Editing Talk:Halo Reach Armory

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Should this be kept, or simply merged with [[Armor Permutations]]? -- [[User talk:SFH|SFH]] 19:56, 27 October 2010 (EDT)
Should this be kept, or simply merged with [[Armor Permutations]]? -- [[User talk:SFH|SFH]] 19:56, 27 October 2010 (EDT)


:I vote it be cleaned up and expanded. The Halo: Reach Armory is simply too big to keep on the same page as the Armor Permutations from Halo 3 and ODST. I'd also say replace the image with one of the basic Noble Six avatar, but that's just a personal preference. -- [[User:Specops306|<b><font color=indigo>Specops306</font></b>]] [[halofanon:user:Specops306|<u><i><font color=blue><sup>Autocrat</sup></font></i></u>]] [[User talk:Specops306|<u><i><font color=purple><sup>Qur'a 'Morhek</sup></font></i></u>]] 21:56, 27 October 2010 (EDT)
:I vote it be cleaned up and expanded. The Halo: Reach Armory is simply too big to keep on the same page as the Armor Permutations from Halo 3 and ODST. I'd also say replace the image with one of the basic Noble Six avatar, but that's just a personal preference. -- [[User:Specops306|<b><font color=indigo>Specops306</font></b>]] [[w:c:halofanon:user:Specops306|<u><i><font color=blue><sup>Autocrat</sup></font></i></u>]] [[User talk:Specops306|<u><i><font color=purple><sup>Qur'a 'Morhek</sup></font></i></u>]] 21:56, 27 October 2010 (EDT)
:I agree that it should be kept, as the Armory in Halo: Reach is far more complex and elaborate than Halo 3 and ODST's Armor Permutations. However, I think it should be moved to something like Armory (Halo: Reach) or something along those lines. --[[User:Coredesat|Core]][[User talk:Coredesat|<font color="#006449">desat</font>]] 22:09, 27 October 2010 (EDT)
:I agree that it should be kept, as the Armory in Halo: Reach is far more complex and elaborate than Halo 3 and ODST's Armor Permutations. However, I think it should be moved to something like Armory (Halo: Reach) or something along those lines. --[[User:Coredesat|Core]][[User talk:Coredesat|<font color="#006449">desat</font>]] 22:09, 27 October 2010 (EDT)

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