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| {{Status|Gameplay}} | | {{Era|RW}} |
| {{Disambig header|the gametype introduced in [[Halo 5: Guardians]]|similarly-named mode in [[Halo Wars 2]]|Strongholds (Halo Wars)}} | | {{Stub}} |
| | | {{Multiplayer Gamemode Infobox |
| '''Strongholds''' is a [[multiplayer]] gametype in ''[[Halo 5: Guardians]]'' and ''[[Halo Infinite]]''.
| | |name=Strongholds |
| | | |image=[[File:H5StrongholdEmpire.png|300px]] |
| ==Overview== | | |games=''[[Halo 5: Guardians]]''<br> |
| Strongholds is the successor to [[Territories|3-Plot Territories]], and focuses on two teams capturing three static areas on the map to earn points.
| | ''[[Halo Wars 2]]'' |
| ===Capturing Zones===
| | |playernumber=8 |
| Three zones appear on the map, available for players to hold and capture. To capture a zone, at least one player from a team must be standing within its area for a set duration. If a player from an opposing team enters the zone, it becomes contested, and the capture is on halt until only one of the two opposing players remain in the zone. If an enemy's zone is uncontested, a player can capture the zone, but they must first remove the zone from the enemy team's possession and return the zone to a neutral state. If the zone is still in the process of returning to a neutral possession, and an enemy player returns to the zone and removes the player from the zone, the enemy player can "secure" the zone, which instantaneously returns the zone to the enemy's possession.
| | |maps=*[[Eden]] |
| | |
| ===Scoring===
| |
| A team scores a point for every second they hold two of the three zones. The team that is only holding one zone do not earn any points. The mode was designed so that it would be difficult to control all three points at the same time without stretching one's team too thin. If a team has capture all three zones, they earn two points per second.
| |
| | |
| ===Victory===
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| The first team that reaches the score limit (100 by default in ''Halo 5: Guardians'' and 200 by default in ''Halo Infinite'') wins the game.
| |
| | |
| ===Variants===
| |
| *'''Slayholds''' - A variant of Strongholds introduced in ''Halo Infinite'' that allows players to also earn points by getting kills.
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| | |
| ==Supported maps==
| |
| ===Halo 5: Guardians===
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| Strongholds is supported on the following maps:
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| *[[Eden]] | |
| *[[Empire]] | | *[[Empire]] |
| *[[Overgrowth]] | | *[[Overgrowth]] |
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| *[[The Rig]] | | *[[The Rig]] |
| *[[Torque]] | | *[[Torque]] |
| ===Halo Infinite===
| | }} |
| Strongholds is supported on the following maps:
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| *[[Live Fire]]
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| *[[Recharge]]
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| *[[Streets]]
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|
| |
|
| ==Unlocks and rewards==
| | '''Strongholds''' is a [[multiplayer]] gametype for ''[[Halo 5: Guardians]]'' and ''[[Halo Wars 2]]'', that focuses on capturing three static territories. Strongholds was featured in week 3 of the multiplayer beta and playable on [[Eden]], [[Empire]], and [[Regret (Halo 5: Guardians level)|Regret]].<ref>'''[[Halo Bulletin]]'''</ref> |
| ===Halo 5: Guardians===
| |
| ====Commendations====
| |
| {{Main|List of Halo 5: Guardians commendations}}
| |
| <div class="tabcontainer">
| |
| <div class="tabbox">
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| <div class="tab">Stronghold Mastery</div>
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| [[File:Stronghold Mastery.png|70px]]Master all [[Strongholds]] commendations.<br/>
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| Reward: 2500 XP + 1 Requisition Pack
| |
| </div>
| |
| <div class="tabbox">
| |
| <div class="tab">Storm the Walls</div>
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| [[File:Storm the Walls commendation.png|70px]]Take over any base in any Stronghold gametype in matchmaking
| |
| {| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 350px;"
| |
| | style="text-align: center"|'''Tier'''
| |
| | style="text-align: center"|'''Required #'''
| |
| | style="text-align: center"|'''Reward'''
| |
| |-
| |
| |1
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| | style="text-align: center"|10
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| | style="text-align: center"|100 XP
| |
| |-
| |
| |2
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| | style="text-align: center"|30
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| | style="text-align: center"|200 XP
| |
| |-
| |
| |3
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| | style="text-align: center"|60
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| | style="text-align: center"|300 XP + Commendation Reward Pack
| |
| |-
| |
| |4
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| | style="text-align: center"|110
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| | style="text-align: center"|500 XP
| |
| |-
| |
| |5
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| | style="text-align: center"|210
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| | style="text-align: center"|1000 XP + Storm the Walls Pack
| |
| |}
| |
| </div>
| |
| <div class="tabbox">
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| <div class="tab">Head in the Game</div>
| |
| [[File:Head in the Game commendation.png|70px]]Defend a team base in any Stronghold gametype in matchmaking | |
| {| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 350px;"
| |
| | style="text-align: center"|'''Tier'''
| |
| | style="text-align: center"|'''Required #'''
| |
| | style="text-align: center"|'''Reward'''
| |
| |-
| |
| |1
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| | style="text-align: center"|10
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| | style="text-align: center"|100 XP
| |
| |-
| |
| |2
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| | style="text-align: center"|30
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| | style="text-align: center"|200 XP
| |
| |-
| |
| |3
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| | style="text-align: center"|60
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| | style="text-align: center"|300 XP + Commendation Reward Pack
| |
| |-
| |
| |4
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| | style="text-align: center"|110
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| | style="text-align: center"|500 XP
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| |-
| |
| |5
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| | style="text-align: center"|210
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| | style="text-align: center"|1000 XP + Head in the Game Pack
| |
| |}
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| </div>
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| <div class="tabbox">
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| <div class="tab">Aggressive Expansion</div>
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| [[File:Aggressive Expansion commendation.png|70px]]Take over 3 bases without dying in any Stronghold gametype in matchmaking | |
| {| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 350px;"
| |
| | style="text-align: center"|'''Tier'''
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| | style="text-align: center"|'''Required #'''
| |
| | style="text-align: center"|'''Reward'''
| |
| |-
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| |1
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| | style="text-align: center"|3
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| | style="text-align: center"|100 XP
| |
| |-
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| |2
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| | style="text-align: center"|9
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| | style="text-align: center"|200 XP
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| |-
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| |3
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| | style="text-align: center"|18
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| | style="text-align: center"|300 XP + Commendation Reward Pack
| |
| |-
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| |4
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| | style="text-align: center"|33
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| | style="text-align: center"|500 XP
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| |-
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| |5
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| | style="text-align: center"|63
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| | style="text-align: center"|1000 XP + Aggressive Expansion Pack
| |
| |}
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| </div>
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| <div class="tabbox">
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| <div class="tab">Stronghold Victory</div>
| |
| [[File:Stronghold Victory commendation.png|70px]]Win a match in any Stronghold gametype in matchmaking | |
| {| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 350px;"
| |
| | style="text-align: center"|'''Tier'''
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| | style="text-align: center"|'''Required #'''
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| | style="text-align: center"|'''Reward'''
| |
| |-
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| |1
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| | style="text-align: center"|5
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| | style="text-align: center"|100 XP
| |
| |-
| |
| |2
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| | style="text-align: center"|15
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| | style="text-align: center"|200 XP
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| |-
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| |3
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| | style="text-align: center"|30
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| | style="text-align: center"|300 XP + Commendation Reward Pack
| |
| |-
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| |4
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| | style="text-align: center"|55
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| | style="text-align: center"|500 XP
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| |-
| |
| |5
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| | style="text-align: center"|105
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| | style="text-align: center"|1000 XP + Stronghold Victory Pack
| |
| |}
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| </div>
| |
| <div class="tabbox">
| |
| <div class="tab">Personal Space</div>
| |
| [[File:H5G-SpartanCompanyGameModeCommendation-Personal Space.png|70px]]Win a match in any Stronghold game type in matchmaking | |
| {| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 350px;"
| |
| | style="text-align: center"|'''Tier'''
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| | style="text-align: center"|'''Required #'''
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| | style="text-align: center"|'''Reward'''
| |
| |-
| |
| |1
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| | style="text-align: center"|250
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| | style="text-align: center"|100 XP
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| |-
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| |2
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| | style="text-align: center"|500
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| | style="text-align: center"|200 XP
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| |-
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| |3
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| | style="text-align: center"|750
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| | style="text-align: center"|300 XP and 1 Requisition Pack
| |
| |-
| |
| |4
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| | style="text-align: center"|1200
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| | style="text-align: center"|500 XP
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| |-
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| |5
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| | style="text-align: center"|2400
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| | style="text-align: center"|1000 XP and 1 Requisition Pack
| |
| |}
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| </div>
| |
| <div class="tabbox">
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| <div class="tab">My Castle</div>
| |
| [[File:H5G-SpartanCompanyGameModeCommendation-MyCastle.png|70px]]Earn one of the following medals: Lockdown, Total Control, Capture Spree, Stronghold Defense, Stronghold Secured, Capture Assist | |
| {| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 350px;"
| |
| | style="text-align: center"|'''Tier'''
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| | style="text-align: center"|'''Required #'''
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| | style="text-align: center"|'''Reward'''
| |
| |-
| |
| |1
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| | style="text-align: center"|2000
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| | style="text-align: center"|100 XP
| |
| |-
| |
| |2
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| | style="text-align: center"|4000
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| | style="text-align: center"|200 XP
| |
| |-
| |
| |3
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| | style="text-align: center"|6000
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| | style="text-align: center"|300 XP and 1 Requisition Pack
| |
| |-
| |
| |4
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| | style="text-align: center"|9600
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| | style="text-align: center"|500 XP
| |
| |-
| |
| |5
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| | style="text-align: center"|19400
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| | style="text-align: center"|1000 XP and 1 Requisition Pack
| |
| |}
| |
| </div>
| |
| </div> | |
|
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|
| ====Medals==== | | ==Gameplay== |
| {{Main|List of Halo 5: Guardians medals}}
| | ===''Halo 5: Guardians''=== |
| The following medals can be unlocked in the Strongholds gamemode.
| | '''Strongholds''' plays much like [[Dominion]] in [[Halo 4]], where you capture a "base" to score points. In Strongholds, the first team to score 100 points wins the game. Scoring points requires teams to capture a non-moving base and defend it from the enemy team. The mode was designed so that it would be difficult to control all three points at the same time without stretching one's team too thin.<ref>'''[[Halo Bulletin]]'''</ref> |
| {{Expand-section}}
| |
| <!--
| |
| {| class="wikitable"
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| |-
| |
| ! scope="col" style="text-align:center;" | Icon
| |
| ! scope="col" style="width:175px;height:20px;text-align:center;" | Name
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| ! scope="col" style="width:350px;height:20px;text-align:center;" | Requirement
| |
| |-align="center"
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| |Icon at 70px here
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| |Link to Medal here
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| |Description here
| |
| |}
| |
| -->
| |
| ====Achievements====
| |
| {{Main|Achievements (Halo 5: Guardians)}}
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| The following achievement can be unlocked in the Strongholds gamemode.
| |
| {| class="wikitable"
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| |-
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| ! scope="col" style="text-align:center;" | '''''Halo 5: Guardians'' (Xbox)'''
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| ! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
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| ! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
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| ! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games'''
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| |-
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| |[[Castle Crasher]]
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| |Complete 5 matchmade games in Strongholds .
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| |<center>''[[Halo 5: Guardians]]''</center>
| |
| |}
| |
|
| |
|
| ===Halo Infinite=== | | ===''Halo Wars 2''=== |
| ====Medals====
| | Strongholds returns in ''Halo Wars 2'' as a gametype, altered to suit the needs of a [[Real-time strategy]] game. In Strongholds, [[UNSC]] and [[Banished]] forces fight to control points on the map. These points appear as minibase construction sites that, when built upon, will construct a UNSC or Banished Stronghold. The [[Firebase#Stronghold|UNSC Stronghold]] comes is a [[Firebase#Minibase|UNSC Minibase]] with a [[UNSC Barracks|Barracks]], [[UNSC Garage|Garage]] and [[UNSC Airpad|Airpad]] automatically attached while the [[Outpost#Stronghold|Banished Stronghold]] is a [[Outpost#Minibase|Banished Minibase]] that comes with a [[Raid Camp]], [[Banished Foundry|Foundry]] and [[Banished Apex|Apex]] attached. This allows the controlling player to quickly begin manufacturing units. |
| {{Main|List of Halo Infinite medals}}
| |
| The following medals can be unlocked in the Strongholds gamemode.
| |
| {| class="wikitable"
| |
| |- | |
| ! scope="col" style="text-align:center;" | Icon
| |
| ! scope="col" style="width:175px;height:20px;text-align:center;" | Name
| |
| ! scope="col" style="width:350px;height:20px;text-align:center;" | Requirement
| |
| |-align="center"
| |
| |[[File:HINF Medal AlwaysRotating.png|70px]] | |
| |[[Always Rotating]]
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| |Capture all zones in a single life.
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| |-align="center"
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| |[[File:HINF Medal ClockStop.png|70px]]
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| |[[Clock Stop]]
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| |Stop the enemy from scoring their final points by capturing a zone in Strongholds.
| |
| |}
| |
|
| |
|
| ====Achievements====
| | At the beginning of the game, all players start with unlimited [[Supplies]] and [[Power]]. The team that controls the most Stronghold structures on the map at the end of the game are the victors. |
| {{Main|Achievements (Halo Infinite)}}
| |
| The following achievements can be unlocked in the Strongholds gamemode.
| |
| {| class="wikitable"
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| |-
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| ! scope="col" style="width:135px;text-align:center;" |'''Xbox'''
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| ! scope="col" style="width:135px;text-align:center;" |'''Steam'''
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| ! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
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| ! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
| |
| |-align="center"
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| |[[File:HINF Achievement ZoneRanger.png|114px]]
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| |[[File:HINF Achievement Multiplayer Steam.jpg|64px]]
| |
| |[[Zone Ranger]]
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| |Secure 5 zones in a matchmade Strongholds game.
| |
| |}
| |
|
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|
| ==Production notes==
| |
| Strongholds was featured in week 3 of the [[Halo 5: Guardians Multiplayer Beta|''Halo 5: Guardians'' Multiplayer Beta]]. It was playable on [[Eden]], [[Empire]], and [[Regret (Halo 5: Guardians map)|Regret]].
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| ==Gallery== | | ==Gallery== |
| ===Halo 5: Guardians===
| |
| <gallery> | | <gallery> |
| File:H5StrongholdEmpire.png|Strongholds opening sequence. | | File:H5StrongholdEmpire.png|Strongholds opening sequence. |
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| </gallery> | | </gallery> |
|
| |
|
| ===Halo Infinite=== | | ==Sources== |
| <gallery>
| | <references/> |
| File:HINF Concept Strongholds1.jpg|Early concept art of the Strongholds device for ''Halo Infinite''.
| |
| File:HINF Concept Stronghold2.jpg|Finalized concept art of the Strongholds device.
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| File:HINF-Stronholds.jpg|Strongholds in ''Halo Infinite''.
| |
| File:HINF Recharge Strongholds.png|A Strongholds match on [[Recharge]].
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| File:HINF Recharge Strongholds 2.png|A Spartan attacking a site on [[Recharge]].
| |
| </gallery> | |
|
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| {{Gametype}} | | {{Template:Games}} |
| [[Category:Multiplayer gametypes]] | | [[Category:Halo 5: Guardians]] |
| [[Category:Halo 5: Guardians gametypes]] | | [[Category:Multiplayer Gametypes]] |