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| {{Status|Gameplay}}
| | In [[Halo:CE]], [[Bungie]]'s [[weapon]] modelers chose to put the pivot point for their weapons at the center of the gun. Because of the way [[Halo]]'s physics engine works, this means that, because a round fired in Halo is also a rigid body, when they collide, it causes the gun to spin. Some people find extreme amusement in this; others see it simply as one of those little tidbits in the game that is interesting at first but quickly becomes something to be ignored. |
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| The '''spinning gun''' is a phenomenon in [[Halo: Combat Evolved]]'s [[weapons]]. The glitch causes dropped weapons to spin in circles when shot. The occurrence is actually an amusing by-product of the physics engine rather than an actual [[glitch]].
| | Those who find interest in this "[[glitch]]" usually prefer to do this with an [[Assault Rifle]], as it makes the chosen gun spin faster. |
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| In ''Halo: Combat Evolved'', [[Bungie]]'s weapon modelers chose to put the pivot point for their weapons at the center of the gun. Because of the way the game's physics engine works, this means that, because both bullets and guns are rigid bodies, when they collide, it causes the gun to spin, thus causing the glitch. This can also sometimes work with health packs too but shoot the edge of the pack to watch it spin.
| | '''Note: Only guns that were dropped or guns from [[multiplayer]] can be used. Guns from weapon caches are not applicable.''' |
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| The trick only works with dropped weapons and guns in [[Multiplayer]]; guns from weapon caches do not exhibit this phenomenon. Those who find interest in this "glitch" usually prefer to do this with an [[MA5B Assault Rifle|Assault Rifle]], as it makes the chosen gun spin faster. It also works with powerups such as the Camo in multiplayer.
| | [[Category:Glitches]] |
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| {{Glitches}}
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| [[Category:Halo: Combat Evolved glitches]] | |