Editing Terminal (map)

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 5: Line 5:
|image=[[File:H2 Terminal.jpg|300px]]
|image=[[File:H2 Terminal.jpg|300px]]
|game=''[[Halo 2]]''
|game=''[[Halo 2]]''
|devname=<code>triplicate</code>{{Ref/File|Id=H2EK|H2EK|H2EK\tags\scenarios\multi\triplicate\triplicate.scenario}}
|devname=<code>triplicate</code>
|map=
|map=
|location=[[Liwitoni Station]], [[New Mombasa]], [[Earth]]
|location=[[Liwitoni Station]], [[New Mombasa]], [[Earth]]
|terrain=Train station
|terrain=Train station
|symmetry=Asymmetrical
|symmetry=
|playernumber=6-16
|playernumber=6-16
|gametypes=
|gametypes=
Line 26: Line 26:
Situated in a stretch of pre-war torn downtown [[New Mombasa]], the [[Liwitoni Station|Liwitoni MagLev station]] provides the central setting for Terminal. Long gone are the citizens, who would regularly partake in lunch, shopping and socializing amongst the towering skyscrapers and scattered palms. The people have fled in fear of the coming Covenant forces but plenty of danger remains – the city's high-speed MagLev commuter train has been badly damaged and now hurtles erratically through the transit system.{{Ref/Reuse|Manual}}<ref name="bnet">[http://halo.bungie.net/News/content.aspx?cid=5467 '''Bungie.net''' - Next Stop: Terminal]</ref> The station is littered with [[United Nations Space Command|UNSC]] [[propaganda]] and other posters, while screens in the terminal display Channel [[Seven|7]]. Additionally, advertisements for the [[Hog]] can be found in the map. There is a thunderstorm bearing resemblance to that found above the [[Portal storm]] found in ''[[Halo 3]]'' missions [[Tsavo Highway]] and [[The Storm]] either to the north or to the south of the station, although the skyscrapers mostly hide it.
Situated in a stretch of pre-war torn downtown [[New Mombasa]], the [[Liwitoni Station|Liwitoni MagLev station]] provides the central setting for Terminal. Long gone are the citizens, who would regularly partake in lunch, shopping and socializing amongst the towering skyscrapers and scattered palms. The people have fled in fear of the coming Covenant forces but plenty of danger remains – the city's high-speed MagLev commuter train has been badly damaged and now hurtles erratically through the transit system.{{Ref/Reuse|Manual}}<ref name="bnet">[http://halo.bungie.net/News/content.aspx?cid=5467 '''Bungie.net''' - Next Stop: Terminal]</ref> The station is littered with [[United Nations Space Command|UNSC]] [[propaganda]] and other posters, while screens in the terminal display Channel [[Seven|7]]. Additionally, advertisements for the [[Hog]] can be found in the map. There is a thunderstorm bearing resemblance to that found above the [[Portal storm]] found in ''[[Halo 3]]'' missions [[Tsavo Highway]] and [[The Storm]] either to the north or to the south of the station, although the skyscrapers mostly hide it.


This map includes the [[Zurdo-pattern Wraith|Wraith]] as the default heavy [[vehicle]] for [[multiplayer]].
This map includes the [[Type-26 Wraith|Wraith]] as the default heavy [[vehicle]] for [[multiplayer]].


=== Territories ===
=== Territories ===
Line 123: Line 123:


== Strategies ==
== Strategies ==
[[File:H2 Terminal Overhead.gif|175px|thumb|A map of Terminal]]
[[File:H2_Terminal_Overhead.gif|175px|thumb|right|A map of Terminal]]
In [[CTF]], It's a good idea to attempt to draw the enemy with the flag onto the tracks so you don't waste your ammo.
In [[CTF]], It's a good idea to attempt to draw the enemy with the flag onto the tracks so you don't waste your ammo.


Line 131: Line 131:
#Get the [[Type-1 energy sword|energy sword]]. Should the offensive team have it, neutralize the wielder as fast as possible and then take it for your own use. One of the reasons to do so is the Wraith. Should someone on your team be manning it, and a sword wielder sword-cancels or just swords the Wraith, the sword will glide safely right up to it and instantly be able to board the vehicle and possibly kill the driver.
#Get the [[Type-1 energy sword|energy sword]]. Should the offensive team have it, neutralize the wielder as fast as possible and then take it for your own use. One of the reasons to do so is the Wraith. Should someone on your team be manning it, and a sword wielder sword-cancels or just swords the Wraith, the sword will glide safely right up to it and instantly be able to board the vehicle and possibly kill the driver.
#Kill the enemy rocket-man and steal the [[M41 SPNKR|rocket launcher]]. Even if the rocket launcher has one round left, keep it! Don't let it respawn! If you fire the last one, still hold on to it and prevent it from respawning, as doing this will slow the offense down. Give it to some one who is good with it or drives your team's Wraith.
#Kill the enemy rocket-man and steal the [[M41 SPNKR|rocket launcher]]. Even if the rocket launcher has one round left, keep it! Don't let it respawn! If you fire the last one, still hold on to it and prevent it from respawning, as doing this will slow the offense down. Give it to some one who is good with it or drives your team's Wraith.
#Keep the Wraith Tank in one piece! This is obvious; the Wraith is the ultimate vehicle based weapon platform in the map. Do not lose it! If it is destroyed, defense will be twice as hard since enemy [[Karo'etba-pattern Ghost|Ghosts]] and Warthogs can roll right up to your base and give you hell.
#Keep the Wraith Tank in one piece! This is obvious; the Wraith is the ultimate vehicle based weapon platform in the map. Do not lose it! If it is destroyed, defense will be twice as hard since enemy [[Type-32 Ghost|Ghosts]] and Warthogs can roll right up to your base and give you hell.
#If you manage to grab the sniper rifle, you can generally stop most of an assault on your own, as you can destroy Ghosts with shots to the fuel tank, kill any driver if you are skilled enough, and kill ground troops before they even see you.
#If you manage to grab the sniper rifle, you can generally stop most of an assault on your own, as you can destroy Ghosts with shots to the fuel tank, kill any driver if you are skilled enough, and kill ground troops before they even see you.
#If you are skilled enough with both the energy sword and rocket launcher or the energy sword and the [[SRS99C-S2 AM sniper rifle|sniper rifle]], you may go on the offensive and take out all of the vehicle spawn protectors if there are any and take their vehicles.
#If you are skilled enough with both the energy sword and rocket launcher or the energy sword and the [[SRS99C-S2 AM sniper rifle|sniper rifle]], you may go on the offensive and take out all of the vehicle spawn protectors if there are any and take their vehicles.
Line 144: Line 144:
#If you are skilled enough with both the energy sword and rocket launcher or the energy sword and the sniper rifle, you can be a lethal combo for the offensive team since you can attack from short, medium, and long range or protect the vehicles or take out any stolen vehicles (easiest with the rocket launcher).
#If you are skilled enough with both the energy sword and rocket launcher or the energy sword and the sniper rifle, you can be a lethal combo for the offensive team since you can attack from short, medium, and long range or protect the vehicles or take out any stolen vehicles (easiest with the rocket launcher).


An excellent game mode to try is slayer with [[Type-25 Brute Shot|Brute Shots]] and [[Vostu-pattern carbine|carbines]]. The map has a excellent variety of open ground and elaborate buildings that are excellent for such a game style. While the Wraith is inadvisable, Ghosts provide an interesting touch.
An excellent game mode to try is slayer with [[Type-25 Brute Shot|Brute Shots]] and [[Type-51 carbine|carbines]]. The map has a excellent variety of open ground and elaborate buildings that are excellent for such a game style. While the Wraith is inadvisable, Ghosts provide an interesting touch.


== Trivia ==
== Trivia ==
Line 150: Line 150:
*There is a sniper spot above the parking garage. You can get up there by putting a [[M808B Scorpion|Scorpion]] on the map (not recommended because it would take a '''LONG''' time to get the Scorpion in the garage). Go into the garage and jump on the Scorpion, or another player. This is also a possible spawn point.
*There is a sniper spot above the parking garage. You can get up there by putting a [[M808B Scorpion|Scorpion]] on the map (not recommended because it would take a '''LONG''' time to get the Scorpion in the garage). Go into the garage and jump on the Scorpion, or another player. This is also a possible spawn point.
*By parking a Warthog underneath the tracks and leaving, enemies may attempt to get in the Warthog, only to be hit by the over-passing train.
*By parking a Warthog underneath the tracks and leaving, enemies may attempt to get in the Warthog, only to be hit by the over-passing train.
*The train is both indestructable, and strong enough to smash all kinds of vehicles on the map, including [[Scorpion]]s and {{Pattern|Zurdo|Wraith}}s.
*The train is both indestructable, and strong enough to smash all kinds of vehicles on the map, including [[Scorpion]]s and [[Type-26 Wraith]]s.
*It is also possible to survive being hit by the train by jumping and grazing its top edge as it passes. This will cause the player to be launched into the air, draining their shields but not killing them.
*It is also possible to survive being hit by the train by jumping and grazing its top edge as it passes. This will cause the player to be launched into the air, draining their shields but not killing them.


===Production notes===
===Production notes===
[[File:H2 Terminal Mombasa Map.jpg|thumb|The map of Mombasa created for this level, rendered obsolete with the release of ''[[Halo 3: ODST]]''.]]
[[File:H2_Terminal_Mombasa_Map.jpg|right|thumb|The map of Mombasa created for this level, rendered obsolete with the release of ''[[Halo 3: ODST]]''.]]
*In the early design of Terminal, the light rail train was originally going to be engulfed in flames and people inside screaming could be heard as it passed by. The flames were later removed, probably because it was assumed to be too harsh, even for a multiplayer map. The screaming of panicked passengers can still sometimes be heard if you are attentive, as well as the conductor sounding the horn of the train, although much easier to hear. To hear this somewhere else go to the sound file website given above and listen to the "Passengers connecting to Orbital Shuttle Hub board westbound trains" file.
*In the early design of Terminal, the light rail train was originally going to be engulfed in flames and people inside screaming could be heard as it passed by. The flames were later removed, probably because it was assumed to be too harsh, even for a multiplayer map. The screaming of panicked passengers can still sometimes be heard if you are attentive, as well as the conductor sounding the horn of the train, although much easier to hear. To hear this somewhere else go to the sound file website given above and listen to the "Passengers connecting to Orbital Shuttle Hub board westbound trains" file.
*Artist [[Robert McLees]] was responsible for creating the map of New Mombasa found in this level, utilising both playable and non-playable spaces in ''Halo 2''.{{Ref/Reuse|bnet}}
*Artist [[Robert McLees]] was responsible for creating the map of New Mombasa found in this level, utilising both playable and non-playable spaces in ''Halo 2''.{{Ref/Reuse|bnet}}

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.