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| {{Status|Canon}} | | {{Era|H3}} |
| {{Weapon infobox | | |
| |image=[[File:H3-Tripmine-Stages.png|300px]] | | {{Weapon |
| |name=TR/9 Antipersonnel Mine | | | image=[[Image:Trip mine glowing.jpg|250px]] |
| |manufacturer=[[United Nations Space Command]]{{Ref/Reuse|EVG}} | | | name=Trip Mine |
| |model=TR/9 Antipersonnel Mine | | | manufacturer= |
| |type=[[Landmine]] | | | model=TR/9 Antipersonnel Mine |
| |cost= | | | type=Mine |
| |width={{Convert|40|cm|ft}}{{Ref/Reuse|Enc09}} | | | cost= |
| |length={{Convert|40|cm|ft}}{{Ref/Reuse|Enc09}} | | | size= |
| |height= | | | damage per hit=Very High/Lethal |
| |weight={{Convert|21.7|lb|kg}}{{Ref/Reuse|Enc09}}
| | | fire=Deployed/Thrown |
| |ammotype= | | | ammotype= |
| |operation=Deployed/Thrown | | | operation= |
| |rate-title=Trigger mechanism | | | rate of fire= |
| |rate=Instant detonation on contact
| | | accuracy= |
| |accuracy= | | | range= |
| |optics=
| | | era=Human-Covernant War |
| |range= | | | counterpart= |
| *Kill radius: {{Convert|10|ft|m}}{{Ref/Reuse|Enc09}}
| | | counterwep=Ranged firearm fire or [[grenades]] |
| *Casualty radius {{Convert|20|ft|m}}{{Ref/Reuse|Enc09}}
| | | affiliation= [[United Nations Space Command]] |
| |service=*[[Human-Covenant War]]
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| *[[Great Schism]]
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| *[[Post-Covenant War conflicts]]
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| |affiliation=*[[Covenant]] | |
| *[[Merg Vol's Covenant faction]]
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| *[[United Nations Space Command]]
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| }} | | }} |
| {{Quote|A simple proximity mine that reacts to pressure or movement.|[[Bungie.net]] stats description{{Ref/Reuse|Bnet}}}}
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| The '''TR/9 Antipersonnel Mine''' ('''TR/9 AP Mine'''){{Ref/Site|Id=Bnet|URL=https://halo.bungie.net/stats/halo3/careerstats.aspx?player=Sniper%20X%20Remix|Site=Bungie.net|Page=Halo 3 Career Stats|D=23|M=07|Y=2019}}, commonly known to [[United Nations Space Command]] forces as the '''trip mine''', '''"Tripper"''', '''"Skippy"''', '''"Automatic Guard"''', "'''Invisible Fence"''' or simply '''"Mine"''',{{Ref/Book|Id=Enc09|Enc09|Page=342}} is a [[landmine]] developed by the UNSC.{{Ref/Book|Id=EVG|EVG|Page=47}} | | The '''TR/9 Antipersonnel Mine''', otherwise known as the '''Trip Mine''', is a UNSC [[equipment]] item in [[Halo 3]]. |
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| ==Overview== | | ==Overview== |
| ===Design details===
| | [[Image:Lotus Anti-Tank Mine or Tripmine Unarmed.jpg|100px|left]] |
| The TR/9 takes a circular form, with six fins protruding off the side. The centre of the disc has another four fins that, when the mine is activated, rotate upward. The mine's activation also sees it light up and emit a high-pitched beeping noise. The mine can use trip wires or [[laser]] beams to trigger the detonator, when something large enough gets within range.{{Ref/Reuse|Enc09}} Despite its flower-like appearance, the TR/9 trip mine is not the [[Lotus anti-tank mine]]. | | The trip mine is activated by proximity or touch. Once deployed, it can be identified by a high pitched beeping noise and a distinctive flashing orange light on its top. Its blast radius is considerably larger than a grenade explosion or rocket explosion allowing vehicles to be thrown into the air. The trip mine can not be deactivated once deployed. It will explode after about ninety seconds if nothing triggers it. However, it can be remotely activated by projectile [[weapons]] or [[grenade]] explosions. |
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| ===Usage===
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| The tripmine is employed for defensive usage, and is used in siege warfare and guerrilla tactics. They are used in the defence of perimeters or placed alongside enemy paths.{{Ref/Reuse|Enc09}}
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| ==Operational history==
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| The TR/9 trip mine was originally developed for UNSC forces, though as with many pieces of equipment, was often stolen and deployed by [[Covenant]] loyalist [[Jiralhanae]] forces during the later stages of the [[Human-Covenant War]].{{Ref/Reuse|EVG}} Jiralhanae equipped with these mines were deployed during the [[Battle for Earth]] and [[Battle of Installation 00]] in late [[2552]].{{Ref/Game|H3|Trip Mine in-game equipment}} In the [[Post-Covenant War conflicts|post-war]] era, [[Jiralhanae Jumper]]s allied with [[Merg Vol's Covenant]] also employed the TR/9 trip mines.{{Ref/Level|HSA|Mission 16: Escape from the Southern Fields}}
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| ==Gameplay==
| | The Trip Mine, while having a larger blast radius than a [[Frag Grenade]], will only lower a [[Spartan-II|Spartan's]] or [[Elite]]'s [[Energy Shields]]. |
| *Sometimes, while playing in [[multiplayer]] or [[campaign]], players can either accidentally run or drive over their own trip mines or those of their teammate(s).
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| *A trip mine's distinctive beeping and orange glow makes it easy to detect.
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| *The trip mine will only stay active for 90 seconds before spontaneously exploding.
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| *Trip mines can be detonated from a distance by weapons fire, and are therefore only useful when unnoticed.
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| *The trip mine is often difficult to use in [[split-screen]] local games due to the sound it makes when deployed, causing other players to [[screenwatch]].
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| ==Production notes==
| | The Trip Mine only spawns by default on [[Sandtrap]] and [[Rat's Nest]]. |
| In earlier stages of [[Development of Halo 3|development]], the trip mine in ''Halo 3'' had a Covenant-themed texture, featuring purple metal and blue lights. This [[Cut Halo 3 equipment#Covenant trip mine|cut variant]] can be found in the files of the ''[[Halo 3 Beta]]'', though unused.{{Ref/Twitter|Kashiiera|1485054590542307330|Kiera キ|Quote=Today I learned a covenant tripmine exists in the Halo 3 Beta|D=13|M=02|Y=2022}}{{Ref/Twitter|Kashiiera|1492585987490426880|Kiera キ|Quote=I could make it different, the H3 beta only had the model and textures leftover not the actual equipment :(|D=13|M=02|Y=2022}} In the ''Halo 3 Beta'', deployed trip mines could stick to the bottom of a motionless vehicle. If the vehicle then moved, the mine would explode, killing all players inside of it.
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| ==Trivia==
| | Destroying a vehicle in matchmaking (Halo 3) with a trip mine (Or any other equipment) will unlock a achievement. |
| {{Linkbox|gameplay=yes}}
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| *The trip mine's [[heads-up display]] icon, along with that of the [[Z-4190 bubble shield|bubble shield]], can be used in a ''Halo 3'' [[Emblem]].
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| *Trip mines can be used to [[Overload glitch (Halo 3)|overload]] a map or [[Flying Elephant|launch an Elephant]].
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| ==Gallery== | | ==Tactics== |
| {{Linkbox|gallery=yes}}
| | [[Image:19499384-Full.jpg|200px|thumb|right|A Trip Mine undeployed on the floor]] |
| <gallery>
| | *When running away from a moving vehicle, a mine can be deployed in front of a moving enemy vehicle. Be careful though, it may kill not only the driver and passengers but you as well. |
| File:H3 TripMine HUD.svg|The trip mine HUD icon.
| | *Try to combine the powers of different pieces of equipment to make intresting effects. For example, its fun to drop a trip mine into an enemy bubble shield. Like the spike grenade, the bubble shield turns into a "bubble of death". |
| File:H3-TR9-AP-Tripmine-Views.png|The trip mine's active and inactive stages.
| | *If you deploy a trip mine on top of a [[Man Cannon]], the mine will go flying out into the battle field. Though on the Beta, the trip mine would sometimes disappear entirely when thrown into the Man Cannon. It would still explode if someone or something were to go within the activation radius. |
| File:H3 TripMine Unarmed.png|A deactivated trip mine.
| | *One of the most evil tricks, as Bungie mentioned, is to deploy a mine in the exact position where it spawns. Some players will notice that the mine is armed (by listening to its distinct audio and visual cues), but most players will attempt to collect it, resulting a kill which would certainly not have happened if the player is attentive. |
| File:H3 TripMine Armed.png|An active trip mine.
| | *A Trip Mine will not explode if you crouch-walk over it as long as you do not touch it. |
| File:H3 TripMine Deployed.jpg|An active trip mine.
| | *Trip Mines are the only equipment currently in multiplayer that directly kill enemies. Auto-Turrets will do this as well, but do not currently feature on any multiplayer maps. |
| File:H3 TripMine Explosion.jpg|The general form of a trip mine's explosion.
| | *The Trip Mine logo, along with the [[Bubble Shield]] logo, is a Halo 3 emblem. |
| File:H3 TripMine Inactive.jpg|An inactive trip mine.
| | <br clear="all"> |
| File:H3 Beta CovenantTripMine Screenshot 1.jpg|The Covenant tripmine in the ''Halo 3'' Beta.
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| File:H3_Modded_CovenantTripMine_Screenshot_1.png|The Covenant tripmine restored into ''Halo 3'' via the use of [[modding]].{{Ref/Twitter|Kashiiera|1492583982617305095|Kiera キ|Quote=I restored the covenant tripmine that I recently found in Halo 3s Beta!|D=13|M=02|Y=2022}}
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| </gallery> | |
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| ==List of appearances==
| | {{Equipment List}} |
| *''[[Halo 3]]'' {{1st}}
| | {{Explosives List}} |
| *''[[Halo: Spartan Assault]]''
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| *''[[Halo Wars 2]]''
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| ==Sources==
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| {{Ref/Sources}}
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| {{Navbox/Pickups/Gameplay}}
| | [[Category:UNSC|Halo 3|Weapons|Human Weapons|]] |
| {{UNSC ordnance}}
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| [[Category:UNSC ground weapons]] | |
| [[Category:Mines]]
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| [[Category:Equipment]]
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