Editing TR/9 trip mine

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{{Status|Canon}}
{{Explosives List }}
{{Weapon infobox
{{Weapon
|image=[[File:H3-Tripmine-Stages.png|300px]]
| image=[[Image:Tripminevahalla.png]]
|name=TR/9 Antipersonnel Mine
| name={{PAGENAME}}
|manufacturer=[[United Nations Space Command]]{{Ref/Reuse|EVG}}
| manufacturer=Unknown
|model=TR/9 Antipersonnel Mine
| model=
|type=[[Landmine]]
| type=Mine
|cost=
| cost=
|width={{Convert|40|cm|ft}}{{Ref/Reuse|Enc09}}
| size=
|length={{Convert|40|cm|ft}}{{Ref/Reuse|Enc09}}
| damage per hit=Very High
|height=
| magazine=
|weight={{Convert|21.7|lb|kg}}{{Ref/Reuse|Enc09}}
| maxammo=
|ammotype=
| fire=Deployed
|operation=Deployed/Thrown
| ammotype=
|rate-title=Trigger mechanism
| operation=
|rate=Instant detonation on contact
| rate of fire=
|accuracy=
| accuracy=
|optics=
| range=
|range=
| era=
*Kill radius: {{Convert|10|ft|m}}{{Ref/Reuse|Enc09}}
| counterpart=
*Casualty radius {{Convert|20|ft|m}}{{Ref/Reuse|Enc09}}
| counterwep=Unknown
|service=*[[Human-Covenant War]]
| affiliation=Unknown (Appears Forerunner or Human)
*[[Great Schism]]
*[[Post-Covenant War conflicts]]
|affiliation=*[[Covenant]]
*[[Merg Vol's Covenant faction]]
*[[United Nations Space Command]]
}}
}}
{{Quote|A simple proximity mine that reacts to pressure or movement.|[[Bungie.net]] stats description{{Ref/Reuse|Bnet}}}}
The '''TR/9 Antipersonnel Mine''' ('''TR/9 AP Mine'''){{Ref/Site|Id=Bnet|URL=https://halo.bungie.net/stats/halo3/careerstats.aspx?player=Sniper%20X%20Remix|Site=Bungie.net|Page=Halo 3 Career Stats|D=23|M=07|Y=2019}}, commonly known to [[United Nations Space Command]] forces as the '''trip mine''', '''"Tripper"''', '''"Skippy"''', '''"Automatic Guard"''', "'''Invisible Fence"''' or simply '''"Mine"''',{{Ref/Book|Id=Enc09|Enc09|Page=342}} is a [[landmine]] developed by the UNSC.{{Ref/Book|Id=EVG|EVG|Page=47}}


==Overview==
The '''Trip Mine''' is an equipment item that has been seen in the alpha build of [[Halo 3]] (Confirmed in Multiplayer [[Halo 3 ViDoc: Is Quisnam Protero Damno!]]). It has not been confirmed to be in the finalized game. The Trip Mine, like the [[Bubble Shield]], [[Power Drainer]], and [[Jump pad]], are all in the category of "Equipment". It can be deployed using the "X" Button. It may be the same thing as a Lotus Antitank Mine, as both are activated by nearby motion and inflict lethal damage to vehicles.
===Design details===
The TR/9 takes a circular form, with six fins protruding off the side. The centre of the disc has another four fins that, when the mine is activated, rotate upward. The mine's activation also sees it light up and emit a high-pitched beeping noise. The mine can use trip wires or [[laser]] beams to trigger the detonator, when something large enough gets within range.{{Ref/Reuse|Enc09}} Despite its flower-like appearance, the TR/9 trip mine is not the [[Lotus anti-tank mine]].


===Usage===
The trip mine can be activated by proximity or touch.
The tripmine is employed for defensive usage, and is used in siege warfare and guerrilla tactics. They are used in the defence of perimeters or placed alongside enemy paths.{{Ref/Reuse|Enc09}}


==Operational history==
It can be picked up and deployed on the battlefield. A red light on top will be shown once activated and can be seen by other players. Careless players may walk into it accidentally and cause the mine to detonate, killing them.
The TR/9 trip mine was originally developed for UNSC forces, though as with many pieces of equipment, was often stolen and deployed by [[Covenant]] loyalist [[Jiralhanae]] forces during the later stages of the [[Human-Covenant War]].{{Ref/Reuse|EVG}} Jiralhanae equipped with these mines were deployed during the [[Battle for Earth]] and [[Battle of Installation 00]] in late [[2552]].{{Ref/Game|H3|Trip Mine in-game equipment}} In the [[Post-Covenant War conflicts|post-war]] era, [[Jiralhanae Jumper]]s allied with [[Merg Vol's Covenant]] also employed the TR/9 trip mines.{{Ref/Level|HSA|Mission 16: Escape from the Southern Fields}}


==Gameplay==
It's blast radius appears to be larger than a FRAG Grenade explosion, but smaller than a Rocket explosion. But it probably doesn't require much blast since it has to be tripped by some one close to it, on top of it, or by shooting it most likely.
*Sometimes, while playing in [[multiplayer]] or [[campaign]], players can either accidentally run or drive over their own trip mines or those of their teammate(s).
*A trip mine's distinctive beeping and orange glow makes it easy to detect.
*The trip mine will only stay active for 90 seconds before spontaneously exploding.
*Trip mines can be detonated from a distance by weapons fire, and are therefore only useful when unnoticed.
*The trip mine is often difficult to use in [[split-screen]] local games due to the sound it makes when deployed, causing other players to [[screenwatch]].


==Production notes==
It is unknown if the mine can be deactivated once deployed.
In earlier stages of [[Development of Halo 3|development]], the trip mine in ''Halo 3'' had a Covenant-themed texture, featuring purple metal and blue lights. This [[Cut Halo 3 equipment#Covenant trip mine|cut variant]] can be found in the files of the ''[[Halo 3 Beta]]'', though unused.{{Ref/Twitter|Kashiiera|1485054590542307330|Kiera キ|Quote=Today I learned a covenant tripmine exists in the Halo 3 Beta|D=13|M=02|Y=2022}}{{Ref/Twitter|Kashiiera|1492585987490426880|Kiera キ|Quote=I could make it different, the H3 beta only had the model and textures leftover not the actual equipment :(|D=13|M=02|Y=2022}} In the ''Halo 3 Beta'', deployed trip mines could stick to the bottom of a motionless vehicle. If the vehicle then moved, the mine would explode, killing all players inside of it.


==Trivia==
==Tactics==
{{Linkbox|gameplay=yes}}
*When running away from a moving vehicle, a mine can be deployed in front of a moving enemy vehicle. Be careful though, it may kill not only the driver and passengers but you as well.
*The trip mine's [[heads-up display]] icon, along with that of the [[Z-4190 bubble shield|bubble shield]], can be used in a ''Halo 3'' [[Emblem]].
*Trip mines can be used to [[Overload glitch (Halo 3)|overload]] a map or [[Flying Elephant|launch an Elephant]].


==Gallery==
*The Mine, like the [[Bubble Shield]], [[Power Drainer]], and [[Jump pad]], '''MUST''' be picked up in order to use.
{{Linkbox|gallery=yes}}
<gallery>
File:H3 TripMine HUD.svg|The trip mine HUD icon.
File:H3-TR9-AP-Tripmine-Views.png|The trip mine's active and inactive stages.
File:H3 TripMine Unarmed.png|A deactivated trip mine.
File:H3 TripMine Armed.png|An active trip mine.
File:H3 TripMine Deployed.jpg|An active trip mine.
File:H3 TripMine Explosion.jpg|The general form of a trip mine's explosion.
File:H3 TripMine Inactive.jpg|An inactive trip mine.
File:H3 Beta CovenantTripMine Screenshot 1.jpg|The Covenant tripmine in the ''Halo 3'' Beta.
File:H3_Modded_CovenantTripMine_Screenshot_1.png|The Covenant tripmine restored into ''Halo 3'' via the use of [[modding]].{{Ref/Twitter|Kashiiera|1492583982617305095|Kiera キ|Quote=I restored the covenant tripmine that I recently found in Halo 3s Beta!|D=13|M=02|Y=2022}}
</gallery>


==List of appearances==
*Like the [[Bubble Shield]], the [[Power Drainer]], and the [[Jump pad]], only one Trip Mine spawns per game at any one time.
*''[[Halo 3]]'' {{1st}}
*''[[Halo: Spartan Assault]]''
*''[[Halo Wars 2]]''
 
==Sources==
{{Ref/Sources}}
 
{{Navbox/Pickups/Gameplay}}
{{UNSC ordnance}}
[[Category:UNSC ground weapons]]
[[Category:Mines]]
[[Category:Equipment]]

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