Editing Spartan abilities
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{{Quote|It's this total destruction machine. When you see [[John-117|Chief]] coming down of orbit, hitting the ground, and you know, doing all that stuff, we want to bring that to the gameplay itself.|Tim Longo, creative director for ''Halo 5: Guardians''.}} | {{Quote|It's this total destruction machine. When you see [[John-117|Chief]] coming down of orbit, hitting the ground, and you know, doing all that stuff, we want to bring that to the gameplay itself.|Tim Longo, creative director for ''Halo 5: Guardians''.}} | ||
[[File:H5 - Spartan abilities.png|thumb|300px|A list of all the abilities, with the slide as an example.]] | [[File:H5 - Spartan abilities.png|thumb|300px|A list of all the abilities, with the slide as an example.]] | ||
'''Spartan abilities''' are gameplay features in ''[[Halo 5: Guardians]]''.<ref>[http://youtu.be/0H2wIB7h-9k?list=UU-UXMS9Q-apozW8jALP5UZw '''Youtube''': ''Halo 5 Guardians BETA Vidoc (Halo 5 Guardians Multiplayer Beta Gameplay Trailer) '']</ref> | '''Spartan abilities''' are gameplay features in ''[[Halo 5: Guardians]]''.<ref>[http://youtu.be/0H2wIB7h-9k?list=UU-UXMS9Q-apozW8jALP5UZw '''Youtube''': ''Halo 5 Guardians BETA Vidoc (Halo 5 Guardians Multiplayer Beta Gameplay Trailer) '']</ref> They serve as a spiritual successor to [[armor abilities]]. However, unlike armor abilities, Spartan abilities are available to all players constantly, in order to guarantee fair starts to everyone. Consequently, they are comparable to previously added gameplay mechanics such as [[Boarding (gameplay mechanic)|boarding]] or [[dual wielding]] in ''[[Halo 2]]'' or the sprint function in ''[[Halo 4]]''. Some Spartan abilities are the continuation of already existing gameplay features, while others make their appearance for the first time in the ''Halo'' franchise. The aim of the Spartan abilities is to portray playable Spartans as real supersoldiers with a range of powers and movement abilities that are more faithful to the Spartans' legendary lethality in the [[Halo universe|''Halo'' universe]]. In the ''Halo'' sandbox, the weapon, the melee and the grenade constitute the three main layers of gameplay; the Spartan abilities are introduced as a fourth layer. The ''Halo 5: Guardians'' campaign and multiplayer have both been built around Spartan abilities.<ref>[https://twitter.com/JoshingtonState/status/590920025575305216 '''Josh Homes on Twitter''': "The Campaign and MP have both been designed around the Spartan Abilities."]</ref> | ||
==List of Spartan abilities== | ==List of Spartan abilities== | ||
===Thruster pack=== | ===Thruster pack=== | ||
The thruster pack allows Spartans to quickly move into a chosen direction. Unlike [[M805X thruster pack|its ''Halo 4'' counterpart]], it is a built-in feature and can be activated at anytime by the player | The thruster pack allows Spartans to quickly move into a chosen direction. Unlike [[M805X thruster pack|its ''Halo 4'' counterpart]], it is a built-in feature and can be activated at anytime by the player. The acceleration is much weaker and allows limited movement, but it is now omnidirectional. Moreover, the ability is not performed in third person view anymore, but rather in first person view. It facilitates dodging enemy fire and moving in mid-air in ways that were not possible before. | ||
===Ground Pound=== | ===Ground Pound=== | ||
When leaping from an elevated position, Spartans can utilize their primary suit thrusters to aggressively launch a "ground pound", hammering any nearby enemies with concussive force | When leaping from an elevated position, Spartans can utilize their primary suit thrusters to aggressively launch a "ground pound", hammering any nearby enemies with concussive force. Before initiating the maneuver, stabilizers will momentarily engage while in air, giving time for the ability to charge and for the Spartan to aim before thrusting downwards. Ground Pound is capable of destroying damaged vehicles like the [[M12 Warthog|Warthog]]<ref>[https://twitter.com/JoshingtonState/status/592375988564033537 '''Josh Holmes on Twitter''': "Not w/ a single hit. But if the warthog is sufficiently damaged it makes for a dramatic killing blow."]</ref> and [[M808 Scorpion|Scorpion]].<ref>[http://www.ign.com/articles/2015/02/11/podcast-unlocked-182-will-halo-5-release-in-september '''IGN''': ''Podcast Unlocked 182'']</ref> | ||
===Spartan Charge=== | ===Spartan Charge=== | ||
This form of attack relies on the Spartan's primary thrust component when engaging in close quarters combat. The ability requires the Spartan to sprint at top speed before running headlong at an enemy combatant. The Spartan will execute a shoulder bash, which will deal | This form of attack relies on the Spartan's primary thrust component when engaging in close quarters combat. The ability requires the Spartan to sprint at top speed before running headlong at an enemy combatant. The Spartan will execute a shoulder bash, which will deal more damage than the typical melee attack. | ||
===Clamber=== | ===Clamber=== | ||
The agility of the | The agility of the GEN2 armor systems allows Spartans to traverse any terrain with ease. Spartans can now grab ledges and clamber over them with enhanced mobility and flexibility. | ||
===Slide=== | ===Slide=== | ||
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===Smart Scope=== | ===Smart Scope=== | ||
Software in | Software in GEN2 armor systems allow Spartans to increase accuracy via their [[smart-linking|smart-linked]] weapon system through their suits heads-up display. Weapons, such as the [[MA5D assault rifle]] or [[M6H magnum #Variant|M6H2 magnum]], feature an enhanced, holographic zoom for steady accuracy. | ||
===Stabilizer=== | ===Stabilizer=== | ||
Using the Smart Scope in midair will activate the thrusters | Using the Smart Scope in midair will activate the thrusters and allow a Spartan to temporarily hover in for a few seconds while aiming. | ||
===Sprint=== | ===Sprint=== | ||
Sprint allows the Spartan to move at an increased speed. Unlike in ''[[Halo: Reach]]'' and ''[[Halo 4]]'', the player's shields do not recharge while sprinting. Prolonged sprinting will activate the thrusters to reach top speed, which allows Spartan Charge or Slide to be used. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:H5G beta - Spartan mobility.jpg|Description of all the abilities and how to use them, save for sprint | File:H5G beta - Spartan mobility.jpg|Description of all the abilities and how to use them, save for sprint | ||
File:H5 Thruster Pack ability.jpg|Thruster pack engaged | File:H5 Thruster Pack ability.jpg|Thruster pack engaged | ||
File:Halo 5 - Ground Pound targeting reticle.png|The targeting reticle present when charging the ground pound ability | File:Halo 5 - Ground Pound targeting reticle.png|The targeting reticle present when charging the ground pound ability | ||
H5-Empire-Beta-6.jpg|A Spartan preparing to ground pound | H5-Empire-Beta-6.jpg|A Spartan preparing to ground pound | ||
File:H5 Ground Pound ability.jpg|A Spartan executing a ground pound | File:H5 Ground Pound ability.jpg|A Spartan executing a ground pound | ||
H5-Truth-Beta-2.jpg|A Spartan (left) clambering over an edge | |||
H5-Truth-Beta-2.jpg|A Spartan (left) clambering over an edge | File:Halo 5 - Smart Scope Pistol.png|The smart scope on the M6H2 Magnum | ||
File:Halo 5 - Smart Scope Pistol.png|The smart scope on the M6H2 Magnum | File:H5GBStrongholds-Empire.png|Spartan charge killing an enemy player | ||
File:H5GBStrongholds-Empire.png|Spartan charge killing an enemy player | File:H5GA-Lockeclamber.png|[[Jameson Locke]] clambering | ||
File:H5GA-Lockeclamber.png|[[Jameson Locke]] clambering | File:H5GA-Lockegroundpound.png|Locke performing a ground pound | ||
File:H5GA-Lockegroundpound.png|Locke performing a ground pound | File:H5GA-Lockespartancharge.png|Locke Spartan charging a group of [[Kig-Yar Storm]] | ||
File:H5GA-Lockespartancharge.png| Spartan | File:H5GA-Lockestabilizers.png|Locke using his stabilizers | ||
File:H5GA-Lockestabilizers.png|Locke using his stabilizers | |||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
<references/> | |||