Editing Sniper Rifle
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{{Status|Gameplay}} | {{Status|Gameplay}} | ||
{{Disambig header|the weapon featured in most ''Halo'' games|other uses of the term "sniper rifle"|Sniper rifle (disambiguation)|l1=its disambiguation page}} | |||
{{Notice/Gameplay}} | {{Notice/Gameplay}} | ||
{{Infobox/Weapon/Gameplay | {{Infobox/Weapon/Gameplay | ||
|name=Sniper Rifle | |name=Sniper Rifle | ||
|image=[[File:HI Cutout S7Sniper-Angled.png|300px]] | |image=[[File:HI Cutout S7Sniper-Angled.png|300px]] | ||
|faction=[[Human]] ([[United Nations Space Command|UNSC]]) | |faction=[[Human]] ([[United Nations Space Command|UNSC]]) | ||
|tier= | |tier=[[Power weapon]] | ||
|class=[[Weapon class#Sniper rifle|Sniper rifle]] | |class=[[Weapon class#Sniper rifle|Sniper rifle]] | ||
|type= | |type=[[Precision weapon]] | ||
|mode=Semi-automatic | |mode=Semi-automatic | ||
|range=Long to medium | |range=Long to medium | ||
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;[[Banished]]: [[Shock Rifle]]<br>[[Skewer]]<br>[[Stalker Rifle]] | ;[[Banished]]: [[Shock Rifle]]<br>[[Skewer]]<br>[[Stalker Rifle]] | ||
;[[Forerunner]]: [[Binary Rifle]] | ;[[Forerunner]]: [[Binary Rifle]] | ||
|dmgtype=[[Kinetic]] | |||
|damage=High | |damage=High | ||
|aoedamage= | |aoedamage= | ||
|aoeradius= | |aoeradius= | ||
|projspeed=Very high, near instantaneous | |projspeed=Very high, near instantaneous | ||
|maxrange= | |maxrange= | ||
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|mode= | |mode= | ||
|counterparts=None | |counterparts=None | ||
|dmgtype=<code>sniper bullet</code> | |||
|damage=101 (can headshot) | |damage=101 (can headshot) | ||
|projspeed=1000 wu/s | |||
|projspeed=1000 | |maxrange=1000 wu | ||
|maxrange=1000 | |||
|rof=2 rounds per second | |rof=2 rounds per second | ||
|spread=0.5 degrees <br>0 degrees zoomed | |spread=0.5 degrees <br>0 degrees zoomed | ||
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|maxammo=24 rounds (6 magazines) | |maxammo=24 rounds (6 magazines) | ||
|zoom=2x to 8x magnification | |zoom=2x to 8x magnification | ||
|tagname=<code>sniper rifle</code> | |tagname=<code>sniper rifle</code> | ||
}} | }} | ||
{{Main|First-person shooter}} | {{Main|First-person shooter}} | ||
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|counterparts= | |counterparts= | ||
;[[Covenant]]: [[Beam Rifle]] | ;[[Covenant]]: [[Beam Rifle]] | ||
|dmgtype=Generic: <code>bullet_fast</code> | |dmgtype=Generic: <code>bullet_fast</code> | ||
{{Clear}} | {{Clear}} | ||
Specific: <code>sniper</code> | Specific: <code>sniper</code> | ||
|projspeed=1200 | |damage=45 (can headshot) <br>2x vs shields | ||
|maxrange=120 | |projspeed=1200 wu/s | ||
|maxrange=120 wu | |||
|rof=0.5s fire recovery time <br>(2 rounds per second) | |rof=0.5s fire recovery time <br>(2 rounds per second) | ||
|spread=0.5 degrees <br>0 degrees zoomed | |spread=0.5 degrees <br>0 degrees zoomed | ||
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|maxammo=20 rounds (5 magazines) | |maxammo=20 rounds (5 magazines) | ||
|zoom=3.5x to 9.5x magnification | |zoom=3.5x to 9.5x magnification | ||
|tagname=<code>sniper_rifle</code> | |tagname=<code>sniper_rifle</code> | ||
}} | }} | ||
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|counterparts= | |counterparts= | ||
;[[Covenant]]: [[Beam Rifle]] | ;[[Covenant]]: [[Beam Rifle]] | ||
|dmgtype=Generic: <code>bullet_fast</code> | |||
{{Clear}} | |||
Specific: <code>sniper</code> | |||
|damage= | |damage= | ||
;H3: 80 (can headshot) | ;H3: 80 (can headshot) | ||
{{Clear}} | {{Clear}} | ||
;ODST: 120 (can headshot) <br>0.5x vs shields | ;ODST: 120 (can headshot) <br>0.5x vs shields | ||
|projspeed=1200 wu/s | |||
|maxrange=500 wu | |||
|projspeed=1200 | |||
|maxrange=500 | |||
|rof=0.7s fire recovery time <br>(~1.4 rounds per second) | |rof=0.7s fire recovery time <br>(~1.4 rounds per second) | ||
|spread=0.5 degrees <br>0 degrees zoomed | |spread=0.5 degrees <br>0 degrees zoomed | ||
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|maxammo=20 rounds (5 magazines) | |maxammo=20 rounds (5 magazines) | ||
|zoom=4x to 9x magnification | |zoom=4x to 9x magnification | ||
|tagname=<code>sniper_rifle</code> | |tagname=<code>sniper_rifle</code> | ||
}} | }} | ||
===Campaign and [[Firefight]]=== | ===Campaign and [[Firefight]]=== | ||
*In the mission [[Sierra 117 (Level)|Sierra 117]] there is a downed [[Pelican]] at Rally Point Alpha | *In the mission [[Sierra 117 (Level)|Sierra 117]], there is a downed [[Pelican]] at Rally Point Alpha. There is a UNSC supply box with two sniper rifles. | ||
{{Expand-section}} | {{Expand-section}} | ||
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|counterparts= | |counterparts= | ||
;[[Covenant]]: [[Focus Rifle]] | ;[[Covenant]]: [[Focus Rifle]] | ||
|dmgtype=<code>sniper</code> | |||
|damage=80 (can headshot) | |damage=80 (can headshot) | ||
|projspeed=6000 wu/s | |||
|projspeed=6000 | |maxrange=500 wu | ||
|maxrange=500 | |||
|rof=0.75s fire recovery time <br>(~1.333 rounds per second) | |rof=0.75s fire recovery time <br>(~1.333 rounds per second) | ||
|spread= | |spread= | ||
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|maxammo=20 rounds (5 magazines) | |maxammo=20 rounds (5 magazines) | ||
|zoom=4x to 10x magnification | |zoom=4x to 10x magnification | ||
|tagname=<code>sniper_rifle</code> | |tagname=<code>sniper_rifle</code> | ||
}} | }} | ||
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;[[Covenant]]: [[Beam Rifle]] | ;[[Covenant]]: [[Beam Rifle]] | ||
;[[Forerunner]]: [[Binary Rifle]] | ;[[Forerunner]]: [[Binary Rifle]] | ||
|dmgtype=<code>sniper</code> | |||
|damage=80 (can headshot) | |damage=80 (can headshot) | ||
|projspeed=2799 wu/s | |||
|projspeed=2799 | |maxrange=500 wu | ||
|maxrange=500 | |||
|rof=0.7666667s fire recovery time <br>(~1.3 rounds per second) | |rof=0.7666667s fire recovery time <br>(~1.3 rounds per second) | ||
|spread=0.05 degrees | |spread=0.05 degrees | ||
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|maxammo=16 rounds (4 magazines) <br>20 rounds with Ammo Mod | |maxammo=16 rounds (4 magazines) <br>20 rounds with Ammo Mod | ||
|zoom=4x to 9x magnification | |zoom=4x to 9x magnification | ||
|tagname=<code>storm_sniper_rifle</code> | |tagname=<code>storm_sniper_rifle</code> | ||
}} | }} | ||
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|counterparts= | |counterparts= | ||
;[[Covenant]]: [[Beam Rifle]] | ;[[Covenant]]: [[Beam Rifle]] | ||
|dmgtype=<code>sniper</code> | |||
|damage=45 (can headshot) <br>2x vs shields | |damage=45 (can headshot) <br>2x vs shields | ||
|projspeed=10000 wu/s | |||
|projspeed=10000 | |maxrange=120 wu | ||
|maxrange=120 | |||
|rof=0.5s fire recovery time <br>(2 rounds per second) | |rof=0.5s fire recovery time <br>(2 rounds per second) | ||
|spread=0.5 degrees <br>0.05 degrees zoomed | |spread=0.5 degrees <br>0.05 degrees zoomed | ||
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|maxammo=16 rounds (4 magazines) | |maxammo=16 rounds (4 magazines) | ||
|zoom=4x to 9x magnification | |zoom=4x to 9x magnification | ||
|tagname=<code>h2a_sniper_rifle</code> | |tagname=<code>h2a_sniper_rifle</code> | ||
}} | }} | ||
===Multiplayer=== | |||
{{Expand-section}} | |||
{{Clear}} | |||
==''Halo Online''== | |||
<center>''Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate''</center> | |||
===Multiplayer=== | ===Multiplayer=== | ||
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;[[Covenant]]: [[Beam Rifle]] | ;[[Covenant]]: [[Beam Rifle]] | ||
;[[Forerunner]]: [[Binary Rifle]] | ;[[Forerunner]]: [[Binary Rifle]] | ||
|dmgtype=<code>sniper</code> | |||
|damage=80 (can headshot) | |damage=80 (can headshot) | ||
|projspeed=2799 wu/s | |||
|projspeed=2799 | |maxrange=500 wu | ||
|maxrange=500 | |||
|rof=0.75s fire recovery time <br>(~1.333 rounds per second) | |rof=0.75s fire recovery time <br>(~1.333 rounds per second) | ||
|spread=0.05 degrees | |spread=0.05 degrees | ||
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|maxammo=16 rounds (4 magazines) <br>20 rounds with Ammo Mod | |maxammo=16 rounds (4 magazines) <br>20 rounds with Ammo Mod | ||
|zoom=4x to 9x magnification | |zoom=4x to 9x magnification | ||
|tagname=<code>sniper_rifle</code> | |tagname=<code>sniper_rifle</code> | ||
|generalvariants= | |generalvariants= | ||
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===Campaign=== | ===Campaign=== | ||
* The | * The SRS99-S5 AM is only featured in the following missions: ''[[Osiris (level)|Osiris]]'' (via the [[Flaming knives on Osiris]] easter egg only), ''[[Glassed]]'', ''[[Unconfirmed]]'', ''[[Evacuation]]'', ''[[Genesis (level)|Genesis]]'', and ''[[Guardians]]''. | ||
* The [[Nornfang]] variant of the | * The [[Nornfang]] variant of the SRS99-S5 AM is the preferred starting weapon of [[Linda-058]]. [[Cooperative play|Co-op]] is the only way that the Spartans of [[Blue Team]] can access the SRS99-S5 AM in gameplay; in this case, if the player playing as Linda drops her Nornfang. | ||
{{Expand-section}} | {{Expand-section}} | ||
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|counterparts= | |counterparts= | ||
;[[Banished]]: [[Shock Rifle]]<br>[[Skewer]]<br>[[Stalker Rifle]] | ;[[Banished]]: [[Shock Rifle]]<br>[[Skewer]]<br>[[Stalker Rifle]] | ||
|dmgtype=[[Kinetic]] | |dmgtype=[[Kinetic]] | ||
|projspeed=600 | |damage=161 (can headshot) | ||
|maxrange=500 | |projspeed=600 wu/s | ||
|rof= | |maxrange=500 wu | ||
|spread= | |rof=1.11 rounds per second | ||
|spread=0.01 to 0.02 radians <br>(~0.573 to ~1.146 degrees) | |||
|mag= | |mag= | ||
|maxammo=16 rounds (4 magazines) | |maxammo=16 rounds (4 magazines) | ||
|zoom= | |zoom=4x to 9x magnification | ||
|tagname=<code>sniper_rifle</code> | |tagname=<code>sniper_rifle</code> | ||
|hinfvariants= | |hinfvariants= | ||
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{{Clear}} | {{Clear}} | ||
==''Halo: Spartan Assault | ==''Halo: Spartan Assault''== | ||
{{Main|Twin-stick shooter}} | {{Main|Twin-stick shooter}} | ||
{{ | |||
===Campaign=== | |||
{{Expand-section}} | |||
===Unlock and acquisition requirements=== | |||
In ''[[Halo: Spartan Assault]]'', the Sniper Rifle can only be acquired via the [[loadout]] screen. It does not need to be unlocked, but costs {{CR|25}} or {{XP|500}} to equip. Once equipped, you will spawn with the Sniper Rifle at the start of the level and every time you die, so long as you do not quit back to the menu. It is single use - that is, it will not carry over to the next level, nor will it be available next time you play the level on which you purchased it.{{Ref/Game|SA|loadout screen}} | |||
'''Cost:''' {{CR|25}} / {{XP|500}} | |||
{{Clear}} | |||
==''Halo: Spartan Strike''== | |||
===Campaign=== | ===Campaign=== | ||
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===Unlock and acquisition requirements=== | ===Unlock and acquisition requirements=== | ||
''[[Halo: Spartan Strike]]'' is similar to ''Spartan Assault''; the Sniper Rifle is unlocked by default, but costs {{XP|500}} to equip for a single play session. The Sniper Rifle will not carry over to subsequent missions, and you will no longer spawn with it on that mission after quitting to the menu or beating the level.{{Ref/Game|SS|loadout screen}} | |||
'''Cost:''' | '''Cost:''' {{XP|500}} | ||
{{Clear}} | {{Clear}} | ||
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===''Halo: Combat Evolved'' (''MCC'')=== | ===''Halo: Combat Evolved'' (''MCC'')=== | ||
{{Main|Skins (Halo: Combat Evolved)}} | {{Main|Skins (Halo: Combat Evolved)}} | ||
''[[Halo: Combat Evolved]]'' for ''[[Halo: The Master Chief Collection]]'' features weapon skins for all its weapons, including the Sniper Rifle. These were added into the game with an update on [[2020|July 14, 2020]], alongside the beginning of [[Season 2: Spark]] and the launch of ''[[Halo 3]]'' for PC.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/halo-3-now-available-for-pc|Site=Halo Waypoint|Section=News|Page=Halo 3 Now Available for PC}} | |||
{{:Skins (Halo: Combat Evolved)/SniperRifle}} | {{:Skins (Halo: Combat Evolved)/SniperRifle}} | ||
===''Halo 2: Anniversary''=== | |||
{{Main|Skins (Halo 2: Anniversary)}} | |||
{{:Skins (Halo 2: Anniversary)/SniperRifle}} | |||
===''Halo 3'' (''MCC'')=== | ===''Halo 3'' (''MCC'')=== | ||
{{Main|Skins (Halo 3)}} | {{Main|Skins (Halo 3)}} | ||
{{:Skins (Halo 3)/SniperRifle}} | {{:Skins (Halo 3)/SniperRifle}} | ||
===''Halo Infinite''=== | ===''Halo Infinite''=== | ||
{{Main|Weapon coatings (Halo Infinite)}} | {{Main|Weapon coatings (Halo Infinite)}} | ||
{{:Weapon customization/Coating/S7}} | |||
==Medals== | ==Medals== | ||
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===Renders=== | ===Renders=== | ||
<gallery> | <gallery> | ||
File:S2 AM Sniper Rifle.png|The Sniper | File:S2 AM Sniper Rifle.png|The Sniper Riflae, as it appears in ''Halo: Combat Evolved''. | ||
File:H2-SRS99CS2AM-Angles.png|''Halo 2''{{'}}s version of the Sniper Rifle. | File:H2-SRS99CS2AM-Angles.png|''Halo 2''{{'}}s version of the Sniper Rifle. | ||
File:H3-SRS99D-S2AM-Profile.png|The Sniper Rifle's appearance in ''Halo 3'' and ''Halo 3: ODST''. | File:H3-SRS99D-S2AM-Profile.png|The Sniper Rifle's appearance in ''Halo 3'' and ''Halo 3: ODST''. | ||
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*''[[Halo: Spartan Assault]]'' | *''[[Halo: Spartan Assault]]'' | ||
*''[[Halo: Spartan Strike]]'' | *''[[Halo: Spartan Strike]]'' | ||
*''[[Halo 5: Guardians]]'' | |||
*''[[Halo Online]]'' | *''[[Halo Online]]'' | ||
*''[[Halo Wars 2]]'' | *''[[Halo Wars 2]]'' | ||
*''[[Halo Infinite]]'' | *''[[Halo Infinite]]'' | ||
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{{Ref/Sources}} | {{Ref/Sources}} | ||
{{Navbox/Weapons/Gameplay | {{Navbox/Weapons/Gameplay}} | ||
[[Category: | [[Category:Human weapons (gameplay)|Sniper Rifle]] | ||
[[Category: | [[Category:Semi-auto weapons|Sniper Rifle]] | ||
[[Category: | [[Category:Power weapons|Sniper Rifle]] | ||
[[Category: | [[Category:Precision weapons|Sniper Rifle]] | ||
[[Category: | [[Category:Magazine reloaded weapons|Sniper Rifle]] | ||
[[Category:Halo | [[Category:Halo: Combat Evolved weapons|Sniper Rifle]] | ||
[[Category:Halo 2 | [[Category:Halo 2 weapons|Sniper Rifle]] | ||
[[Category:Halo | [[Category:Halo 3 weapons|Sniper Rifle]] | ||
[[Category:Halo | [[Category:Halo 3: ODST weapons|Sniper Rifle]] | ||
[[Category:Halo: | [[Category:Halo: Reach weapons|Sniper Rifle]] | ||
[[Category:Halo | [[Category:Halo 4 weapons|Sniper Rifle]] | ||
[[Category: | [[Category:Halo: Spartan Assault weapons|Sniper Rifle]] | ||
[[Category:Rifle | [[Category:Halo 2: Anniversary multiplayer weapons|Sniper Rifle]] | ||
[[Category: | [[Category:Halo: Spartan Strike weapons|Sniper Rifle]] | ||
[[Category:Halo 5: Guardians weapons|Sniper Rifle]] | |||
[[Category: | [[Category:Halo Online weapons|Sniper Rifle]] | ||
[[Category:Halo Infinite weapons|Sniper Rifle]] | |||
[[Category: | |||
[[Category: |