Editing Teleporter
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==Gameplay== | ==Gameplay== | ||
In the ''Halo'' games, teleporters appear mostly in [[ | In the ''Halo'' games, teleporters appear mostly in [[Multiplayer]]. They are most often seen on Forerunner and [[Covenant Empire|Covenant]] structures, on levels such as Blood Gulch and Beaver Creek. In some multiplayer maps such as Elongation however, teleporters can be found on clearly [[human]]-constructed structures. This is most likely a non-canon gameplay element, as no canon source has indicated that humans would possess such advanced technology. Teleporters usually appear green, with the exceptions of Cold Storage; Citadel and Gemini, where the teleporters are blue. | ||
In ''[[Halo 3]]'', teleporters were present in hardly any multiplayer map because [[Bungie]] thought it was too easy to "camp" near them and get easy kills. Instead, [[ | In ''[[Halo 3]]'', teleporters were present in hardly any multiplayer map because [[Bungie]] thought it was too easy to "camp" near them and get easy kills. Instead, [[Man Cannon]]s took their place for the most part. Despite this, teleporters were reintroduced in the map Avalanche, as well as appearing on Cold Storage. Teleporters are available, however, in [[Forge]] for every ''Halo 3'' map. In ''Halo 3'', when a person enters a teleporter and is going at a high speed (most likely caused by a jump from above), they keep their momentum and come out at the same speed, but in the direction it is aiming (indicated by the glowing polygon at the teleporter's base). | ||
In ''[[Halo Wars]]'', they appear as [[Forerunner teleporter]]s. | In ''[[Halo Wars]]'', they appear as [[Forerunner teleporter]]s. |