Editing Talk:Sh'wada-pattern supercarrier

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It is still baffling as to why the design couldn't have been more original. Could have saved us much debate and confusion if they simply hadn't used the chassis of a known ship class to fill the role of a vessel that ought to have been something totally different. While the specs seem I guess more or less accurate, there's no question the lack of visual variation in design created a lot of unnecessary confusion.[[User talk:262VigilantGuardian|262VigilantGuardian]] 15:33, 1 June 2011 (EDT)
It is still baffling as to why the design couldn't have been more original. Could have saved us much debate and confusion if they simply hadn't used the chassis of a known ship class to fill the role of a vessel that ought to have been something totally different. While the specs seem I guess more or less accurate, there's no question the lack of visual variation in design created a lot of unnecessary confusion.[[User talk:262VigilantGuardian|262VigilantGuardian]] 15:33, 1 June 2011 (EDT)
The Halo Visual guide claims that it is rediculously huge. However this is untrue as it contradicts what is seen in the game Reach. Yes it looks huge when it destroys the UNSC Grafton, but in Night of the Long Solace you can see that the Covenant Corvette is only slightly larger than UNSC Frigates. Now the Corvette is later seen up close to the Supercarrier from below and then from the side (showing it is clearly between the front hull and the main hull). In this we can see a comparison of both ships scale, and the corvette looks about the same scale to it as the Halo 3 Frigates such as UNSC Forward Unto Dawn do to the Assault Carriers seen in H3. As such its probable that the ships have the exact same hull (since they look identical bar colour), but are equiped differently for different purpose (probably). Also I need to mention when the Corvette is seen from the satelite if the Supercarrier was so huge you wouldn't be able to see it in this scene as it would be so tiny in comparission that you wouldn't be able to see it. [[User talk:VARGR|VARGR]] 18:45, 3 October 2012 (EDT)


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