Editing Sulok-pattern beam rifle

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{{Quote|As soon as the first guy goes down with blood and steam whistling out through the neat new hole in their head, you know you’re in for a long, miserable game of ‘where the foxtrot did that come from.'| Unknown UNSC serviceman}}
{{Quote|As soon as the first guy goes down with blood and steam whistling out through the neat new hole in their head, you know you’re in for a long, miserable game of ‘where the foxtrot did that come from.'| Unknown UNSC serviceman}}
The '''''Sulok''-pattern Long Rifle'''{{Ref/Reuse|Enc22}} {{Type|50|Sniper Rifle System or Special Application Sniper Rifle|SRS or SASR}}{{Ref/Site|Id=bnet|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=h3beamrifle|Site=Bungie.net|Page=Type-50 Sniper Rifle System|D=16|M=01|Y=2021|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present#Type-50 Sniper Rifle System}}{{Ref/Reuse|EVG}}{{Ref/Reuse|Enc11}}{{Ref/Reuse|universe}} is a [[particle beam rifle]] weapon system employed by the military forces of the [[Covenant]] empire and its [[Covenant remnants|remnants]].
The '''''Sulok''-pattern Long Rifle'''{{Ref/Reuse|Enc22}} {{Type|50|Sniper Rifle System or Special Application Sniper Rifle|SRS or SASR}}{{Ref/Site|Id=bnet|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=h3beamrifle|Site=Bungie.net|Page=Type-50 Sniper Rifle System|D=16|M=01|Y=2021|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present/Beam rifle}}{{Ref/Reuse|EVG}}{{Ref/Reuse|Enc11}}{{Ref/Reuse|universe}} is a [[particle beam rifle]] weapon system employed by the military forces of the [[Covenant]] empire and its [[Covenant remnants|remnants]].


The ''Sulok''-pattern rifle is the Covenant counterpart of the [[UNSC]] [[sniper rifle|SRS99 series sniper rifles]]. It is also the successor to the earlier {{Pattern|Zubo|beam rifle}}. The weapon has a variety of nicknames including '''PBR''',{{Ref/Book|Id=Enc09|Enc09|Page=321}} '''PB''' and '''Covenant Sniper'''.{{Ref/Reuse|Enc11}}
and the counterpart of the [[UNSC]] [[sniper rifle|SRS99 series sniper rifles]]. It is also the successor to the earlier [[Zubo-pattern beam rifle|Type-27 Special Application Sniper Rifle]]. The weapon has a variety of nicknames including '''PBR''',{{Ref/Book|Id=Enc09|Enc09|Page=321}} '''PB''' and '''Covenant Sniper'''.{{Ref/Reuse|Enc11}}


==Overview==
==Overview==
===Design details===
===Design details===
[[File:1219855430 Covenant Beam Rifle.jpg|thumb|left|170px|A Particle Beam Rifle.]]
[[File:1219855430 Covenant Beam Rifle.jpg|thumb|left|170px|A Particle Beam Rifle.]]
The ''Sulok''-pattern rifle is a battery-powered [[directed energy weapon]] that fires ionized particle beams.{{Ref/Reuse|Enc11}}{{Ref/Reuse|universe}} The battery for the weapon has enough charge to fire ten shots. The muzzle velocity of the weapon is 3657 m/s (12,000 f/s){{Ref/Reuse|bnet}}, with a maximum effective range of roughly 1,500 m (4900 ft){{Ref/Reuse|bnet}}{{Ref/Reuse|Enc11}} When firing, the weapon has a near-silent and negligible muzzle signature, and inflicts wounds comparable to the [[14.5×114mm]] round fired by the UNSC's [[SRS99 series]] of sniper rifles,{{Ref/Reuse|bnet}} capable of instantly killing a target.{{Ref/Reuse|Enc11}} The beam rifle has a barrel length of 82.55 cm (32.5 in.) and an overall length of 160.4 cm (63.2 in.), weighing in at 18 kg (39.6 lbs).{{Ref/Reuse|bnet}}{{Ref/Reuse|Enc09}}{{Ref/Note|This figure described the ''Halo 3'' beam rifle model, and is not consistently depicted. See disrepancies section for more full explanation.}}
The Sulok-pattern rifle is a battery-powered [[directed energy weapon]] that fires ionized particle beams.{{Ref/Reuse|Enc11}}{{Ref/Reuse|universe}} The battery for the weapon has enough charge to fire ten shots. The muzzle velocity of the weapon is 3657 m/s (12,000 f/s){{Ref/Reuse|bnet}}, with a maximum effective range of roughly 1,500 m (4900 ft){{Ref/Reuse|bnet}}{{Ref/Reuse|Enc11}} When firing, the weapon has a near-silent and negligible muzzle signature, and inflicts wounds comparable to the [[14.5×114mm]] round fired by the UNSC's [[SRS99 series]] of sniper rifles,{{Ref/Reuse|bnet}} capable of instantly killing a target.{{Ref/Reuse|Enc11}} The beam rifle has a barrel length of 82.55 cm (32.5 in.) and an overall length of 160.4 cm (63.2 in.), weighing in at 18 kg (39.6 lbs).{{Ref/Reuse|bnet}}{{Ref/Reuse|Enc09}}{{Ref/Note|This figure described the ''Halo 3'' beam rifle model, and is not consistently depicted. See disrepancies section for more full explanation.}}


The ''Sulok''-pattern has little recoil when firing. The mechanism by which the beam rifle functions is unknown to the UNSC, but accounts for the weapon's drastically different properties. The scope of the beam rifle is capable of a 5x or 10x zoom, but has the potential to induce slight nausea in humans who try to use it.{{Ref/Reuse|bnet}} The round section in front of the hand guard and trigger area of the weapon appears to contain the ''Sulok''-pattern's "ammunition." After the weapon has completed its firing sequence, the section rotates presumably to "chamber" another "round."
The Sulok-pattern has little recoil when firing. The mechanism by which the beam rifle functions is unknown to the UNSC, but accounts for the weapon's drastically different properties. The scope of the beam rifle is capable of a 5x or 10x zoom, but has the potential to induce slight nausea in humans who try to use it.{{Ref/Reuse|bnet}} The round section in front of the hand guard and trigger area of the weapon appears to contain the Sulok-pattern‘s "ammunition"; after the weapon has completed its firing sequence, the section rotates presumably to "chamber" another "round".  


One variant of the weapon, employed during the [[Battle of Installation 05]], is capable of a battery capacity of 18 shots.<ref>''[[Halo 2 Manual]]''</ref>
One variant of the weapon, employed during the [[Battle of Installation 05]], is capable of a battery capacity of 18 shots.<ref>''[[Halo 2 Manual]]''</ref>
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==Variants==
==Variants==
As with the other military equipment types used by the [[Covenant]], the [[Office of Naval Intelligence]] is considerably more invested in [[Type classification system|cataloguing]] beam rifle variants than the Covenant itself. As such, several individual beam rifle types fall under the wider ''Sulok''-pattern umbrella with changes and differences mostly considered beneath the Covenant's care.{{Ref/Site|Id=universe|URL=https://www.halowaypoint.com/en-us/universe/weapons/beam-rifle|Site=Halo Waypoint|Page=Beam Rifle|D=13|M=04|Y=2016}}
As with the other military equipment types used by the [[Covenant]], the [[Office of Naval Intelligence]] is considerably more invested in [[Type classification system|cataloguing]] beam rifle variants than the Covenant itself. As such, several individual beam rifle types fall under the wider ''Sulok''-pattern umbrella with changes and differences mostly considered beneath the Covenant's care.{{Ref/Site|Id=universe|URL=https://www.halowaypoint.com/en-us/universe/weapons/beam-rifle|Site=Halo Waypoint|Page=Beam Rifle|D=13|M=04|Y=2016}}
===Iruiru Armory variant===
===Truth's fleet variant===
This beam rifle is a variant manufactured by [[Iruiru Armory]]{{Ref/Reuse|EVG}} and employed by the [[Jiralhanae]] forces of [[Truth's fleet]] in the final weeks of the [[Human-Covenant War]].{{Ref/Game|H3|Beam Rifle in-game weapon}}{{Ref/Game|H3ODST|Beam Rifle in-game weapon}} It saw a notable increase in usage among Covenant forces toward the war's closing weeks, though it remained unknown to the UNSC as to whether this was due to a change in doctrine or a reorganisation of battlefield units.{{Ref/Reuse|bnet}} This beam rifle has an overall length of {{Convert|63.1|in|cm|disp=flip|sp=us}}{{Ref/Reuse|EVG}}{{Ref/Reuse|Enc11}}{{Ref/NoteReuse|Length}}
This beam rifle is a variant employed by the [[Jiralhanae]] forces of [[Truth's fleet]] in the final weeks of the [[Human-Covenant War]].{{Ref/Game|H3|Beam Rifle in-game weapon}}{{Ref/Game|H3ODST|Beam Rifle in-game weapon}} It saw a notable increase in usage among Covenant forces toward the war's closing weeks, though it remained unknown to the UNSC as to whether this was due to a change in doctrine or a reorganisation of battlefield units.{{Ref/Reuse|bnet}} This beam rifle has an overall length of {{Convert|63.1|in|cm|disp=flip|sp=us}}{{Ref/Reuse|EVG}}{{Ref/Reuse|Enc11}}{{Ref/NoteReuse|Length}}
<gallery class=center>
 
File:H3-T50SRSParticleBeamRifleSide.png|The Iruiru Armory beam rifle.
===Particular Justice and Sacred Consecration variant===
</gallery>
[[File:H5G Beam rifle render.png|250px|thumb|The beam rifle used among the fleets of Particular Justice and Sacred Consecration.]]
===Assembly Forges variant===
This beam rifle variant was used by the troops operating in the [[Fleet of Particular Justice]] and [[Fleet of Sacred Consecration]], under [[Supreme Commander]] [[Thel 'Vadam]]ee and the [[Prophet of Regret]], respectively.{{Ref/Game|H2A|Beam Rifle in-game weapon}}{{Ref/Game|H5G|Halo 2 Beam Rifle in-game weapon}} This model was created according to the traditions of the Sangheili sea-hunter guilds on [[Feldokra]], and has an overall length of {{Convert|62.8|in|cm|disp=flip|sp=us}}. It was unequalled during the war with humanity, and so popular that it retains a high usage among the Covenant's splinter factions in the post-war era.{{Ref/Reuse|Enc22}}
This beam rifle variant was manufactured by the [[Assembly Forges]] prior to the Covenant's collapse,{{Ref/Reuse|Enc22}} and used by the troops operating in the [[Fleet of Particular Justice]] and [[Fleet of Sacred Consecration]], under [[Supreme Commander]] [[Thel 'Vadam]]ee and the [[Prophet of Regret]], respectively.{{Ref/Game|H2A|Beam Rifle in-game weapon}}{{Ref/Game|H5G|Halo 2 Beam Rifle in-game weapon}} This model was created according to the traditions of the Sangheili sea-hunter guilds on [[Feldokra]], and has an overall length of {{Convert|62.8|in|cm|disp=flip|sp=us}}. It was unequalled during the war with humanity, and so popular that it retains a high usage among the Covenant's splinter factions in the post-war era.{{Ref/Reuse|Enc22}}


Specialised modifications of this weapon include:{{Ref/Site|Id=CFBuzz|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-buzz-generating|Site=Halo Waypoint|Page=Canon Fodder - Buzz Generating|D=14|M=09|Y=2016}}
Specialised modifications of this weapon include:
*'''[[Type-50 Alpha beam rifle|T-50α beam rifle]]'''{{Ref/Reuse|CFBuzz}} - a variant used by [[Kig-Yar Sniper]]s deployed by the [[Fleet of Particular Justice]] during the [[Battle of Installation 04]].{{Ref/Game|Id=H5AlphaH5G|List of REQ Cards|REQ Card|Detail=Halo 2 Beam Rifle Alpha description|Quote=Kig-Yar snipers assigned the Fleet of Particular Justice displayed uncharacteristic bravery in their valiant defense against the Flood onslaught on Installation 04. Improved Halo 2 Beam Rifle with faster rate of fire and increased hipfire accuracy.}}
* '''[[Type-50 Alpha beam rifle|T-50α]]''': [[Kig-Yar]] snipers assigned the [[Fleet of Particular Justice]] displayed uncharacteristic bravery in their valiant defense against the [[Flood]] [[Battle of Installation 04|onslaught]] on [[Installation 04]]. This Alpha variant of the T-50 is an improved Beam Rifle with a faster rate of fire and increased hipfire accuracy.<ref name="CF">[https://www.halowaypoint.com/en-us/news/canon-fodder-buzz-generating ''Halo Waypoint'': Canon Fodder - Buzz Generating]</ref> It is classified as an Ultra Rare REQ and can be summoned in Warzone at Level 6 energy while giving 150 REQ points if sold.{{Ref/Reuse|H5G}}
*'''[[Type-50 Delta beam rifle|T-50δ beam rifle]]'''{{Ref/Reuse|CFBuzz}} - a variant used by the personal assassins of the [[Prophet of Truth]] during the [[Great Schism]].{{Ref/Game|Id=H5Delta|H5G|List of REQ Cards|REQ Card|Detail=The Prophet of Truth employed an elite team armed with powerful master-crafted weapons to hunt down his political enemies during the Great Schism. Advanced Halo 2 Beam Rifle that creates an unstable gravimetric vortex at point of impact.}}
* '''[[Type-50 Alpha beam rifle|T-50δ]]''': The [[Prophet of Truth]] employed an elite team armed with powerful master-crafted weapons to hunt down his political enemies during the [[Great Schism]]. The T-50 Beam Rifle's Delta variant creates an unstable gravimetric vortex at point of impact.{{Ref/Reuse|CF}} It is classified as a Legendary REQ and can be summoned in Warzone at Level 7 energy while giving 200 REQ points if sold.{{Ref/Reuse|H5G}}
<gallery class=center>
<gallery class=center>
File:H2A T50SRS.png|The Assembly Forge beam rifle in ''[[Halo 2: Anniversary]]''.
File:Halo 5 Beamα.png|The T-50α variant in ''[[Halo 5: Guardians]]''.
File:H5G Beam rifle render.png|The Assembly Forge beam rifle in ''[[Halo 5: Guardians]]''.
File:Halo 5 Beamα.png|The T-50α variant in ''Halo 5: Guardians''.
File:H5G H2 Beam 2.png|The T-50δ variant in ''Halo 5: Guardians''.
File:H5G H2 Beam 2.png|The T-50δ variant in ''Halo 5: Guardians''.
</gallery>
</gallery>


==Operational history==
==Operational history==
The ''Sulok''-pattern beam rifle was crafted according to the traditions of [[Feldokra]]'s sea-hunter guilds.{{Ref/Reuse|Enc22}}. It was employed throughout the [[Human-Covenant War]] alongside its ''Zubo''-pattern brother, though the Covenant made little distinction between variants.{{Ref/Reuse|universe}} They were typically primarily employed by [[Sangheili]] and [[Kig-Yar Sniper|Kig-Yar]] [[sniper]]s, raiders and scout-executors.{{Ref/Reuse|CFBuzz}}<ref>''[[Halo 5: Guardians]]'', Halo 2 Beam Rifle [[List of REQ cards/Power Weapons|REQ card]]</ref> It was employed during the [[Harvest campaign]], [[Battle for Arcadia]] and [[Battle of Trove]] in [[2531]].<ref>''[[Halo Wars]]''</ref> However, the weapon would remain a rarer sight throughout the war and Covenant tactical doctrine did not typically make the full use of the capabilities of Beam Rifles. However, as the war with humanity continued, human snipers showed the Covenant how pinpoint, accurate firepower could lead armies into disarray. This prompted a change in the final few months of [[2552]]{{Ref/Reuse|bnet}}, with the Beam Rifle becoming selected as the most tactically optimal and ecclesiarchy-blessed of the various Covenant analogues of the human SRS99 and put in an elevated production priority.{{Ref/Reuse|universe}}
The Type-50 beam rifle was crafted according to the traditions of [[Feldokra]]'s sea-hunter guilds.{{Ref/Reuse|Enc22}}. It was employed throughout the [[Human-Covenant War]] alongside its Type-27 brother, though the Covenant made little distinction between variants.{{Ref/Reuse|universe}} They were typically primarily employed by [[Sangheili]] and [[Kig-Yar Sniper|Kig-Yar]] [[sniper]]s, raiders and scout-executors.{{Ref/Reuse|CF}}<ref>''[[Halo 5: Guardians]]'', Halo 2 Beam Rifle [[List of REQ cards/Power Weapons|REQ card]]</ref> It was employed during the [[Harvest campaign]], [[Battle for Arcadia]] and [[Battle of Trove]] in [[2531]].<ref>''[[Halo Wars]]''</ref> However, the weapon would remain a rarer sight throughout the war and Covenant tactical doctrine did not typically make the full use of the capabilities of Beam Rifles. However, as the war with humanity continued, human snipers showed the Covenant how pinpoint, accurate firepower could lead armies into disarray. This prompted a change in the final few months of [[2552]]{{Ref/Reuse|bnet}}, with the Beam Rifle becoming selected as the most tactically optimal and ecclesiarchy-blessed of the various Covenant analogues of the human SRS99 and put in an elevated production priority.{{Ref/Reuse|universe}}


The UNSC were unaware of the Beam Rifle's new precedence within the Covenant doctrine, unknown as to whether the change was spurred by a new direction in doctrine or local unit organisation.{{Ref/Reuse|bnet}} The [[Fleet of Particular Justice]]'s Kig-Yar snipers employed the [[T-50α particle beam rifle|Type-50 Alpha]] beam rifle during the [[Battle of Installation 04]] in September 2552,<ref>''Halo 5: Guardians'', Halo 2 Beam Rifle Alpha [[List of REQ cards/Power Weapons|REQ card]]</ref> while shortly later the [[Prophet of Truth]] deployed an elite team armed with the [[T-50δ particle beam rifle|Type-50 Delta]] beam rifle to hunt down his enemies during the [[Great Schism]] in October 2552.{{Ref/Reuse|CFBuzz}}<ref>''Halo 5: Guardians'', Halo 2 Beam Rifle Delta [[List of REQ cards/Power Weapons|REQ card]]</ref>
The UNSC were unaware of the Beam Rifle's new precedence within the Covenant doctrine, unknown as to whether the change was spurred by a new direction in doctrine or local unit organisation.{{Ref/Reuse|bnet}} The [[Fleet of Particular Justice]]'s Kig-Yar snipers employed the [[T-50α particle beam rifle|Type-50 Alpha]] beam rifle during the [[Battle of Installation 04]] in September 2552,<ref>''Halo 5: Guardians'', Halo 2 Beam Rifle Alpha [[List of REQ cards/Power Weapons|REQ card]]</ref> while shortly later the [[Prophet of Truth]] deployed an elite team armed with the [[T-50δ particle beam rifle|Type-50 Delta]] beam rifle to hunt down his enemies during the [[Great Schism]] in October 2552.{{Ref/Reuse|CF}}<ref>''Halo 5: Guardians'', Halo 2 Beam Rifle Delta [[List of REQ cards/Power Weapons|REQ card]]</ref>


During the [[Battle for Earth]], the ''Sulok''-pattern would be employed by Kig-Yar snipers operating in [[New Mombasa]],<ref>''[[Halo 2]]'', campaign level [[Outskirts]]</ref><ref>''[[Halo 2 Multiplayer Map Pack]]'', [[Another Day at the Beach]]</ref> particularly during the night-time.<ref>''[[Halo 3: ODST]]'', campaign level [[Mombasa Streets]]</ref> During the [[Second Battle of New Mombasa]], Snipers would operate the T50 to great effect. During this battle, [[J-011-422]] did not discard his point-defence gauntlet like most snipers did.<ref>''[[Halo 3]]'', [[Believe]] - [[Diorama]]</ref> By the time of the [[Battle of Voi]] and later [[Battle of Installation 00]], [[Jiralhanae]] troops had replaced the Sangheili in operating the beam rifle.<ref>''[[Halo 3]]''</ref> Following the end of the war and the loss of [[High Charity]], beam rifle production slowed but did not stop. Though costly to create, manufactories on [[Sanghelios]], [[Hesduros]], [[Eayn]], and other developed colonies continue to produce the weapon.{{Ref/Reuse|universe}} The weapon is employed by several [[Covenant remnants]], including [[Vata 'Gajat's mercenary group]].<ref>''[[Halo: Escalation Issue 3]]''</ref>
During the [[Battle for Earth]], the Type-50 would be employed by Kig-Yar snipers operating in [[New Mombasa]],<ref>''[[Halo 2]]'', campaign level [[Outskirts]]</ref><ref>''[[Halo 2 Multiplayer Map Pack]]'', [[Another Day at the Beach]]</ref> particularly during the night-time.<ref>''[[Halo 3: ODST]]'', campaign level [[Mombasa Streets]]</ref> During the [[Second Battle of New Mombasa]], Snipers would operate the T50 to great effect. During this battle, [[J-011-422]] did not discard his point-defence gauntlet like most snipers did.<ref>''[[Halo 3]]'', [[Believe]] - [[Diorama]]</ref> By the time of the [[Battle of Voi]] and later [[Battle of Installation 00]], [[Jiralhanae]] troops had replaced the Sangheili in operating the beam rifle.<ref>''[[Halo 3]]''</ref> Following the end of the war and the loss of [[High Charity]], beam rifle production slowed but did not stop. Though costly to create, manufactories on [[Sanghelios]], [[Hesduros]], [[Eayn]], and other developed colonies continue to produce the weapon.{{Ref/Reuse|universe}} The weapon is employed by several [[Covenant remnants]], including [[Vata 'Gajat's mercenary group]].<ref>''[[Halo: Escalation Issue 3]]''</ref>


At some point, the weapon was one of many subjects of the UNSC report [[Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present]]. By this time, the UNSC did not yet know of the weapon's maximum effective range (awaiting procurement of working examples for investigative purposes) and cartridge type (pending negotiations with the Swords of Sanghelios).{{Ref/Reuse|bnet}}
At some point, the weapon was one of many subjects of the UNSC report [[Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present]]. By this time, the UNSC did not yet know of the weapon's maximum effective range (awaiting procurement of working examples for investigative purposes) and cartridge type (pending negotiations with the Swords of Sanghelios).{{Ref/Reuse|bnet}}
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==Gameplay==
==Gameplay==
=== Advantages ===
=== Advantages ===
Similarly to the SRS99 AM sniper rifle series, the ''Sulok''-pattern Rifle is excellent at picking off enemies at great distances. Its pulses are very useful at passing through any type of material, armored or non-armored; this makes the particle beam rifle's overpenetration ability much more effective at killing a wide range of enemy infantry. As the beam passes through the body at nearly the speed of light, the particles transfer their kinetic energy to the atoms in the molecules of the target area. Upon impact, the area is rapidly superheated, cauterizing the wound at the same time - a direct hit on skull area of a target will be killed instantly, and body shots depending on the area will be fatal in most cases. A rare non-fatal strike to a target can also cause radiation damage and will require additional treatment, and near misses can produce second or third degree burns to light armored targets. The beam rifle's relative silence, as opposed to the sniper rifle's loud bang, gives it a bit of a stealth advantage; however, this is compensated by the greater visibility of the Type-50's beam. In the context of the ''Halo'' games, the particle beam rifle's strength and lethality are weakened for the sake of gameplay.
Similarly to the SRS99 AM sniper rifle series, the Type-50 is excellent at picking off enemies at great distances. Its pulses are very useful at passing through any type of material, armored or non-armored; this makes the particle beam rifle's overpenetration ability much more effective at killing a wide range of enemy infantry. As the beam passes through the body at nearly the speed of light, the particles transfer their kinetic energy to the atoms in the molecules of the target area. Upon impact, the area is rapidly superheated, cauterizing the wound at the same time - a direct hit on skull area of a target will be killed instantly, and body shots depending on the area will be fatal in most cases. A rare non-fatal strike to a target can also cause radiation damage and will require additional treatment, and near misses can produce second or third degree burns to light armored targets. The beam rifle's relative silence, as opposed to the sniper rifle's loud bang, gives it a bit of a stealth advantage; however, this is compensated by the greater visibility of the Type-50's beam. In the context of the ''Halo'' games, the particle beam rifle's strength and lethality are weakened for the sake of gameplay.


=== Disadvantages ===
=== Disadvantages ===
While the ''Sulok''-pattern beam rifle excels at material penetration, in the games, the particle beam rifle does not have much difference than its UNSC counterpart, although in canon it is much stronger.{{Citation needed}} The Type-50 is also unable to perform rapid shots in quick succession - after two shots are fired within a second of each other, the weapon will overheat and will shut down to prevent damage to its internal components, temporarily rendering the weapon useless. The particle beam rifle can only fire 18 shots before the battery is used up and the weapon must be replaced. Like its human counterpart, the particle beam rifle is ineffective at close range combat unless its user is skilled at close range combat with the sniper rifle. The beam of purple light produced from the beam rifle is very easy to see, but somewhat quicker at dissipating compared with the [[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]], as a sniper's position is more likely to be compromised because of this, requiring the sniper to relocate quickly before being detected.
While the Type-50 SRS excels at material penetration, in the games, the particle beam rifle does not have much difference than its UNSC counterpart, although in canon it is much stronger.{{Citation needed}} The Type-50 is also unable to perform rapid shots in quick succession - after two shots are fired within a second of each other, the weapon will overheat and will shut down to prevent damage to its internal components, temporarily rendering the weapon useless. The particle beam rifle can only fire 18 shots before the battery is used up and the weapon must be replaced. Like its human counterpart, the particle beam rifle is ineffective at close range combat unless its user is skilled at close range combat with the sniper rifle. The beam of purple light produced from the beam rifle is very easy to see, but somewhat quicker at dissipating compared with the [[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]], as a sniper's position is more likely to be compromised because of this, requiring the sniper to relocate quickly before being detected.


== Changes ==
== Changes ==
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* The weapon's energy barrel can now be clearly seen.
* The weapon's energy barrel can now be clearly seen.
* Coloring has been changed to a brighter shade of purple.
* Coloring has been changed to a brighter shade of purple.
* The battery drains 5% each shots making it a total of 20 shots until it runs out of battery. (The multiplayer only drains 10% each shots which makes it a total of 10 shots.)
In the ''Halo 2'' and ''Halo 3'' campaign mode on [[Legendary]] difficulty, the Beam Rifle can kill you in one hit, no matter where it hits. This can be very frustrating, especially in the levels [[Outskirts]], [[Metropolis]], [[Delta Halo]], [[Uprising]], and [[The Great Journey (Level)|The Great Journey]], which actually makes [[Sniper Jackals]] the most dangerous enemy in the game. Regardless of where you are hit, whether it is in the foot or the head it is fatal in one shot, even though your allies (marines or elites) can survive 2 or 3 hits.


=== Changes from ''Halo 3'' to ''Halo 2: Anniversary'' ===
=== Changes from ''Halo 3'' to ''Halo 2: Anniversary'' ===
* The T-50 SRS is available only in the campaign, while its older ''Zubo''-pattern counterpart is a multiplayer-only weapon instead.
* The T-50 SRS is available only in the campaign, while its older [[Zubo-pattern beam rifle|T-27 SASR]] counterpart is a multiplayer-only weapon instead.
* The weapon now has a more angular design and appears much thicker on the front.
* The weapon now has a more angular design and appears much thicker on the front.
** The front now also has several pairs of blue lights.
** The front now also has several pairs of blue lights.
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* ''“The Type-50 SRS is not completely silent nor is it invisible. Jackals may be superb marksmen and they’re very sneaky, but that doesn’t make them excellent snipers—they’re a little too bloodthirsty for that”.''{{Ref/Reuse|bnet}}
* ''“The Type-50 SRS is not completely silent nor is it invisible. Jackals may be superb marksmen and they’re very sneaky, but that doesn’t make them excellent snipers—they’re a little too bloodthirsty for that”.''{{Ref/Reuse|bnet}}


==Production notes==
==Trivia==
The ''Sulok'' represents the design of beam rifle first introduced in ''[[Halo 2]]'', and remastered in ''[[Halo 2: Anniversary]]'' and featured as the "Halo 2 Beam Rifle" in ''[[Halo 5: Guardians]]''. The classic ''Halo 2'' model for the rifle is extremely short by the standards of the beam rifles of later games, calculated by ''Halo'' consultant [[Stephen Loftus]] to have a length of 132.2cm (52.1 in) using models extracted from the original game.{{Ref/Site|URL=http://nikon.bungie.org/misc/sloftus_scalecomparison/1280h.html?display=cov_m_a|Site=halo.bungie.org|Page=Determining the Real Sizes of Objects in Halo: 720p Edition (updated)|D=02|M=07|Y=2024}} For ''Halo 2: Anniversary''{{'}}s campaign, the model was visually redesigned by concept artist [[:Category:Images by Pavel Belov|Pavel Belov]], with early concept pieces showing an intent to leave the weapon's scale unaltered, while later concept pieces show instead a deliberate lengthening of the design to more closely match the proportions found in ''[[Halo 3]]''{{'}}s iteration of the weapon. While the length was altered in this manner, the design is still overtly a visual update of the original ''Halo 2'' asset, and features a number of distinct design details not present on the ''Halo 3'' model. In ''Halo 2: Anniversary'' multiplayer, the beam rifle instead used the {{Pattern|Zubo|beam rifle}} model, first introduced in ''[[Halo 4]]''.
{{Linkbox|gameplay=yes|gallery=yes}}
 
In the ''Halo 2'' campaign mode on [[Legendary]] difficulty, the Beam Rifle can kill you in one hit, no matter where it hits. This can be very frustrating, especially in the levels [[Outskirts]], [[Metropolis]], [[Delta Halo]], [[Uprising]], and [[The Great Journey (Level)|The Great Journey]], which actually makes [[Sniper Jackals]] the most dangerous enemy in the game. Regardless of where you are hit, whether it is in the foot or the head it is fatal in one shot, even though your allies (marines or elites) can survive 2 or 3 hits.
The ''Sulok'' was introduced in ''Halo 5: Guardians'' as a post-launch inclusion in the [[Warzone Firefight]] update, complete with two additional [[List of REQ cards|REQ variants]]. In-game, these are only referred to as the "Halo 2 Beam Rifle", while an associated [[Canon Fodder]] blog provided the [[Type classification system|type designation]] Type-50.{{Ref/Reuse|CFBuzz}}


==Gallery==
==Gallery==
{{Linkbox|gameplay=yes|gallery=yes}}
===Illustrations===
<gallery>
File:Control room battle.png|A member of [[Black Team]] firing a ''Sulok''-pattern beam rifle in ''[[Halo: Blood Line]]''.
File:Headhunters - Roland.png|Roland wielding a ''Sulok''-pattern beam rifle the ''[[Headhunters (story)|Headhunters]]'' motion comic.
</gallery>
===''Halo 2''===
===''Halo 2''===
<gallery>
<gallery>
Line 156: Line 143:
===''Halo 5: Guardians''===
===''Halo 5: Guardians''===
<gallery>
<gallery>
File:H5-H2BeamRifle-REQ.jpg|T-50 Beam Rifle.
File:H5-H2BeamRifle.jpg|The Type-50 Beam Rifle in ''[[Halo 5: Guardians]]''.
File:H5-H2BeamRifle.jpg|The Type-50 Beam Rifle in ''[[Halo 5: Guardians]]''.
File:H5G-T50HUD.png|First-person view of the T-50 beam rifle in ''Halo 5: Guardians''.
File:H5G-T50HUD.png|First-person view of the T-50 beam rifle in ''Halo 5: Guardians''.
Line 163: Line 149:
File:H5G-T50Overheat.png|The T-50 overheating.
File:H5G-T50Overheat.png|The T-50 overheating.
File:H5G-T50Overheat-ThirdPerson.png|A [[CENTURION-class Mjolnir|Centurion]]-clad Spartan-IV with an overheated T-50 on [[Fathom]].
File:H5G-T50Overheat-ThirdPerson.png|A [[CENTURION-class Mjolnir|Centurion]]-clad Spartan-IV with an overheated T-50 on [[Fathom]].
File:H5G-T50AHUD.png|First-person view of the T-50 Beam Rifle Alpha.
File:H5G-FenrirvsCyclops.jpg|A [[FENRIR-class Mjolnir|Fenrir]]-clad [[Spartan-IV]] using a T-50 Alpha and Delta on [[Prospect]].
File:H5G-T27vsT50blank.png|A T-27 beam rifle in comparison to a T-50 beam rifle in ''Halo 5: Guardians''.
File:H5G-T27vsT50blank.png|A T-27 beam rifle in comparison to a T-50 beam rifle in ''Halo 5: Guardians''.
File:H5G-T27vsT50.png|A [[VENATOR-class Mjolnir|Venator]]-clad Spartan-IV and a [[DECIMATOR-class Mjolnir|Decimator]]-clad Spartan-IV using a T-27 and T-50 beam rifle on [[Molten]].
File:H5G-T27vsT50.png|A [[VENATOR-class Mjolnir|Venator]]-clad Spartan-IV and a [[DECIMATOR-class Mjolnir|Decimator]]-clad Spartan-IV using a T-27 and T-50 beam rifle on [[Molten]].
</gallery>
=== ''Halo 5: Guardians'' REQ cards ===
<gallery>
File:H5-H2BeamRifle-REQ.jpg|T-50 Beam Rifle.
File:H5-H2BeamRifleAlpha-REQ.jpg|T-50 Beam Rifle Alpha.
File:H5-H2BeamRifleDelta-REQ.jpg|T-50 Beam Rifle Delta.
</gallery>
</gallery>


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