Editing Teleporter

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 7: Line 7:
The teleporter devices used by the Forerunners vary in size and shape; the smallest ones allow transit of one person at a time, while larger pads can translocate many individuals at once. Teleporters typically consist of a vertical slipspace field suspended between two emitters; one above the field and the other below it. The translocation pads on [[Onyx]] were four meters wide, [[seven]]-sided flat surfaces. When looking at the surface, one's gaze would appear to slide deeper into it, as if they were looking at something infinitely deep, or complete nothingness.{{Ref/Reuse|goo311}} The teleporters leading to the [[Apex Site]] on [[Trove]] enveloped an individual in a slipspace field by means of a ring that extended upward from the platform when the device was activated. The Apex's teleporter also doubled as a [[stasis field]].<ref>'''[[Halo Wars]]''', campaign level ''[[Beachhead (Halo Wars level)|Beachhead]]''</ref><ref>'''Halo Wars''', campaign level ''[[Reactor (Halo Wars level)|Reactor]]''</ref> Like translocation in general, passage through teleporters typically causes feelings of nausea on humans, due to the uncertainty errors involved.<ref>'''Halo: Ghosts of Onyx''', ''page 316''</ref> Other slipspace fields, such as those generated by [[slipspace field pod]]s, block incoming translocation if placed on a pad. However, they can nonetheless be transported by teleporters; when a translocation pad is activated, any compressed slipstream fields on it are caught in the local spatial distortion.<ref>'''Halo: Ghosts of Onyx''', ''page 344''</ref>
The teleporter devices used by the Forerunners vary in size and shape; the smallest ones allow transit of one person at a time, while larger pads can translocate many individuals at once. Teleporters typically consist of a vertical slipspace field suspended between two emitters; one above the field and the other below it. The translocation pads on [[Onyx]] were four meters wide, [[seven]]-sided flat surfaces. When looking at the surface, one's gaze would appear to slide deeper into it, as if they were looking at something infinitely deep, or complete nothingness.{{Ref/Reuse|goo311}} The teleporters leading to the [[Apex Site]] on [[Trove]] enveloped an individual in a slipspace field by means of a ring that extended upward from the platform when the device was activated. The Apex's teleporter also doubled as a [[stasis field]].<ref>'''[[Halo Wars]]''', campaign level ''[[Beachhead (Halo Wars level)|Beachhead]]''</ref><ref>'''Halo Wars''', campaign level ''[[Reactor (Halo Wars level)|Reactor]]''</ref> Like translocation in general, passage through teleporters typically causes feelings of nausea on humans, due to the uncertainty errors involved.<ref>'''Halo: Ghosts of Onyx''', ''page 316''</ref> Other slipspace fields, such as those generated by [[slipspace field pod]]s, block incoming translocation if placed on a pad. However, they can nonetheless be transported by teleporters; when a translocation pad is activated, any compressed slipstream fields on it are caught in the local spatial distortion.<ref>'''Halo: Ghosts of Onyx''', ''page 344''</ref>


The Covenant acquired this technology to a degree in one of their countless relic-hunts, and later utilized it in [[Deployment spire|spires]], large structures that could teleport forces to the ground from a ship overhead. They were used to an extent in the [[Fall of Reach]].<ref>'''[[Halo: Reach]]''', campaign level ''[[Tip of the Spear]]''</ref> The [[Banished]], in particular shipmaster [[Let 'Volir]], utilised teleportation extensively during the [[Second Ark Conflict]].<ref>'''[[Halo Wars 2]]'''</ref>
The Covenant acquired this technology to a degree in one of their countless relic-hunts, and later utilized it in [[Covenant spire|spires]], large structures that could teleport forces to the ground from a ship overhead. They were used to an extent in the [[Fall of Reach]].<ref>'''[[Halo: Reach]]''', campaign level ''[[Tip of the Spear]]''</ref> The [[Banished]], in particular shipmaster [[Let 'Volir]], utilised teleportation extensively during the [[Second Ark Conflict]].<ref>'''[[Halo Wars 2]]'''</ref>


==Gameplay==
==Gameplay==

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.