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{{Status|Canon}} | {{Status|Canon}} | ||
{{Center|''This article is about the Terminals in [[Halo 3]]. For other uses of "Terminal", see [[Terminal (disambiguation)]]''}} | {{Center|''This article is about the Terminals in [[Halo 3]]. For other uses of "Terminal", see [[Terminal (disambiguation)]]''}} | ||
[[File: | [[File:Halo-3-20070923025938534.jpg|thumb|300px|A terminal's interface.]] | ||
[[File:Ark Terminal.jpg|thumb|300px|The exterior of a terminal.]] | [[File:Ark Terminal.jpg|thumb|300px|The exterior of a terminal.]] | ||
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==Production notes== | ==Production notes== | ||
According to [[ | According to [[Paul Russel]], several [[Bungie]] employees were involved with the writing of ''Halo 3''{{'}}s terminals. [[Frank O'Connor]], [[Damian Isla]], [[Robert McLees]], [[Rob Stokes]], [[Paul Bertone]], [[Jaime Griesemer]], [[Jason Jones]], and possibly also [[Lorraine McLees]] had a hand in producing the narrative of the terminals.{{Ref/Twitter|Id=WriterList|docabominable|1602482171377221632|Paul Russel|Quote=Nooo! Bungie totally wanted the terminals! We didn't initially have time or resources to get them in. I was asked if I wanted to help and jumped in. Frank, Damian, Robt, Stokes, Bertone, Jaime, and even Jones contributed to the writing of the terminals. All vetted by management.|D=18|M=12|Y=2022}}{{Ref/Twitter|Id=McLees|docabominable|1602455088542486529|Paul Russel|Quote=...I believe Robt and Lorraine were writing them, Damian did code, I did the art & terminals.|D=18|M=12|Y=2022}} However, this list may be somewhat unclear in terms of full involvement, as Jaime Griesemer would later go on clarify his participation to the terminals.{{Ref/Twitter|Id=JaimeGameTeam|32nds|1620248295087173634|Jaime Griesemer|Quote=It’s not so much about too many cooks, but that the game was what we all really cared about.|D=30|M=01|Y=2023}} According to Paul Russel, the continuity of the narrative wasn't as thoroughly vetted by management,{{Ref/Twitter|Id=Discrepancy|docabominable|1603050616028368897|Paul Russel|Quote=From what I have gathered by talking to people involved offline: The game and terminal writers were separate teams with overlap; they didn't think the discrepancy would matter; management vetting never read or cared about continuity...|D=18|M=12|Y=2022}} but it was nonetheless fully approved to include in ''Halo 3''.{{Ref/Twitter|Id=BothApproved|docabominable|1602720596328169475|Paul Russel|Quote=I hoped that came across as MAYBE the discrepancy came up and didn’t seem important against everything happening to get a AAA game out the door. I’m trying to be careful to not put words in others mouths. One thing for sure, H3 shipped with both versions and both were approved.|D=13|M=12|Y=2022}} Damian Isla also worked on the terminal's in-game implementation from a coding perspective while Paul Russel worked on the art.{{Ref/Site|URL=https://www.vice.com/en/article/xwqjg3/the-complete-untold-history-of-halo-an-oral-history/|Site=VICE|Page=The Complete, Untold History of Halo|Quote=I was always doing little tiny incremental things with development throughout, but where I really started working on things going directly into the game was Halo 3, when I worked with (engineer) Damian Isla on the terminals that explained the deeper lore. So I was doing more and more story as we got towards the end of it, and as we started Reach, I got the chance to actually write the script.|Quotee=Frank O'Connor|D=22|M=08|Y=2022}}{{Ref/Reuse|McLees}} | ||
At one point, the terminals were at risk of being cut from the final game because Bungie feared they would not be ready at launch.{{Ref/Reuse| | At one point, the terminals were at risk of being cut from the final game because Bungie feared they would not be ready at launch.{{Ref/Reuse|WriterList}} However, Paul Russel and Damian Isla worked extra hours to get the animations, font, and code all correct and working.{{Ref/Reuse|McLees}} | ||
===Relationship with subsequent canon=== | ===Relationship with subsequent canon=== | ||
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The terminals, along with the ''[[Iris]]'' marketing campaign, were among the first official sources depicting the history of the Forerunners themselves, through various documents recorded from before the firing of [[Halo Array|the array]]. These sources follow a narrative in which the Forerunners (specifically the [[Librarian]]) discover Earth during the [[Forerunner-Flood war]]; the Librarian shows intense fascination at the planet's biota, calling it an "anomalous world" that may provide answers to the Forerunners' "own mysteries".{{Ref/Marketing|Id=Iris5|Halo 3|Iris|[[Server/Five|Server 5]]}} More specifically, she is fixated on Earth's population of humans, who are shown as living in a paleolithic state. This version is also followed in the log by the Librarian featured in the 2010 reissue of ''[[Halo: The Flood]]'', in which she documents her ongoing indexing of Earth's biota, including the various species of human. | The terminals, along with the ''[[Iris]]'' marketing campaign, were among the first official sources depicting the history of the Forerunners themselves, through various documents recorded from before the firing of [[Halo Array|the array]]. These sources follow a narrative in which the Forerunners (specifically the [[Librarian]]) discover Earth during the [[Forerunner-Flood war]]; the Librarian shows intense fascination at the planet's biota, calling it an "anomalous world" that may provide answers to the Forerunners' "own mysteries".{{Ref/Marketing|Id=Iris5|Halo 3|Iris|[[Server/Five|Server 5]]}} More specifically, she is fixated on Earth's population of humans, who are shown as living in a paleolithic state. This version is also followed in the log by the Librarian featured in the 2010 reissue of ''[[Halo: The Flood]]'', in which she documents her ongoing indexing of Earth's biota, including the various species of human. | ||
Bungie was internally split into at least two teams on the relationship of humans and Forerunners during the development of ''Halo 3''. According to statements from [[David Candland]], [[Paul Russel]], and [[Jaime Griesemer]]: The "Game" team had continued the original idea that Forerunners were ancient humans, following this intention through from being conceptualized during pre-production of ''[[Halo: Combat Evolved]]''.{{Ref/Site|Id=candlandhbo|URL=http://forums.bungie.org/halo/archive36.pl?read=1070818|Site=halo.bungie.org|Page=Re: Why retcons don't bother me anymore|Quote=One of the most striking retcons to me is the basic concept of whole role of humanity. Originally (back in Halo 1) the reason why humans weren't conquered and incorporated into the Covenant collective was because their presence defied Covenant religion. When the Covenant discovered humans, they knew they were forerunners, but their presence implied the "great journey" failed. They also weren't the all powerful gods they worshiped, so the Prophets wanted to "sweep them under the carpet," as it were. The plot lines in our games imply this everywhere - the chief being called reclaimer, only humans being able to retrieve and insert the index, Spark telling the chief, "you are forerunner." etc.|Quotee=Evil Otto|D=23|M=12|Y=2022}}{{Ref/Twitter|Id=Jaimeshorthistory|32nds|1619802396544348160|Jaime Griesemer|Quote=I’d say it was a big part of prepro for H1, was in the background of H1 when it shipped, was at one point going to be revealed in H2 but got tabled when we cut the ending, and then mostly abandoned in H3 because new writers thought it was too silly to hit as the BIG reveal.|D=29|M=01|Y=2023}} shown in the original tabled ending for ''[[Halo 2]]'' (described [[Earth Ark#Escaping the Ark|here]]) and echoed in Mendicant Bias's statements regarding humanity in ''[[Halo: Contact Harvest]].''{{Ref/Twitter|Id=TerminalsAddPrecursors|docabominable|1603095968345620480|Paul Russel|Quote=The way I understand it is that the terminal version is the same but adds the precursor angle of selecting a subset of humans to advance.|D=14|M=12|Y=2022}}{{Ref/Reuse|Id=Discrepancy}} Additionally, In the [[Halo (Halo_3_level)|last level]] of ''Halo 3'' the final line of cinematic dialogue from [[343 Guilty Spark]]: "''You are Forerunner!''"{{Ref/Level|Id=YouareForerunner|Game=Halo 3|Level=[[Halo (Halo 3 level)]]|Quote=You are the child of my makers. Inheritor of all they left behind. You are Forerunner! But this ring... is mine.|Quotee=343 Guilty Spark}} was intended to reveal this information, supposing to wrap up the mystery of the Forerunners identity.{{Ref/Reuse|candlandhbo}}{{Ref/Twitter|Id=JaimeYouareForerunner|32nds|1619837534074437633|Jaime Griesemer|Quote=It’s a reveal that just points at another mystery. Very JJ Abrams. I didn’t love it but it was an attempt to wrap up that thread, yeah.|D=29|M=01|Y=2023}} This version appears to have suggested that the Forerunners regressed themselves technologically after the firing of the Halos, and in effect ''became'' humanity as we know it, with modern humanity being described as "children" of the Forerunners.{{Ref/Level|Id=TruthYourForefathers|Game=Halo 3|Level=[[The Covenant (level)]]|Quote=Your forefathers wisely set aside their compassion. Steeled themselves for what needed to be done. I see now why they left you behind. You were weak. And gods must be strong.|Quotee=Prophet of Truth}}{{Ref/Level|Id=ChildOfMyEnemy|Game=Halo 3|Level=[[Cortana (level)]]|Quote=Child of my enemy, why have you come? I offer no forgiveness. A father's sins pass to his son.|Quotee=Gravemind}}{{Ref/Level|Id=SparksCombatBarks|Game=Halo 3|Level=[[Halo (Halo 3 level)]]|Quote=Think of your forefathers!, Do not destroy your inheritance!, Accept your legacy!|Quotee=343 Guilty Spark}} | |||
The "Terminals" team had | The "Terminals" team had expanded this, adding the idea where the Forerunners were a subset of early sapiens uplifted by the Precursors to a higher technological level, notably still the same species.{{Ref/Twitter|Id=TerminalsIntention|docabominable|1603053863866880000|Paul Russel|Quote=One of the writers said that the (terminal) forerunners were a '…subset of early humans uplifted by another group (the precursors?)'. Also 'I don’t believe that management gave a single shit about any story element...they only cared about shipping a game.'|D=14|M=12|Y=2022}}{{Ref/Twitter|Id=TerminalsNotSeperateSpecies|docabominable|1603054539384524800|Paul Russel|Quote=My friend who was on the terminal writing team said they’re not a separate species, but a group of early humans who were uplifted by a more advanced civilization.|D=14|M=12|Y=2022}}{{Ref/Twitter|Id=TerminalsPrecursorsSaipens|docabominable|1603260089854558208|Paul Russel|Quote=A couple people on the terminal team told me that the precursors picked a group of sapiens to become forerunner. If evolutionary timescales are involved, this could explain their different appearance in H4. It’s my personal best guess based on my understanding.|D=15|M=12|Y=2022}} This idea is also plainly seen in ''[[Iris]]'', with it as well having the Librarian discovering Earth and indexing the humans she finds, noting her personal allurement to both. However, while Iris specifically depicts this planet as Earth,{{Ref/Reuse|Id=Iris5}}{{Ref/Marketing|Id=CoL|Halo 3|Iris|Cradle of Life}} neither the terminals or Iris explicitly comment on the biological connection between Forerunners and humanity. Paul Russel has explained: "The game and terminal writers were separate teams with overlap; they didn’t think the discrepancy would matter; management vetting never read or cared about continuity; morning bagels were more important than canon."{{Ref/Reuse|Id=Discrepancy}} and ''Halo 3'' was approved to ship with both versions.{{Ref/Reuse|Id=BothApproved}} | ||
In ''Halo: Contact Harvest'', a Forerunner [[Luminary]] designates the humans on [[Harvest]] with the symbol meaning "Reclaimer", and [[Mendicant Bias]] explicitly states that "those it represents are my makers", an evidently unambiguous statement indicating that humans and Forerunners are synonymous. [[Joseph Staten]] began writing ''Halo: Contact Harvest'' while he was placed on temporary administrative leave to resolve differences between him and [[Marcus Lehto]].{{Ref/Site | In ''Halo: Contact Harvest'', a Forerunner [[Luminary]] designates the humans on [[Harvest]] with the symbol meaning "Reclaimer", and [[Mendicant Bias]] explicitly states that "those it represents are my makers", an evidently unambiguous statement indicating that humans and Forerunners are synonymous. [[Joseph Staten]] began writing ''Halo: Contact Harvest'' while he was placed on temporary administrative leave to resolve differences between him and [[Marcus Lehto]].{{Ref/Site|URL=https://www.vice.com/en/article/xwqjg3/the-complete-untold-history-of-halo-an-oral-history/|Site=VICE|Page=The Complete, Untold History of Halo|Quote=A big thing that happened is that Marcus and I had a giant argument. He said he was done working with me, and I with him. I think everybody agreed that the best thing was for me to take a big break from working on Halo. So I took an extended sabbatical.|Quotee=Joseph Staten|D=22|M=08|Y=2022}} According to Paul Russel, the decisions for the terminals were made around this time.{{Ref/Twitter|Id=AdminLeave|docabominable|1602510864774582272|Paul Russel|Quote=...Joe was on 'administrative leave' when he wrote the book, and wasn’t in the studio during much of H3. He honestly had no position at Bungie at the time and wasn’t privy to what was happening with the terminals...|D=18|M=12|Y=2022}}{{Ref/Twitter|Id=AdminLeave2|docabominable|1602511567307816960|Paul Russel|Quote=See, Marcus had said “him or me” after H2, and Bungie chose Marcus. They put Joe out to pasture to chill, kept him on the payroll to write Contact Harvest, out of the loop.|D=18|M=12|Y=2022}} As Joseph was working on the novel, ideation and drafts were being vetted by terminal writers [[Frank O'Connor]] and [[Robert McLees]], as they were the keepers of the [[Halo Story Bible]].{{Ref/Site|Id=BnetCH|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=12430|Site=Bungie.net|Page=Halo: Contact Harvest|D=07|M=02|Y=2021}} Joseph later returned to the studio sometime between May-July 2007{{Ref/Reuse|Id=BnetCH}}{{Ref/Generic|Id=JulyPodcast|[[Bungie Podcast#Episode III|''Bungie Podcast, 7/23/07'']]}}{{Ref|Group=Note|The Q&A on Bungie.net was released May 10th, where it's said in past tense that Bungie "shoved Joe through the castle gates and slammed them closed behind him" to write the novel for a year. However, Joe talks about getting polish and drafts approved in the future tense, which could indicate the initial work period was not yet finished. In the July 23rd episode of the Bungie Podcast, Joe refers to his time on the book in the past tense, indicating the novel is considered finished at the time. Nonetheless, as Joe was in the studio to appear on the podcast, he was back at Bungie by at least July.}} and worked on ''Halo 3's'' story team until the end of development.{{Ref/Twitter|Id=AdminLeave3|docabominable|1602513112850378752|Paul Russel|Quote=To be clear, this wasn't a punishment for Joe. To reduce tension and remind that 'writer' is a position, Rob Stokes led H3's writing team for a bit, then Joe came back at the end for polish and finish. By then differences were settled, heads cooled.|D=18|M=12|Y=2022}} According to Joseph, after Halo 3 had gone gold, he then was able to work on the novel for another month. During that time, he had made "a number of really critical tweaks" and produced a more polished final draft. He had also said "folks who spend the time to find and read the Halo 3 terminals will definitely have more insight into one of the major, climactic scenes in the book".{{Ref/Site|Id=1up|URL=http://www.1up.com/news/halo-contact-harvest|Site=1UP|Page=Halo: Contact Harvest Q&A|D=17|M=10|Y=2012}} He would again thank Frank O'Connor and Robert McLees for their work as writing editors throughout the process in the final release of ''Contact Harvest''.{{Ref/Novel|CH|''Acknowledgements''}} | ||
With this, Staten is known be involved with both ''Halo 3's'' "game" story and ''Contact Harvest'', where the original Forerunner intention is presented in explicit statements in both respective media. It is not specifically confirmed, but made certainly clear that Joseph Staten was writing on these materials with the original intention. | With this, Staten is known be involved with both ''Halo 3's'' "game" story and ''Contact Harvest'', where the original Forerunner intention is presented in explicit statements in both respective media. It is not specifically confirmed, but made certainly clear that Joseph Staten was writing on these materials with the original intention. Robert and Frank were both writers on the ''Halo 3'' terminals and editors for the novel, and Joseph had knowledge of the terminals as of the conversations informing them, and his references to them as being linked to the book. The potential insight from the terminals that Staten had mentioned is likely meant to refer to the backstory of Mendicant Bias. His behavior and statements in ''Contact Harvest'' match to how he is in the final terminal, and his appearance is in the major reveal scene of the book.{{Ref/Novel|Id=CHBIAS|CH|Chapter=16|Quote=< I WILL REJECT MY BIAS AND MAKE AMENDS > ...< MY MAKERS ARE MY MASTERS > ...< I WILL BRING THEM SAFELY TO THE ARK >}}{{Ref/Level|Id=MBT7|Game=Halo 3|Level=Halo|Detail=Legendary Terminal|Quote= But I want something far different from you, Reclaimer. Atonement. ...But I will do all I can to keep it stable - keep you safe.|Quotee=Mendicant Bias}} | ||
Notably, [[:File:MMO Forerunner Concept 2.jpg|concept art]] for the cancelled ''Halo'' MMO ''Titan'', developed by [[Ensemble Studios]], depicted the Forerunners as ostensibly human, supposedly reflecting the creators' intent at the time of the game's development. The ''[[Origins]]'' short in ''[[Halo Legends]]'', released in 2009 by 343 Industries, depicts the Forerunners as armored humanoids with a human-like build, including five-fingered hands; later media would establish them as having six fingers by default. However, the canonicity of ''Origins'' was presented as nebulous even at the time of the short's release, with the noted caveat that the visuals and events shown are [[Cortana]]'s interpretations rather than being necessarily reflective of in-universe reality.{{Ref/Film|Id=OriginsCommentary|Halo Legends|Story=Origins audio commentary}} | Notably, [[:File:MMO Forerunner Concept 2.jpg|concept art]] for the cancelled ''Halo'' MMO ''Titan'', developed by [[Ensemble Studios]], depicted the Forerunners as ostensibly human, supposedly reflecting the creators' intent at the time of the game's development. The ''[[Origins]]'' short in ''[[Halo Legends]]'', released in 2009 by 343 Industries, depicts the Forerunners as armored humanoids with a human-like build, including five-fingered hands; later media would establish them as having six fingers by default. However, the canonicity of ''Origins'' was presented as nebulous even at the time of the short's release, with the noted caveat that the visuals and events shown are [[Cortana]]'s interpretations rather than being necessarily reflective of in-universe reality.{{Ref/Film|Id=OriginsCommentary|Halo Legends|Story=Origins audio commentary}} | ||
When [[343 Industries]] was developing ''[[The Forerunner Saga]],'' the modern concepts for the human-Forerunner relationship were established, with there being considerable | When [[343 Industries]] was developing ''[[The Forerunner Saga]],'' the modern concepts for the human-Forerunner relationship were established, with there being considerable additions to the previous lore and intentions. They are initially presented as being clearly distinct species in both the novels and subsequent visual media, which depict the Forerunners as humanoid but decidedly alien, contrasted with the explicitly human [[Ancestors]]. The novels greatly extended the timeline of Forerunner involvement with humanity. Rather than being a discovered during the [[Conservation Measure]], Earth has been known to the Forerunners since ancient times by the time the novels are set, and has been used as an outpost by the Librarian for nine millennia prior to the firing of the Halos. Although the humans have been devolved to a primitive state by the Forerunners, they are depicted as a civilization with a long history of contact, rivalry, and war with the Forerunners. Despite these distinctions, there are several instances in which the early history of both is noted as being shrouded in mystery. The novels' point-of-view characters frequently note various similarities between them, in chapter 33 of ''[[Halo: Primordium]]'' it is revealed that both species sepparated long ago, confirming the explanation from the original terminal writers' explanation of the Forerunners being an offshoot of early terrestrial humans, which only the Precursors had known. This too showcases that in real life, this explanation was in the ''[[Halo Story Bible]]'', since it was the source used to write the novels. Through sources like ''[[Halo: Point of Light]]'' and the 2022 ''[[Halo Encyclopedia (2022 edition)|Halo Encyclopedia]]''{{Ref/Site|D=18|M=11|Y=2022|URL=https://www.halowaypoint.com/news/wintertime-wrap|Site=Halo Waypoint|Page=Wintertime Wrap}} , Forerunners have been revealed to have been split off from base stock of a species by the Precursors fifteen million years ago. While the nature or origin of this base stock is never elaborated on, the only reference is the previously given explanation about them being humans. | ||
{{Ref|Group=Note|Assuming [[wikipedia:Timeline of human evolution|modern interpretations]] of the fossil record apply, the dating of the split would mean the common ancestor of both species would predate anything recognized as "human" today. It is notable though that how or when the prehistoric [[Hamanune]] had reached that point of evolution spanning intergalactic travel is not well known, considering as well that in [[Primordium]], [[Forthencho]] distrusts the notion of earth being their homeworld with human ruins misteriously in more worlds. Modern interpretations of the timeline of human evolution too are called into question even in ''Iris'' through the [[Society of the Ancients]] and related elements such as ''[[The Castaway Theory]]'' and the [[out-of-place handprint]], though these reinterpretations are framed as a conspiracy theory.}} | |||
====The Didact's involvement==== | ====The Didact's involvement==== | ||
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====The Precursors and the Mantle==== | ====The Precursors and the Mantle==== | ||
The prominent exploration of the [[Precursor]]s in ''The Forerunner Saga'' (including the Flood's use of their artifacts as weapons or the Precursors' relationship with the Flood) is not discussed in the terminals, as the details about the Precursors were not conceived until the writing of the novels. The Precursors are mentioned only in passing, as the mythical beings the Forerunners believed them to be; even in the endgame of the war, the Didact insists that the Forerunners, once they succeed, can "follow in their footsteps". In ''The Forerunner Saga'', the Didact already knew the truth about the Precursors and their transmutation into the Flood at this point and certainly would not have regarded them with such a reverential tone. | The prominent exploration of the [[Precursor]]s in ''The Forerunner Saga'' (including the Flood's use of their artifacts as weapons or the Precursors' relationship with the Flood) is not discussed in the terminals, as the details about the Precursors were not conceived until the writing of the novels. The Precursors are mentioned only in passing, as the mythical beings the Forerunners believed them to be; even in the endgame of the war, the Didact insists that the Forerunners, once they succeed, can "follow in their footsteps". In ''The Forerunner Saga'', the Didact already knew the truth about the Precursors and their transmutation into the Flood at this point and certainly would not have regarded them with such a reverential tone, but ultimately what is meant with this quote is unknown. As it could mean to hunt down more theoretical Precursors or advancing to the their technological tier. | ||
The terminals present the Forerunners' stagnation and their refusal to accept the Flood as the next step and salvation of galactic life as being Mendicant Bias' primary motive for [[Logic plague|defecting]]. In ''Halo: Primordium'', Mendicant Bias states that it "fulfills the wishes of those who created us all", implying that the [[Primordial]]'s Precursor-derived authority and the [[Domain]]'s revelation of [[Forerunner-Precursor war|the truth]] about the Forerunner-Precursor relationship were a major contributor to the AI's turning against its creators.<ref>'''Halo: Primordium''', ''page 338''</ref> The terminals describe the Forerunners as making their first contact with the Flood on [[Seaward|G 617 g]] in the beginning of the three-century-long Forerunner-Flood war; the novels establish that the Forerunners were aware of the Flood ten thousand years in advance, having taken part in its sterilization in the later half of the [[human-Forerunner war]]s.<ref>'''Halo: Silentium''', ''page 36''</ref> | The terminals present the Forerunners' stagnation and their refusal to accept the Flood as the next step and salvation of galactic life as being Mendicant Bias' primary motive for [[Logic plague|defecting]]. In ''Halo: Primordium'', Mendicant Bias states that it "fulfills the wishes of those who created us all", implying that the [[Primordial]]'s Precursor-derived authority and the [[Domain]]'s revelation of [[Forerunner-Precursor war|the truth]] about the Forerunner-Precursor relationship were a major contributor to the AI's turning against its creators.<ref>'''Halo: Primordium''', ''page 338''</ref> The terminals describe the Forerunners as making their first contact with the Flood on [[Seaward|G 617 g]] in the beginning of the three-century-long Forerunner-Flood war; the novels establish that the Forerunners were aware of the Flood ten thousand years in advance, having taken part in its sterilization in the later half of the [[human-Forerunner war]]s.<ref>'''Halo: Silentium''', ''page 36''</ref> | ||
In the terminals, the [[Mantle]] is depicted as little more than a Forerunner belief system | In the terminals, the [[Mantle]] is depicted as little more than a Forerunner belief system which the Librarian outright shuns as superstition and the cause of the Forerunners' weakness at the face of the Flood onslaught. In ''The Forerunner Saga'', the Mantle is established to be something more multifaceted and universal, with different characters having varying views as to its nature and interpretation. The Librarian is portrayed as being against the stagnation and decadence of Forerunner society and the oppression they committed in the name of the Mantle, but maintains her belief in the ideal of the Mantle itself, even grooming humanity to reclaim it. | ||
==Trivia== | ==Trivia== | ||
In Terminal 4, the Librarian states that she can see the Flood's ships blotting out the stars at night as they gather from across the galaxy and converge on the Line. This should be impossible, as the light from different stars in the galaxy would take any number of centuries or millennia to reach Earth to be seen with the naked eye, | In Terminal 4, the Librarian states that she can see the Flood's ships blotting out the stars at night as they gather from across the galaxy and converge on the Line. This should be impossible, as the light from different stars in the galaxy would take any number of centuries or millennia to reach Earth to be seen with the naked eye. Given that the terminals utilize imperfect translations, one may infer she is speaking metaphorically or using an exotic form of sensor equipment allowing her to observe the starfield in real-time. | ||
==Gallery== | ==Gallery== | ||
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{{Terminals}} | {{Terminals}} | ||
[[Category:Halo 3]] | [[Category:Halo 3]] | ||
[[Category:Halo 3 terminals| ]] | |||
[[Category:Terminals]] | [[Category:Terminals]] |