Editing Talk:MJOLNIR Powered Assault Armor/Mark VI

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==Fix issues==
Could someone post a picture of the Mark VI with better resolution? --[[User talk:Radical Edward2|RadicalEdward2]] 21:22, December 1, 2009 (UTC)
Could someone post a picture of the Mark VI with better resolution? --[[User talk:Radical Edward2|RadicalEdward2]] 21:22, December 1, 2009 (UTC)


:There, fixed. For me at least. Some glitch or something, makes it all blurry when the size is set to 200px. --[[User talk:Jugus|Jugus]] 21:27, December 1, 2009 (UTC)
:There, fixed. For me at least. Some glitch or something, makes it all blurry when the size is set to 200px. --[[User talk:Jugus|Jugus]] 21:27, December 1, 2009 (UTC)


==Biofoam injectors only in MJOLNIR Mark VI?==
== Biofoam injectors only in MJOLNIR Mark VI? ==


On page 244 of ''Halo: First Strike'', it says, ''"It irritated her, yet without that armor with its constant hydrostatic pressure and automated '''biofoam injectors''''', ''John would have literally fallen apart by now." ''
On page 244 of ''Halo: First Strike'', it says, ''"It irritated her, yet without that armor with its constant hydrostatic pressure and automated '''biofoam injectors''''', ''John would have literally fallen apart by now." ''
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Doesn't the MJOLNIR Mark V have biofoam injectors too?[[User talk:Rollersox|Rollersox]] 02:06, July 27, 2010 (UTC)
Doesn't the MJOLNIR Mark V have biofoam injectors too?[[User talk:Rollersox|Rollersox]] 02:06, July 27, 2010 (UTC)


:Presumably not, hence their inability to recharge health like the Mark VI can. To be fair, I don't think any official source has ever said the Mark VI had the injectors as well, but it's the conclusion the fandom came up with to explain a gameplay mechanic. -- [[User:Specops306|<b><font color=indigo>Specops306</font></b>]] [[halofanon:user:Specops306|<u><i><font color=blue><sup>Autocrat</sup></font></i></u>]] [[User talk:Specops306|<u><i><font color=purple><sup>Qur'a 'Morhek</sup></font></i></u>]] 02:16, July 27, 2010 (UTC)
:Presumably not, hence their inability to recharge health like the Mark VI can. To be fair, I don't think any official source has ever said the Mark VI had the injectors as well, but it's the conclusion the fandom came up with to explain a gameplay mechanic. -- [[User:Specops306|<b><font color=indigo>Specops306</font></b>]] [[w:c:halofanon:user:Specops306|<u><i><font color=blue><sup>Autocrat</sup></font></i></u>]] [[User talk:Specops306|<u><i><font color=purple><sup>Qur'a 'Morhek</sup></font></i></u>]] 02:16, July 27, 2010 (UTC)


::I think the "''automated''" part is a simple mistake. The Mark V ''does'' have ports through which to inject biofoam, but does not carry its own supply of the stuff. That's why medkits can be used so easily and efficiently. Just grab a biofoam canister, insert it in the slot, activiate it, and, ''voila'', your wound's patched up. As I recall, John does just that near the end of ''The Flood'' when he's taking out the ''Autumn'''s engines. --[[User talk:Braidenvl|&quot;Government big enough to supply everything you need is big enough to take everything you have.&quot; -Thomas Jefferson]] 03:06, July 27, 2010 (UTC)
::I think the "''automated''" part is a simple mistake. The Mark V ''does'' have ports through which to inject biofoam, but does not carry its own supply of the stuff. That's why medkits can be used so easily and efficiently. Just grab a biofoam canister, insert it in the slot, activiate it, and, ''voila'', your wound's patched up. As I recall, John does just that near the end of ''The Flood'' when he's taking out the ''Autumn'''s engines. --[[User talk:Braidenvl|&quot;Government big enough to supply everything you need is big enough to take everything you have.&quot; -Thomas Jefferson]] 03:06, July 27, 2010 (UTC)
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So what should we do about the page image? Should we keep the Halo 3 one, or use the GEN2 variant available in Halo 4 multiplayer? I was thinking maybe we could just make an image that has them side by side.[[User talk:ArchedThunder|ArchedThunder]] 00:07, 30 October 2012 (EDT)
So what should we do about the page image? Should we keep the Halo 3 one, or use the GEN2 variant available in Halo 4 multiplayer? I was thinking maybe we could just make an image that has them side by side.[[User talk:ArchedThunder|ArchedThunder]] 00:07, 30 October 2012 (EDT)


:Keep the Halo 3 since that is the default MJOLNIR Mk VI. The Mk VI in Halo 4 is simply an older system made compatible with the GEN2 system. That should go in the gallery. — <span style="font-size:14px; font-family:Arial;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span>  00:14, 30 October 2012 (EDT)
:Keep the ''Halo 3'' since that is the default MJOLNIR Mk VI. The Mk VI helmet in ''Halo 4'' is simply a helmet made compatible with the GEN2 system. That should go in the gallery. — <span style="font-size:14px; font-family:Arial;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span>  00:14, 30 October 2012 (EDT)
::GEN2 Mark VI (old styling) is actually a full, complete suit. But I would still keep the older ''Halo 3'' model, if not use a side-by-side with the ''Halo 3'', ''Halo 4'' (GEN1), and ''Halo 4'' (GEN2) variants. {{User:Grizzlei/Sig}}
:::Yeah, since it is a fully upgraded Gen2 Mark VI suit I think we should do a side by side image.[[User talk:ArchedThunder|ArchedThunder]] 00:18, 30 October 2012 (EDT)
::::''<nowiki>*</nowiki>[http://www.halopedia.org/index.php?title=Talk:MJOLNIR_Powered_Assault_Armor/Mark_VI&diff=next&oldid=1010807 fixing comment before Grizzlei changed it to the older revision]*'' Anyway, the Mark VI is a GEN1 and not a GEN2. The one we see in ''Halo 4'' is a GEN1 made compatible with the GEN2. This is similar to how we (should) never used Halo 3's Mark V for the Mark V article as the introductory image. — <span style="font-size:14px; font-family:Arial;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span>  00:22, 30 October 2012 (EDT)
:::::Except this isn't just the helmet, it is the entire suit upgraded from the GEN1 set to the GEN2 set, I think it should at least have its render in the article and not just the gallery.[[User talk:ArchedThunder|ArchedThunder]] 00:25, 30 October 2012 (EDT)
::::::Check again. I amended my comment to include the entire system rather than just the helmet before Grizzlei reverted it to the older revision. And yes, there should be a section about its compatibility with the GEN2. What I am opposing is replacing the introductory image.— <span style="font-size:14px; font-family:Arial;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span>  00:27, 30 October 2012 (EDT)
::::::::Like I said in the beginning I don't think we should replace it either, but I think changing it to a side by side image of the Halo 3 and Halo 4 versions would be a good idea.[[User talk:ArchedThunder|ArchedThunder]] 00:31, 30 October 2012 (EDT)
:::::::In the "Overview" section, we could detail the various incarnations with a single image per variation: Mark V Prototype, Standard, Upgraded, and GEN2-compatible. {{User:Grizzlei/Sig}}
 
(''reset indent'') Or we could just rename "Armor variant" section to "Variants and compatibility" as to allow GEN2 to have its own subsection. — <span style="font-size:14px; font-family:Arial;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span>  00:34, 30 October 2012 (EDT)
:In addition to this, we could go with a stylised table instead of subsections. This would allow us to put in the images alongside their descriptions. :) — <span style="font-size:14px; font-family:Arial;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span>  00:36, 30 October 2012 (EDT)
::That actually sounds better, I'm all for it.[[User talk:ArchedThunder|ArchedThunder]] 00:38, 30 October 2012 (EDT)
::So when will this be done? I can't do it because I don't know exactly what you mean.[[User talk:ArchedThunder|ArchedThunder]] 04:02, 2 November 2012 (EDT)
:::There. :) — <span style="font-size:14px; font-family:Arial;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span>  11:25, 2 November 2012 (EDT)
 
== Halo 4 section changes ==
I believe the statement about the new suit: "neither character addresses any differences in the hardware", is inaccurate.  MC clearly looks down at his new armored forearms when he says "you've been busy".  This isn't a question, it's a statement, he sees what's been changed and the player is meant to understand he's acknowledging it.  Cortana's next line "I've updated your suit's firmware" is not a response to that statement, it is a separate thought adressing other changes.  I believe that an acknowledgement mainly done through gestures and context is sufficient, as you wouldn't say "[x] character didn't notice as [y] character walked into the room, because he nodded at him and said "hey" instead of addressing him by his full name".  Similarly, MC didn't need to say "you changed my suit", as the direction of his gaze tells you what he's talking about.
 
secondly, the damage to his suit was most probably caused by the damage sustained in the final section of the level, when he's flying through debris and crashed on Requiem.  This is supported by the fact that all cutscenes in the third person on Dawn make sure to not show his chest in-frame, instead showing him from the back or only his helmet.  You can see the damage when playing co-op or when he dies, but given that both of those are non-canon scenarios, the second of which could have plausibly been an alternate cause of the damage, it's clear where the intention was as far as showing damage on his chest.  its placement was a callback to the old suit, and a fresh model was not created because it would only be used for one mission and would likely take up extra space on a disk already containing a whole lot of armor types.
 
I'd like for the Halo 4 section to be changed to reflect the above.  the first observation is kinda unquestionable, the second one relies on informed speculation, but it's not out of line with the type of speculation that often fills in the gaps for things like this. Should I put in the changes?--[[User:Calvarok|Calvarok]] ([[User talk:Calvarok|talk]]) 23:09, 16 July 2014 (EDT)
 
:About your first point, [[Dawn|I think you got the sequence of lines in reverse]]. Also, a source on that final sentence in your second paragraph would be helpful. Otherwise, that's just unfound speculation on your part. I would like to also point out that the gash was also featured on [[Awakening]] trailer, the promotional images and official screenshots. If anything, this meant that the developer wanted to visually change his armor from the very start (i.e. retcon).— <span style="font-size:14px; font-family:Arial;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span>  04:52, 17 July 2014 (EDT)
 
::I almost feel like Cortana being rampant is the new "a wizard did it" where the Chief's armour is concerned. Attributing irrational actions to an irrational entity is a bit silly. My own theory is that she just liked the way it looked, and didn't care enough to remove the gash, but that's just me. And as for portrayals of him pre-Requiem, I doubt 343i would have created an entirely different model to depict a gash-less Chief simply to save space, especially without campaign saved films for us to actually check. And, of course, we've tried not to take promotional material or pre-release trailers as hard canon. -- [[User:Morhek|<b><font color=indigo>Qura 'Morhek</font></b>]] [[halofanon:user:Specops306|<u><i><font color=blue><sup>The Autocrat</sup></font></i></u>]] [[User talk:Specops306|<u><i><font color=purple><sup>of Morheka</sup></font></i></u>]] 06:15, 17 July 2014 (EDT)
 
:::Indeed. They are not to be taken as ''hard canon''. However, they are still relevant as evidence of intention (i.e. "what they intend to achieve").
:::Going back on "cutscene" explanation provided by Calvarok, the alternative could also be argued: if they want to show the gash on the armor as a result of post-Dawn level, the cutscene would've give special attention to the armor taking damage. — <span style="font-size:14px; font-family:Arial;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span>  07:20, 17 July 2014 (EDT)
 
You're right, I did get the sequence mixed up, but I feel the same logic applies.  he looks at his new armor while saying "you've been busy".  commenting on other things she's been busy with, not the thing that he can see without looking at his armor.  I just feel people have been misinterpreting that line.
 
And the thing is that the cutscene in Dawn where he's flying through debris is in first-person, so it's kinda not possible to show the damage at that point as it happens.  I don't think it's super conclusive speculation, but we could put something like "it's possible the damage came as a result of his fall to requiem, as that portion of the model is never shown in cutscenes until MC wakes up from his fall."  Also, I could be wrong, but didn't the armor in Halo 2 not have damage, and it only appeared after MC fell to earth in a way very similar to what happened on Requiem?  the parallels seem to further suggest intent to me, and that could be used to support the alteration.--[[User:Calvarok|Calvarok]] ([[User talk:Calvarok|talk]]) 19:04, 17 July 2014 (EDT)
 
== Variant section ==
 
Do we really need the images in the variants section? It worked fine back when the nicely consistent ''Halo 3'' images were the only ones but now the section's starting to look really untidy. We should probably just go with a format similar to the [[Mark V]] page or have the variants as subsections but with no images like in [[Mark IV]]. --[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 03:10, 13 November 2014 (EST)
 
:I agree. There is also too much empty space between each variant. I personally prefer the Mark IV formatting, but I think a image every couple variants wouldn't be a bad idea. - [[User:NightHammer|NightHammer]] ([[User talk:NightHammer|talk]]) 17:05, 13 November 2014 (EST)
 
::I thought it looked kinda nice... in mobile theme. Oh well. :P — <span style="font-size:14px; font-family:Arial;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span>  06:33, 15 November 2014 (EST)
 
==New armor section idea==
I threw together a sandbox of an idea I been thinking about. Kinda based on the Halo Nation way of doing it with a slightly different spin and tidier.(cause I admit I like the idea of how they did the armor navigation)
 
http://www.halopedia.org/User:CIA391/Sandbox
 
And was thinking. Is that a good idea for putting in the pages instead of having them as lists, it might tidy up a couple of pages? We could make a mega-one also for the other related variants. And just use the Game armor ones for the actual game pages.-[[User:CIA391|CIA391]] ([[User talk:CIA391|talk]]) 17:36, 20 June 2016 (EDT)
 
==GEN1 Halo 4; GEN2 Post Halo 4==
Halo 4 is still using a GEN1 variant of the suit. Granted it is a heavy modified variant of the suit. But it is a modified variant.
 
Grim on twitter stated John upgraded to GEN2 in escalations. As shown [https://twitter.com/GrimBrotherOne/status/782402924353757184 here]. And the GEN2 Mark VI description in Halo 5 is rather vague. So it can really refer to all GEN2 variants.(Much to my annoyance the only technical details on that is in the Halo 4 Visual guide.
 
Regardless that is why in this page it lists "John-117's upgraded Mark VI" with other GEN1 variants.-[[User:CIA391|CIA391]] ([[User talk:CIA391|talk]]) 07:35, 30 October 2017 (EDT)
 
==Halo Infinite==
Mark VI in the game "might" not be Mark VI. We just cant be 100% sure.-[[User:CIA391|CIA391]] ([[User talk:CIA391|talk]]) 19:13, 11 June 2018 (EDT)

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