Editing Talk:Forge
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:it's a level for multiplayer that you can purchase on marketplace. if you don't have it, you should get it, so you know what i'm talking about.[[Special:Contributions/70.136.142.54|70.136.142.54]] 21:08, 6 July 2009 (UTC) | :it's a level for multiplayer that you can purchase on marketplace. if you don't have it, you should get it, so you know what i'm talking about.[[Special:Contributions/70.136.142.54|70.136.142.54]] 21:08, 6 July 2009 (UTC) | ||
:It's a kickass beast of a map, with three levels, a huge budget, a huge variety of objects, and a massive size. You can read more about its awesomeness in [[Sandbox|its article]]. I just wish I had it... <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b> [[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb </span>]]</b></span> 21:12, 6 July 2009 (UTC) | :It's a kickass beast of a map, with three levels, a huge budget, a huge variety of objects, and a massive size. You can read more about its awesomeness in [[Sandbox|its article]]. I just wish I had it... <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b>[[File:DavidJCobb_Emblem.svg|16px]] [[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb </span>]]</b></span> 21:12, 6 July 2009 (UTC) | ||
== Category added == | == Category added == | ||
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Remember, the monitors in forge CAN and WILL die if shot too much. | Remember, the monitors in forge CAN and WILL die if shot too much. | ||
{{GP001sig}} | |||
Heh.. that's true, but i wonder what will happen when a monitor player is killed, i doubt that he will just pop back somewhere else lol. If they are killable then there must be some consequences to it --[[User:Ravenshaw123|Ravenshaw123]] 02:30, 29 August 2007 (UTC) | Heh.. that's true, but i wonder what will happen when a monitor player is killed, i doubt that he will just pop back somewhere else lol. If they are killable then there must be some consequences to it --[[User:Ravenshaw123|Ravenshaw123]] 02:30, 29 August 2007 (UTC) | ||
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the irony of getting killed by a medicine cabinet. [[User:Sgt.johnson|AJ]] 02:34, 29 August 2007 (UTC) | the irony of getting killed by a medicine cabinet. [[User:Sgt.johnson|AJ]] 02:34, 29 August 2007 (UTC) | ||
I think that another player will be the monitor when the other die. [[User:Clavix2|<font color="Black">Clavix2</font>]] | I think that another player will be the monitor when the other die. [[User:Clavix2|<font color="Black">Clavix2</font>]] [[File:Halo2emblemClavix.jpg|30px]] <sup> [[User talk:Clavix2|<font color="Red">SPAM COME HERE </font>]]</sup> <sup>[[Special:Contributions/Clavix2|<font color="Black"> NEVER DO THIS </font>]]</sup> 02:37, 29 August 2007 (UTC) | ||
no, you respawn normally, believe me [[User:Spartan-007|Spartan-G007]] | no, you respawn normally, believe me [[User:Spartan-007|Spartan-G007]] [[File:kpisalasergod2.gif|35px]] <sup>[http://live.xbox.com/en-GB/profile/profile.aspx?pp=0&GamerTag=SpartanG007 <font color=green>XBL gamertag:SpartanG007</font>] currently have the red circle of D3TH</sup> | ||
Oh, the possibilities for the next ''Red vs Blue''...or any ''Halo 3'' machinima whatsoever. I'm drooling just thinking about it. [[User:StAraqiel|StAraqiel]] 18:11, 28 September 2007 (UTC) | Oh, the possibilities for the next ''Red vs Blue''...or any ''Halo 3'' machinima whatsoever. I'm drooling just thinking about it. [[User:StAraqiel|StAraqiel]] 18:11, 28 September 2007 (UTC) | ||
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It would be very cool if you could make custom vehicles(like a scarab made out of boxes that can walk and shoot its weapon)--[[User:A Grunts Savior|The Demonic Idiot]] 06:11, 24 November 2007 (UTC) | It would be very cool if you could make custom vehicles(like a scarab made out of boxes that can walk and shoot its weapon)--[[User:A Grunts Savior|The Demonic Idiot]] 06:11, 24 November 2007 (UTC) | ||
If you want custom vehicles, I'd suggest getting [[Halo | If you want custom vehicles, I'd suggest getting [[Halo PC]] and the [[Halo Editing Kit]]. [[User:Zeldafanjtl|Zeldafanjtl]] 17:01, 5 December 2007 (UTC) | ||
I'm talking about forge not halo pc--[[User:A Grunts Savior|The Demonic Idiot]] 09:00, 12 January 2008 (UTC) | I'm talking about forge not halo pc--[[User:A Grunts Savior|The Demonic Idiot]] 09:00, 12 January 2008 (UTC) | ||
==Clean-up== | ==Clean-up== | ||
I think this should be cleaned up with all the glitches, etc moved somewhere else. I think it should just talk about Forge, metion the posssibilitys of glicthes. But not list them all here, Agreed anyone? File:5_Unknown_Armor.jpg|40px [[user:WRAITH|<font color="#D3D3D3">Wra</font><font color="#A9A9A9">ithA</font><font color="#808080">scen</font><font color="#000000">dant</font>]] <sup>''[[user talk:WRAITH|<font color=silver>TacComm</font>]]''</sup> <sub>''[[Special:Contributions/WRAITH|<font color=black>Classified Operations</font>]]''</sub> 16:23, 11 January 2008 (UTC) | I think this should be cleaned up with all the glitches, etc moved somewhere else. I think it should just talk about Forge, metion the posssibilitys of glicthes. But not list them all here, Agreed anyone? [[File:5_Unknown_Armor.jpg|40px]] [[user:WRAITH|<font color="#D3D3D3">Wra</font><font color="#A9A9A9">ithA</font><font color="#808080">scen</font><font color="#000000">dant</font>]] <sup>''[[user talk:WRAITH|<font color=silver>TacComm</font>]]''</sup> <sub>''[[Special:Contributions/WRAITH|<font color=black>Classified Operations</font>]]''</sub> 16:23, 11 January 2008 (UTC) | ||
it should be cleaned up.[[User:Halonerd147|Halonerd147]] 19:18, 9 July 2008 (UTC) | it should be cleaned up.[[User:Halonerd147|Halonerd147]] 19:18, 9 July 2008 (UTC) | ||
I agree. --[[User:Grubish360|<span style="color: #99CB33; font-family: Calligrapher; font-size: 12pt;">Grubish</span>]][http:// | I agree. --[[User:Grubish360|<span style="color: #99CB33; font-family: Calligrapher; font-size: 12pt;">Grubish</span>]][http://halo.wikia.com/wiki/UserWiki:Grubish360 <span style="color: #989898; font-family: Calligrapher; font-size: 12pt;">360</span>] [[File:Xbox logo.png|25px]] [http://halo.wikia.com/index.php?title=Special:UserBoard&user=Grubish360 <span style="color: #6363C6; font-family: Calligrapher; font-size: 12pt;">Message Me</span>] • [[Special:Contributions/Grubish360|<span style="color: #FD9B00; font-family: Calligrapher; font-size: 12pt;">Service Record</span>]] 23:38, 30 April 2009 (UTC) | ||
Would it be good enough to create a "Forge Glitches" page, and move all of sections 3 and 4 there and then editing what's left for content? -- [[User talk:Nutarama|Nutarama]] 06:17, 31 May 2009 (UTC) | Would it be good enough to create a "Forge Glitches" page, and move all of sections 3 and 4 there and then editing what's left for content? -- [[User talk:Nutarama|Nutarama]] 06:17, 31 May 2009 (UTC) | ||
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A friend once told me about how to make a pelican in forge. He said to merge a open box (double or single, he didn't specify) with a hornet making it an extended hornet, what a pelican pretty much is. Anyone know if this is possible? or if it is possible with a banshee?[[User talk:Krono 'Zulamee|Krono 'Zulamee]] 02:36, 30 May 2009 (UTC) | A friend once told me about how to make a pelican in forge. He said to merge a open box (double or single, he didn't specify) with a hornet making it an extended hornet, what a pelican pretty much is. Anyone know if this is possible? or if it is possible with a banshee?[[User talk:Krono 'Zulamee|Krono 'Zulamee]] 02:36, 30 May 2009 (UTC) | ||
== Trying to clean up... Maybe? == | == Trying to clean up... Maybe? == | ||
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this is not a hack, or a cheat, but if you need more money than you have, | this is not a hack, or a cheat, but if you need more money than you have, | ||
go to your list of objects and hit X on object titles, and a list should pop up.if the "run time maximum" is higher than the amount of that object placed on the map, then select the RTM and lower it so it's the same. start first with the grenades and then move to other objects. This DOES NOT raise the total objects on map limit, it's still 640. Sorry. It would be really cool if someone would post this on the article, but I can't because I dont know a thing about formatting.[[Special:Contributions/70.136.142.54|70.136.142.54]] 21:05, 6 July 2009 (UTC) | go to your list of objects and hit X on object titles, and a list should pop up.if the "run time maximum" is higher than the amount of that object placed on the map, then select the RTM and lower it so it's the same. start first with the grenades and then move to other objects. This DOES NOT raise the total objects on map limit, it's still 640. Sorry. It would be really cool if someone would post this on the article, but I can't because I dont know a thing about formatting.[[Special:Contributions/70.136.142.54|70.136.142.54]] 21:05, 6 July 2009 (UTC) | ||
:RTM would only be higher on budget-glitched maps (where cash is infinite and this is unnecessary) or after the user has deliberately raised it. It's a good tip, but not a necessary one. <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b> [[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb </span>]]</b></span> 21:33, 6 July 2009 (UTC) | :RTM would only be higher on budget-glitched maps (where cash is infinite and this is unnecessary) or after the user has deliberately raised it. It's a good tip, but not a necessary one. <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b>[[File:DavidJCobb_Emblem.svg|16px]] [[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb </span>]]</b></span> 21:33, 6 July 2009 (UTC) | ||
:Or, if you are trying to make a canvas map and then something else out of the blank space.[[Special:Contributions/70.136.142.54|70.136.142.54]] 13:02, 7 July 2009 (UTC) | :Or, if you are trying to make a canvas map and then something else out of the blank space.[[Special:Contributions/70.136.142.54|70.136.142.54]] 13:02, 7 July 2009 (UTC) | ||
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--[[User talk:Dbrain64|Dbrain64]] 16:17, 25 August 2009 (UTC) | --[[User talk:Dbrain64|Dbrain64]] 16:17, 25 August 2009 (UTC) | ||
:lol wut? The respawn rates are measured in seconds. A respawn rate of 30 is 30 seconds. <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b> [[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb </span>]]</b></span> 17:02, 25 August 2009 (UTC) | :lol wut? The respawn rates are measured in seconds. A respawn rate of 30 is 30 seconds. <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b>[[File:DavidJCobb_Emblem.svg|16px]] [[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb </span>]]</b></span> 17:02, 25 August 2009 (UTC) | ||
::Got it. Thanks. | ::Got it. Thanks. | ||
::--[[User talk:Dbrain64|Dbrain64]] 19:45, 28 August 2009 (UTC) | ::--[[User talk:Dbrain64|Dbrain64]] 19:45, 28 August 2009 (UTC) | ||
:::Happy to help. <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b> [[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb </span>]]</b></span> 01:37, 29 August 2009 (UTC) | :::Happy to help. <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b>[[File:DavidJCobb_Emblem.svg|16px]] [[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb </span>]]</b></span> 01:37, 29 August 2009 (UTC) | ||
==ODST== | ==ODST== | ||
Will forge be avalible in [[Halo 3: ODST]], or in just the maps that ODST gives to Halo 3. Gruntijackal | Will forge be avalible in [[Halo 3: ODST]], or in just the maps that ODST gives to Halo 3. {{Gruntijackal Sig}} | ||
:I don't think Forge will be available in ODST, seeing that there is no custom multiplayer maps (Note, Firefight is not a custom multiplayer map. Treat it as Horde Mode Halo-style).--<font face="century gothic"><font color="red">[[User:-Ascension-|<font color="#666666">Lol</font>]]@[[User talk:-Ascension-|<font color="#666666">Phailure</font>]]</font></font> 16:07, September 6, 2009 (UTC) | :I don't think Forge will be available in ODST, seeing that there is no custom multiplayer maps (Note, Firefight is not a custom multiplayer map. Treat it as Horde Mode Halo-style).--<font face="century gothic"><font color="red">[[User:-Ascension-|<font color="#666666">Lol</font>]]@[[User talk:-Ascension-|<font color="#666666">Phailure</font>]]</font></font> 16:07, September 6, 2009 (UTC) | ||
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What are the blue circles found at various places in forge mode? You can deleate them, but I can't find a way to put them in. What are they? [[User:Bioshock123|<font color="silver">Michael Ryan</font>]][[User_Talk:Bioshock123|<font color="silver"><sub>Talk</sub></font>]] 21:29, June 26, 2010 (UTC) | What are the blue circles found at various places in forge mode? You can deleate them, but I can't find a way to put them in. What are they? [[User:Bioshock123|<font color="silver">Michael Ryan</font>]][[User_Talk:Bioshock123|<font color="silver"><sub>Talk</sub></font>]] 21:29, June 26, 2010 (UTC) | ||
:They're to represent object placement, and disappear during gameplay. - | :They're to represent object placement, and disappear during gameplay. - [[File:Black Mesa.jpg|28px]] [[User:Halo-343|<span style="color: purple; font-family: Times New Roman; font-size: 128%;">'''Halo-343'''</span>]] [[User talk:Halo-343|<font color="red"><nowiki>(</nowiki>'''Talk'''<nowiki>)</nowiki></font>]] [[Special:Contributions/Halo-343|<font color="orange"><nowiki>(</nowiki>'''Contribs'''<nowiki>)</nowiki></font>]] [[Special:Editcount/Halo-343|<font color="green"><nowiki>(</nowiki>'''Edits'''<nowiki>)</nowiki></font>]] 21:56, June 26, 2010 (UTC) | ||
::But there isn't an object on top of them [[User:Bioshock123|<font color="silver">Michael Ryan</font>]][[User_Talk:Bioshock123|<font color="silver"><sub>Talk</sub></font>]] 22:12, June 26, 2010 (UTC) | ::But there isn't an object on top of them [[User:Bioshock123|<font color="silver">Michael Ryan</font>]][[User_Talk:Bioshock123|<font color="silver"><sub>Talk</sub></font>]] 22:12, June 26, 2010 (UTC) | ||
== reach == | == reach == | ||
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That definitely sounds crazy, but cool. I just hope that Bungie will let you place bots this time. do you know where the talk for forge is? I always wanted to add an AI of like an elite, where you choose their AI behavior, rank which would change thier appearance, set what weapon they hold, how strong their shields are, how long it would take for them to respawn, and set the radius in which they would roam around in. if they were to evade danger and land out of that set radius, they would run back and then remain in that specific area again. | That definitely sounds crazy, but cool. I just hope that Bungie will let you place bots this time. do you know where the talk for forge is? I always wanted to add an AI of like an elite, where you choose their AI behavior, rank which would change thier appearance, set what weapon they hold, how strong their shields are, how long it would take for them to respawn, and set the radius in which they would roam around in. if they were to evade danger and land out of that set radius, they would run back and then remain in that specific area again. | ||
== Halo Reach Forge == | == Halo Reach Forge == | ||
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Watch it and change the article :). KTHXBAI | Watch it and change the article :). KTHXBAI | ||