Editing Talk:Longshore
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It's called [http://en.wikipedia.org/wiki/Level_of_detail level of detail]; it's a rendering technique in which objects that are further away have fewer polygons than those viewed up close in order to increase efficiency. Although this isn't technically LOD since their polygon count doesn't increase when you get closer, the general idea is there. [[User talk:Sangheili1024|Sangheili1024]] 07:45, October 19, 2009 (UTC) | It's called [http://en.wikipedia.org/wiki/Level_of_detail level of detail]; it's a rendering technique in which objects that are further away have fewer polygons than those viewed up close in order to increase efficiency. Although this isn't technically LOD since their polygon count doesn't increase when you get closer, the general idea is there. [[User talk:Sangheili1024|Sangheili1024]] 07:45, October 19, 2009 (UTC) | ||
how many are on this map? butthead4 |