Editing Talk:Deutoros-pattern Scarab
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:::::::I don't think it is an oversight by Bungie if it was featured in two games. However, maybe the games are just a retelling of events from Master Chief's perspective, and he's just making it invincible to go along with the story. Just saying... -[[User:DinoBenn|<span style="color:red">DinoBenn says "Fight to the End,</span>]] [[User talk:DinoBenn|<span style="color:blue">Never Give In"</span>]] 00:24, October 28, 2009 (UTC) | :::::::I don't think it is an oversight by Bungie if it was featured in two games. However, maybe the games are just a retelling of events from Master Chief's perspective, and he's just making it invincible to go along with the story. Just saying... -[[User:DinoBenn|<span style="color:red">DinoBenn says "Fight to the End,</span>]] [[User talk:DinoBenn|<span style="color:blue">Never Give In"</span>]] 00:24, October 28, 2009 (UTC) | ||
{{Quote|The decision to redesign the Scarab had as much to do about improving gameplay as it did with improve technology|Statement from Art of Halo 3}} | {{Quote|The decision to redesign the Scarab had as much to do about improving gameplay as it did with improve technology|Statement from Art of Halo 3}} | ||