You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in or create an account, your edits will be attributed to your username, along with
other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision |
Your text |
Line 1: |
Line 1: |
| no, dont merge. too much info here and on the other page too be effective. This lets in be more indepth as well. [[User:Spartan 107|Spartan 107]] 06:05, 16 January 2008 (UTC) | | no, dont merge. too much info here and on the other page too be effective. This lets in be more indepth as well. [[User:Spartan 107|Spartan 107]] 06:05, 16 January 2008 (UTC) |
|
| |
| I agree, partially. I almost had it figured out until I saw this article. It helped alot even though I already knew some things. Even more to add to my crazy Forge creations! [[User:E93|E93]] 01:13, 12 February 2008 (UTC)
| |
|
| |
| --- I redesigned the entire page. Includes the two methods and cuts down on useless details. [[User:ZetaArcadee|ZetaArcadee]] 05:34, 20 February 2008 (UTC)
| |
|
| |
| == Method 3 ==
| |
|
| |
| Another easy method is to hold the object where you want it to float, then open the start menu and save the map. Then, exit and load the saved map and the object should stay where you held it. This is very easy to do but can take a while especially if you want to make many floating objects.
| |
|
| |
| I added it[[User:LemonDragon|LemonDragon]] 15:25, 17 October 2008 (UTC)
| |
|
| |
| == Youtube vid ==
| |
|
| |
| The video doesn't work. [[User:LemonDragon|LemonDragon]] 15:26, 17 October 2008 (UTC)
| |