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{{Status|Gameplay}}
{{Status|Gameplay}}
{{Notice/Gameplay}}
{{Notice/Gameplay}}
{{Under construction}}
{{Disambig header|the player characters in ''Halo 5: Guardians''|other uses|Spartan (disambiguation)}}
{{Disambig header|the player characters in ''Halo 5: Guardians''|other uses|Spartan (disambiguation)}}
{{Infobox/Character/Gameplay
{{Infobox/Character/Gameplay
|name=Fireteam Osiris & Blue Team
|name=Fireteam Osiris & Blue Team
|image=[[File:H5G-PlayableCharacters.jpg|400px]]
|image=[[File:H5G-PlayableCharacters.jpg|400px]]
|faction=[[Player character|Player]] ([[Human]])
|faction=Player ([[Human]])
|scoring=Hero
|scoring=Hero
|minor=
|minor=
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|tagname=
|tagname=
}}
}}
'''Spartans''' return as playable characters in ''[[Halo 5: Guardians]]'', this time possessing unique traits in campaign.
Placeholder


==Universe and lore==
==Universe and lore==
{{Main|Spartan}}
{{Expand-section}}
{{Expand-section}}
{{Clear}}
{{Clear}}


==Overview==
==Overview==
{{Main|Armor mods}}
{{Main|First-person shooter}}
{{Expand-section}}
{{Expand-section}}
{| class="wikitable sortable" style="width: 75%;"
|-
! style="width: 36%" |Attribute
! style="width: 8%" |Chief
! style="width: 8%" |Fred
! style="width: 8%" |Kelly
! style="width: 8%" |Linda
! style="width: 8%" |Locke
! style="width: 8%" |Buck
! style="width: 8%" |Vale
! style="width: 8%" |Tanaka
|-
|<code>body_stun_duration</code> || -0.25 || -0.25 || -0.25 || -0.25 || <!--1--> || <!--2--> || <!--3--> || <!--4-->
|-
|<code>body_recharge_rate_scalar</code>  || 0.5 || 0.5 || 0.5 || 0.5 || <!--1--> || <!--2--> || <!--3--> || <!--4-->
|-
|<code>shield_stun_duration</code>  || -0.25 || -0.25 || -0.25 || -0.25 || <!--1--> || <!--2--> || <!--3--> || <!--4-->
|-
|<code>shield_recharge_rate_scalar</code>  || 0.5 || 0.5 || 0.5 || 0.5 || <!--1--> || <!--2--> || <!--3--> || <!--4-->
|-
|<code>spartan_ability_recharge_duration</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0.7 || 0.7 || 0.7 || 0.7
|-
|<code>spartan_ability_recharge_delay</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0.7 || 0.7 || 0.7 || 0.7
|-
|<code>spartan_ability_evade_speed_scalar</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.15 || 1.15 || 1.15 || 1.15
|-
|<code>spartan_ability_sprint_full_speed_scalar</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.15 || 1.15 || 1.15 || 1.15
|-
|<code>spartan_ability_sprint_seconds_to_full_speed</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0.5 || 0.5 || 0.5 || 0.5
|-
|<code>spartan_ability_stabilizer_time_scale</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0 || 0 || 0 || 0
|-
|<code>melee_damage_scalar</code>  || 1.15 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.15 || <!--5--> || <!--6-->
|-
|<code>melee_knockback_scalar</code>  || 1.2 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.2 || <!--5--> || <!--6-->
|-
|<code>spartan_ability_shoulderbash_damage_scalar</code>  || 1.15 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.15 || <!--5--> || <!--6-->
|-
|<code>spartan_ability_shoulderbash_knockback_scalar</code>  || 1.25 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.25 || <!--5--> || <!--6-->
|-
|<code>spartan_ability_shoulderbash_target_distance_scalar</code>  || 1.5 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.5 || <!--5--> || <!--6-->
|-
|<code>grenade_damage_scalar</code>  || <!--1--> || 1.1 || <!--2--> || <!--3--> || 1.1 || <!--4--> || <!--5--> || <!--6-->
|-
|<code>grenade_knockback_scalar</code>  || <!--1--> || 1.2 || <!--2--> || <!--3--> || 1.2 || <!--4--> || <!--5--> || <!--6-->
|-
|<code>explosive_aoe_radius_scalar</code>  || <!--1--> || 1.25 || <!--2--> || <!--3--> || 1.25 || <!--4--> || <!--5--> || <!--6-->
|-
|<code>explosive_damage_resistance</code>  || <!--1--> || 0.8 || <!--2--> || <!--3--> || 0.8 || <!--4--> || <!--5--> || <!--6-->
|-
|<code>biped_movement_speed_scalar</code>  || <!--1--> || <!--2--> || 1.1 || <!--3--> || <!--4--> || <!--5--> || 1.1 || <!--6-->
|-
|<code>biped_movement_clamber_speed_scalar</code>  || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || 1.3 || <!--6-->
|-
|<code>biped_acceleration_forward_scalar</code>  || <!--1--> || <!--2--> || 1.15 || <!--3--> || <!--4--> || <!--5--> || 1.15 || <!--6-->
|-
|<code>biped_acceleration_strafe_scalar</code>  || <!--1--> || <!--2--> || 1.15 || <!--3--> || <!--4--> || <!--5--> || 1.15 || <!--6-->
|-
|<code>biped_acceleration_airborne_scalar</code>  || <!--1--> || <!--2--> || 1.15 || <!--3--> || <!--4--> || <!--5--> || 1.15 || <!--6-->
|-
|<code>biped_slide_speed_scalar</code>  || <!--1--> || <!--2--> || 1.1 || <!--3--> || <!--4--> || <!--5--> || 1.1 || <!--6-->
|-
|<code>biped_slide_max_distance_scalar</code>  || <!--1--> || <!--2--> || 1.4 || <!--3--> || <!--4--> || <!--5--> || 1.4 || <!--6-->
|-
|<code>unit_weapon_switch_speed_scalar</code>  || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
|<code>unit_weapon_empty_reload_speed_scalar</code>  || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
|<code>unit_weapon_tactical_reload_speed_scalar</code>  || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
|<code>unit_weapon_assassination_speed_scalar</code>  || <!--1--> || <!--2--> || 1.15 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
|<code>unit_grenade_throw_speed_scalar</code>  || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
|<code>melee_recovery_speed_scalar</code>  || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
|<code>spartan_ability_sprint_exit_anim_speed_scalar</code>  || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
|<code>player_motion_tracker_range</code>  || <!--1--> || <!--2--> || <!--3--> || 1.25 || <!--4--> || <!--5--> || <!--6--> || 1.25
|-
|<code>player_motion_tracker_threshold_speed_enemies</code>  || <!--1--> || <!--2--> || <!--3--> || 0.1 || <!--4--> || <!--5--> || <!--6--> || 0.1
|-
|<code>spartan_ability_sprint_enable_shield_stun_reset</code>  || false || false || false || false || false || false || false || false
|-
|<code>spartan_ability_sprint_enable_stopping_power</code>  || false || <!--1--> || <!--2--> || <!--3--> || <!--4--> || false || <!--5--> || <!--6-->
|-
|<code>spartan_ability_sprint_enable_while_reloading</code>  || <!--1--> || <!--2--> || true || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
|<code>initial_frag_grenade_count</code>  || <!--1--> || +1 || <!--2--> || <!--3--> || +1 || <!--4--> || -2 || <!--5-->
|-
|<code>initial_plasma_grenade_count</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || <!--5--> || <!--6--> || +2 || <!--7-->
|-
|<code>max_frag_grenade_count</code>  || <!--1--> || +1 || <!--2--> || <!--3--> || +1 || <!--4--> || <!--5--> || <!--6-->
|-
|<code>player_motion_tracker_while_zoom_enabled</code>  || <!--1--> || <!--2--> || <!--3--> || true || <!--4--> || <!--5--> || <!--6--> || true
|}
{{Clear}}
{{Clear}}


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|tagname=<code>spartan_masterchief</code>, <code>spartan_locke_musketeer</code>, <code>spartan_buck_musketeer</code>, <code>spartan_tanaka_musketeer</code>, <code>spartan_vale_musketeer</code>, <code>spartans_fred_musketeer</code>, <code>spartans_kelly_musketeer</code>, <code>spartans_linda_musketeer</code>
|tagname=<code>spartan_masterchief</code>, <code>spartan_locke_musketeer</code>, <code>spartan_buck_musketeer</code>, <code>spartan_tanaka_musketeer</code>, <code>spartan_vale_musketeer</code>, <code>spartans_fred_musketeer</code>, <code>spartans_kelly_musketeer</code>, <code>spartans_linda_musketeer</code>
}}
}}
{{Main|First-person shooter}}


===[[Campaign]]===
===[[Campaign]]===
{{Expand-section}}
{{Expand-section}}
===Fireteam Osiris===
===Fireteam Osiris===
*Can recharge shields while sprinting.
*70% thruster recharge delay and recharge time.
*115% thruster and sprint speed.
*50% time to max sprint speed.
*Stabilizer is more effective.
====Locke====
====Locke====
{| class="wikitable" style="width: 70%;"
{| class="wikitable sortable" style="width: 70%;"
|-
|-
! style="width: 8%" |
! style="width: 8%" |
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! style="width: 8%" |
! style="width: 8%" |
|-align="center"|
|-align="center"|
|[[File:H5G-Render-LockeCloseup.png|200px|link=Jameson Locke]]||[[File:H5G-Render-BattleRifle.png|200px|link=BR85 battle rifle]]||[[File:H5G-Render-Pistol.png|100px|link=Magnum#Halo_5:_Guardians]]||[[File:H5G-M9.png|200px|link=M9 fragmentation grenade]]||[[File:H5G ArmorMod FragGrenadeExpert Icon.png|140px|link=Armor mods]][[File:H5G ArmorMod Grenadier Icon.png|140px|link=Armor mods]]||[[File:H5G ArmorMod UpgradedThrusters Icon.png|140px|link=Armor mods]]
|[[File:H5G-Render-LockeCloseup.png|200px]]||[[File:H5G-Render-BattleRifle.png|200px]]||[[File:H5G-Render-Pistol.png|100px]]||[[File:H5G-M9.png|200px]]||[[File:H5G ArmorMod FragGrenadeExpert Icon.png|140px]][[File:H5G ArmorMod Grenadier Icon.png|140px]]||[[File:H5G ArmorMod UpgradedThrusters Icon.png|140px]]
|-align="center"|
|-align="center"|
|[[Jameson Locke]]||[[BR85 battle rifle]]||[[Magnum#Halo_5:_Guardians|M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Frag Grenade Expert]] & [[Armor mods|Grenadier]]||[[Armor mods|Upgraded Thrusters]]
|[[Jameson Locke]]||[[BR85 battle rifle]]||[[M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Frag Grenade Expert]] & [[Armor mods|Grenadier]]||[[Armor mods|Upgraded Thrusters]]
|}
|}
*+1 initial and max frag grenade count.
*110% grenade damage.
*120% grenade knockback.
*125% blast radius.
*80% explosive resistance.
====Buck====
====Buck====
{| class="wikitable" style="width: 70%;"
{| class="wikitable sortable" style="width: 70%;"
|-
|-
! style="width: 8%"|
! style="width: 8%"|
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! style="width: 8%"|
! style="width: 8%"|
|-align="center"|
|-align="center"|
|[[File:H5G-Render-Buck-head.png|200px|link=Edward Buck]]||[[File:H5G-Render-AssaultRifle.png|200px|link=Assault_Rifle#Halo_5:_Guardians]]||[[File:H5G-Render-Pistol.png|100px|link=Magnum#Halo_5:_Guardians]]||[[File:H5G-M9.png|200px|link=M9 fragmentation grenade]]||[[File:H5G ArmorMod IncreasedStrength Icon.png|140px|link=Armor mods]]||[[File:H5G ArmorMod UpgradedThrusters Icon.png|140px|link=Armor mods]]
|[[File:H5G-Render-Buck-head.png|200px]]||[[File:H5G-Render-AssaultRifle.png|200px]]||[[File:H5G-Render-Pistol.png|100px]]||[[File:H5G-M9.png|200px]]||[[File:H5G ArmorMod IncreasedStrength Icon.png|140px]]||[[File:H5G ArmorMod UpgradedThrusters Icon.png|140px]]
|-align="center"|
|-align="center"|
|[[Edward Buck]]||[[Assault_Rifle#Halo_5:_Guardians|MA5D assault rifle]]||[[Magnum#Halo_5:_Guardians|M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Increased Strength]]||[[Armor mods|Upgraded Thrusters]]
|[[Edward Buck]]||[[MA5D assault rifle]]||[[M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Increased Strength]]||[[Armor mods|Upgraded Thrusters]]
|}
|}
*115% melee and spartan charge damage.
====Vale====
*120% melee knockback.
{| class="wikitable sortable" style="width: 70%;"
*125% spartan charge knockback.
*150% spartan charge distance.
*Damage does not disable sprinting.
====Tanaka====
{| class="wikitable" style="width: 70%;"
|-
|-
! style="width: 8%"|
! style="width: 8%"|
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! style="width: 8%"|
! style="width: 8%"|
|-align="center"|
|-align="center"|
|[[File:H5G-Render-Tanaka.png|200px|link=Holly Tanaka]]||[[File:H5G-Render-DMR.png|200px|link=M395 DMR]]||[[File:H5G-Render-Pistol.png|100px|link=Magnum#Halo_5:_Guardians]]||[[File:H5G-M9.png|200px|link=M9 fragmentation grenade]]||[[File:H5G ArmorMod AdvancedSensors Icon.png|140px|link=Armor mods]]||[[File:H5G ArmorMod UpgradedThrusters Icon.png|140px|link=Armor mods]]
|[[File:H5G-Render-OlympiaVale.png|200px]]||[[File:H5G-Render-SMG.png|200px]]||[[File:H5G-Plasma Pistol.png|100px]]||[[File:H5G-Sticky.png|200px]]||[[File:H5G ArmorMod SpeedBooster Icon.png|140px]]||[[File:H5G ArmorMod UpgradedThrusters Icon.png|140px]]
|-align="center"|
|-align="center"|
|[[Holly Tanaka]]||[[M395 DMR]]||[[Magnum#Halo_5:_Guardians|M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Advanced Sensors]]||[[Armor mods|Upgraded Thrusters]]
|[[Olympia Vale]]||[[M20 SMG]]||[[Zo'klada-pattern plasma pistol]]||[[Anskum-pattern plasma grenade]]||[[Armor mods|Speed Booster]]||[[Armor mods|Upgraded Thrusters]]
|}
|}
*125% motion tracker range.
====Tanaka====
*10% threshold to detect enemy movement speed.
{| class="wikitable sortable" style="width: 70%;"
*Motion tracker enabled during smart scope.
 
====Vale====
{| class="wikitable" style="width: 70%;"
|-
|-
! style="width: 8%"|
! style="width: 8%"|
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! style="width: 8%"|
! style="width: 8%"|
|-align="center"|
|-align="center"|
|[[File:H5G-Render-OlympiaVale.png|200px|link=Olympia Vale]]||[[File:H5G-Render-SMG.png|200px|link=M20 PDW]]||[[File:H5G-Plasma Pistol.png|100px|link=Zo'klada-pattern plasma pistol]]||[[File:H5G-Sticky.png|200px|link=Anskum-pattern plasma grenade]]||[[File:H5G ArmorMod SpeedBooster Icon.png|140px|link=Armor mods]]||[[File:H5G ArmorMod UpgradedThrusters Icon.png|140px|link=Armor mods]]
|[[File:H5G-Render-Tanaka.png|200px]]||[[File:H5G-Render-DMR.png|200px]]||[[File:H5G-Render-Pistol.png|100px]]||[[File:H5G-M9.png|200px]]||[[File:H5G ArmorMod AdvancedSensors Icon.png|140px]]||[[File:H5G ArmorMod UpgradedThrusters Icon.png|140px]]
|-align="center"|
|-align="center"|
|[[Olympia Vale]]||[[M20 PDW]]||[[Zo'klada-pattern plasma pistol]]||[[Anskum-pattern plasma grenade]]||[[Armor mods|Speed Booster]]||[[Armor mods|Upgraded Thrusters]]
|[[Holly Tanaka]]||[[M395 DMR]]||[[M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Advanced Sensors]]||[[Armor mods|Upgraded Thrusters]]
|}
|}
*Frag grenades replaced with plasma grenades.
*115% movement acceleration.
*110% movement and slide speed.
*140% slide distance.
*125% clamber speed.
<br>
===Blue Team===
===Blue Team===
*Can recharge shields while sprinting.
*50% health and shield recharge time.
*25% less health shield recharge delay.
====Chief====
====Chief====
{{Main
{{Main|Master Chief (gameplay)}}
|1=Master_Chief_(gameplay)#Halo_5:_Guardians
<gallery>
|l1=Master Chief (gameplay)
File:
}}
File:H5G-Render-AssaultRifle.png
{| class="wikitable" style="width: 70%;"
File:H5G-Render-Pistol.png
|-
File:H5G-M9.png
! style="width: 8%"|
</gallery>
! style="width: 8%"|
<gallery>
! style="width: 16%"|
File:H5G ArmorMod IncreasedStrength Icon.png
! style="width: 8%"|
File:H5G ArmorMod AutoMedic Icon.png
! style="width: 8%"|
</gallery>
! style="width: 8%"|
{{Expand-section}}
|-align="center"|
|||[[File:H5G-Render-AssaultRifle.png|200px|link=Assault_Rifle#Halo_5:_Guardians]]||[[File:H5G-Render-Pistol.png|100px|link=Magnum#Halo_5:_Guardians]]||[[File:H5G-M9.png|200px|link=M9 fragmentation grenade]]||[[File:H5G ArmorMod IncreasedStrength Icon.png|140px|link=Armor mods]]||[[File:H5G ArmorMod AutoMedic Icon.png|140px|link=Armor mods]]
|-align="center"|
|[[John-117]]||[[Assault_Rifle#Halo_5:_Guardians|MA5D assault rifle]]||[[Magnum#Halo_5:_Guardians|M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Increased Strength]]||[[Armor mods|Auto-Medic]]
|}
*115% melee and spartan charge damage.
*120% melee knockback.
*125% spartan charge knockback.
*150% spartan charge distance.
*Damage does not disable sprinting.
 
====Fred====
====Fred====
{| class="wikitable" style="width: 70%;"
<gallery>
|-
File:
! style="width: 8%" |
File:H5G-Render-DMR.png
! style="width: 8%" |
File:H5G-Render-Pistol.png
! style="width: 16%" |
File:H5G-M9.png
! style="width: 8%" |
</gallery>
! style="width: 8%" |
<gallery>
! style="width: 8%" |
File:H5G ArmorMod FragGrenadeExpert Icon.png
|-align="center"|
File:H5G ArmorMod Grenadier Icon.png
|||[[File:H5G-Render-DMR.png|200px|link=M395 DMR]]||[[File:H5G-Render-Pistol.png|100px|link=Magnum#Halo_5:_Guardians]]||[[File:H5G-M9.png|200px|link=M9 fragmentation grenade]]||[[File:H5G ArmorMod FragGrenadeExpert Icon.png|140px|link=Armor mods]][[File:H5G ArmorMod Grenadier Icon.png|140px|link=Armor mods]]||[[File:H5G ArmorMod AutoMedic Icon.png|140px|link=Armor mods]]
File:H5G ArmorMod AutoMedic Icon.png
|-align="center"|
</gallery>
|[[Frederic-104]]||[[M395 DMR]]||[[Magnum#Halo_5:_Guardians|M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Frag Grenade Expert]] & [[Armor mods|Grenadier]]||[[Armor mods|Auto-Medic]]
{{Expand-section}}
|}
====Kelly====
*+1 initial and max frag grenade count.
<gallery>
*110% grenade damage.
File:KELLY-1.png
*120% grenade knockback.
File:H5G M45O.png
*125% blast radius.
File:H5G-Render-Pistol.png
*80% explosive resistance.
File:H5G-M9.png
</gallery>
<gallery>
File:H5G ArmorMod SpeedBooster Icon.png
File:H5G ArmorMod ReflexEnhancers Icon.png
File:H5G ArmorMod AutoMedic Icon.png
</gallery>
{{Expand-section}}
====Linda====
====Linda====
{| class="wikitable" style="width: 70%;"
<gallery>
|-
File:
! style="width: 8%" |
File:H5G Nornfang.png
! style="width: 8%" |
File:H5G-Render-Pistol.png
! style="width: 16%" |
File:H5G-M9.png
! style="width: 8%" |
</gallery>
! style="width: 8%" |
<gallery>
! style="width: 8%" |
File:H5G ArmorMod AdvancedSensors Icon.png
|-align="center"|
File:H5G ArmorMod AutoMedic Icon.png
|[[File:LINDA-1.png|200px|link=Linda-058]]||[[File:H5G Nornfang.png|200px|link=Nornfang]]||[[File:H5G-Render-Pistol.png|100px|link=Magnum#Halo_5:_Guardians]]||[[File:H5G-M9.png|200px|link=M9 fragmentation grenade]]||[[File:H5G ArmorMod AdvancedSensors Icon.png|140px|link=Armor mods]]||[[File:H5G ArmorMod AutoMedic Icon.png|140px|link=Armor mods]]
</gallery>
|-align="center"|
{{Expand-section}}
|[[Linda-058]]||[[Nornfang]]||[[Magnum#Halo_5:_Guardians|M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Advanced Sensors]]||[[Armor mods|Auto-Medic]]
|}
*125% motion tracker range.
*10% threshold to detect enemy movement speed.
*Motion tracker enabled during smart scope.
====Kelly====
{| class="wikitable" style="width: 70%;"
|-
! style="width: 8%" |
! style="width: 8%" |
! style="width: 16%" |
! style="width: 8%" |
! style="width: 8%" |
! style="width: 8%" |
|-align="center"|
|[[File:KELLY-1.png|200px|link=Kelly-087]]||[[File:H5G M45O.png|200px|link=Oathsworn]]||[[File:H5G-Render-Pistol.png|100px|link=Magnum#Halo_5:_Guardians]]||[[File:H5G-M9.png|200px|link=M9 fragmentation grenade]]||[[File:H5G ArmorMod SpeedBooster Icon.png|140px|link=Armor mods]][[File:H5G ArmorMod ReflexEnhancers Icon.png|140px|link=Armor mods]]||[[File:H5G ArmorMod AutoMedic Icon.png|140px|link=Armor mods]]
|-align="center"|
|[[Kelly-087]]||[[Oathsworn]]||[[Magnum#Halo_5:_Guardians|M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Speed Booster]] & [[Armor mods|Reflex Enhancers]]||[[Armor mods|Auto-Medic]]
|}
*115% movement acceleration.
*110% movement and slide speed.
*140% slide distance.
*130% clamber, melee, reload, weapon switch, grenade throw, and sprint exit speed.
*115% assassination speed.
*Can reload while sprinting.
<br>
{{Clear}}
{{Clear}}
==Production notes==
{{Expand-section}}
==Trivia==
{{Expand-section}}


==Gallery==
==Gallery==
===Screenshots===
===Concept art===
<gallery>
</gallery>
{{Expand-section}}
 
===Renders===
<gallery>
<gallery>
File:Halo 5 Co-op Locke.png|Locke on the selection menu.
File:Halo 5 Co-op Buck.png|Buck on the selection menu.
File:Halo 5 Co-op Tanaka.png|Tanaka on the selection menu.
File:Halo 5 Co-op Vale.png|Vale on the selection menu.
</gallery>
</gallery>
{{Expand-section}}
===Screenshots===
<gallery>
<gallery>
File:Halo 5 Co-op Chief.png|John-117 on the selection menu.
File:Halo 5 Co-op Chief.png|John-117 on the selection menu.
File:Halo 5 Co-op Fred.png|Fred-104 on the selection menu.
File:Halo 5 Co-op Fred.png|Fred-104 on the selection menu.
File:Halo 5 Co-op Kelly.png|Kelly-087 on the selection menu.
File:Halo 5 Co-op Linda.png|Linda-058 on the selection menu.
File:Halo 5 Co-op Linda.png|Linda-058 on the selection menu.
File:Halo 5 Co-op Kelly.png|Kelly-087 on the selection menu.
</gallery>
<gallery>
File:Halo 5 Co-op Locke.png|Locke on the selection menu.
File:Halo 5 Co-op Buck.png|Buck on the selection menu.
File:Halo 5 Co-op Vale.png|Vale on the selection menu.
File:Halo 5 Co-op Tanaka.png|Tanaka on the selection menu.
</gallery>
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo 5: Guardians]]'' {{1st}}
*''[[Halo 5: Guardians]]'' {{1st}}
==Notes==
{{Ref/Notes}}


==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}


{{Navbox/Characters/Gameplay|Player}}
{{Navbox/Characters/Gameplay}}
{{Navbox/Characters/Gameplay/Engine|H5G}}

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