Editing Spire (map)
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{{ | {{Era|RW}} | ||
{{ | {{Center|''For the Covenant building, see [[Covenant Spire]].''}} | ||
{{Multiplayer map infobox | {{Multiplayer map infobox | ||
|pagegamelabel=HR | |pagegamelabel=HR | ||
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|image=[[File:HaloReach - Spire.jpg|300px]] | |image=[[File:HaloReach - Spire.jpg|300px]] | ||
|game=''[[Halo: Reach]]'' | |game=''[[Halo: Reach]]'' | ||
|location=[[Spire One]], [[Szurdok Ridge]], [[Reach]] | |location=[[Spire One]], [[Szurdok Ridge]], [[Reach]] | ||
|terrain=Rocky beach with a large [[ | |terrain=Rocky beach with a large [[Covenant spire]] | ||
|symmetry=Asymmetrical | |symmetry=Asymmetrical | ||
|playernumber= | |playernumber= | ||
|gametypes= | |gametypes=[[Invasion]] | ||
}} | }} | ||
{{Article | {{Article Quote|Shielding infantry from aerial assault, these massive spires force the Covenant’s foes to fight on deadly ground.<ref name="bnet">[http://halo.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28540 '''Bungie.net''': ''Spire Preview'']</ref>}} | ||
'''Spire''' is a [[multiplayer]] map in ''[[Halo: Reach]]''.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid= | '''Spire'''<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=27386 '''Bungie.net''': ''Forge World ViDoc'']</ref> is a [[multiplayer]] map in ''[[Halo: Reach]]''. It was first talked about very briefly in the Bungie Weekly Update for July 16, 2010, and the map's official name was revealed in the Forge World ViDoc, which launched on July 22, 2010.<ref name="BWU716">[http://halo.bungie.net/News/content.aspx?type=topnews&cid=27328 '''Bungie.net''': ''Bungie Weekly Update 7.16.10'']</ref> | ||
== | ==Description== | ||
The map is set on a beach with rocky cover. The focal point of the layout is an immense, towering [[Covenant]] shield generator spire. The lower portion of the structure is a flat dome shape with an open tunnel running underneath. The upper portion is an enclosed circular structure supported by nine energy beams and has an energy balcony that encircles it. The top of the spire emits an energy barrier that envelopes the playable area. There is another smaller Covenant building to the side of the spire. The map is compatible with [[Invasion]],<ref name="BWU716"/> and is the opposite of Boneyard, having a Spartan offense and Elite defense.<ref>[http://www.youtube.com/watch?v=FrFjFKGajFc&feature=watch_response&safe_search=on '''IGN''' - ''Halo: Reach preview - Multiplayer maps'']</ref> It features a [[UH-144 Falcon|Falcon]], a [[Banshee]], and a [[Warthog]]. Both the bottom and upper levels of the map are playable areas. The map is compatible with the race gametype.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_081310 '''Bungie.net''': ''Bungie Weekly Update 8.13.10'']</ref> | |||
==Locations== | |||
The map is set on a beach with rocky cover. The focal point of the layout is an immense, towering [[Covenant]] shield generator spire. The lower portion of the structure is a flat dome shape with an open tunnel running underneath. The upper portion is an enclosed circular structure supported by nine energy beams and has an energy balcony that encircles it. The top of the spire emits an energy barrier that envelopes the playable area. There is another smaller Covenant building to the side of the spire. The map is compatible with [[Invasion]], | |||
==== | |||
*Cliff Road | *Cliff Road | ||
*Alpha Generator | *Alpha Generator | ||
Line 44: | Line 34: | ||
*Crater | *Crater | ||
*BFG | *BFG | ||
==Trivia== | ==Trivia== | ||
*This map is based off the campaign level [[Tip of The Spear]] in ''Halo: Reach''. | *This map is based off the campaign level [[Tip of The Spear]] in ''Halo: Reach''. | ||
*This map uses a "Reverse Invasion" style, in which the Spartan Team is attacking and the Sangheili are defending. Aside from the team changes, the Invasion works similar to that of Boneyard, | *This map uses a "Reverse Invasion" style, in which the Spartan Team is attacking and the Sangheili are defending. Aside from the team changes, the Invasion works similar to that of Boneyard, with the exception to the fact that the core must be brought to a Pelican dropship rather than a Phantom. | ||
*The tyrant base noted as "BFG" disappears when playing standard invasion. | *The tyrant base noted as "BFG" disappears when playing standard invasion. | ||
*The bottom of the Spire resembles a grouping of parked Banshees, which, when viewed on certain angles, has caused players to attack the building. | *The bottom of the Spire resembles a grouping of parked Banshees, which, when viewed on certain angles, has caused players to attack the building. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:HMCC_HR_Spire_Map.png|Spire Map. | |||
File:Spire map.jpg | File:Spire map.jpg | ||
File:Gallery pic 3450 0 30040.jpg|Battle at the top floor. | File:Gallery pic 3450 0 30040.jpg|Battle at the top floor. |