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| ==Untitled==
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| "Magnums are best dual-wielded together or with another weapon." | | "Magnums are best dual-wielded together or with another weapon." |
| That's probably one of the most useless sentences I've ever read. | | That's probably one of the most useless sentences I've ever read. |
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| I just feel it should be noted that it is actualy '''more''' effective against grunts at close range than a BR with good aiming. its accuracy falls to shit if fired rapidly but if shots are picked well, you can tear through a whole squad faster than a BR55, allowing you to save your burst flavoured goodness for elites and such
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| ==Removing==
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| I am removing the part where you say "the reticle is slightly more centered" -- The Halo 2 reticles were OFF-CENTER. The Halo 1 reticles are dead center. --[[User:MLG Cheehwawa]] | | I am removing the part where you say "the reticle is slightly more centered" -- The Halo 2 reticles were OFF-CENTER. The Halo 1 reticles are dead center. --[[User:MLG Cheehwawa]] |
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| i don't know about you guys, but I like the look of the M6C. I'm not saying it should've replaced the M6D, but I say it's a whole lot better 'looking'...it's a sexy side arm to have. sometimes I equip it just for the hell of it and still beat out guys with the BR. | | i don't know about you guys, but i like the look of the M6C. i not saying it should've replaced the M6D, but i say it's a whole lot better 'looking'...it's sexy side arm to have. sometimes i equip it just for the hell of it and still beat out guys with the BR. |
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| ==bias==
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| It's blindingly obvious that this article was written or at least heavily edited by someone who does not like the M6C. I'd try to fix it, but I'd essentially be re-writing the article. I'm going to take some of the obviously biased stuff out. [[User:JesseZinVT|JesseZinVT]] 01:31, 26 May 2007 (UTC) | | It's blindingly obvious that this article was written or at least heavily edited by someone who does not like the M6C. I'd try to fix it, but I'd essentially be re-writing the article. I'm going to take some of the obviously biased stuff out. [[User:JesseZinVT|JesseZinVT]] 01:31, 26 May 2007 (UTC) |
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| *Sigh* And then someone who is biased towards the M6C came in and screwed it up again. I made some of the stuff more neutral (i.e. the Magnum will lose to the BR at midrange) --[[User:MLG Cheehwawa]]
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| == stripped-down version of the M6D Pistol? == | | == stripped-down version of the M6D Pistol? == |
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| This makes it sound like the M6C came second, even though it is only in halo 2 i still think it came first, for 2 reasons. 1 Its name M6''C'' and 2 it's less advanced why would people make a pistol less advanced, well it happens today, but still...Im not very good at explaining my self sorry, hopefully you people understand.--'''<font color="black">UHSO. LT. COL.</font> [[User:Ryanngreenday|<font color="black">"Running</font>]]''' '''[[User talk:Ryanngreenday|<font color="black">Riot"</font>]] [[Special:Contributions/Ryanngreenday|<font color="black">Ryan</font>]]''' File:Sm Sniper Rifle.gif]] ''[[User:Ryanngreenday#If_you.27ve_played_xbl_with_me|<font color="white">'''BAM'''</font>]]'' 16:45, 15 June 2007 (UTC) | | This makes it sound like the M6C came second, even though it is only in halo 2 i still think it came first, for 2 reasons. 1 Its name M6''C'' and 2 it's less advanced why would people make a pistol less advanced, well it happens today, but still...Im not very good at explaining my self sorry, hopefully you people understand.--'''<font color="black">UHSO. LT. COL.</font> [[User:Ryanngreenday|<font color="black">"Running</font>]]''' '''[[User talk:Ryanngreenday|<font color="black">Riot"</font>]] [[Special:Contributions/Ryanngreenday|<font color="black">Ryan</font>]]''' [[Image:Sm Sniper Rifle.gif]] ''[[User:Ryanngreenday#If_you.27ve_played_xbl_with_me|<font color="white">'''BAM'''</font>]]'' 16:45, 15 June 2007 (UTC) |
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| :Whoever it was, they were probably reffering to the fact that it is aqquired chronologically later than the M6D. [[User talk:PWN3R uv N00Bz11|PWN3R uv N00Bz11]] 20:26, 11 June 2009 (UTC)
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| And it uses diffrerent ammo. more like the M6D is a bulked up version.
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| I think that's how Bungie termed it. Don't quote me on it, I'm not sure. I would think that due to the lettering that the Charlie came before the Delta. Which brings me to this: If it went straight from the M6D to the M6G, and there is an M6J Carbine... what does the M6E, M6F, M6H, and M6I look like? Just throwing that out there. [[User talk:Smoke.|Smoke.]] 04:12, 28 December 2008 (UTC)
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| Isint that supposed to be a similar version of the glock pistol???
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| == Repeating information == | | == Repeating information == |
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| == WOW == | | == WOW == |
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| I dont even wanna look at this anymore, its so messed up. Some one clean her up and fast!--'''<font color="black">UoH. COL.</font> [[User:Ryanngreenday|<font color="black">"Running</font>]]''' '''[[User talk:Ryanngreenday|<font color="black">Riot"</font>]] [[Special:Contributions/Ryanngreenday|<font color="black">Ryan</font>]]''' File:Sm Sniper Rifle.gif]] ''[[User:Ryanngreenday#If_you.27ve_played_xbl_with_me|<font color="white">'''BAM'''</font>]]'' 22:06, 21 June 2007 (UTC) | | I dont even wanna look at this anymore, its so messed up. Some one clean her up and fast!--'''<font color="black">UoH. COL.</font> [[User:Ryanngreenday|<font color="black">"Running</font>]]''' '''[[User talk:Ryanngreenday|<font color="black">Riot"</font>]] [[Special:Contributions/Ryanngreenday|<font color="black">Ryan</font>]]''' [[Image:Sm Sniper Rifle.gif]] ''[[User:Ryanngreenday#If_you.27ve_played_xbl_with_me|<font color="white">'''BAM'''</font>]]'' 22:06, 21 June 2007 (UTC) |
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| == Umm == | | == Umm == |
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| wouldnt it's Counterpart be the plasma pistol? and not the battle rifle and carbine?--'''<font color="black">UoH|<font color="black">UNSCOH</font>]] [[Colonel|<font color="black">COL.</font>]]</font> [[User:Ryanngreenday|<font color="black">"Running</font>]]''' '''[[User talk:Ryanngreenday|<font color="black">Riot"</font>]] [[Special:Contributions/Ryanngreenday|<font color="black">Ryan</font>]]''' File:Sm Sniper Rifle.gif]] ''[[User:Ryanngreenday#If_you.27ve_played_xbl_with_me|<font color="white">'''BAM'''</font>]]'' 22:30, 2 July 2007 (UTC) 11:59, 4 July 2007 (UTC) | | wouldnt it's Counterpart be the plasma pistol? and not the battle rifle and carbine?--'''<font color="black">[[UoH|<font color="black">UNSCOH</font>]] [[Colonel|<font color="black">COL.</font>]]</font> [[User:Ryanngreenday|<font color="black">"Running</font>]]''' '''[[User talk:Ryanngreenday|<font color="black">Riot"</font>]] [[Special:Contributions/Ryanngreenday|<font color="black">Ryan</font>]]''' [[Image:Sm Sniper Rifle.gif]] ''[[User:Ryanngreenday#If_you.27ve_played_xbl_with_me|<font color="white">'''BAM'''</font>]]'' 22:30, 2 July 2007 (UTC) 11:59, 4 July 2007 (UTC) |
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| So true, I changed that to the PP in both instances. --[[User:MLG Cheehwawa]]
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| == The M6C's Accuracy == | | == The M6C's Accuracy == |
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| Just for future reference, here are some stats regarding the firepower of the M6C and BR in multiplayer. All data assumes standard damage rules and players with normal, fully-charged shields. | | Just for future reference, here are some stats regarding the firepower of the M6C and BR in multiplayer. All data assumes standard damage rules and players with normal, fully-charged shields. |
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| <u>M6C</u><br /> | | <u>M6C</u><br> |
| Rate of Fire: 6 rounds/second<br /> | | Rate of Fire: 6 rounds/second<br> |
| Shots required to kill: 13 headshots or 21 body shots<br /> | | Shots required to kill: 13 headshots or 21 body shots<br> |
| Minimum time to kill (single-wield): 2.167 seconds (not including reload time)<br /> | | Minimum time to kill (single-wield): 2.167 seconds (not including reload time)<br> |
| Minimum time to kill (dual-wield): 1.167 seconds | | Minimum time to kill (dual-wield): 1.167 seconds |
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| <u>BR</u><br /> | | <u>BR</u><br> |
| Rate of Fire: 2.4 bursts/second<br /> | | Rate of Fire: 2.4 bursts/second<br> |
| Shots required to kill: 4 headshots or 7 body shots (assuming entire burst hits every time)<br /> | | Shots required to kill: 4 headshots or 7 body shots (assuming entire burst hits every time)<br> |
| Minimum time to kill: 1.67 seconds | | Minimum time to kill: 1.67 seconds |
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| A single Magnum does not stand a chance against a BR, as you can plainly see from the above stats. The M6C's low magazine capacity relative to its power — 13 headshots required to kill, vs. a 12-round magazine — means that the player will be forced to reload at least once before they can kill their opponent. The BR has no such disadvantage, as it can yield up to three kill in a single magazine. Even if it had a large enough magazine (15 rounds, for example), the Magnum would still be much weaker than the BR. So do not claim that a single Magnum outclasses the BR. It doesn't. <span style="font-family: HandelGothic BT; font-size: 12pt;">[[User:Rtas Vadumee|Rtas Vadumee]]</span> 04:14, 24 July 2007 (UTC) | | A single Magnum does not stand a chance against a BR, as you can plainly see from the above stats. The M6C's low magazine capacity relative to its power — 13 headshots required to kill, vs. a 12-round magazine — means that the player will be forced to reload at least once before they can kill their opponent. The BR has no such disadvantage, as it can yield up to three kill in a single magazine. Even if it had a large enough magazine (15 rounds, for example), the Magnum would still be much weaker than the BR. So do not claim that a single Magnum outclasses the BR. It doesn't. <span style="font-family: HandelGothic BT; font-size: 12pt;">[[User:Rtas Vadumee|Rtas Vadumee]]</span> 04:14, 24 July 2007 (UTC) |
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| Quite simply put: the magnum is hopeless unless part of a noob-combo dual-wield with the PP.[[User talk:Maiar|Maiar]] 01:22, 28 December 2008 (UTC)
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| == BR > M6C == | | == BR > M6C == |
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| You guys really need to stop saying that the M6C Magnum is the equivalent of the BR. I even had to change it when someone said the Magnum can compete with the BR at middle range.... --[[User:MLG Cheehwawa]] | | You guys really need to stop saying that the M6C Magnum is the equivalent of the BR. I even had to change it when someone said the Magnum can compete with the BR at middle range.... --[[User:MLG Cheehwawa]] |
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| == You silly kids... ==
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| Just kidding. But you guys really need to know how to stop being so biased on here. If you're calling the 14SK Assault Rifle "Low" damage, then why is the Magnum Medium and High? The Magnum is LOW on shields and health, and it is very high on headshots.
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| == Errors regarding the Covenant. ==
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| Okay. Time to set the record straight regarding the usage of the M6C against the Covenant.
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| First off, Drones are NOT vulnerable to headshots. I have tested this over and over again, and it is completely and totally impossible to get a headshot against one. Period. You know that little red dot in the center of the crosshair of headshot capable weapons? The one that indicated that you have a lock on their head? Never shows up on Drones. You know how headshots kill with a single round from a headshot-capable weapon? Never happens when fighting Drones. For gameplay purposes, Drones don't have a head. Do not — I repeat do NOT — state that Drones are vulnerable to headshots. They're not.
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| Also, I had to remove bits regarding the usage of Magnums against certain Elite ranks. In Halo 2, Spec-ops Elites are ''only'' fought on the stage Gravemind. In that stage, you never have access to human weapons. Obviously that includes the Magnum. So therefore it's pointless to give an evaluation of a weapon's efficacy against an enemy when you never get to use said weapon against said enemy. The fact that we know the strength of a Spec-Ops shields relative to those of other Elite ranks is irrelevant. Also, Zealots are only fought on Legendary difficulty, so since the article deals only with damage dealt on Normal difficulty, the Zealot should not be included. Unless you want to clutter up the page with a chart showing how many shots it takes to kill an Elite of a given rank on a given difficulty, then don't mention the Zealot in the article (actually, I may create such a chart on my user page soon if I have the time). For reference purposes, though, a Zealot takes no less than 20 shots with the Magnum to kill, same as a Major Elite. That takes about 1.67 seconds.
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| That is all.
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| <span style="font-family: HandelGothic BT; font-size: 12pt;">[[User:Rtas Vadumee|Rtas Vadumee]]</span> 09:43, 28 July 2007 (UTC)
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| Nicely put, Rtas --[[User:MLG Cheehwawa]]
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| I agree, well put. --[[User:Lt. Commander|'''<span style="font-family: comic sans ms; font-size: small"><font color="Green">Lt. Commander</font></span>''']]File:CPT.png |28px]]<sup>[[User talk:Lt. Commander|<font color="Blue">COMM</font>]]</sup><sub>[[Special:Contributions/Lt. Commander|<font color="Black">Work</font>]]</sub> 16:11, 17 June 2008 (UTC)
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| == Low + High = Medium ==
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| The Magnum does LOW damage against a shielded opponent (13 headshots to kill, over one full magazine) and HIGH against an unshielded foe, thus the average of this is MEDIUM. Stop changing the "Strength against shielded opponents" to MEDIUM -- It's LOW in that situation. --[[User:MLG Cheehwawa]]
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| == This is getting tiresome. ==
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| Just to point out a couple of things from my last edit to user Shadowslayer 117:
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| *I have already explained in a post above that adding "SpecOps Elite" and "Zealot" to the "Against the Covenant" segment it totally unjustified. Unless you can offer a good reason to mention those two Elite units to the article, then DON'T.
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| *The bit about the Magnum's accuracy being "High" is something I have NOT discussed. I merely pointed out that the Magnum is nowhere near as accurate as the M6D. Compared to the other weapons in Halo 2, the Magnum would be classified as "medium accuracy" at best, not "high." Here are some actual figures taken from the game data about the weapons' shot spreads, measured in degrees:
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| **Magnum: 1.5°
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| **SMG: 1-1.75°
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| **Plasma Rifle: 0.5-1.5°
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| **Carbine: 0.6°
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| **Shotgun: 10°
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| **M6D: 0.2°
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| As can be plainly seen, the Magnum is not particularly accurate, and thus does not qualify as having "high" accuracy
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| *Likewise, the damage for the Magnum is best described as "medium" for both shields and health (or "flesh damage" as you call it). The Magnum takes anywhere from 13 to 21 rounds to kill a fully-shielded opponent, 12 of which are required to disable shields. Against an unshielded opponent, it takes either one headshot or nine shots to the body. However, the SMG takes 24 rounds (30 when firing two simultaneously) to kill a fully-shielded opponent, while the Carbine takes 7 to 11 rounds and the BR 4 to 7 full bursts. If the former is "low" per-shot damage, and the latter two are high, then the Magnum's damage is best described as "medium" against shields and health, with the added caveat that it can kill unshielded foes in one headshot.
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| *Also, when was the last time you got any good results out of the Magnum (even duals) at mid-range? Even at the furthermost part of the M6C's autoaim range, which barely qualifies as "mid-range" (it's about twice the range of the sword lunge), the Magnum cannot even kill a stationary opponent in the minimum 13 shots. Rather, as I've explained in the past, it invariably takes around 20 to 24 shots. Now, add in the complication of a moving target, and odd are that at the same range the average player would be hard pressed to kill an enemy with dual M6C's without having to reload.
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| *Finally, please provide justification for the removal of the statement that the Magnum kills in 13 shots. If it is important enough to point out that the M6D can kill in three shots, then pointing out the Magnum's per-shot power should be regarded as equally important.
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| That's all I have to say for now. I'm going to go listen to the Bungie podcast.
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| End of line.
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| <span style="font-family: HandelGothic BT; font-size: 12pt;">[[User:Rtas Vadumee|Rtas Vadumee]]</span> 03:39, 1 August 2007 (UTC)
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| ==Damage==
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| I swear with all sincerity that i emptied a dual wield into my enemys head at point blank on multiplayer and they lived(i finished the with a BR). was this a glitch? a coincidence? a one-time anomaly?[[User talk:Maiar|Maiar]] 10:29, 25 December 2008 (UTC)
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| ==Full name==
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| I was thinking about the name... why is it "Sidearm" rather than PDWS? I don't know about the weapon naming system but are civilian weapons "handguns", weapons issued as secondary weapons "siderarms" (is M6C really such weapon?) and "PDWS" a weapon that is issued to crew members, pilots, officers or any else as only weapon, for personal defense? [[Special:Contributions/88.115.124.211|88.115.124.211]] 23:14, 6 February 2009 (UTC)
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| == Holy crap... words nearly fail me... ==
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| I didn't realize how much cripe Bungie was really slinging until I started comparing weapon sizes and noticed that the (comparatively) snubby M6C, which in Bungie's terms is a stripped-down M6D (besides that making NO sense whatsoever if one really thinks about it, and I can elaborate on a couple reasons why, one being using a seemingly entirely different action and frame design that the rest of the series of handguns), is canonically LARGER than the ginormahugantuous M6G. The weapons creative design lead guy really phoned it in on the weapon systems, considering that the UNSC would have been a whole lot better off using the SCAR-H, and old SPAS-15s, Javelins, and UMPs, and that they continuously make backward steps on weapons efficacy and design without the slightest hint of credibility or plausibility to back it up, or even a decent in-game reason why. [[User talk:Griever0311|Griever0311]] 19:41, 7 April 2009 (UTC)
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| The shotguns in Halo generally fire 8 Gauge shells, the MA5B and MA5C fires 7.62mm FMJ. The SPNKR fires 105mm shaped charge. I would rather have an 8 gauge shell in close quarters than a 12. I prefer the heavier 7.62mm then the lightweight 5.56, although the Scar H can fire 7.62mm so..... I don't understand that particular argument. The UMP has a disgusting recoil so I wouldn't use it.T hat leaves the Javelin's 127mm shaped charge against the 105mm shaped charge of the SPNKR. It is possible that the SPNKR has higher penetration than the Javelin but I'm not sure. I don't really give a damn about the pistols.--[[User talk:Caboose's Brother|Caboose's Brother]] 21:30, 16 February 2011 (EST)
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| 12-gauge is more than effective enough for most targets, and without the hugely punishing recoil of an 8-gauge cartridge. The SCAR-H rifle is a 7.62 NATO-chambered weapon, not 5.56; the 5.56 variant is the SCAR-L. I'm willing to bet that the SCAR-H is a good deal lighter than the MA5 rifles, and when moving and fighting (or humping with it over long distances), the extra pounds can add up. <b>[[User:Smoke.|<span style="color:Gray; font-weight:bold; font-family:Tahoma Small Cap">Smoke</span>]]<sup>[[User talk:Smoke.|<span style="color:Gray; font-weight:bold; font-family:Tahoma Small Cap">Sound off!</span>]]</sup></b> 21:46, 16 February 2011 (EST)
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| * Fair enough. But I would think that by 2552 we could make lightweight, yet effective firearms (kinda like the SCAR I guess). Just speculation but, also by 2552 I hope to god we would have effective recoil reduction systems. I agree that the M6C is ridiculously huge, though.--[[User talk:Caboose's Brother|Caboose's Brother]] 21:41, 17 February 2011 (EST)
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| :Well, according to McLees, all the weapons manufactured in 2552 are friggin' huge and quite overbuilt, and we've only advanced slightly in the last 500 years; we're still using the antiquated 7.62 NATO cartridge. <b>[[User:Smoke.|<span style="color:Gray; font-weight:bold; font-family:Tahoma Small Cap">Smoke</span>]]<sup>[[User talk:Smoke.|<span style="color:Gray; font-weight:bold; font-family:Tahoma Small Cap">Sound off!</span>]]</sup></b> 22:26, 17 February 2011 (EST)
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| Good argument. But while the 12 gauge shell may be good for human targets, we don't really know how it would effect aliens. I agree that the7.62 NATO is antiquated in 500 years, but maybe muzzle velocity makes up for that? It's difficult to argue about video game firearms.--[[User talk:Caboose's Brother|Caboose's Brother]] 22:26, 18 February 2011 (EST)
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| :Apparently they take 7.62 NATO FMJ like a human target would. Seeing as I've never shot an alien, I couldn't really tell you for sure. <b>[[User:Smoke.|<span style="color:Gray; font-weight:bold; font-family:Tahoma Small Cap">Smoke</span>]]<sup>[[User talk:Smoke.|<span style="color:Gray; font-weight:bold; font-family:Tahoma Small Cap">Sound off!</span>]]</sup></b> 21:35, 26 February 2011 (EST)
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| == Use in Halo 3: ODST ==
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| http://www.bungie.net/projects/odst/asset_popup_viewer.aspx?at=53&cc=29&item=8
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| http://www.bungie.net/projects/odst/asset_popup_viewer.aspx?at=53&cc=29&item=9
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| Pretty damn sure that says 6C in the upper left, and the letter M is placed all around the body of it. Not to mention it's also Misriah Armory manufactured, it's the only pistol with the same black color scheme as the M6C, the game takes place partially during the events of Halo 2 in New Mombasa which fits the timeline and location, and it has 12 rounds like the M6C as shown in every screenshot/video with the pistol in use.
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| I would go ahead and edit the page myself, and put something under something along the lines of speculation or conjecture, but every time I edit something here, somebody gives me crap for it. So I thought I'd just throw it up here to it can get edited to what ever the mods think is right. My suggestion: a subsection called M6C Automag, since that's clearly what is says at the bottom of both renders.
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| You're welcome. [[User talk:Ctg867|Ctg867]] 21:12, 1 June 2009 (UTC)
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| :[[M6C/SOCOM|Article created]]--<b>[[User Talk:-Ascension-|<font color="red">4</font>]][[User:-Ascension-|<font color="black">scen</font>]]</b> 21:18, 1 June 2009 (UTC)
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| :Glad to see I could help. [[User talk:Ctg867|Ctg867]] 20:14, 11 June 2009 (UTC)
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| ::Actually, it was created earlier before you supplied the information. :P- <b>[[User:Subtank|<font color="gold"><font color="#FF4F00">5</font>əb<font color="#FF4F00">'7</font>aŋk</font>]]<sup>([[User talk:Subtank|<font color="#FF4F00">7alk</font>]])</sup></b> 20:16, 11 June 2009 (UTC)
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| ::The page existed, but it wasn't on the general M6 directory page until the day after I had posted this.
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| ::http://halo.wikia.com/index.php?title=M6_Series&oldid=819815
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| ::Anyway, I don't want to get into a back and forth about it. Point is, I posted this because I saw the trailer, renders, and screenshots, and didn't find a page in the M6 directory, so I assumed it wasn't created yet. Rather then making it myself, I posted here. If I helped, that's great, if I didn't, oh well. [[User talk:Ctg867|Ctg867]] 20:26, 11 June 2009 (UTC)
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| == Automag ==
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| Well last time I looked at the Automag article it explained to me the difference between the Automag and the M6C pretty well.
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| [[User talk:ODSTUBCS|ODSTUBCS]] 20:38, 11 June 2009 (UTC)
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| == Balanced ==
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| this pistol was the most balanced in halo 1 it was a pocket sniper in halo 3 its useless since as the slowest rate of fire and weakest for any ballistic weapon while this one is fast but not so strong--[[User talk:Stomping|Sangheili wunna be]] 01:04, 29 July 2009 (UTC)
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| :The pistol in Halo: CE was the M6D while the pistol in Halo 3 was the M6G.This page is about the M6C which appers in Halo 2 and Halo Wars.A surrpressed verison of the M6C appers in Halo 3: ODST.[[User talk:SPARTAN-177|SPARTAN-177]] 16:35, 30 August 2009 (UTC)
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| == M6C Damage inconsistency ==
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| Hi, i'm noticing some problems with the information on this gun, in the section of changes says it needs 13 head shots to kill but in the gameplay sub page it says it needs 14 and 21 body shots and got to ask, can someone confirm those numbers?
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| I can't because i don't have an xbox and can't run halo 2 vista in my laptop but i have an unblocked version of halo 2 editing kit and according to the magnum damage tags it makes 8 points of damage, i haven't been able to find yet where are the energy shield and health damage multipliers and also i can confirm that in multiplayer, players have 70 shield points and 45 health points.
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| Update:
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| [[File:M6c damage.png|thumb]]
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| [[File:Spartan Multiplier Health and Shield Stats.png|thumb|Please, ignore the typo in the file name...]]
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| --[[User:Zen-158|Zen-158]] ([[User talk:Zen-158|talk]]) 16:31, 31 December 2016 (EST)
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| Something else that I can swear by - is that back on the original Xbox version of Halo 2 the Magnum's damage was affected by your screen settings. Playing on Widescreen would result in a 13-shot kill provided the last shot was a headshot. However, playing on the standard aspect ratio set the Magnum to kill in 7 shots provided the final one landed on the head. I believe I remember this being true also if playing Halo 2 using backwards compatibility on the 360. It was one of the reasons I always played on Standard despite my widescreen TV, as for some reason it would affect players on an individual basis if playing online. Could anyone who still has a 360 or an original Xbox go and test this?
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| This is absolutely true - I tested this on my original xbox and on the 360 with Backwards compatibility. I always played Halo 2 on standard and even changed my TV's aspect ratio to compensate for this.
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| -Z
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