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| {{Status|Canon}} | | {{era|Forerunner|HCW}} |
| {{Forerunner infobox | | {{FOF-1}} |
| | {{Forerunner Infobox |
| |name= Super Sentinel | | |name= Super Sentinel |
| |image= [[File:HW SuperSentinelCloseup.png|300px]] | | |image= [[Image:Super_Sentinel.jpg|150px]] |
| |role= Support | | |role= Support |
| |size= Several times the size of an [[Aggressor Sentinel]] | | |first seen= [[Forerunner-Flood War]] |
| | |size= Several times the size of a [[Sentinel]] |
| |armament=High-powered [[Sentinel Beam]] | | |armament=High-powered [[Sentinel Beam]] |
| |armor=Shields | | |armor=Shields |
| }} | | }} |
| The '''Super Sentinel''' is a [[Forerunner]] [[Sentinel]] variant that is considerably larger than standard [[Aggressor Sentinel]]s. Like the [[Enforcer Sentinel]]s, they are deployed to combat large [[Flood]] outbreaks, or other considerable threats.{{Ref/Site|Id=hwsite|URL=http://www.halowars.com/GameInfo/maps/GlacialRavine.aspx|Site=Official Halo Wars Community Site|Page=Glacial Ravine 3v3|D=06|M=07|Y=2011|LocalArchive=Archive:Halowars.com/Skirmish_Maps/3v3_Maps#Glacial_Ravine_3v3}}{{Ref/Game|Id=gameplay|HW|Super Sentinel in-game unit}}
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| ==Operational history==
| | The '''Super Sentinel''' is a variant of the basic [[Sentinel]] design, but considerably larger. Not much is known about the Super Sentinels' history. Like most special Sentinels, they are only used in times of large [[Flood]] infections, or other considerable threats. Super Sentinels were present during the [[Battle of the Flood-controlled Shield World]]. They were activated when the [[Shield World (Halo Wars)|Shield World's]] [[Unnamed Forerunner AI|artificial intelligence]] autonomously initiated "Stage 3 Defense Protocols", after large numbers of Flood forms, along with [[Covenant Empire|Covenant]] forces and the crew of the {{UNSCship|Spirit of Fire}}, were detected. The Super Sentinels were tasked with eliminating these targets. The Super Sentinels on the [[Shield World]] were most likely destroyed along with the installation when the star within it went [[supernova]]. |
| Super Sentinels were present during the [[Battle of Trove|Battle]] of [[Trove]] in [[2531]]. They were activated when the [[shield world]]'s [[Unidentified ancilla (Shield World 0459)|artificial intelligence]] autonomously initiated "Stage 3 Defense Protocols", after large numbers of Flood forms, along with [[Covenant Empire|Covenant]] forces and the crew of the {{UNSCShip|Spirit of Fire}}, were detected. Super Sentinels, along with other Sentinel variants, were tasked with eliminating these targets.{{Ref/Level|HW|Cleansing}} Additional Super Sentinels were defending the [[door interlock]] during the final stages of the battle. All Super Sentinels on Trove were most likely destroyed along with the entire installation when the star within it went [[supernova]].{{Ref/Level|HW|Escape (Halo Wars level)|Escape}} | |
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| ==In-game information== | | ==Gameplay== |
| ===''Halo Wars''===
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| The Super Sentinel appears in ''[[Halo Wars]]'', and serves as a Forerunner "Combat Support" unit. It attacks with a beam of energy that temporarily prevents an enemy ground unit from attacking while reducing its movement speed. However, the beam does not do much damage by itself.{{Ref/Reuse|gameplay}}
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| *'''Super Sentinel:''' The Forerunner Super Sentinel has the unique ability to slow down enemy units while preempting their attacks.
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| **'''Cost:''' {{HWPop|2}}, {{HWTech|2}}, {{HWResources|250}}
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| **'''Purchase cooldown:''' 30 seconds
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| Like [[Aggressor Sentinel]]s, Super Sentinels are built at the [[Sentinel factory]], which appears on the Skirmish maps [[Repository]] and [[Glacial Ravine]]. Intended to support anti-vehicle and anti-infantry operations, they are unable to engage aircraft, and require Aggressor escorts for aerial protection. On the Skirmish map [[Labyrinth]], the two [[Forerunner fort]]s at the center of the map are each defended by two Aggressor Sentinels and one Super Sentinel; this marks the only map in which the Super Sentinel appears as a neutral enemy.{{Ref/Reuse|gameplay}}
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| ==Gallery==
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| {{Linkbox|gallery=yes}}
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| <gallery>
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| File:HW SuperSentinels.png|Two Super Sentinels in campaign.
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| HW_SuperSentinelFiring.png|A damaged Super Sentinel firing its beam weapon.
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| File:HW SuperSentinelDamaged.png|A Super Sentinel heavily damaged by a [[Shua'ee-pattern Locust|Locust]]'s [[focus cannon]].
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| File:HW SuperSentinelDestroyed.png|A destroyed Super Sentinel plummeting to the ground.
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| File:HW SuperSentinel.png|A neutral Super Sentinel in Skirmish.
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| File:HW SuperSentinelNeutralDamaged.png|A damaged neutral Super Sentinel in Skirmish.
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| File:HW-SuperSentinel.png|Top-down view of a Super Sentinel in Skirmish.
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| File:Super_Sentinel.jpg|In-game screenshot of the Super Sentinel in Skirmish.
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| HW SuperSentinelMoving.png|A Super Sentinel moving, as indicated by its wings being spread open.
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| </gallery>
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| ==List of appearances==
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| *''[[Halo Wars]]'' {{1st}}
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| | [[Image:Forerunner Sentinel Boss.jpg|200px|left|thumb|Concept art of the {{PAGENAME}}.]] |
| | They are available as a support unit in ''[[Halo Wars]]''. They, like regular Sentinels, are built at the [[Sentinel Shop]]. Intended to support anti-vehicle and anti-infantry operations, they are unable to engage aircraft, and require regular Sentinel escorts for aerial protection.<ref>'''[[Halo Wars]]'''</ref> |
| | They cost 250 [[resources]] and require a minimum tech level of 2 to be produced and count as 2 population. They fire a beam of energy that temporarily prevents an enemy ground unit from attacking and reduces its movement speed. However, the beam does not do much damage by itself. |
| ==Sources== | | ==Sources== |
| {{Ref/Sources}}
| | <references/> |
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| {{Forerunner|sentinel}}
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| [[Category:Sentinels]] | | {{Forerunner2}} |
| | [[Category:Forerunner technology]] |