Editing Slipstream space
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The Forerunners were forced to place significant importance on this phenomenon due to their routine galactic-scale travel. For example, reconciliation has a limited range and time dilation effects may occur if a ship performs a very long jump.{{Ref/Reuse|cryp135}} The Forerunners prevented this by completing unusually long slipspace journeys in a number of individual jumps, allowing reconciliation to take effect between each.<ref name="s60">'''Halo: Silentium''', ''pages 60-61''</ref> Despite the limitations it placed on them, the Forerunners could also control reconciliation to an extent, enabling them to use its effects against their enemies, hampering and even cutting off their channels of slipspace travel.<ref>'''Halo: Primordium''', ''page 240''</ref> Early on in their history, the Forerunners used [[probability mirror|time-phased mirrors]] to reconcile space-time on a large scale.<ref>'''Halo: Silentium''', ''pages 110-111''</ref> The Forerunners also employed the [[overwatch network]] to monitor interstellar traffic as to prevent the build up of reconciliation debt.<ref>'''[[Halo: Warfleet – An Illustrated Guide to the Spacecraft of Halo|Halo: Warfleet]]''' - ''Page 91''</ref> | The Forerunners were forced to place significant importance on this phenomenon due to their routine galactic-scale travel. For example, reconciliation has a limited range and time dilation effects may occur if a ship performs a very long jump.{{Ref/Reuse|cryp135}} The Forerunners prevented this by completing unusually long slipspace journeys in a number of individual jumps, allowing reconciliation to take effect between each.<ref name="s60">'''Halo: Silentium''', ''pages 60-61''</ref> Despite the limitations it placed on them, the Forerunners could also control reconciliation to an extent, enabling them to use its effects against their enemies, hampering and even cutting off their channels of slipspace travel.<ref>'''Halo: Primordium''', ''page 240''</ref> Early on in their history, the Forerunners used [[probability mirror|time-phased mirrors]] to reconcile space-time on a large scale.<ref>'''Halo: Silentium''', ''pages 110-111''</ref> The Forerunners also employed the [[overwatch network]] to monitor interstellar traffic as to prevent the build up of reconciliation debt.<ref>'''[[Halo: Warfleet – An Illustrated Guide to the Spacecraft of Halo|Halo: Warfleet]]''' - ''Page 91''</ref> | ||
Reconciliation has a "budget"—extensive slipspace travel exerts strain on space-time on a large scale as causal paradoxes accrue a "debt". When these aftereffects build up, it can impede with, or in extreme cases, entirely halt other superluminal traffic and [[Superluminal communications|communication]]. Slipspace returns to its normal state as reconciliations are allowed to take effect, gradually causing the space-time debt to disappear into the quantum background.{{Ref/Reuse|s60}}{{Ref/Book|Id=Enc22P339|Enc22|Page=339}} This effect is noticeable if large amounts of mass are transported over long distances frequently, slowing down slipspace travel throughout the galaxy and requiring ships to perform more individual jumps during a journey.<ref name="cryp266">''Halo: Cryptum'', p. 266</ref> This was seen when [[Master Builder]] [[Faber]] used slipspace portals to transport the Halos,{{Ref/Reuse|c223}} or when the ''[[Audacity]]'' traveled to the [[Large Magellanic Cloud]].{{Ref/Reuse|s60}} The latter voyage demonstrates the nonlinear scaling of reconciliation: although physically shorter than the trip to the [[Ark]]s, for example, the other factors involved led to the journey being the most challenging one in the Forerunners' recent memory.{{Ref/Reuse|Catalog17}} Elaborate slipspace traffic management by the ecumene's overwatch network authorities never fully mitigated the effects of their civilization's abuse of slipspace, which restricted their military options during the early years of the [[Forerunner-Flood war]].{{Ref/Reuse|Enc22P339 | Reconciliation has a "budget"—extensive slipspace travel exerts strain on space-time on a large scale as causal paradoxes accrue a "debt". When these aftereffects build up, it can impede with, or in extreme cases, entirely halt other superluminal traffic and [[Superluminal communications|communication]]. Slipspace returns to its normal state as reconciliations are allowed to take effect, gradually causing the space-time debt to disappear into the quantum background.{{Ref/Reuse|s60}}{{Ref/Book|Id=Enc22P339|Enc22|Page=339}} This effect is noticeable if large amounts of mass are transported over long distances frequently, slowing down slipspace travel throughout the galaxy and requiring ships to perform more individual jumps during a journey.<ref name="cryp266">''Halo: Cryptum'', p. 266</ref> This was seen when [[Master Builder]] [[Faber]] used slipspace portals to transport the Halos,{{Ref/Reuse|c223}} or when the ''[[Audacity]]'' traveled to the [[Large Magellanic Cloud]].{{Ref/Reuse|s60}} The latter voyage demonstrates the nonlinear scaling of reconciliation: although physically shorter than the trip to the [[Ark]]s, for example, the other factors involved led to the journey being the most challenging one in the Forerunners' recent memory.{{Ref/Reuse|Catalog17}} Elaborate slipspace traffic management by the ecumene's overwatch network authorities never fully mitigated the effects of their civilization's abuse of slipspace, which restricted their military options during the early years of the [[Forerunner-Flood war]].{{Ref/Reuse|Enc22P339}} | ||
The effect of reconciliation works both forward ''and'' backward in the linear time of our universe: by the final weeks of the Forerunner-Flood war, slipspace had already stabilized almost completely due to the galaxy-wide cessation of slipspace travel which would shortly follow with the activation of the Halo Array.<ref>''Halo: Silentium'', p. 301</ref> | The effect of reconciliation works both forward ''and'' backward in the linear time of our universe: by the final weeks of the Forerunner-Flood war, slipspace had already stabilized almost completely due to the galaxy-wide cessation of slipspace travel which would shortly follow with the activation of the Halo Array.<ref>''Halo: Silentium'', p. 301</ref> | ||
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===Drive operation=== | ===Drive operation=== | ||
[[File:PoA exit sequence.png|thumb|250px|A sequence of stills of the {{UNSCShip|Pillar of Autumn}} exiting slipspace near [[Installation 04]].]] | [[File:PoA exit sequence.png|thumb|250px|A sequence of stills of the {{UNSCShip|Pillar of Autumn}} exiting slipspace near [[Installation 04]].]] | ||
The [[Shaw-Fujikawa Translight Engine]] generates a resonance field, which when coupled with the unusual physics of the slipstream, allows for dramatically shorter transit times between stars. UNSC slipspace drives use particle accelerators to rip apart normal space-time by generating micro black holes. These holes are evaporated via [[Hawking radiation]] in nanoseconds. The real quantum mechanical marvel of the drive lies in how it manipulates these holes in space-time, squeezing vessels weighing thousands of tons into slipspace.{{Ref/Reuse|Halo page 53}} The Shaw-Fujikawa Translight Engine itself provides no actual motive power outside slipspace, and ships equipped with such a device still require [[ | The [[Shaw-Fujikawa Translight Engine]] generates a resonance field, which when coupled with the unusual physics of the slipstream, allows for dramatically shorter transit times between stars. UNSC slipspace drives use particle accelerators to rip apart normal space-time by generating micro black holes. These holes are evaporated via [[Hawking radiation]] in nanoseconds. The real quantum mechanical marvel of the drive lies in how it manipulates these holes in space-time, squeezing vessels weighing thousands of tons into slipspace.{{Ref/Reuse|Halo page 53}} The Shaw-Fujikawa Translight Engine itself provides no actual motive power outside slipspace, and ships equipped with such a device still require [[Fusion drive|conventional engines]] for sublight travel.{{Ref/Novel|Id=engines|Novel=Halo: Contact Harvest|Chapter=1|Page=23}} | ||
Starships and their occupants are not directly exposed to the eleven-dimensional spacetime while moving through slipspace; instead, the ship is enveloped in a quantum field generated by the drive. The field acts as a medium between the ship and the higher dimensions, translating its presence as a normal-space object to the arcane physics of slipspace and enabling it to "squeeze through" the higher dimensions.<ref name="quantumfield">''[[Dr. Halsey's personal journal]]'', December 25, 2534</ref> This field requires an enormous amount of constant calculations to maintain, with the number of needed calculations increasing with the size of the ship. For example, the slipspace translations for a {{class|Phoenix|colony ship}} require 4.3 quadrillion calculations of the quantum field per second.<ref>''Halo Wars: Genesis''</ref> The vessel's mass is a noted consideration in the generation of this "buffer" as well as the energy expenditure of the drive in general.{{Ref/Reuse|Catalog17}} | Starships and their occupants are not directly exposed to the eleven-dimensional spacetime while moving through slipspace; instead, the ship is enveloped in a quantum field generated by the drive. The field acts as a medium between the ship and the higher dimensions, translating its presence as a normal-space object to the arcane physics of slipspace and enabling it to "squeeze through" the higher dimensions.<ref name="quantumfield">''[[Dr. Halsey's personal journal]]'', December 25, 2534</ref> This field requires an enormous amount of constant calculations to maintain, with the number of needed calculations increasing with the size of the ship. For example, the slipspace translations for a {{class|Phoenix|colony ship}} require 4.3 quadrillion calculations of the quantum field per second.<ref>''Halo Wars: Genesis''</ref> The vessel's mass is a noted consideration in the generation of this "buffer" as well as the energy expenditure of the drive in general.{{Ref/Reuse|Catalog17}} | ||
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The Forerunners had developed a great deal of applications for the slipstream. These included the ability to create [[Slipspace bubble|bubble-like enclosures of slipstream space]], in which the flow of time could be manipulated or stopped altogether while keeping the contents of the bubble either visible or invisible in normal space. The Forerunners were also capable of containing these bubbles of alternate space-time within one another.<ref>''Halo: Glasslands'', p. 306, 311</ref> These bubbles could be used to store considerable masses and volumes in slipspace stably for thousands of years and potentially for all of time, and to transition matter from normal space to the inside of a construct in slipstream space without requiring the construct to transition back to normal space. The same technology was utilized in [[slipspace field pod]]s that were essentially a Forerunner equivalent of [[cryo-chamber]]s, effectively preserving a living organism inside a slipspace field. Slipspace bubbles were also employed in a type of Forerunner prison cell in which the passage of time could be manipulated so that a period of a billion years would pass inside the field, while only seconds had transpired in normal space.<ref>''Halo: Primordium'', p. 366</ref> | The Forerunners had developed a great deal of applications for the slipstream. These included the ability to create [[Slipspace bubble|bubble-like enclosures of slipstream space]], in which the flow of time could be manipulated or stopped altogether while keeping the contents of the bubble either visible or invisible in normal space. The Forerunners were also capable of containing these bubbles of alternate space-time within one another.<ref>''Halo: Glasslands'', p. 306, 311</ref> These bubbles could be used to store considerable masses and volumes in slipspace stably for thousands of years and potentially for all of time, and to transition matter from normal space to the inside of a construct in slipstream space without requiring the construct to transition back to normal space. The same technology was utilized in [[slipspace field pod]]s that were essentially a Forerunner equivalent of [[cryo-chamber]]s, effectively preserving a living organism inside a slipspace field. Slipspace bubbles were also employed in a type of Forerunner prison cell in which the passage of time could be manipulated so that a period of a billion years would pass inside the field, while only seconds had transpired in normal space.<ref>''Halo: Primordium'', p. 366</ref> | ||
In addition, the Forerunners had the ability to construct weapon systems that could fire into slipspace and affect targets in normal space or within slipspace. This is demonstrated by the [[Line installation]]s of the [[Maginot Line|Jat-Krula boundary]], which were capable of intercepting ships in slipspace.<ref name="blood">''[[Halo: Blood Line]]'' - [[Halo: Blood Line Issue 1|Issue 1]]</ref> In its [[Battle of the Maginot Sphere|final battle]] against [[Mendicant Bias]], the Forerunner AI [[Offensive Bias]] used slipspace ruptures generated by its warships to warp the laws of physics around them and tear Mendicant's ships apart.<ref>''Halo 3'', [[Terminal (Halo 3)|Terminal 6]]</ref> The ''[[Mantle's Approach]]'' employed a weapon of the [[Didact]]'s imagining known as a [[stasis tension driver]], which paired quantum singularity projectors with repurposed [[torsion driver]]s, allowing the weapon to create localised space-time distortions that impeded the formation of slipspace ruptures and jammed all | In addition, the Forerunners had the ability to construct weapon systems that could fire into slipspace and affect targets in normal space or within slipspace. This is demonstrated by the [[Line installation]]s of the [[Maginot Line|Jat-Krula boundary]], which were capable of intercepting ships in slipspace.<ref name="blood">''[[Halo: Blood Line]]'' - [[Halo: Blood Line Issue 1|Issue 1]]</ref> In its [[Battle of the Maginot Sphere|final battle]] against [[Mendicant Bias]], the Forerunner AI [[Offensive Bias]] used slipspace ruptures generated by its warships to warp the laws of physics around them and tear Mendicant's ships apart.<ref>''Halo 3'', [[Terminal (Halo 3)|Terminal 6]]</ref> The ''[[Mantle's Approach]]'' employed a weapon of the [[Didact]]'s imagining known as a [[stasis tension driver]], which paired quantum singularity projectors with repurposed [[torsion driver]]s, allowing the weapon to create localised space-time distortions that impeded the formation of slipspace ruptures and the jammed all supraluminal communications.<ref name="WF86">''Halo: Warfleet'', p.86-87</ref> | ||
[[Slipspace portal]]s created by the Forerunners could be used | [[Slipspace portal]]s created by the Forerunners could be used send objects into slipspace and have them exit in different locations.<ref>'''[[Halo Legends]]''': ''[[Origins]]''</ref> The Forerunners were also capable of generating slipspace conduits which could anchor objects in normal space into place, as shown when the {{UNSCShip|Infinity}} was constrained over [[Requiem]] by an array of [[Requiem translocation artifacts|slipspace artifacts]].<ref name="Expendable">'''[[Spartan Ops]]''', [[S1/Expendable|S1E8 ''Expendable'']]</ref> | ||
==Production notes== | ==Production notes== | ||
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*''[[Halo Infinite: Memory Agent]]'' | *''[[Halo Infinite: Memory Agent]]'' | ||
*''[[Halo Infinite]]'' | *''[[Halo Infinite]]'' | ||
*''[[Halo: The Television Series | *''[[Halo: The Television Series]]'' | ||
**''[[Unbound]]'' | **''[[Unbound]]'' | ||
**''[[Homecoming (TV Series)|Homecoming]]'' | **''[[Homecoming (TV Series)|Homecoming]]'' | ||
**''[[Reckoning]]'' {{Mo}} | **''[[Reckoning]]'' {{Mo}} | ||
*''[[Halo: Outcasts]]'' | *''[[Halo: Outcasts]]'' | ||
{{Col-end}} | {{Col-end}} | ||