and inspects him. The Arbiter interrupts Guilty Spark.'' | ||
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''The Sentinel closes back up and rejoins the flock.'' | ''The Sentinel closes back up and rejoins the flock.'' | ||
*'''343 Guilty Spark (COM)''': "But what about [[Cortana|your construct]]? Her solution to the | *'''343 Guilty Spark (COM)''': "But what about [[Cortana|your construct]]? Her solution to the Flood? With more data, I-" | ||
*'''Keyes (COM)''': "The Arbiter's right. We have priorities too. Until we kill Truth, stop the Rings from firing..." | |||
*'''Keyes (COM)''': "The Arbiter's right. We have priorities too. Until we kill Truth, stop the | |||
''The Chief boards the Pelican. (In Co-op, 'Vadam will join him.)'' | ''The Chief boards the Pelican. (In Co-op, 'Vadam will join him.)'' | ||
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''Level ends'' | ''Level ends'' | ||
==Trivia== | ==Trivia== | ||
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{{Main|Glitches}} | {{Main|Glitches}} | ||
*Strangely, while playing co-op at Mission Start, while riding in the Pelican, Player 2 (Thel 'Vadam) will be looking out the sides of his head, no matter where he looks. Once he gets out of the Pelican however, he will see out the front of his head. | *Strangely, while playing co-op at Mission Start, while riding in the Pelican, Player 2 (Thel 'Vadam) will be looking out the sides of his head, no matter where he looks. Once he gets out of the Pelican however, he will see out the front of his head. | ||
*In Theater mode | *In Theater mode right at the part where the player snaps to Master Chiefs HUD, pause and unsnap the camera, then play, he/she will see the Pelican fly normally and then fly slanted to the drop zone. | ||
*At the structure with the light bridge, killing all the tanks and Warthogs at the bottom will cause the Marine who drops off the Gauss Warthog in the next area to be invincible. He will still react normally and say his line "Chief, 'Hog's all yours," before proceeding to attack the player. It should also be noted that even if the player kills all the tanks and Warthogs by the light bridge, they will still come out of the cliff in the next area, and will not be hostile. This is probably due to the fact that, if the tanks are watched in Theater mode (right after activating the light bridge), they simply disappear and new tanks and Warthogs appear out the other door. | *At the structure with the light bridge, killing all the tanks and Warthogs at the bottom will cause the Marine who drops off the Gauss Warthog in the next area to be invincible. He will still react normally and say his line "Chief, 'Hog's all yours," before proceeding to attack the player. It should also be noted that even if the player kills all the tanks and Warthogs by the light bridge, they will still come out of the cliff in the next area, and will not be hostile. This is probably due to the fact that, if the tanks are watched in Theater mode (right after activating the light bridge), they simply disappear and new tanks and Warthogs appear out the other door. | ||
*It is possible to board and destroy the Scarab when the player first exits the Forerunner building and see the Gauss warthog attacked by Ghosts. To do this, the player must grab a Ghost and destroy it at the correct time so the Ghost part can launch he/she directly into the Scarab's doorway. Once destroyed, the player will see the Scarab again at the place that he/she are tasked to destroy, except it will be only half and the main cannon is smoking. | |||
*It is possible to board and destroy the Scarab when the player first exits the Forerunner building and | *A player can easily navigate a Chopper the full way down to the Chieftain fight at the end of the level. With a large amount of patience and time, a player can (with a partner) also navigate a Warthog to the Chieftain fight at the end of the level. This second option may take hours, however, and requires much free time. | ||
*A player can easily navigate a Chopper the full way down to the Chieftain fight at the end of the level. With a large amount of patience and time, a player can (with a partner) also navigate a Warthog to the Chieftain fight at the end of the level. This second option may take hours, however. | *If the player has a Plasma Pistol where the Arbiter is about to board the Banshee, he/she can overcharge the Plasma Pistol to disable the Banshee, the player won't be able to board it or even shoot the pilot and enter the Banshee. The Arbiter also disappears from the level. | ||
*If the player has a Plasma Pistol where the Arbiter is about to board the Banshee, | |||
*After activating the Silent Cartographer, if Thel 'Vadam doesn't board the Banshee in time, or if it flips, he will get up and disappear. Given time, the Banshee will disappear as well. | *After activating the Silent Cartographer, if Thel 'Vadam doesn't board the Banshee in time, or if it flips, he will get up and disappear. Given time, the Banshee will disappear as well. | ||
===Mistakes=== | ===Mistakes=== | ||
*The Milky Way seen throughout the level is represented as a barred spiral galaxy, but when Master Chief activates the Cartographer it is represented as a spiral galaxy. In reality, the Milky Way is a barred spiral galaxy. | *The Milky Way seen throughout the level is represented as a barred spiral galaxy, but when Master Chief activates the Cartographer it is represented as a spiral galaxy. In reality, the Milky Way is a barred spiral galaxy. | ||
*During the beginning cutscene, the seats on the left side of the cargo space of the Pelican Kilo 023 appear to be occupied by ODSTs; however immediately it appears that the left side seats are now unoccupied and the ODSTs are seemingly gone (though Master Chief is blocking the view of the right side seats). When gameplay starts, one can clearly see marines sitting on both sides of the cargo space, ODSTs returning to the left side. This is most likely an oversight by Bungie, though the NPCs could have switched seats for some reason between the two shots. | *During the beginning cutscene, the seats on the left side of the cargo space of the Pelican Kilo 023 appear to be occupied by ODSTs; however immediately it appears that the left side seats are now unoccupied and the ODSTs are seemingly gone (though Master Chief is blocking the view of the right side seats). When gameplay starts, one can clearly see marines sitting on both sides of the cargo space, ODSTs returning to the left side. This is most likely an oversight by Bungie, though the NPCs could have switched seats for some reason between the two shots. | ||
===Easter | ===Easter Eggs=== | ||
{{Main|Easter | {{Main|Easter Eggs}} | ||
*The [[Halo 3 | *The [[Halo 3 Skulls#Famine|Famine]] and [[Halo 3 Skulls#Cowbell|Cowbell]] Skulls can be found on this level. | ||
*Farther down the room with sleeping Grunts is a [[Urinating Brute|Brute urinating]] in the corner. | *Farther down the room with sleeping Grunts is a [[Urinating Brute|Brute urinating]] in the corner. | ||
===References=== | ===References=== | ||
*This level has similarities to the levels | *This level has similarities to the levels [[The Truth and Reconciliation]], [[The Silent Cartographer]], and [[Assault on the Control Room]], in that the player begins the level as a stealth mission, armed with a sniper rifle (Truth and Reconciliation), then spending the better part of the level searching for the map room, shutting down security systems, and fighting Covenant (The Silent Cartographer), and ultimately acquire a tank, and lead an armored assault convoy against an entrenched enemy position swarming with Covenant (Assault on the Control Room). | ||
*Whilst it is more likely a coincidence than not, the opening cinematic shares some similarities with the ending cutscene of | *Whilst it is more likely a coincidence than not, the opening cinematic shares some similarities with the ending cutscene of [[The Pillar of Autumn]] - several Marines and the Chief escape a space battle (The Pillar of Autumn against the Covenant armada and the Covenant loyalist and separatist battles) by flying a small craft (A Bumblebee Escape Pod and Pelican Dropship) towards a Forerunner installation (Installations 04 and 00 respectively). A further similarity is in transit, John-117 looks over the shoulder of the pilot at the approaching structure. | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
*This is the only level in ''Halo 3'' in which all Covenant vehicles and weapon emplacements make an appearance, including the incomplete "Mantis" anti-air cannon. | *This is the only level in ''Halo 3'' in which all Covenant vehicles and weapon emplacements make an appearance, including the incomplete "Mantis" anti-air cannon. | ||
*From the first time the player sees a Chopper the player can play this whole level through in it (Besides activating the light bridge and the Cartographer). At the end cutscene if the player uses the Chopper in the whole level, a Chopper could be seen in the background. | *From the first time the player sees a Chopper the player can play this whole level through in it (Besides activating the light bridge and the Cartographer). At the end cutscene if the player uses the Chopper in the whole level, a Chopper could be seen in the background. | ||
*After passing the crashed Pelican, one can see a couple of SOEIVs left in a ditch, and their occupants dead beside them. | *After passing the crashed Pelican, one can see a couple of SOEIVs left in a ditch, and their occupants dead beside them. | ||
*When the player plays this level at the part where the | *When the player plays this level at the part where the ''Forward Unto Dawn'' comes in, the song segment ''Forward Unto Dawn'', which is a remake of the [[Truth and Reconciliation Suite]] (part of the track ''Behold a Pale Horse''), plays when the frigate lands. However, when the player starts at Rally Point Alpha, the ''UNSC Forward Unto Dawn'' has already landed and the song segment starts playing during the part with the Scorpion tanks. | ||
*It is possible to attack and kill the Brute Chieftain as he yells "The pack will feast on you!". Jump down, melee him, and he will turn around and fight. Once the player kills him, the "cheering brutes" will attack the player on sight. Remember to kill every other enemy before proceeding to the end as the Brute Stalkers will attack the player. This is not recommended on the [[Legendary]] Difficulty. | *It is possible to attack and kill the Brute Chieftain as he yells "The pack will feast on you!". Jump down, melee him, and he will turn around and fight. Once the player kills him, the "cheering brutes" will attack the player on sight. Remember to kill every other enemy before proceeding to the end as the Brute Stalkers will attack the player. This is not recommended on the [[Legendary]] Difficulty. | ||
*When the player reaches the crashed [[D77H-TCI|Pelican]], there is a destroyed [[M12 | *When the player reaches the crashed [[D77H-TCI|Pelican]], there is a destroyed [[M12 Force Application Vehicle|Warthog]], but its turret is still usable. | ||
*After the cutscene near the end of the level if the player looks down the spot where the player fights the Brute Chieftain, the hologram pedestal is there and the player can destroy it, but it will be repaired when the player reaches the bottom floor. | *After the cutscene near the end of the level if the player looks down the spot where the player fights the Brute Chieftain, the hologram pedestal is there and the player can destroy it, but it will be repaired when the player reaches the bottom floor. | ||
*Originally, the platform at the end of the level where the player fights the Brute Chieftain was supposed to be a station for a train leading to | *Sometimes, one of the Marines near the crashed Pelican would be [[Staff Sergeant]] [[Banks]], known for his role in the [[Battle of Mombasa]]. | ||
*This is the only ''Halo 3'' level where the regular Wraiths are rigged to explode when its driver dies | *Originally, the platform at the end of the level where the player fights the Brute Chieftain was supposed to be a station for a train leading to a level that was later cut from the game. After the level got cut, Environment Artist [[Paul Russel]] suggested it be replaced by the Chieftain fight arena seen in the final game.<ref>[https://picasaweb.google.com/114253662089061571624/HALO3#5500019593070971362 '''Picasa''': ''Paul Russel > HALO3 8/25'']</ref> | ||
*This is the only ''Halo 3'' level where the regular Wraiths are rigged to explode when its driver dies. | |||
==Gallery== | ==Gallery== | ||
<gallery widths="150"> | |||
<gallery | File:Sepratist Slipspace.JPG|The separatist fleet arrive at The Ark. | ||
File:Ark3.jpg|The Forward Unto Dawn dropping Pelican dropships at The Ark. | |||
File:H3 E3 Orbital Battle.jpg|The Pelicans descend past the ongoing space battle. | |||
File:Sniper Spartan.jpg|John-117 and two ODSTs about to assault a Covenant position. | |||
File:Engaged in Combat.jpg|Three ODSTs attacking. | |||
File:1223223861 Arby&MC.jpg|The Arbiter and [[John-117|Master Chief]]. | |||
File:Ark Level Scorpion.jpg|A [[Scorpion]] engages in [[vehicle]] combat through the sand dunes. | |||
File: | |||
File:Ark3.jpg|The | |||
File:H3 | |||
File: | |||
File:Ark Desert Scenery.jpg|The vast desert on the Ark. | File:Ark Desert Scenery.jpg|The vast desert on the Ark. | ||
File: | File:The Ark Secret Room.jpg|The secret room accessed via glitch in theater mode. | ||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
<references/> | |||
{{Succession box | {{Succession box | ||
Line 822: | Line 693: | ||
}} | }} | ||
{{ | {{Level|H3}} | ||
[[Category:Halo 3 | [[Category:Halo 3 Campaign]] | ||
[[Category:Levels]] |