Editing Territories

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{{Status|Gameplay}}
{{era|RW}}
[[File:Territories Icon.svg|thumb|The Territories icon.]]
[[File:Territories Icon.svg|thumb|right|The Territories icon.]]


'''Territories''' is a [[gametype]] introduced in ''[[Halo 2]]'', in which players must fight to control specific zones ("territories") on the map. Players capture territories by standing inside of them while no enemies are also inside of them. In symmetric matches, two teams fight to control neutral territories; in asymmetric matches, a defending team has control of all territories at round start, and the other team must capture them. In ''[[Halo 4]]'' it was replaced with the [[Dominion]] gametype.  In ''[[Halo 5: Guardians]]'' it was replaced by the [[Strongholds]] gametype.
'''Territories''' is a [[gametype]] introduced in ''[[Halo 2]]'', in which players must fight to control specific zones ("territories") on the map. Players capture territories by standing inside of them while no enemies are also inside of them. In symmetric matches, two teams fight to control neutral territories; in asymmetric matches, a defending has control of all territories at round start, and the other team must capture them. In ''[[Halo 4]]'' it was replaced with the [[Dominion]] gametype.  In ''[[Halo 5: Guardians]]'' it was replaced by the [[Strongholds]] gametype.


The gametype can be played in FFA or team games.
The gametype can be played in FFA or team games.
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==See also==
==Related Pages==
*[[Team Objective]]
*[[Team Objective]]
*[[Dominion]]
*[[Dominion]]
*[[Strongholds]]
*[[Strongholds]]


{{Gametype}}
{{Games}}


[[Category:Multiplayer gametypes]]
[[Category:Multiplayer gametypes]]
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[[Category:Halo: Reach gametypes]]
[[Category:Halo: Reach gametypes]]
[[Category:Halo 2: Anniversary multiplayer gametypes]]
[[Category:Halo 2: Anniversary multiplayer gametypes]]
[[Category:Halo Online gametypes]]

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